nvm its team game, u still have decent chance.
Terran Strategy discussion V 1.0, The Last Mankind on Galaxy
Terran Strategy discussion V 1.0, The Last Mankind on Galaxy
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Jul 9 2011, 10:13 PM
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Senior Member
853 posts Joined: Aug 2008 |
nvm its team game, u still have decent chance.
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Jul 11 2011, 01:30 AM
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Junior Member
590 posts Joined: Jun 2008 |
guys i cant win against zerg.....their mutalisk is just......... =.=
and their movement speed is so fast i cant keep up if their escaping. |
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Jul 11 2011, 04:38 AM
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Senior Member
5,369 posts Joined: Jan 2007 From: KL Malaysia |
QUOTE(FLampard @ Jul 11 2011, 01:30 AM) guys i cant win against zerg.....their mutalisk is just......... =.= stim marine, thor pew pew, turret in base so long they havent reach critical mass yet, force siege/atk on their base so their mutas are restricted (production, so they dont go crit mass, and of course they may need to come back defend instead of raping your workers)and their movement speed is so fast i cant keep up if their escaping. |
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Jul 11 2011, 09:16 AM
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Junior Member
134 posts Joined: Jul 2006 |
Whats is the difference btwn a good zerg player vs a bad zerg player is their mutalisk. Muta is very effective in mid game and mid-late game. Great zerg player, the muta never stop moving
For early muta, Try to watch replays, get to know the usual timing of mutalisk pop out under undisturbed and disturbed condition (your T aggresiveness). Prepare the engineering bay b3fore that and get at least 1 turret when mutalisk in on their way. For mid game muta, Try to know the exact number of muta, if the muta is in big number (>16). U need to go heavy on turret (more than 3) and Thors at your mineral patch to defend when you are pushing. Always prepare your scv to repair the Thor and turret Sometimes u need to harass zerg itself to keep their muta busy instead of them keep buggering u. Make small group of marine or hellion to go around the map. Be the aggressor, usually it is more effective and more fun |
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Jul 11 2011, 09:56 AM
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Senior Member
853 posts Joined: Aug 2008 |
well, 1 easy thing to do is when u scan at 8 minuteish (your 3rd 50mana), u see lair, theres only 2 choices, infestor or muta, most of the time is muta. then just go in and fking rape him b4 muta is out while building engineering bay.
cuz zergs will save up resources so that when spire is up, he can make 10 muta at once (thats 1k mineral,gas rotting there) if u see no lair, then ur opponent is preparing smtg big. |
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Jul 11 2011, 12:37 PM
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Junior Member
590 posts Joined: Jun 2008 |
Tried these tactics
MM -- raped by their collosus Mass Siege tanks -- worked well especially against MM and ground units, but most protoss/zerg players go mass void rays/muta Banshee sneak -- almost won but the 2 noob teammates lagged out and u know i cant fight 1vs4 Mass battlecruiser -- too slow to produce in big numbers the only thing i havent try is nuke and thors... |
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Jul 11 2011, 02:19 PM
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Junior Member
134 posts Joined: Jul 2006 |
QUOTE(FLampard @ Jul 11 2011, 12:37 PM) Tried these tactics u mean u r playing team games only? then go tier 1 unit and attack together at 6 minutes mark. this is team gameMM -- raped by their collosus Mass Siege tanks -- worked well especially against MM and ground units, but most protoss/zerg players go mass void rays/muta Banshee sneak -- almost won but the 2 noob teammates lagged out and u know i cant fight 1vs4 Mass battlecruiser -- too slow to produce in big numbers the only thing i havent try is nuke and thors... |
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Jul 11 2011, 02:28 PM
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Junior Member
590 posts Joined: Jun 2008 |
![]() lol my match history kind suck right.. |
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Jul 11 2011, 02:56 PM
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Senior Member
860 posts Joined: Jul 2005 |
QUOTE(quest_5692 @ Jul 11 2011, 09:56 AM) well, 1 easy thing to do is when u scan at 8 minuteish (your 3rd 50mana), u see lair, theres only 2 choices, infestor or muta, most of the time is muta. then just go in and fking rape him b4 muta is out while building engineering bay. Correction: 3rd 50 mana is the 6th-minute-scan (arguably the most important scan in the game? For TvT and TvP at least). 8th minute ish should be 4th or 5th 50 mana.cuz zergs will save up resources so that when spire is up, he can make 10 muta at once (thats 1k mineral,gas rotting there) if u see no lair, then ur opponent is preparing smtg big. This post has been edited by westley0214: Jul 11 2011, 03:00 PM |
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Jul 11 2011, 03:07 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(FLampard @ Jul 11 2011, 02:28 PM) QUOTE(jeffvip @ Jul 11 2011, 02:19 PM) u mean u r playing team games only? then go tier 1 unit and attack together at 6 minutes mark. this is team game kinda true LOL...had a few macro based games but more of them is cannon rushes with support from team... that day out of 5 games, i got toss 3 time as random and i made 3 OC fly away wit my cannons LOL ![]() |
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Jul 11 2011, 03:08 PM
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Junior Member
590 posts Joined: Jun 2008 |
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Jul 11 2011, 03:19 PM
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Senior Member
853 posts Joined: Aug 2008 |
lol, i think i had like 14 win streak in 2v2 by dual 6/8/10 pooling starting from placement match. (it was like 1 month ago when my friend and i were wondering how is 2v2 ladder and start experimenting)
in 2 nights, we are hitting top master players adi. but that was like 80 games in 2 nights. team game = cheese fest. p/s of course it wont work after sometime...so now i just play random lol works much btr in team game. Added on July 11, 2011, 3:22 pmterran in team game, i find hellion opening being the best. they deal f***load of dmg smtimes will just win u the game right off the bat. This post has been edited by quest_5692: Jul 11 2011, 03:22 PM |
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Jul 11 2011, 05:28 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(quest_5692 @ Jul 11 2011, 03:19 PM) lol, i think i had like 14 win streak in 2v2 by dual 6/8/10 pooling starting from placement match. (it was like 1 month ago when my friend and i were wondering how is 2v2 ladder and start experimenting) i jz do 2 rax into FE into 4 rax into gas then anything else (something like what puma did vs mc yesterday)in 2 nights, we are hitting top master players adi. but that was like 80 games in 2 nights. team game = cheese fest. p/s of course it wont work after sometime...so now i just play random lol works much btr in team game. Added on July 11, 2011, 3:22 pmterran in team game, i find hellion opening being the best. they deal f***load of dmg smtimes will just win u the game right off the bat. mass marine? SO GOOOD (as long as u keep pressuring wit ur teammate) |
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Jul 11 2011, 09:22 PM
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Senior Member
5,369 posts Joined: Jan 2007 From: KL Malaysia |
QUOTE(quest_5692 @ Jul 11 2011, 09:56 AM) well, 1 easy thing to do is when u scan at 8 minuteish (your 3rd 50mana), u see lair, theres only 2 choices, infestor or muta, most of the time is muta. then just go in and fking rape him b4 muta is out while building engineering bay. not really lol, they just save the last larvae inject when spire is about done, typically 500-700 min and gas give/take assuming 2 bases are saturated and ov supply is adequate with spines built/early lings harassment/scout etc and not just straight mutas (more often than not you'll die straight straight with this lol)cuz zergs will save up resources so that when spire is up, he can make 10 muta at once (thats 1k mineral,gas rotting there) if u see no lair, then ur opponent is preparing smtg big. |
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Jul 12 2011, 12:22 AM
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Senior Member
853 posts Joined: Aug 2008 |
QUOTE(Quazacolt @ Jul 11 2011, 09:22 PM) not really lol, they just save the last larvae inject when spire is about done, typically 500-700 min and gas give/take assuming 2 bases are saturated and ov supply is adequate with spines built/early lings harassment/scout etc and not just straight mutas (more often than not you'll die straight straight with this lol) yeah thats if u decide to poke. then zergs will have those spines and lings. and thats what you want to do.if i see bunker from opponent via 2 base (not attacking) with factory, i wont make spines and lings. btr off make 10 muta right off the bat and take 3rd base. if you force zerg's ground army and static defence, its as good as you had attacked. another good way to delay muta is reactor hellion opening. more than often it force roaches. roach = delay muta = macro death lol cuz wif lolders around, roaches can nvr be cost efficient. zerg need to use nice queen spine building placement to block off hellion opening without roach and that always means muta incoming so just swap addon and start thor production. |
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Jul 12 2011, 08:41 PM
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Junior Member
304 posts Joined: Nov 2008 |
u will feel better if u seen my match history~ full of red~ @@
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Jul 12 2011, 08:43 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Jul 12 2011, 10:06 PM
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Junior Member
590 posts Joined: Jun 2008 |
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Jul 12 2011, 10:17 PM
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Senior Member
5,369 posts Joined: Jan 2007 From: KL Malaysia |
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Jul 12 2011, 11:18 PM
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Senior Member
853 posts Joined: Aug 2008 |
QUOTE(FLampard @ Jul 12 2011, 10:06 PM) zerg is the master race, arent they? so imba mang sorry its terran. majority of code S and top korean players are terran. MMA went to finals of super tournament by playing pure tvt.the best players all play zerg, watch those korea e-sport tournament. gsTerranl and Slayersterran are all good examples too |
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