i rawk! lol
btw, been doing some research.
in mhtri, artisan (sharpness +1) is a high ranked skill that is hard to obtain.
in MHU u need 10 points to activate while in MH tri you need 15
crazy right? if u want to slot it into an armor u would need 3 x 3slots (+4jewel) and 3 x 1 slots (+1 jewel).
and in mh tri (based on gs weapon tree), only 2 GS reach purple sharpness in the entire game (both needing sharpness +1) and those weapons are from the 2 "last bosses" of the game.
it's kinda imbalance coz it forces players to kill the bosses for the "best weapons/armors/jewels".
in MHU most of the weapons can reach purple.
seeing mhtri weapons/armor makes me feel like mhu is much more superior stat wise.
diablos gs max in tri is 1008 raw, white (with sharpness+1) but can have water damage added with awaken skill.
diablos gs in mhu is 1488 raw, purple (with sharpness +1)
omfg... diablos gs isnt really worth making in mhtri. still a solid gs and it looks even better than mhu version... but still... the stats.... ugh..
This post has been edited by exsea: Jul 13 2010, 04:09 AM