Now waiting for my retail version.
How's the performance anyway? how's the installation?
Do you buy this game via Steam or EADM?
This post has been edited by leonhang: Feb 24 2011, 12:00 AM
Bulletstorm, Gears of War + Painkiller = Profit(?)
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Feb 23 2011, 11:59 PM
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248 posts Joined: Nov 2008 |
@Dubl1n Great to know !
Now waiting for my retail version. How's the performance anyway? how's the installation? Do you buy this game via Steam or EADM? This post has been edited by leonhang: Feb 24 2011, 12:00 AM |
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Feb 24 2011, 12:13 AM
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649 posts Joined: Jan 2007 From: Cheras |
QUOTE(Cheesenium @ Feb 23 2011, 08:06 PM) Baseless rant? Check the GFWL forums and see how pleasant is this thing. Just because you are not having problems, doesnt mean GFWL is even acceptable. Thats a reason why Steam refuse to sell this on non GFWL supported countries, because it's just incredibly annoying if something went wrong. I don't see your comment having anything to do with region lock or DRM. But rather, you're saying that the multiplayer will be dead due to GFWL. Which is utterly baseless.A forum is already mostly a place you look and register for TO REPORT PROBLEMS AND SEEK HELP. Obviously most of the people on the official or even steam forums are going to be the ones complaining. I dare you to find a subforum in the Steam official forums and find a board that doesn't contain complaints on any game. If GFWL isn't acceptable it shouldn't even be made in the first place. It is acceptable and people have been accepting it since its inception. That's why it's still surviving. To you, perhaps, it isn't acceptable, but don't push that notion onto others, especially with such baseless claims on a constantly improving platform that you, like me, have limited experience with. This post has been edited by Yuki Ijuin: Feb 24 2011, 12:15 AM |
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Feb 24 2011, 12:44 AM
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4,852 posts Joined: Aug 2006 |
QUOTE(Yuki Ijuin @ Feb 24 2011, 12:13 AM) I don't see your comment having anything to do with region lock or DRM. But rather, you're saying that the multiplayer will be dead due to GFWL. Which is utterly baseless. On my second post, i said about the region problem. Dont put words inside my mouth.Bulletstorm is a damn good game,but i refuse to get it. QUOTE(Yuki Ijuin @ Feb 24 2011, 12:13 AM) A forum is already mostly a place you look and register for TO REPORT PROBLEMS AND SEEK HELP. Obviously most of the people on the official or even steam forums are going to be the ones complaining. I dare you to find a subforum in the Steam official forums and find a board that doesn't contain complaints on any game. I am here to warn other people on the potential problems of this GFWL game.If GFWL isn't acceptable it shouldn't even be made in the first place. It is acceptable and people have been accepting it since its inception. That's why it's still surviving. To you, perhaps, it isn't acceptable, but don't push that notion onto others, especially with such baseless claims on a constantly improving platform that you, like me, have limited experience with. I have seen lots of complains on other games, that does not have as ridiculous complains as a GFWL game, like someone found out he lost access to a GFWL game because he format regularly or someone bought a GFWL game in UK, and found out he cant play his new SSA DRM game in US. Ubisoft's DRM is pretty bad, not as close as what the worst GFWL can offer. That is the reason why Steam refuse to sell any GFWL on non supported region after so many horror stories of people lost access to their games. I used to read a lot on DiRT 2 forums, and Dawn of War 2 forums,mind you. Someone took 3 months to talk to Microsoft directly to regain access to his GFWL non SSA game. Also, tell me does anyone still actively playing Bioshock 2 or GTA4 multiplayer? I dont remember hearing anyone playing those mentioned game online, other than single player. GFWL is unacceptable, if not, why would Relic rewrite the entire netcode for a 2 year old Dawn of War 2? It's extremely troublesome to do so, and an old game wont get as much profit as a brand new game. Or why Bioshock, Dirt 2 or GTA4 isnt even known for it's multiplayer? The reason is simple, because the whole system is not as good as other offerings. At the same time, it gives a lot of problems to gamers like the infamous Sign in Change problem that some people have. The lack of any official documentation on how the DRM works made it even worse, which is why companies like EA are writing long blog post to explain to gamers on how some of their game's DRM work. I have a fair amount of experience of this multiplayer system,and yea, the multiplayer is pretty much a wasteland in a lot of cases. Xbox LIVE is very good, but GFWL is just like an alpha version of Xbox LIVE that barely work. The garbage NAT and it's netcode made it hard to use. The thing i hate the most is, despite GFWL is so buggy, Microsoft has made no effort to improve it. There is a new store, but other than that, are there any improvement on the netcode? GFWL works pretty reasonably if you play with friends, but with the random public, this system is a complete nightmare. Playing DoW2 Last Stand is pretty good with friends, but with the random people in DiRT2, yea, you are pretty much racing with 1 to 2 people out of 8 slots. Added on February 24, 2011, 1:09 am » Click to show Spoiler - click again to hide... « Read the spoiler, these are just some of the worst thing i ever heard about GFWL. DiRT 2 is a SSA game, and if im not wrong, it was the first. There arent any documentations,warnings or text at all, and people got locked out from their game. It's not a game on Steam offer, it's a brand new just released game that people bought at full price. Bulletstorm is also a SSA game, so be careful when you register for a new account. http://community.codemasters.com/forum/dir...le-my-game.html I do agree that the SSA b****ing has toned down, but there are still no documentations at all. The region lock issue exist since 2008, and Microsoft havent even fix this. I have 3 GFWL accounts, also because of this problem as the other 2 is region locked. http://forums.gamesforwindows.com/t/102.aspx http://forums.gamesforwindows.com/p/9973/90691.aspx I cant find the thread on that terrifying support calls with GFWL support, though. Heard 4.0 is coming, i do hope they will do something about that region lock issue. This post has been edited by Cheesenium: Feb 24 2011, 01:09 AM |
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Feb 24 2011, 11:28 AM
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248 posts Joined: Nov 2008 |
Yes it will.In fact, GFWL just updated to 3.4 now.
I remember it was 3.3 so probably some minor changes. ON TOPIC: I'm still waiting to get my hands on this game. This post has been edited by leonhang: Feb 24 2011, 11:29 AM |
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Feb 24 2011, 02:10 PM
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1,933 posts Joined: Sep 2008 |
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Feb 24 2011, 02:13 PM
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727 posts Joined: Nov 2006 |
QUOTE(Cheesenium @ Feb 24 2011, 12:44 AM) Now the reason why some of those games you mentioned are not known for multi player is that primarily they are geared toward the single player experience. In the same way most people just play dead space 2 for the single player, most people will not bother with the MP because, it's just not that good. There's not much of a meta game built around the online communities of GTA4 (which was a bad port resource hogging port anyway) or bioshock 2 (we need another online FPS?), so people don't tend to try to stick around to get good at those games because there are better online experiences elsewhere. Blaming GFWL for people not playing mediocre online experiences is a new and interesting argument to me.Dirt 2 did in fact have a very healthy online community for many months after it was released. I pugged Dirt 2 and i managed to get a lot of 8 player games.. yes with randoms.. up to 6 months from the date it was released. Now, i know you're one of those starving students who only buys games when they're reduced by 90% on steam a year after they were released, but what do you expect when people have moved on to other games? In spite of GFWL, SF4 managed to be a pretty decent online experience with a community that stayed around. I did not play DOW2 online much because i moved on to other games but i had a few online games here and there and it was an overall good experience. I guess you must be trolling since by your own admission Bulletstorm is a damned good game but you're not getting it because you're incapable of having fun with any one of your games tied to GFWL. I do agree that regional locking sucks, but to an extent they have fixed that by not letting people create GFWL accounts with regional settings from a non supported locale. Surely it's not that difficult to enter a US/UK/SG email address. |
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Feb 24 2011, 02:14 PM
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112 posts Joined: Dec 2010 |
To be honest.... Just by the look of the gameplay, it does seem interesting.. It looks like Just cause 2 to me... Cause it has the hook like thingy on his left hand. Graphic looks stunning and well detailed. Might be getting it if possible.
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Feb 24 2011, 02:27 PM
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187 posts Joined: May 2007 From: PJ |
Alright guys, I played it for awhile. Bought the key from my supplier.
The game itself is practiclly a Fancy Duke Nukem, the kill with skill thing is not something to shout about since once you memorize eveything in the stage you know what to expect. Its basicly a arcade shooter on steroids, imagine Borderlands with but you get to play around with your enemies, from shooting their balls off and kicking them off a mountain. SP is filled with jokes and nice backgrounds, something refreshing from the usual COD gamplay. Sadly its the only thing worth looking at in the game. MP from what i heard is a combo fest gone wrong. Nothing to special as you compete with each other to score points. If you like playing SP games for the sake of having fun, then this game is a decent buy, expect this to be on par with Duke Nukem when it comes out. Oh, yeah, i sell cd keys now~ |
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Feb 24 2011, 02:29 PM
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1,933 posts Joined: Sep 2008 |
QUOTE(meetxj9 @ Feb 24 2011, 02:27 PM) Alright guys, I played it for awhile. Bought the key from my supplier. How much?The game itself is practiclly a Fancy Duke Nukem, the kill with skill thing is not something to shout about since once you memorize eveything in the stage you know what to expect. Its basicly a arcade shooter on steroids, imagine Borderlands with but you get to play around with your enemies, from shooting their balls off and kicking them off a mountain. SP is filled with jokes and nice backgrounds, something refreshing from the usual COD gamplay. Sadly its the only thing worth looking at in the game. MP from what i heard is a combo fest gone wrong. Nothing to special as you compete with each other to score points. If you like playing SP games for the sake of having fun, then this game is a decent buy, expect this to be on par with Duke Nukem when it comes out. Oh, yeah, i sell cd keys now~ |
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Feb 24 2011, 02:40 PM
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634 posts Joined: Feb 2006 From: Kay Bee |
Awesome, glad that I bought it in Gamers Gate.
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Feb 24 2011, 03:07 PM
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187 posts Joined: May 2007 From: PJ |
I am selling the bulletstrom CD key for RM 110. Grab them while their hot~
This post has been edited by meetxj9: Feb 24 2011, 03:12 PM |
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Feb 24 2011, 03:22 PM
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112 posts Joined: Dec 2010 |
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Feb 24 2011, 03:28 PM
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187 posts Joined: May 2007 From: PJ |
Miss typed le, only noticed it after eating~
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Feb 24 2011, 03:52 PM
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1,933 posts Joined: Sep 2008 |
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Feb 24 2011, 04:07 PM
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187 posts Joined: May 2007 From: PJ |
Its not limited edition, i didn't even know limited edition existed.....
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Feb 24 2011, 05:03 PM
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248 posts Joined: Nov 2008 |
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Feb 25 2011, 12:56 PM
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649 posts Joined: Jan 2007 From: Cheras |
QUOTE(Kidicarus @ Feb 24 2011, 02:13 PM) Now the reason why some of those games you mentioned are not known for multi player is that primarily they are geared toward the single player experience. In the same way most people just play dead space 2 for the single player, most people will not bother with the MP because, it's just not that good. There's not much of a meta game built around the online communities of GTA4 (which was a bad port resource hogging port anyway) or bioshock 2 (we need another online FPS?), so people don't tend to try to stick around to get good at those games because there are better online experiences elsewhere. Blaming GFWL for people not playing mediocre online experiences is a new and interesting argument to me. Thanks for replying. I would've but then I wouldn't be able to put it so eloquently.Dirt 2 did in fact have a very healthy online community for many months after it was released. I pugged Dirt 2 and i managed to get a lot of 8 player games.. yes with randoms.. up to 6 months from the date it was released. Now, i know you're one of those starving students who only buys games when they're reduced by 90% on steam a year after they were released, but what do you expect when people have moved on to other games? In spite of GFWL, SF4 managed to be a pretty decent online experience with a community that stayed around. I did not play DOW2 online much because i moved on to other games but i had a few online games here and there and it was an overall good experience. I guess you must be trolling since by your own admission Bulletstorm is a damned good game but you're not getting it because you're incapable of having fun with any one of your games tied to GFWL. I do agree that regional locking sucks, but to an extent they have fixed that by not letting people create GFWL accounts with regional settings from a non supported locale. Surely it's not that difficult to enter a US/UK/SG email address. Hell, I still play SFIV/Dirt2 and I still get frequent matches online. |
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Feb 25 2011, 01:56 PM
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3,809 posts Joined: Sep 2007 From: Jakarta |
Judging from screen shots, it looks pretty good.
How's the gameplay like so far? Particularly for SP. This post has been edited by kianweic: Feb 25 2011, 01:56 PM |
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Feb 25 2011, 04:11 PM
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248 posts Joined: Nov 2008 |
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Feb 25 2011, 04:14 PM
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3,809 posts Joined: Sep 2007 From: Jakarta |
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