Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

 Bulletstorm, Gears of War + Painkiller = Profit(?)

views
     
Abyssio
post Jul 24 2011, 10:18 AM

Getting Started
**
Junior Member
196 posts

Joined: Sep 2007


That's too bad. I'm playing the game from normal to hard to hardest difficulty back to back and im having a lot of fun. All the weapons are great fun to handle, the killings feel meaty and satisfying (except the sniper rifle lol). The penetrator reminds me of the super awesome stake gun in painkiller, with extra level of gruesomeness. I thought kicking ppl into spikes or off the cliff would be boring after a while but it doesnt get old for me biggrin.gif yet.

There is just one problem in this game. Enemy count are too low most of the time to perform a glorious mass murdering skillshot. Thats all my rant for this game.

edit: okay i lied. Another rant: the multiplayer component handled pretty badly.

This post has been edited by Abyssio: Jul 24 2011, 10:22 AM
kianweic
post Jul 24 2011, 10:27 AM

Work hard, play hard.
*******
Senior Member
3,809 posts

Joined: Sep 2007
From: Jakarta


QUOTE(Abyssio @ Jul 24 2011, 10:18 AM)
That's too bad. I'm playing the game from normal to hard to hardest difficulty back to back and im having a lot of fun. All the weapons are great fun to handle, the killings feel meaty and satisfying (except the sniper rifle lol). The penetrator reminds me of the super awesome stake gun in painkiller, with extra level of gruesomeness. I thought kicking ppl into spikes or off the cliff would be boring after a while but it doesnt get old for me biggrin.gif yet.

There is just one problem in this game. Enemy count are too low most of the time to perform a glorious mass murdering skillshot. Thats all my rant for this game.

edit: okay i lied. Another rant: the multiplayer component handled pretty badly.
*
Too low? How is that possible? The SP mode was killing loads of enemies from one area to another.

The leash and the boot were a lot of fun.

Most of the time, I enjoyed kicking and shooting em.
kianweic
post Sep 16 2011, 10:03 PM

Work hard, play hard.
*******
Senior Member
3,809 posts

Joined: Sep 2007
From: Jakarta


Bulletstorm should of had "far larger and far deeper" multiplayer

QUOTE
Epic's Cliff Bleszinski says if he had a time machine and could do "something differently" for Bulletstorm, it would be making its multiplayer much greater.

An "8 campaign and light multiplayer" doesn't cut it in the "used games and campaign rentals" world we now live in. Still he's "immensely proud" of launching the IP.

"Did we consider the game a success? Yes, in regards to launching a new IP in a very crowded marketplace. Honestly, I’m not responsible for the numbers. You’d have to ask our finance guy about that. I’m responsible for gameplay," said Cliff Bleszinski.

"I can tell you we were immensely proud of the product as it turned out. If I could go back in a time machine and do something differently, I’d make sure that the game had a far larger and far deeper multiplayer suite."

"In the world of used games and campaign rentals, when you release a game with an eight-hour campaign and light multiplayer, it’s going to get gobbled up. That’s the reality of the marketplace." Will Epic be diving back in with Bulletstorm? "Not as this time."

Developer Epic Games has about five projects in the works right now so they don't exactly have time to invest in an IP that hasn't performed so well. Right now the studio is prepping for the Gears of War 3 launch on Xbox 360, which is a "better game on every level."
Source: Strategy Informer
kianweic
post Oct 8 2011, 07:33 AM

Work hard, play hard.
*******
Senior Member
3,809 posts

Joined: Sep 2007
From: Jakarta


Bulletstorm devs shocked by how much swearing was in their own game

user posted image

QUOTE
The October issue of Game Developer's magazine features a postmortem on foul-mouthed shooter Bulletstorm, which includes one of the greatest anecdotes on cross-cultural development ever. If you've ever had a foreign friend just learning how to swear in your native tongue, you can totally see how Polish developer People Can Fly fell into a snare of its own creation and made a terrible mistake.

"Do you know any swear word in a foreign language? German, French, Polish? When you say it out loud, no biggie, right? Not a problem to use it during a family dinner, I assume?" Adrian Chmielarz, creative director at People Can Fly told the magazine.

He explains the swearing in Bulletstorm was just "exotic and fun" to them, and publisher Epic let the studio run with it, not realizing that they'd gone beyond their own intentions. The developer didn't realize the power of the words.

"It was only at the end of the development," Chmielarz remarks. "When I read the Polish translation of the game, that I realized how dirty we were. I swear a lot. A LOT. And yet still I ... kind of blushed."


Source: Joystiq
kianweic
post Nov 25 2011, 07:58 AM

Work hard, play hard.
*******
Senior Member
3,809 posts

Joined: Sep 2007
From: Jakarta


Rumour: Bulletstorm's People Can Fly "likely" to make Gears of War prequels?



QUOTE
According to magazine OXM and its rumour-mill, Epic Games-owned People Can Fly will be taking over the reins for Gears of War with a "prequel trilogy" as the "likely scenario".

Epic is developing DLC for Gears of War 3 right now, which includes a prequel visit as Locus boss General RAAM. People Can Fly created Bulletstorm but it had lacklustre sales.

Would Epic Games hand-over their major triple A meal ticket IP to the newly acquired People Can Fly? Gears of War 3 released in September exclusive to Xbox 360 to high praise.


Source: Strategy Informer
Deimos Tel`Arin
post Nov 25 2011, 08:01 AM

The LYN Kondom Man
*******
Senior Member
4,202 posts

Joined: Jan 2003
From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM




store.steampowered.com/app/99810/?cc=is

its -50% off at steam
kianweic
post Nov 25 2011, 08:20 AM

Work hard, play hard.
*******
Senior Member
3,809 posts

Joined: Sep 2007
From: Jakarta


Maybe gonna have -75% discount the next few days.

USD9.99 is still cheap though.
Katsuke
post Nov 25 2011, 08:38 AM

New Member
*
Junior Member
25 posts

Joined: Nov 2009
From: Land of Maple Syrup & Hockey


I thought this game wasn't in SEA region.
kianweic
post Nov 25 2011, 11:49 AM

Work hard, play hard.
*******
Senior Member
3,809 posts

Joined: Sep 2007
From: Jakarta


QUOTE(Katsuke @ Nov 25 2011, 08:38 AM)
I thought this game wasn't in SEA region.
*
Can get from Gamer's Gate.

Bought mine from there.
Mr.Beanster
post Nov 25 2011, 11:53 AM

Regular
******
Senior Member
1,267 posts

Joined: Oct 2009



Will get it at last day if doesnt show up at sale. Want this game for so long already smile.gif
Katsuke
post Nov 25 2011, 03:20 PM

New Member
*
Junior Member
25 posts

Joined: Nov 2009
From: Land of Maple Syrup & Hockey


What bout the Windows Games Live it requires or something?
kianweic
post Nov 25 2011, 03:25 PM

Work hard, play hard.
*******
Senior Member
3,809 posts

Joined: Sep 2007
From: Jakarta


QUOTE(Katsuke @ Nov 25 2011, 03:20 PM)
What bout the Windows Games Live it requires or something?
*
The game uses GFWL.
memphiz_zero88
post Apr 10 2012, 09:19 PM

My stars has gone. T_T
Group Icon
Staff
2,255 posts

Joined: Jul 2008
From: meditating at Mt Emei
Bulletstorm 2 canned, original hurt by poor port and piracy on PC

user posted image
QUOTE
It’s a tough industry for a new series. As someone who very much enjoyed Bulletstorm’s gorgeous, bombastic shoot-outs, I quietly hoped that People Can Fly had done enough to earn a sequel. Sadly, it’s not to be. Epic Games president Mike Capps has told Gamespot that while Bulletstorm was “very critically successful,” it was merely “good, but not amazing” in the sales department. “I think EA was hoping we’d do better,” he says.

Capps mentioned that some initial design work was done on Bulletstorm 2, but it’s since been spiked in favour of other projects. He also admits that Bulletstorm underperformed on PC, and gives a couple of reasons. You can probably guess the main one. It begins with “P,” is an anagram of CRAPYI, and rhymes with “biracy.”

“It didn’t do very well on PC” he said, “and I think a lot of that was due to piracy. It wasn’t the best PC port ever, sure, but also piracy was a pretty big problem.”

Aside from the field of view (easily fixed with some .ini tweaks), Games for Windows Live was the biggest bane of my time with Bulletstorm, a service that only seemed happy to sign me in once I’d sacrificed a small animal in its name. The rest, including the extraordinarily bloody co-op, provided some very satisfying shooting, and is still one of the only games that lets players kick enemies into cacti for points. You can try it out for yourself in the Bulletstorm demo on Steam.

It’s not all bad news, though. Developers People Can Fly are still together, and are working on something new. “we found a project that we thought was a better fit for People Can Fly,” said Capps. “We haven’t announced that yet, but we will be announcing it pretty soon.” Hopefully it’ll be a 70s cops and robbers caper called Mulletstorm.

PCG
kianweic
post Dec 2 2016, 07:47 PM

Work hard, play hard.
*******
Senior Member
3,809 posts

Joined: Sep 2007
From: Jakarta



TSFatimus
post Dec 2 2016, 08:19 PM

(ノಠ益ಠ)ノ彡┻━┻
****
Senior Member
634 posts

Joined: Feb 2006
From: Kay Bee


Ayy lmao never thought you bumped my 4 years thread XD

ANyway it is up in steam store

http://store.steampowered.com/app/501590/ RM80.75
kianweic
post Dec 2 2016, 11:12 PM

Work hard, play hard.
*******
Senior Member
3,809 posts

Joined: Sep 2007
From: Jakarta


Added this to my wishlist.

15% pre-order discount....hmmmm....better wait for reviews.
kianweic
post Dec 10 2016, 09:52 AM

Work hard, play hard.
*******
Senior Member
3,809 posts

Joined: Sep 2007
From: Jakarta




13 Pages « < 11 12 13Top
 

Change to:
| Lo-Fi Version
0.0202sec    0.66    5 queries    GZIP Disabled
Time is now: 20th December 2025 - 05:52 PM