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Competition SCG.08 Sunway Cyber Games, http://www.freewebs.com/sunwaycybergames

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crashtec
post Aug 17 2008, 09:32 PM

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Ladies and Gentlemen,

I would like to say something before all these things get out of hand. Firstly, if most of you remember, the rule set made in malaysia was FOR the malaysian community. It was agreed upon by numerous team leaders, not only myself, together with NewEra Malaysia to provide these rules, apply them in all upcoming local competition as a promotion to the game. We all agreed that day, that focusing on 1 game mode will kill the game, not only that, it will kill CS 1.6, which NewEra, WCG, WGT and ESWC still currently run.

Unlike singapore, the CALL OF DUTY 4 : Modern Warfare clans here are much larger. This creates a bigger gaming industry in Malaysia and i hope it will not consist of the same group of people when COD4 eventually dies out.

I helped create this community for them to be closer, heard and also allow them to play with the rules they are comfortable with. This also helps promote the game, its uniqueness and its system without limiting the game's system too much. There ARE no international rules, simply because there hasn't been an International competition, WGT is the closest we can get so far, with the Regionals & Leagues i am planning soon, we might go big. But remember that WGT is local, regardless. The reason why they use the WCG ruleset (which will be modified soon) is because they want to have a good reference for their sponsors, Intel & ASUS. The same reason why organizers f*** up the communities.

I must stress that the reason we dont use international rules is because there isn't one. Secondly, we don't need to pull players from CS, thirdly I dont WANT to. [ESP] supports gaming, that is why we try very hard not to pull players away from their games in turn, we gain their support whenever there is need for it. In order for the gaming industry to grow, there needs to be coherent support from each game, clan and community, so that sponsors and companies will be more supportive and understanding of our stature.

I want the current clans to be stronger without the need of international support but at the same time aid those countries that have limited teams.
In all honesty, i didn't like the WCG Singapore rules due to the fact that it is too close to other games, it might either kill the other games or vice versa. The core groups who played COD4 for the current rules may leave to newer games because of it and CS clans might come over, killing CS in the process.

Before applying the rulesets, please think about the future of the INDUSTRY, not the game, not your company, not your competition. THe rule set in singapore also makes it longer for games to complete, giving you time constraints as a organizer. Normal Malaysian games, although having multiple game modes, lasts from 45-60 minutes TOTAL, where as 1 game of 14 rounds in SnD with the WCG ruleset will last you an hour EACH set. Which means a game that goes to a tie breaker, might reach a total of 3 hours. IF all teams were as strong as each other, a 16 team game will last a total of 12 hours to the finals, without a group stage. A problem i faced while running the WCG in Singapore.

As an organizer, im speaking for those who had organized COD4 competitions before... DO you have the time? DO your sponsors AGREE with what you are planning? Are the competitors HAPPY with your current system? Will the SYSTEM function during the process of the competition?
A choice must be made, i hope you understand the consequences.

All i can say is, the WCG Singapore rule set had its advantages. It was easy to apply, you didnt need an expert behind the servers, so long as he knew the exec codes. But that was singapore. I don't know how it will fare here in Malaysia, since the rule sets are also ready with only required exec codes to be run.

With Highest Regards,
[ESP].Death
[ESP].Gaming,
Play Hard, Go Pro.
Gamers for Gaming.

However, in support for the organization and community, I will be sending 1 more team [ESP].eGo and will be joining the FFA regardless of cost.
-------------------------------
[ESP].Death - FFA
-------------------------------
[ESP].eGo - COD4 Team
-------------------------------




This post has been edited by crashtec: Aug 17 2008, 09:35 PM
james2306
post Aug 17 2008, 09:59 PM

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alright

good to see that the organizers are willing to compromise and listen to us.

the issues i see so far are:

1. The high Fees for FFA and also for 5v5 but i guess the 5v5 one is still manageable

2. The R&R: Okay, i understand having SnD (not Hardcore) only for all the matches, but banning 75% of the perks is unnecessary.

I suggest the following

Perk 1:
C4
Claymore
Bandolier
Bomb Squad

C4s and Claymores make the game such an intense tactical game. I mean its one of the things COD4 has which no other FPS that i know of has.
Also if u have C4s and Clays u need Bomb Squad to balance it out.

Perk 2
Stopping Power
Juggernaut
Sleight Of Hand
Double Tap
UAV Jammer

Now, i added UAV Jammer coz teams should be able to call for UAV, but no Airstrikes and Helo is acceptable

Perk3
Steady Aim
Last Stand
Deep Impact
Iron Lungs
Eavesdrop

Last Stand is another one of the things which is very much exclusive to COD4..Please do not take this out. EC also should be considered but i personally think it gives a person too much of an advantage.

Now, these are the perks that i personally feel should be left alone with as its very much makes COD4 what it is. I just hope the organizers take these into consideration when they make alterations to their R&R.

This post has been edited by james2306: Aug 18 2008, 08:52 PM
OctoberRaz
post Aug 17 2008, 10:00 PM

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Thank you ESP. i get what all of you mean. forgive me for my noobness in cod4. but from my perception. cod4 is a extremely realistic warfare game. 3x grenades n 3x wat ever it was i guess it wudn be realistic.

so as for clay more and explosives. ill have to consider that with my team.

And brian can you send a RnR that is suitable so that i can see what it looks like. this way i have a clearer idea of how and what to decide on.

crashtec as well if you please

Please send the complete RnR to sunwaycybergames@gmail.com
crashtec
post Aug 17 2008, 10:26 PM

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QUOTE(OctoberRaz @ Aug 17 2008, 10:00 PM)
Thank you ESP. i get what all of you mean. forgive me for my noobness in cod4. but from my perception. cod4 is a extremely realistic warfare game. 3x grenades n 3x wat ever it was i guess it wudn be realistic.

so as for clay more and explosives. ill have to consider that with my team.

And  brian can you send a RnR that is suitable so that i can see what it looks like. this way i have a clearer idea of how and what to decide on.

crashtec as well if you please

Please send the complete RnR to sunwaycybergames@gmail.com
*
Oh, actually, why not just combine the 2 with an edit or two here and there.

You see, the WCG ruleset only affects SnD... and we have SnD in our current ruleset. it would probably plausible and less of a pain for players to get use to..
Backlot is also a map in WCG singapore, so i dont think they have an issue with that.

What say all of you?

Also, the R&R is already posted somewhere in this thread. Someone posted it i believe, page 5 or 6.

You can get it directly from king kong (Si Jun King) from NewEra, if he is your sponsor?

The rule set is also in this Forum, under Call of Duty 4 Modern Warfare Tournament #2 if im not mistaken. smile.gif
affr0boy
post Aug 17 2008, 10:36 PM

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i 2nd crashtec's idea. biggrin.gif im all for it.
OctoberRaz
post Aug 17 2008, 10:38 PM

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alright.. so list down the particular changes u wish to alter
AeonStrife
post Aug 17 2008, 10:58 PM

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change the R&R and also the joining fees ^^
amakor aka mama
post Aug 17 2008, 11:38 PM

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haiyoz. hmm.gif Crashtec was RIGHT. There is the NEW RULES stated under Phatzam. CHECK IT OUT in PAGE 6 peeps.

so which one is really the REAL ONE being used? the rules of page 1 juz_mark or page 6 under phatzam?

Can perhaps phatzam and juz_mark talk to each other and pls finalize what is the rules being used for this tourney? Is it the 1st rules that is causing a huge debate in this forum, or the 2nd which seems to me like the ones being used under blitz and tbun tourneys.

Please do help this poor confused gamer who just wants to play a good game of Charlie Oscar Delta. rclxub.gif




xxWraitHxx
post Aug 17 2008, 11:46 PM

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QUOTE(bv2427 @ Aug 17 2008, 09:10 PM)
nobie talks to much.
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Agreed! Flava on the other hand, too quiet. LOL. But totally agree with afro boy! The perks/weapons/attachment actually do bring a whole new game play and tactics to the game. Totally different from CS.


This post has been edited by xxWraitHxx: Aug 17 2008, 11:55 PM
bv2427
post Aug 18 2008, 12:46 AM

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Yeah. Reason why CoD4 is to take over CS is because CS is old. CoD4 shouldn't be made like CS. If not it'll be like reviving the dead? lol. CoD4 is way unique compared to CS for anything can happen in so many scenario's. I 2nd crashtec and New Era's CoD4 rules. =) But do confirm ASAP. Time is Running Out - Muse.
fiqqyz
post Aug 18 2008, 01:36 AM

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THUMBS UP FOR THE NEW RNR! thumbup.gif
[ESP].Ashley
post Aug 18 2008, 02:17 AM

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What you guys could do is allow everything BUT limit them. Like for example perks like 3x Frag should be limited to only 1 member in the team. This gives the game a wider range and much more experience with everything allowed and at the same time, under control.
crashtec
post Aug 18 2008, 03:35 AM

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QUOTE(OctoberRaz @ Aug 17 2008, 10:38 PM)
alright.. so list down the particular changes u wish to alter
*
Well, you could alter the snd rules closer to the WCG SG rules, that wont be hard. Mod wise, all 4 game modes use the same mod, which technically only requires exec codes.
It is therefore possible to still run the original ruleset with the snd ruleset from singapore. Just without the extra's like spawn protection and such.

This also keeps the Singapore boys happy, while keeping the Malaysian boys happy as well.

If u must know tho, our "Hardcore" settings in malaysia isnt the normal hardcore. The standard hardcore player life max is 30, which means almost any gun will kill with 1 shot. Our current hardcore setting is for 60, which means you need at least 2 direct hits on a player with stopping power to kill.

Again, this is your call, if you change it to the WCG ruleset, it means its normal mode, with the HUD and radar, without UAV, Airstrike and Heli with players having preset weaponry, perks and 100 life.

In hardcore, the HUD is removed, no radar unless UAV is turned on, No Airstrike and Heli, preset weaponry(same limit as all other gamemodes, P90, RPG, grenade launcher, 3x Frags, 3x Special), 60 life.

Your call smile.gif


Added on August 18, 2008, 3:43 am
QUOTE([ESP�)
.Ashley,Aug 18 2008, 02:17 AM]
What you guys could do is allow everything BUT limit them. Like for example perks like 3x Frag should be limited to only 1 member in the team. This gives the game a wider range and much more experience with everything allowed and at the same time, under control.
*
This will be complicated.. This also means u need to limit classes... which is a pain to the organizer and coder.. This is because they need to determine which classes should have the x3 frags.. Also, u can only Enable and disable a perk, which means that once its enabled, all other classes can select the perk. Unless u specifically add 3 nades without the perk to a particular class, which can be done.. it will make that class imba in certain gamemode.. like Domination where they instant respawn..

This post has been edited by crashtec: Aug 18 2008, 03:45 AM
[ESP].quack
post Aug 18 2008, 07:52 AM

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Crashtec.....you are my heroooooooo =P wakakakaka. Lol awesome now we all just have to wait for the *apparently-new-R&R* and hopefully they will lower the entrance fee as well =D
OctoberRaz
post Aug 18 2008, 09:47 AM

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which entrance fee do u wish to be lowered? the team of FFA. i can tell you that the team will definately stay at rm100.

the FFA i have decided on a price of RM 30. the prize is the same. so we keep that 1:10 ratio for the grand prize which is the same for the team match.

alright.. ill talk to juz mark and arrange something about the rules n regulations.

however no matter what our decision is i hope you guys will accept it as a pro gamer and enjoy a new challenge every once in a while.

Beast-Slayer
post Aug 18 2008, 09:59 AM

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fast fast.. we need to train...
OctoberRaz
post Aug 18 2008, 10:09 AM

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lol... earliest i can settle results is 2mrw good luck with normal training.. train basics hahahaha. fundamentals of all games biggrin.gif
EzPeaceZ
post Aug 18 2008, 11:49 AM

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if the new ruleset is going to be implemented, may i suggest to include different maps into the respective modes? It willl bring even more variations into how different perks would be used as a strategic advantage towards the opponent in the map. Either we knife it out to choose map or simply coin toss after the mode is chose.

This post has been edited by EzPeaceZ: Aug 18 2008, 11:49 AM
sHin0bi
post Aug 18 2008, 11:50 AM

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ahax still another tourney with NO TF2... still waiting patiently i am..
OctoberRaz
post Aug 18 2008, 11:54 AM

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lol.. im waiting for a starcraft tourney.
any updates will be done by tuesday (tomorrow, time not set)

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