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Competition SCG.08 Sunway Cyber Games, http://www.freewebs.com/sunwaycybergames

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crashtec
post Aug 17 2008, 09:32 PM

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Ladies and Gentlemen,

I would like to say something before all these things get out of hand. Firstly, if most of you remember, the rule set made in malaysia was FOR the malaysian community. It was agreed upon by numerous team leaders, not only myself, together with NewEra Malaysia to provide these rules, apply them in all upcoming local competition as a promotion to the game. We all agreed that day, that focusing on 1 game mode will kill the game, not only that, it will kill CS 1.6, which NewEra, WCG, WGT and ESWC still currently run.

Unlike singapore, the CALL OF DUTY 4 : Modern Warfare clans here are much larger. This creates a bigger gaming industry in Malaysia and i hope it will not consist of the same group of people when COD4 eventually dies out.

I helped create this community for them to be closer, heard and also allow them to play with the rules they are comfortable with. This also helps promote the game, its uniqueness and its system without limiting the game's system too much. There ARE no international rules, simply because there hasn't been an International competition, WGT is the closest we can get so far, with the Regionals & Leagues i am planning soon, we might go big. But remember that WGT is local, regardless. The reason why they use the WCG ruleset (which will be modified soon) is because they want to have a good reference for their sponsors, Intel & ASUS. The same reason why organizers f*** up the communities.

I must stress that the reason we dont use international rules is because there isn't one. Secondly, we don't need to pull players from CS, thirdly I dont WANT to. [ESP] supports gaming, that is why we try very hard not to pull players away from their games in turn, we gain their support whenever there is need for it. In order for the gaming industry to grow, there needs to be coherent support from each game, clan and community, so that sponsors and companies will be more supportive and understanding of our stature.

I want the current clans to be stronger without the need of international support but at the same time aid those countries that have limited teams.
In all honesty, i didn't like the WCG Singapore rules due to the fact that it is too close to other games, it might either kill the other games or vice versa. The core groups who played COD4 for the current rules may leave to newer games because of it and CS clans might come over, killing CS in the process.

Before applying the rulesets, please think about the future of the INDUSTRY, not the game, not your company, not your competition. THe rule set in singapore also makes it longer for games to complete, giving you time constraints as a organizer. Normal Malaysian games, although having multiple game modes, lasts from 45-60 minutes TOTAL, where as 1 game of 14 rounds in SnD with the WCG ruleset will last you an hour EACH set. Which means a game that goes to a tie breaker, might reach a total of 3 hours. IF all teams were as strong as each other, a 16 team game will last a total of 12 hours to the finals, without a group stage. A problem i faced while running the WCG in Singapore.

As an organizer, im speaking for those who had organized COD4 competitions before... DO you have the time? DO your sponsors AGREE with what you are planning? Are the competitors HAPPY with your current system? Will the SYSTEM function during the process of the competition?
A choice must be made, i hope you understand the consequences.

All i can say is, the WCG Singapore rule set had its advantages. It was easy to apply, you didnt need an expert behind the servers, so long as he knew the exec codes. But that was singapore. I don't know how it will fare here in Malaysia, since the rule sets are also ready with only required exec codes to be run.

With Highest Regards,
[ESP].Death
[ESP].Gaming,
Play Hard, Go Pro.
Gamers for Gaming.

However, in support for the organization and community, I will be sending 1 more team [ESP].eGo and will be joining the FFA regardless of cost.
-------------------------------
[ESP].Death - FFA
-------------------------------
[ESP].eGo - COD4 Team
-------------------------------




This post has been edited by crashtec: Aug 17 2008, 09:35 PM
crashtec
post Aug 17 2008, 10:26 PM

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QUOTE(OctoberRaz @ Aug 17 2008, 10:00 PM)
Thank you ESP. i get what all of you mean. forgive me for my noobness in cod4. but from my perception. cod4 is a extremely realistic warfare game. 3x grenades n 3x wat ever it was i guess it wudn be realistic.

so as for clay more and explosives. ill have to consider that with my team.

And  brian can you send a RnR that is suitable so that i can see what it looks like. this way i have a clearer idea of how and what to decide on.

crashtec as well if you please

Please send the complete RnR to sunwaycybergames@gmail.com
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Oh, actually, why not just combine the 2 with an edit or two here and there.

You see, the WCG ruleset only affects SnD... and we have SnD in our current ruleset. it would probably plausible and less of a pain for players to get use to..
Backlot is also a map in WCG singapore, so i dont think they have an issue with that.

What say all of you?

Also, the R&R is already posted somewhere in this thread. Someone posted it i believe, page 5 or 6.

You can get it directly from king kong (Si Jun King) from NewEra, if he is your sponsor?

The rule set is also in this Forum, under Call of Duty 4 Modern Warfare Tournament #2 if im not mistaken. smile.gif
crashtec
post Aug 18 2008, 03:35 AM

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QUOTE(OctoberRaz @ Aug 17 2008, 10:38 PM)
alright.. so list down the particular changes u wish to alter
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Well, you could alter the snd rules closer to the WCG SG rules, that wont be hard. Mod wise, all 4 game modes use the same mod, which technically only requires exec codes.
It is therefore possible to still run the original ruleset with the snd ruleset from singapore. Just without the extra's like spawn protection and such.

This also keeps the Singapore boys happy, while keeping the Malaysian boys happy as well.

If u must know tho, our "Hardcore" settings in malaysia isnt the normal hardcore. The standard hardcore player life max is 30, which means almost any gun will kill with 1 shot. Our current hardcore setting is for 60, which means you need at least 2 direct hits on a player with stopping power to kill.

Again, this is your call, if you change it to the WCG ruleset, it means its normal mode, with the HUD and radar, without UAV, Airstrike and Heli with players having preset weaponry, perks and 100 life.

In hardcore, the HUD is removed, no radar unless UAV is turned on, No Airstrike and Heli, preset weaponry(same limit as all other gamemodes, P90, RPG, grenade launcher, 3x Frags, 3x Special), 60 life.

Your call smile.gif


Added on August 18, 2008, 3:43 am
QUOTE([ESP�)
.Ashley,Aug 18 2008, 02:17 AM]
What you guys could do is allow everything BUT limit them. Like for example perks like 3x Frag should be limited to only 1 member in the team. This gives the game a wider range and much more experience with everything allowed and at the same time, under control.
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This will be complicated.. This also means u need to limit classes... which is a pain to the organizer and coder.. This is because they need to determine which classes should have the x3 frags.. Also, u can only Enable and disable a perk, which means that once its enabled, all other classes can select the perk. Unless u specifically add 3 nades without the perk to a particular class, which can be done.. it will make that class imba in certain gamemode.. like Domination where they instant respawn..

This post has been edited by crashtec: Aug 18 2008, 03:45 AM
crashtec
post Aug 18 2008, 04:52 PM

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QUOTE(EzPeaceZ @ Aug 18 2008, 11:49 AM)
if the new ruleset is going to be implemented, may i suggest to include different maps into the respective modes? It willl bring even more variations into how different perks would be used as a strategic advantage towards the opponent in the map. Either we knife it out to choose map or simply coin toss after the mode is chose.
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Adding new maps will be too much of a hassle when it comes to multiple game modes.. also, it wont give enough time for new players to train all the maps and all the game modes..

I am suggesting slower additions and lower amount of changes.. slowly, we can evolve the current ruleset.

For now, limiting the LMG is possible, hitblip as well. Knifing rounds waste a lot of time, from what i saw in singapore. Something the organizers might not have. I suggest what king kong did in Blitzone, Marshal draws the maps and game modes, the selections last for each bracket.

This post has been edited by crashtec: Aug 18 2008, 04:55 PM
crashtec
post Aug 18 2008, 07:14 PM

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QUOTE(king_kong @ Aug 18 2008, 05:01 PM)
oh, cod4 is also apart of the SCG?

i didn't know tat....
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Aparently WGT SG is also coming up with COD4.
Very sudden.. but... online qualifiers...?

sigh.
crashtec
post Aug 19 2008, 02:44 PM

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QUOTE(james2306 @ Aug 19 2008, 01:54 PM)
im sure many are willing to compromise on the Game Mode as i said in my post regarding the perks issue on PG13 (which im happy to see u guys have discussed and amended)

u guys can have SnD on 1 map for the elimination stages.. lets say SnD Crash

till u get to the top 8, then make it SnD best of 3 maps.. and the 1st and 2nd map chosen by respective teams with the last one chosen by marshal or jointly agreed by both teams..

so this way, u get thru DAY 1 when there is alot of teams fast with single elimination SnD then Day 2 will be longer with the top teams fighting out over 2/3 maps

like this, we follow the WCG rules in terms of the game mode but we allow perks like clays and c4's and such
also, unless the organizer's play COD4, they wont understand the F1 and F2 voting system la guys...  sweat.gif  laugh.gif
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Well guys, you dont have to change the Mod... modwarfare runs well for the tourney.. the thing is, you have to use a standardized mod for the competition.. switching mods in between will screw everything up.

Also, the ruleset in singapore isnt hard to change.. only 2 command lines to change in the config file... one, limiting LMG from 99 to 1, two, changing the hitblip from 1 to 2.

The changes above make it more balance without taking away anything.. something you all should consider for future event if the organizers dont apply it here.. smile.gif
crashtec
post Aug 19 2008, 11:24 PM

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QUOTE(gav @ Aug 19 2008, 09:25 PM)
hello pls reserved for cs 1.6 team lz tqqqq
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WAh liao, WCG champion also wan paly SCG ah...

Ask nitron sau pei laaaa XD drool.gif
crashtec
post Aug 20 2008, 12:15 PM

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QUOTE(newbi3s @ Aug 20 2008, 11:04 AM)
International Rule Set

Australian Cyber Gamer League - Australia
Championship Gaming Series (CSS) - International
Cyberathlete Amateur League - International
Electronic Sports League - International
GameArena COD4 Ladder - Australia & New Zealand
i34 Multiplay - United Kingdom
SKOTH2 - Asia
TeamWarfare League NA (TWL) - North America
TeamWarfare League EU (TWL) - Europe
WCG Australia - Australia
WCG Telkomsel - Indonesia
WCG Samsung Indonesia - Indonesia
WCG Singapore - Singapore
WGT Indonesia - Indonesia
WGT Singapore - Singapore
Xfire COD4 Online Tournament - International
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All you quoted here use different rules. Same mods and different rules.
Please DO NOT confuse mods with rules = rules = server settings,
mods usually use PAM4.

WGT and WCG Singapore rules were modified PAM4 Promod Rules.. You weren't there to set up the servers.
WGT Indonesia also uses modified "international rules", rounds are different
Majority of Eu use different sets of rules, only the TWL league stays the same. TWL is an online league.
NA uses different rule sets - 1vs3, 1vs2
US usually uses Default Classes
SKOTH used different RULES - if you noticed, 8 perks are enabled
Australian Cyber League also have their rules modified to fit THEIR community

Are you sure you're part of the growth of the community or are you thinking about yourself?
Whoever set up those leagues were thinking big, true. But so are we. Most malaysians are kiasu when it comes to competitions, that is why we need to keep it fun for now.
The rule changes are to slingshot the teams who play here towards WGT, which rules are yet to be confirmed.

THERE IS NO STANDARD RULE. STOP GIVING FALSE INFORMATION.
KTHXBAI.
jezuzchrizt

crashtec
post Aug 20 2008, 03:05 PM

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QUOTE(prash @ Aug 20 2008, 02:45 PM)
the international rules only apply to the SnD mode.y dont we apply the international rules to the SnD map only?for other modes we use the normal rules we have set earlier.this way we can still train for the international rules and have fun with the local rules in the other game modes.IMO that would be a good compromise.

as much as i prefer international rules even though i dont like it 100%(no sway n stuff like that) cause it can prepare us for the future(pam4 promod watever) i think its 2 late to change it now.alot of teams have been training very hard on the local rules n it ll be unfair to them.but  if just the snd map rules we change the rules i think it wont be so bad.
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That was what i suggested and applied to the server settings. but some people are just not satisfied. I am thoroughly dissapointed. Firstly.. if you ACTUALLY READ THE FREGGIN R&R...

Rule Changes:
� The Organizers reserve the right to modify the rules as needed. This includes changes due to software updates or releases, competition committee decisions and all other changes deemed necessary to online tournaments.
� Teams are responsible to check the rules on a regular basis and prior to every match to ensure they are in complete compliance. Teams must understand that rules listed are guidelines to ensure fair and competitive play and are subject to interpretation by the administrators based on the spirit of the game.

i will NOT vote. Simply because i do not care.
i will ensure my team is ready for any rules you throw at us and i will be gunning for XEF.
i will SEND you home, on the first day, the first match. AGAIN.

The first few times i felt bad, simply because XEF has been around for so long, your participation over the months of competitive play had earned my respect. But when you become a nuisance and not justify it convincingly, without purpose and without rationale, you become an enemy of the community, you make me an enemy and an enemy you shall have.

I hope you all have fun. I despise fighting over petty things, when everything was already settled.
Ultimately, you have never been in the organizers shoes, all you do is complain when things dont go right.
So if things dont go right here or if things dont start on time, please dont complain, they tried their best, you made it worse.
Thanks for wasting everyone's time.



crashtec
post Aug 20 2008, 10:03 PM

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QUOTE(Pro-MX @ Aug 20 2008, 08:57 PM)
i am suprised such a statement came out from a clan leader....remember guys its just a game  doh.gif
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You do not see things in my shoes, all you say is "its about time cs 1.6 dies". In order to build up the gaming industry, games must retain itself, together with their communities. Eventually, these community will divert to other games, but when they do, at the very least, the community still exists. These communities are the basis of what many who share my vision believe in. I am not the only one in this industry who thinks this way. Men in TF2 also believe this is the way to go for our future.

What i've fought for over the months of giving players something to work on. Worked so hard for the community for free, going overseas to help only to return and get some smart ass people trying to change the rules again.

Im trying to create a community that can stand on its own, create their own rules and at the same time be adaptive to rules around the region. I again say that there is NO INTERNATIONAL STANDARD RULING, that is why i do not wish to follow it. We want the rest to have a chance to follow us, not blindly follow the rest. You do not understand what i am fighting for. You do not understand what a lot of the community is fighting for. Unless Activision steps in and says "Follow me and i'll lead you to victory", i will stand my ground.

Sense my frustration and the rest of the people who fought with me. IF you do not understand why i am pissed, you do not deserve to be here.

It is a game yes, but you do not see where it can bring people who spend so much time on it. I want these people to get what they deserve and work so hard for, a career, a possibility that they will get paid to play and do what they love. YOU do NOT see this as a career, YOU do NOT understand.

Why so serious? I'm not the joker, i wont force a smile on you but i foresee that we are getting closer, closer to our goal of having the support to making this a reality. A lot of people are happier, gamers, companies, individuals alike. We are passionate about where we are heading to. People like you keep the gaming industry the way it used to be, nothing. I hope you understand my frustration now.

This post has been edited by crashtec: Aug 20 2008, 10:13 PM
crashtec
post Aug 21 2008, 03:10 AM

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QUOTE(marvintwj @ Aug 21 2008, 12:48 AM)
awesome game on......

i will TRY TO SEND whoever faces me home, on the first day, the first match.


Added on August 21, 2008, 12:53 am
ooo interesting...no offense, but can u explain how voicing one's opinion makes one an "enemy of the community"? justify please.
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Sigh, i'm sorry that i seemed offensive in earlier posts towards XEF. But honestly, CS is still around because people fight for it. Sponsors are trying to remove it.. you need to look at their perspective. I did not insult you, infact, i merely challenged you. I didnt swear at you, nor did i threaten you. After 21 pages, you still do not understand what im talking about. >.<

I for one believe that to make the gaming industry stronger, more diverse teams are needed. Not the same clans and groups of people hoping from one game to another. That is why i need CS alive and malaysians running their own game while they still can. Honestly, if you like the rules of other countries better, train to play against them. Its like soccer, you cant expect to train and win both the league and the cup. You might be able too, but you tire yourself out and risk injury. Its the same here, just think out of the box for a second before you jump into the conclusion that i didnt see through you points.


This post has been edited by crashtec: Aug 21 2008, 04:25 AM
crashtec
post Aug 21 2008, 12:02 PM

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QUOTE(Beast-Slayer @ Aug 21 2008, 08:35 AM)
crashtec, this is the goodness of debate. Sometimes we go overboard but mature people quickly realize that we wont benefit anything if we have grudge againts another, as you know.. our community still need each other support to make it stronger.

Personally, i have numerous time stated that i agree with what u r saying becoz you too have your points and you have to defend it. It's just a suggestion anyway, like i said a warm up preparation before WGT. But then, the team captains have spoken and the result need to be respect. I dunno about others members, but me myself will do anything i could to support anyone including you who wish to bring cod4 to a new level. It would be nice to see cod4 tourney offering 5 digits price.

Lastly, yeah.. if luck is smiling upon us.. we shall meet again in the first round. tongue.gif
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Alright.

Because of what has happened, i would like to inform you all that i have made an official meeting, for all teams to attend, preferably only team leaders, to meet with Ben from In2 Marketing for settings rules for the upcoming WGT COD4 tournament.

This meeting is crucial for the development and success of the event and also for future benefits.

PM me your team name, contact details and position (remember only team leaders are allowed to vote) if you are interested, but members are allowed to voice opinions, so long as they go through their leader first, so be prepared. Also let me know when you are free. This won't be in anyway bias since ben will be there and you will have a choice of vote.

It is also a good chance for you to know who is behind the COD4 scene now, besides me and the guys in new era smile.gif

Although i would still like to instill the malaysian rules, i might opt to remove 2 game modes, since Australia uses Domination and Sabotage as well. It is particularly interesting, since many believe SnD is the way to go. TDM is used by EU/TWL in 1 vs 3 and 1 vs 2 matches, which could be separate events for the future. (nothing really major, since it would be hard to pick opponents), HQ never really made it to competitive levels since Domination is almost the same. Momo from gamestah mentioned this as well previously

"Death.. please keep everyone informed about this event. I would love the opportunity to help you promote this event. Do you have a website up yet ?

Also, you may like to consider using the Sabotage format. A very successfull tournament has just been setup in New Zealand using the Sabotage format. The rounds go for 2.5 minutes with 10 second player respawns. After 2.5 minutes, OT kicks in and the respawn time increases by 5 seconds for every 20 seconds of gameplay. This means that as the round goes longer, it becomes even more important to stay alive. It is run using PAM and if you like, I can get you to server config files so you can load it up and have a try.

Cheers
your wang...
Momo"

I am trying to get gamestah into our picture, which means shout casts for stage matches. It'll be cool and great for promoting future events here in Malaysia, no matter what game it is.

[ESP].Death

crashtec
post Aug 21 2008, 08:28 PM

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QUOTE(james2306 @ Aug 21 2008, 02:56 PM)
not oni malaysia, singapore and thailand clans oso
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Well, they like to try new things. Singapore always wanted to try our rules out and this is the first time Malaysia opened up to other countries with its rules. So, despite having low prizes, the reception is still good smile.gif

thumbup.gif
crashtec
post Aug 22 2008, 07:05 PM

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QUOTE(nightmarej4ck @ Aug 22 2008, 12:30 PM)
Death?are u going to change the RnR for WGT?
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I would prefer if malaysian have their own standards. But i will not diss the regional SnD standards tho.

I would like to absorb the SnD standards in OUR snd, but still would like to play other game modes. But the number of game modes might be reduced, especially by removing HQ, since it has been rated imba by some players. It is however, possible to have more than one game mode in WGT, depending on how people vote during the meeting.

Remember that the WGT will be fixed according to what you all vote for, so long as it is plausible and agreed upon.

Also, i will most likely be doing the server settings, but i will release the settings once its done so teams can train with them. Obviously it will be tested first to ensure it doesnt farkap during the tourney smile.gif

I never changed anything for any RnR, most decisions were made by captains and finalized by the organizers. My influence only got so far as suggesting an alternative to apply your ideas, which is usually easier to accept than a total change of a system. Remember that, no matter what we say in the meeting, it is the organizers and sponsors who agree with the settings. If they dont agree, it doesnt matter what we say.

We are lucky organizers of these events have been very open. That is also why our response in Malaysia is far better than other countries, which is also why I would like to bring us to a better direction where rulesets are concerned.

[ESP].Death

This post has been edited by crashtec: Aug 22 2008, 07:11 PM
crashtec
post Aug 22 2008, 07:12 PM

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QUOTE(AeonStrife @ Aug 22 2008, 07:07 PM)
way to go brian ^^
awating the settings ^^V

cant wait

waiting anxiously ^^
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omg, i just replied and 2 seconds later you reply de.. this is not MSN Messenger laaaaaaaa...

zzz
Go eat dinner and get off the PC laaaa
crashtec
post Aug 23 2008, 01:21 AM

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QUOTE(Zephrus @ Aug 23 2008, 01:05 AM)
unfortunately, october doesn't have access to juz_mark's account.
neither do i. so we currently are unable to update the first page.
juz_mark is finding time to update it now.
sorry for the inconvenience to all.

ps. patience is a virtue xP


Added on August 23, 2008, 1:12 am
this is for anyone that is left out on the current COD4 tourney rules.  biggrin.gif
and just another reminder, FFA for COD4 is now RM30 per person  thumbup.gif
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Hmm, organizers please take note that you might not have enough time to do both FFA and Team games on the same day. I suggest running all games on the same day, while finishing finals the next day.
Or Run the Team games up till Semis on the first day, then finish up FFA and Finals on sunday.
U could do this for both Dota and COD4/


Added on August 23, 2008, 1:23 am
QUOTE(MYNAMEISJASON @ Aug 23 2008, 12:04 AM)
Why are they banning UAV and Skorpion? cry.gif
It wouldn't hurt to have a mini primary weapon unsure.gif
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Skorpion is not banned in this tourney.

Skorpion ban is for TWL PAM4.

This post has been edited by crashtec: Aug 23 2008, 01:23 AM
crashtec
post Aug 23 2008, 01:35 AM

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QUOTE(t3quila @ Aug 22 2008, 12:46 PM)
International rules please.
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Tai lo.. there is no international rules... :/

Unless you can prove to the community there is one, i would gladly put it up.

Firstly, you all have a misconception that SnD is the International Rule. I can tell you that, unless you have had experience with international games, PAM4 itself is the only standard in COD4. In fact, some countries use PROMOD, which is stupidly close to CS. The rest of the world do NOT play only SnD, they also play TDM, Sabotage and Domination. Each competition, server and ruleset have different server settings. If this was a standard, i would have used it long ago.

The only reason why you'd want to play ONLY SnD is because a lot of people are trying to make it close to CS, pull CS players over because COD4 in other countries are actully lacking players and clans. I believe a lot of former CS player want an easy cross over, most likely something to brag about "i beat the best COD4 team, and i dont even play the game!" type of shit.

I dread this, since i left cs because it was dull. I don't want this game to be like CS, it shouldn't be. By taking away perks and weapons, you turn this game into something less than CS. CS has an economy, something that does not exist here in COD4, albeit being a little silly (why would Counter-terrorists bring money to a mission?) I do not really understand why people would want to turn a Warfare game into a Counter-Terrorist game. There's CSS, go to it. Clearly, the name states "Modern Warfare".

Eventually people who play COD4 to PLAY COD4 will turn to COD5, which in time will eventually kill COD4 in the future. Then some moron will try turn COD5 into CS, which will also eventually kill the game. Learn something new, if you keep doing the same things, you get the same results. As technology gets better, people will start drifting towards better graphics, better gameplay and eventually better systems.

Why do i foresee this? Look at CS now, how CSS is trying its best to accomadate and kill CS1.6. You may not see this as players, in fact, all these are backroom politics..

Unlike CS, COD4's current "International Rules" disables a lot of things, which in my humble opinion, wastes this games potential. You dont see CS disabling guns and items.

Unless you can make it different, you cannot compete with the likes of other upcoming FPS games, in fact, you make it the same as older games.

This post has been edited by crashtec: Aug 23 2008, 01:40 AM
crashtec
post Aug 23 2008, 04:16 PM

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QUOTE(t3quila @ Aug 23 2008, 11:42 AM)
@.@ Okay... But can you bring CoD back to its roots? To be honest, I never liked SnD for CoD4 itself. I'm more of a domination lover(watafak sounds wrong).

I've seen CoD2 Matches in the old days. They were really a change from CS:S. Spectacular and Tactical at the same time so to say. To add more to the topic, CoD4 was "meant" to compete against the CS gameplay, ever so since they made a SnD mode.

HQ is random and TDM is pointless. Neither of those game modes are suitable for spectator-ship and any level of competitive gaming. Conclusion, Domination for CoD Junkies and SnD for tactical players. *NO HARDCORE, Geez.. How many times must I mention that lol.

Plz Plz Plz Plz!!!  drool.gif  SnD & Domination. Btw u can't use Sabotage cuz its phoqued up.

Just a suggestion for future events.
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Actually, it has been said that Domination be part of International events, this was pointed out by shoutcasters Tobi while i was in singapore.
They believe Dom is tactical, if the server settings are correct.

Also, i've always wanted to have a 1 per class competition, where each team can only have 1 per class, 1 assault, 1 specs, 1 demo, 1 sniper and 1 mg. This way, you dont need to limit the perks or weapons, since they are tied to the classes.

It was fun when we used to play default smile.gif
crashtec
post Aug 24 2008, 08:19 PM

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QUOTE(t3quila @ Aug 23 2008, 07:59 PM)
There are some things u can't just let the people or in this case gamers decide even by majority. In a game with so many variables, to set a standard where everyone must and will play by is certainly not an easy task. What me RvG and the two ESP teams played at WCG SG was an EU ruleset.

Personally I felt there was nothing wrong with it. For those who have played competitive FPS at an international or regional level should know that there has to be a standard ruleset decided by the organizers themselves. A good competitive level mod which removes the unwanted variables, disallowed weapons, bad user interfaces and imbalanced perks.

Doing this allows players to actually APPLY proper tactics and strategies to the battlefield or at least come up with some. What the randomness of perks and inventory items do is take everything the teams can strategicly muster and throw it out the window making the playing field a no brainer pub brawl.
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Actually... the SG rules are SG rules.. EU does not use PAM4 with Promod settings. They use either one.

The rules in Singapore were made by the singapore COD4 commitee, led by Bfnut and Jedi members. Please dont take this as an aggressive stance over "International Rules". These are facts i want to clarify before you come to a conclusion.

Rapture agreed to run the competition in WCG Singapore, that was mainly it. Since the competition was lead by team leader, now rapture employee Eugene "quikz" Tay, he hired me to run the servers. The rules are modified to suit the Singaporean locals.

What we should learn from them is not their rules, but to create our own.. something i have been stressing over the last 10 pages or so.

"Still being misunderstood is me."

This post has been edited by crashtec: Aug 24 2008, 08:27 PM
crashtec
post Aug 24 2008, 08:20 PM

New Member
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Junior Member
8 posts

Joined: Mar 2006


QUOTE(bv2427 @ Aug 24 2008, 07:34 PM)
So it's confirmed that no Airstrikes and Heli's even for Domination, Headquaters and Team DeathMatch?
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No airstrikes and heli's on ALL modes.

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