QUOTE(Radeon @ Jun 27 2008, 09:03 AM)
I don't understand what is the issue here, since nvidia have already embed the physic engine chip in their GPU's of course it'll be driven by the GPU right?

Lol they're just tak puas at NVIDIA.
GPU physics is of course the way to go since:-
1) It progress a lot faster than CPU (number of processors for GPU can be doubled in a short time(See HD3870 (320spu) -> HD4850 (800spu) transition))
2) It performs faster than CPU (at least 5 times faster in Physics according to 3DMark Vantage Physics Test)
3) Dual GPU is common, but Dual CPU is rare and expensive (Current solution is that 1 GPU for Physics and 1 GPU for rendering)
4) GPU is much cheaper than CPU (a 9600GSO can perform faster than Q9450 at a cheaper price) - how many cores do you think CPU need to achieve the same performance?
5) If the game does not support GPU physics, the other GPU can be used for rendering too (CF/SLI).
QUOTE(danieljoey @ Jun 27 2008, 08:51 AM)
huge difference bro... Too bad no 8 series driver yet...

Yea, currently the PhysX driver support G92 and GTX 200 chips only. They'll bring support for other cards next month.
This post has been edited by Demonic Wrath: Jun 27 2008, 09:57 AM