QUOTE(Agito666 @ Jul 30 2010, 09:29 PM)
Added on July 30, 2010, 9:32 pm
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Added on August 1, 2010, 5:18 am
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::: Art Attack ::: V2
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Aug 1 2010, 08:44 PM
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#181
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QUOTE(Agito666 @ Jul 30 2010, 09:29 PM) Added on July 30, 2010, 9:32 pm » Click to show Spoiler - click again to hide... « Added on August 1, 2010, 5:18 am » Click to show Spoiler - click again to hide... « |
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Aug 2 2010, 12:16 AM
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#182
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QUOTE(Agito666 @ Aug 1 2010, 11:25 PM) 1st pic: With that front pose, the feet (especially her right leg) that forms the V shape with the toes almost facing each other looks rather weird. she suppose to look relax standing but don't feel like so. The legs near the "middle" part is also a little too far apart.2nd pic: ....... The legs really look awkward bent like that which I believe due to lack of paper space. Also, the feet looks tiny. Her left legs look shorter despite the perspective drawing effort with the butt unusually looking a bit cramp. The upper body looks ok. |
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Aug 2 2010, 11:41 AM
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#183
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QUOTE(Agito666 @ Aug 2 2010, 11:13 AM) well female char. in manga usually toes will turn inside a bit, maybe mine is too much. as for the middle "gap"...let me check porn first XD (but i feel the gap distance is okay for me, should be wider than make, since bone structure is different than male).... Perhaps when I get back, I will draw a draft for you.as for the 2nd picture, actually she is standing with one (left) legs, so actually the right leg should be bend more than left leg In manga, they do draw legs like that but only under some circumstances like when the female does some "action" or pose which require body shifting rather than standing static, IMO anyway. Try adjusting the bending less. As for the gap, it does not really match the body proportion IMO. As for the 2nd pic, not sure what you mean standing one leg cause to me it looks more like squatting position. If you mean by the left leg is straight with the right leg slightly bend, then it's a fail to me. Clue is on how both the sole of the feet touch the ground. |
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Aug 2 2010, 08:53 PM
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#184
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Aug 4 2010, 12:51 PM
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#185
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QUOTE(Agito666 @ Aug 2 2010, 08:54 PM) » Click to show Spoiler - click again to hide... « not good drawing XD , got idea about how to draw it but outcome is not my expectation Added on August 2, 2010, 8:55 pm thanks, it makes sense! Sifu. Added on August 3, 2010, 11:14 am » Click to show Spoiler - click again to hide... « 2nd pic: Body looks ok except that she has quite a short neck. |
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Aug 9 2010, 03:51 PM
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#186
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QUOTE(XaVieRGizmo @ Aug 9 2010, 03:14 PM) i have just finished reading 77 pages worth oh art. Haha, my mind is filled with tonnes of artworks/concepts/visualizations of everyone Haha. I notice that the very first contributors have stopped posting their artwork! Some in Joomcool.com.where is cymon, azarimy, maranello, and lun(the guy with amazing vector art) ??? |
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Aug 16 2010, 04:39 PM
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#187
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Aug 17 2010, 12:39 PM
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#188
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Aug 31 2010, 07:30 PM
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#189
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Sep 1 2010, 12:11 AM
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#190
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Sep 6 2010, 10:38 PM
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#191
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QUOTE(DarkSilver @ Sep 6 2010, 08:50 PM) Looks good. The only criticism I have is that the armor looks blunt. Try to sharpen some of the edges and bit of rust to get the metallic chunk feel.This post has been edited by LeechFever: Sep 6 2010, 10:39 PM |
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Sep 8 2010, 08:32 AM
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#192
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QUOTE(Xiven @ Sep 8 2010, 12:13 AM) Would look better if you put in people trying to push the thing. And perhaps making it less obvious that you copy and paste the wheelies.Added on September 8, 2010, 8:34 am QUOTE(KeNGZ @ Sep 8 2010, 03:15 AM) Looks nice....as a tatoo in fact. But IMO doesn't fit the graduate theme.This post has been edited by LeechFever: Sep 8 2010, 08:36 AM |
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Sep 12 2010, 07:28 PM
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#193
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QUOTE(Xiven @ Sep 12 2010, 01:54 AM) » Click to show Spoiler - click again to hide... « Added on September 12, 2010, 7:31 pm QUOTE(IufiZero @ Sep 8 2010, 02:21 PM) Need some more work on her left leg especially the toes bit and perhaps the writing as well. As for the rest is ok.This post has been edited by LeechFever: Sep 12 2010, 07:32 PM |
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Sep 24 2010, 08:06 AM
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#194
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QUOTE(Evil1980 @ Sep 24 2010, 12:52 AM) I've retouch up my Kratos... Here the result:- Looks good. But I think you need to add some "edge" to it either by texturing or some sharper contrast shadowing effect. To me this looks too clean.Jeng! Jejeng!!!... "Kraaattos!! Paa paa pa de daa. Kraatos!! Pa da da de daa..." » Click to show Spoiler - click again to hide... « |
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Oct 30 2010, 07:39 AM
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#195
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QUOTE(xephyr26 @ Oct 24 2010, 06:10 AM) » Click to show Spoiler - click again to hide... « |
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Nov 13 2010, 10:50 PM
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#196
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Dec 30 2010, 08:16 AM
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#197
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QUOTE(Agito666 @ Dec 30 2010, 12:56 AM) wanted to ask technical problem... my PS cs4 setting A4 size will lagging during draw...should i add more ram?? Tell us the resolution size you set. A4 size does not really tell anything. Also how many layers are you working on? Or is just one black stroke (provided if the brush size is not too big) on the canvas causes the whole thing to lag.my current ram is 2x 1gb... DD2 cossair high performance ram i guess...purple one... i guess is 800 mhz one... Based on my experience using only 2Gb ram will definitely cause it to lag provided if you set your pixels very big (if it's just big white canvas, it will not lag with few paints on it but will lag as you add more layers, paints and uses higher processing power application like blending) . There might be a chance that the software itself is causing the problem. Older wacom does not blend well with Win7, thus causing significant lag. This post has been edited by LeechFever: Dec 30 2010, 08:21 AM |
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Dec 30 2010, 09:04 AM
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#198
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QUOTE(Agito666 @ Dec 30 2010, 08:33 AM) i m using graphire 4 with window 7, on lower resolution like web is okay....but when i set to A4, i mean real A4 with 300 dpi resolution it will lag...ya with more layers it will cause more lag.... Hmmm I know cases of older wacom that has yet to see win7 being laggy but not so much idea for graphire. 300 dpi A4 would be something around 2480 X 3508 pixels (which is normal size). I would incline to say changing specs, but really, you should try testing the graphire first on other computer to see what's the actual cause or perhaps you could just buy the ram because 2Gb ram won't cost that much and pretty useful for digital artist anyway. Like I mentioned before software compatibility (with win7 especially) can also affect it's performance not necessary just the hardware.3-5 already can see the big different when pan to other places....so i was thinking need upgrade ram or not. about the brush...i just use normal brush to draw...round brush only. Also if you know how to use the task manager, try checking the ram usage when you open the artwork. This post has been edited by LeechFever: Dec 30 2010, 09:06 AM |
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Dec 30 2010, 01:10 PM
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#199
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QUOTE(Agito666 @ Dec 30 2010, 11:50 AM) oh ya forget to add i m using 32 bit window 7... Doesn't matter 32 or 64, as long as its window 7. Is graphire 4 an old model? Did the manual says its compatible with window 7? Try testing it on XP version.not sure my ram is 800mhz or higher...anyway it is cosair XMS DDR2 twin ram... i have 4 slots ram...now occupied with 2 ram..thinking add 2 more will sufficient or not? should i find Photoshop CS5?? Just get the 2 extra Ram. Trust me, it's worth every penny. I too thought 2Gb is enough once, but later after I upgrade I noticed significant improvement in a lot of area. And frankly speaking, number of ram is a lot more important than the brand of the ram no matter how fancy the name is. Unless there're new/significant features in CS5 that you think might be useful, I don't see the point of upgrading. |
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Jan 5 2011, 12:29 PM
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#200
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