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 HDTV FAQ, Discussion relating to gaming on a HDTV

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gundamalpha
post Feb 2 2009, 09:42 AM

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But now can't find it anywhere sad.gif
shamrawk
post Feb 2 2009, 10:09 AM

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my fren got samsung crt 32' bought 1 year back but not good lor .. coz the edge display got problem like screen melt down if you look closer... even tho swap with new one still the same...
gundamalpha
post Feb 2 2009, 07:14 PM

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Yeah, I'm a bit skeptical about it too but I really want to try it out for myself. That's the only thing that can display a Wii correctly
Ray78
post Feb 2 2009, 07:33 PM

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QUOTE(gundamalpha @ Feb 2 2009, 07:14 PM)
Yeah, I'm a bit skeptical about it too but I really want to try it out for myself. That's the only thing that can display a Wii correctly
*
why would u say that?

gundamalpha
post Feb 2 2009, 07:39 PM

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Because Wii's max resolution is is 480p, meaning 4:3 ratio, yet some of their games force you play in 16:9 ratio
xxboxx
post Feb 2 2009, 09:24 PM

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QUOTE(gundamalpha @ Feb 2 2009, 07:39 PM)
Because Wii's max resolution is is 480p, meaning 4:3 ratio, yet some of their games force you play in 16:9 ratio
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it's the same thing when you play at widescreen crt or widescreen lcd. you will still have black border when the signal is 480p but want to display that looks like widescreen. normally widescreen tv have zoom function, means 4:3 video with black border that when zoomed in will cut out the black border part.
gundamalpha
post Feb 2 2009, 10:38 PM

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QUOTE(xxboxx @ Feb 2 2009, 09:24 PM)
it's the same thing when you play at widescreen crt or widescreen lcd. you will still have black border when the signal is 480p but want to display that looks like widescreen. normally widescreen tv have zoom function, means 4:3 video with black border that when zoomed in will cut out the black border part.
*
Yeah, that's the problem with LCD rescaling vs CRT native. I don't really enjoy scaled image sad.gif
Ray78
post Feb 3 2009, 03:23 AM

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I set my lcd TV and Wii at 4:3,and it displays Wii correctly.no stretching/scaled image.Only thing is I need to put-up with black-borders on the left & right of screen.
eone
post Feb 3 2009, 02:04 PM

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for TVs that support Motionflow/Motion Plus/Natural Motion or etc... do you guys turn it on during gaming?
gundamalpha
post Feb 3 2009, 02:37 PM

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QUOTE(Ray78 @ Feb 3 2009, 03:23 AM)
I set my lcd TV and Wii at 4:3,and it displays Wii correctly.no stretching/scaled image.Only thing is I need to put-up with black-borders on the left & right of screen.
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Unless your LCD TV has 480 horizontal lines, it's scaled sad.gif
yogurt7
post Feb 3 2009, 04:08 PM

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QUOTE(eone @ Feb 3 2009, 02:04 PM)
for TVs that support Motionflow/Motion Plus/Natural Motion or etc... do you guys turn it on during gaming?
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Philips 42PFL7603 have Natural Motion. But it made image on game like MGS4 trails especially when u
rotate the camera or Snake. Very annoying.

So i always turn the Natural Motion off.
heads81
post Feb 3 2009, 04:35 PM

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I brought a 32LG53FR from Jaya Jusco last 2 days ago for RM2299.. Originally priced at RM2499 but Jusco card holders get RM200 discount.. Very satisfied with this LCD TV.. Just hope that Astro will have a High Definition channels soon..
xxboxx
post Feb 3 2009, 06:04 PM

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QUOTE(eone @ Feb 3 2009, 02:04 PM)
for TVs that support Motionflow/Motion Plus/Natural Motion or etc... do you guys turn it on during gaming?
*

my panasonic don't have such function..


QUOTE(heads81 @ Feb 3 2009, 04:35 PM)
I brought a 32LG53FR from Jaya Jusco last 2 days ago for RM2299.. Originally priced at RM2499 but Jusco card holders get RM200 discount.. Very satisfied with this LCD TV.. Just hope that Astro will have a High Definition channels soon..
*

your last words seem to indicate that you set your hopes too high..

gundamalpha
post Feb 3 2009, 06:43 PM

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xxboxx, what 'viewable' resolution do you think the Wii is putting out on a forced 16:9 game like RE4? Are we losing 120 horizontal lines of details if such games are played on a 4:3 TV?
eone
post Feb 3 2009, 08:35 PM

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QUOTE(yogurt7 @ Feb 3 2009, 04:08 PM)
Philips 42PFL7603 have Natural Motion. But it made image on game like MGS4 trails especially when u
rotate the camera or Snake. Very annoying.

So i always turn the Natural Motion off.
*
how much did you bought that 7 series Philips?
yogurt7
post Feb 3 2009, 09:13 PM

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QUOTE(eone @ Feb 3 2009, 08:35 PM)
how much did you bought that 7 series Philips?
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5 k , bought couple week ago during Harvey Norman Ware House Sale...
gajah91
post Feb 4 2009, 09:41 AM

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i wonder how much is the cheapest 32" lcd tv..?
eone
post Feb 4 2009, 05:39 PM

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QUOTE(gajah91 @ Feb 4 2009, 09:41 AM)
i wonder how much is the cheapest 32" lcd tv..?
*
42 inches already at ~3.3k nowadays.. aim for that instead
gajah91
post Feb 4 2009, 07:26 PM

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32 inches enough la..
want too big for gaming for what...lol
xxboxx
post Feb 4 2009, 09:59 PM

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QUOTE(gundamalpha @ Feb 3 2009, 06:43 PM)
xxboxx, what 'viewable' resolution do you think the Wii is putting out on a forced 16:9 game like RE4? Are we losing 120 horizontal lines of details if such games are played on a 4:3 TV?
*

i don't own a Wii, so i don't really know about it. from what i gather from the net is that for a widescreen games you didn't lose any details no matter you display as 4:3 or 16:9 because it's in anamorphic widescreen.

Anamorphic Widescreen

i believe this quote from avsforum can answer more clearly of the 4:3 vs 16:9 issue:
QUOTE
All Wii games must support 4x3. Additionally, some percentage of Wii games support outputting an anamorphic widescreen (16x9) signal.

If one tells the Wii that one is using a 4x3 display, and one puts one's 16x9 display in 4x3 mode (with black or grey bars on the side), everything will appear correct at all times. If one tells the Wii that one is using a 16x9 display, and one puts one's 16x9 display in 16x9 mode, everything will appear correct for games which support 16x9 mode. For games which only support 4x3 mode, everything will be stretched horizontally, appearing "too fat".

There is no automatic aspect ratio selection or adjustment, so Wii owners using the Wii in 16x9 mode must manually tell the TV to use 4x3 or 16x9 mode depending on the capabilities of the game being played if they object to aspect ratio distortion.


and also i believe to get anamorphic widescreen, you must use the component cable and run as 480p.

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