i hate sabotage.. it just reminds me of Counter-Strike.
Anyway, i play and Tbun aman suria, and Blitzone DJ. Blitzone players are still picking up, but you can see about 10-30 active players daily now.
Me and my friends play in Tbun aman suria as well, you probably saw me and susu before. I usually lunge C4 packs at people lol.
As for tourney suggestions, 8 on 8 should be the Maximum number of players.
Hardcore is optional and should be a separate part of the tourney. Only a selected few actually like and know how to play hardcore atm.
FF should be on, point limit should be 1000 to 1500 depending on the amount of players. 16 = 1500, less should be around 1000. or else it will take too long.
I suggest Domination maps instead of Sabotage or HQ. But since its a DM tourney, most of the maps are usable.
Suggested Maps
(2-6 players)
Shipment - spawn points are set in FFA, so any more than 6 players, you'll easily get spawn fragged.
Bog - this map is a nade fest, DM starting points are too obvious, Marines start behind the wall, Opfor starts in and behind the NW building. When you spawn, have the whole team spam their Nade launchers and you'll have mangled the Opfor team.
(6-12)
Backlot - its quite balanced, starting spawns are usually covered
Showdown - this is good for... say a finals of the best 12 players perhaps
Wetworks - a lot of people hate this map, but i love it

This map is arguably not balanced by snipers, as SAS spawns on very good sniping spots. But its actually easily countered by deep impact shots or well placed opposing snipers.
CrasH - it's named after me, nuff said.

Maps very balanced, camping spots and counter camps can be found all over the map. Rushers will find it a little tough without the right perks, but its doable.
(12-more)
Strike - quite balanced, sufficient cover but a big map. This map requires significant experience or else you'll get lost.
Bloc - is very balanced in DM games, but not in other modes. HQ spawn points are usually extremely far from the HQ.
District - This map is huge, so a sizable team is needed. Other than that, its quite balanced with easily countered entry points.
Pipeline - this is another map like Bloc. But theres more freedom here. It's more balanced than Bloc is, as its somewhat smaller. Good for DM matches i believe.
Overgrown - Big, grassy and pretty open. All in all its quite a good DM map, you have spots for campers and also spots to counter-camp. Rushers will find it easy to run from building to building without much fire, while snipers will find targets where ever they go. So its balanced in my opinion.
Crossfire - huge, this is pretty much rushers and campers paradise. loads of sniping spots, but also loads of spots to bypass snipers. Balanced.
I know at least 8 players who will be willing to play in this tourney, including me.
*--my friends & I --*
CrasH (me)
.*SuSu*.
G 0 4 t
Sanction
Phyo
lickwhilst
*----------* Tbun usuals, but separate group usually.
PhillipJFry
FoX