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RTS Starcraft 2, New Units with Video and Explanation.

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sandcool
post May 22 2007, 10:30 AM

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when the game will be launched?

waited for many years
zenix
post May 22 2007, 10:44 AM

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So when can I play in a game that has an alien mothership like the one in ID4, and blow the crap outta everyone tongue.gif
H@H@
post May 22 2007, 10:53 AM

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QUOTE(zenix @ May 22 2007, 10:44 AM)
So when can I play in a game that has an alien mothership like the one in ID4, and blow the crap outta everyone tongue.gif
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That game came out 2 months ago... It was called Supreme Commander.
zenix
post May 22 2007, 11:40 AM

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QUOTE(H@H@ @ May 22 2007, 10:53 AM)
That game came out 2 months ago... It was called Supreme Commander.
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i go cd shop they never recommend me wan vmad.gif
fujkenasai
post May 22 2007, 12:36 PM

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QUOTE(Araes @ May 22 2007, 01:30 AM)
OFFICIAL GAMEPLAY TRAILER!
» Click to show Spoiler - click again to hide... «

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Araes thankyou you are as resourceful als ever. rclxms.gif thumbup.gif thumbup.gif

QUOTE(death_nite @ May 22 2007, 02:07 AM)
wah...paiseh paiseh...ion canon blush.gif  blush.gif  blush.gif
ya woo...protoss got more eye candy compare to others...their technology look very cool...but then again, maybe i am not good enough handling protoss unit...dats y i said protoss unit kindda week...depend on how u use it aa...hehehe.....

btw, scrin? owh u meant, scrin super weapon? hahaha...cant help laa...nowadays all alien unit look similar to me.... laugh.gif no matter wat games it is tongue.gif

owh ya...if look carefully...the big shield didnt stop the movement of the missiles...instead the missile will slowdown n floating around....hehe...then it will fall when the shield disappear...
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Other than the distortion field all the other super weapons and units are a carbon copy of Supreme Commander, THe mother ship Czar, The tripods monkey loard/Galactic Colloso.

QUOTE(clayclws @ May 22 2007, 04:07 AM)
I hope they innovate Starcaft 2. Add another race, better graphics and gameplay, etc. or else it's going to feel like Starcraft 3D as in just enhancing Starcraft into 3D. Hopefully they do something phenomenal like Warcraft 3 did unto Warcraft 2.

Since this game would come out in 2008 or 2009 (typical Blizzard - they haven't even release Ghost), the graphics would look really outdated. It is already outdated as it is now...let's hope for DirectX10 support.


Added on May 22, 2007, 4:13 am
The first one...well, at least it distorted all the units and really sucked them into the blackhole. The one in C&C3 wasn't as eye-candy...well, the lead designer of SC2 is originally from EALA...C&C makers...

The second one...that's what I had hoped the Scrin's mothership in C&C3 to be able to do...haha...hopefully, EALA take the que from SC2 and upgrade the Scrin's mothership for the expansion tongue.gif Oh, btw, great unit that Protoss Mothership. Felt like Supreme Commander - Awesome Experimental Unit.
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Yeah EA just likes to copy people its EA lar.

QUOTE(Vorador @ May 22 2007, 09:11 AM)
Erm, actually all RTS game are copy here copy there one... heard that the jumpjet idea from C&C3's zone tropper, was actually from Dawn of War, one of the space marine.

And also, blizzard seems absorbs lots of elite game makers into their company! Some of them from Crystal Dynamic who are former Legacy Of Kain team are now in Blizzard as well (forgot their name). So for those who play WoW and LEgacy Of Kain, go to Scarlet Monastery (spell?) and you will know what I means... (Sarafan Stronghold !?)

For Starcraft Ghost, it sounds good but I will deny it and with all I can, simply because it's a console only game. I am extreme PC dude !  thumbup.gif  thumbup.gif  (So who care if it's cancelled?)
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Yeah who cares bout SC ghost.

QUOTE(H@H@ @ May 22 2007, 10:53 AM)
That game came out 2 months ago... It was called Supreme Commander.
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Hehe funny no 1 noticed about Sup Com.

QUOTE(zenix @ May 22 2007, 11:40 AM)
i go cd shop they never recommend me wan  vmad.gif
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Youve got to do your own read up pirates dun know shit about new games, there was once I went to this pirate in LYP and he say CoH is a RTS RTS dun have high requirements he should try sup com and see. laugh.gif
fujkenasai
post May 22 2007, 12:52 PM

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Btw are there any top SC players out of Korea, I know for W3 there is grubby top orc player and some chinese human player.
Vorador
post May 22 2007, 01:05 PM

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Just finish watch the official gameplay trailer. Now my heart is beating fast for this game w000000000!

So looks like nuke for terran is still there. BUT, the effect of nuke is so dissapointing, definitely like the RA2 era style explosion.... (no way to compare to C&C3's nuke effect). Hope they will improve this when it's release. (but to be fair, their black hol elook much nicer than Rift~~~)

fujkenasai
post May 22 2007, 01:30 PM

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QUOTE(Vorador @ May 22 2007, 01:05 PM)
Just finish watch the official gameplay trailer. Now my heart is beating fast for this game w000000000!

So looks like nuke for terran is still there. BUT, the effect of nuke is so dissapointing, definitely like the RA2 era style explosion.... (no way to compare to C&C3's nuke effect). Hope they will improve this when it's release. (but to be fair, their black hol elook much nicer than Rift~~~)
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You want to see powerfull nuke you should play Sup Com the nuke really blinds you.
Vorador
post May 22 2007, 01:34 PM

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QUOTE(fujkenasai @ May 22 2007, 01:30 PM)
You want to see powerfull nuke you should play Sup Com the nuke really blinds you.
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Aiya I not complaining them lar... just think that it should be much nicer since it's a new rts with superior graphic.

But no doubt this time the physic engine are superior, look at those explode air craft's spoil will slide down if it fall on some downhill or something. thumbup.gif
Araes
post May 22 2007, 02:27 PM

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Here is the non-Divx version of the previous cinematic trailer in HD.

Starcraft II - Cinematic Trailer HD - QT HD

Starcraft II - Cinematic Trailer HD - WMV HD

This the latest gameplay trailer also in non-Divx format.

Starcraft II - 22 Minute Developer Walkthrough HD - QT HD

Starcraft II - 22 Minute Developer Walkthrough HD - WMV HD

Starcraft II - 22 Minute Developer Walkthrough - QT Non-HD

Starcraft II - 22 Minute Developer Walkthrough - WMV Non-HD
Cheesenium
post May 22 2007, 02:52 PM

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QUOTE(Vorador @ May 22 2007, 01:05 PM)
Just finish watch the official gameplay trailer. Now my heart is beating fast for this game w000000000!

So looks like nuke for terran is still there. BUT, the effect of nuke is so dissapointing, definitely like the RA2 era style explosion.... (no way to compare to C&C3's nuke effect). Hope they will improve this when it's release. (but to be fair, their black hol elook much nicer than Rift~~~)
*
C&C3's nuke explosion is damn laggy.I doubt that Blizzard will do that.
fujkenasai
post May 22 2007, 02:59 PM

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QUOTE(Vorador @ May 22 2007, 01:34 PM)
Aiya I not complaining them lar... just think that it should be much nicer since it's a new rts with superior graphic.

But no doubt this time the physic engine are superior, look at those explode air craft's spoil will slide down if it fall on some downhill or something.  thumbup.gif
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well thats improvements and they have to show something to make the public make the wow sound.

QUOTE(Araes @ May 22 2007, 02:27 PM)
Here is the non-Divx version of the previous cinematic trailer in HD.

Starcraft II - Cinematic Trailer HD - QT HD

Starcraft II - Cinematic Trailer HD - WMV HD

This the latest gameplay trailer also in non-Divx format.

Starcraft II - 22 Minute Developer Walkthrough HD - QT HD

Starcraft II - 22 Minute Developer Walkthrough HD - WMV HD

Starcraft II - 22 Minute Developer Walkthrough - QT Non-HD

Starcraft II - 22 Minute Developer Walkthrough - WMV Non-HD
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Thanks again.
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post May 22 2007, 03:43 PM

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Looking at the screenshots........it's basically the same game with superior graphics facelift and new storyline,that's all

Blizzard didn't even include a new faction or race.....still the same old Protoss,Terran and Zerg and a new combat system copied from Warhammer 40K
Araes
post May 22 2007, 03:48 PM

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QUOTE(Vorador @ May 22 2007, 01:05 PM)
Just finish watch the official gameplay trailer. Now my heart is beating fast for this game w000000000!

So looks like nuke for terran is still there. BUT, the effect of nuke is so dissapointing, definitely like the RA2 era style explosion.... (no way to compare to C&C3's nuke effect). Hope they will improve this when it's release. (but to be fair, their black hol elook much nicer than Rift~~~)
*
QUOTE(fujkenasai @ May 22 2007, 01:30 PM)
You want to see powerfull nuke you should play Sup Com the nuke really blinds you.
*
Still, there is nothing that comes close to nuke in WIC. When it hits you get a blinding flash with a fantastic looking mushroom cloud and when you scroll to the blast site you can hear the geiger counter starts going off warning you of radiation.
This is probably the best take on nuke detonation in any game by far.

SC2 nuke still follows closely to the original SC nuke.
Naota-kun
post May 22 2007, 03:51 PM

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hay, look at what i noticed. there goes Blizzard's originality factor.

[attachmentid=235685]

sheer coincidence?

since when has Raziel gained such popularity that so many games r mimicking him *cough GoW 2 Icarus Wings cough*

This post has been edited by Naota-kun: May 22 2007, 03:58 PM
used2bcow
post May 22 2007, 04:17 PM

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Starcraft II is designed with Professional Gaming in mind...meaning its gameplay suited for Competitive play....basically tools for tourney and such...wat a turn off. Us casual gamers being ostracised...
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post May 22 2007, 04:35 PM

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I still think that having hundreds of units fighting each other is a bad idea without population cap/limit.....rather than employing a strategy.......now it all goes down to the amount of units u produce...the one with the most units will probably win.....snore....i think i'll stick with Company Of Heroes instead
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post May 22 2007, 04:41 PM

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QUOTE(Enclave Recruit @ May 22 2007, 04:35 PM)
I still think that having hundreds of units fighting each other is a bad idea without population cap/limit.....rather than employing a strategy.......now it all goes down to the amount of units u produce...the one with the most units will probably win.....snore....i think i'll stick with Company Of Heroes instead
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If you've ever played Supreme Commander, you'll know that's NEVER that case even though the unit cap can go to an astronomical 1000 units. The combination of resource management (Which is a strategy in itself), unit composition and positioning together with precision strikes makes it a true blue strategy game.
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post May 22 2007, 04:51 PM

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QUOTE(H@H@ @ May 22 2007, 04:41 PM)
If you've ever played Supreme Commander, you'll know that's NEVER that case even though the unit cap can go to an astronomical 1000 units. The combination of resource management (Which is a strategy in itself), unit composition and positioning together with precision strikes makes it a true blue strategy game.
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True. Sometimes no limit cap can be a dangerous thing when managing your resources. And it's not like the game is released yet. Give it a try when it's released before saying that "Oh, this game don't implement this, so it's crap" bullshit.
C&C only has 3 factions and no one complains. Heck, the original Red Alert II had many factions, but looking closely, they are just 2 with some difference. Rememeber, more factions = harder to balance them. Thus, 3 is quite enough for me. Even in the orignal starcraft 3 factions are hard enough to master. Let alone more
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post May 22 2007, 04:57 PM

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QUOTE(H@H@ @ May 22 2007, 04:41 PM)
If you've ever played Supreme Commander, you'll know that's NEVER that case even though the unit cap can go to an astronomical 1000 units. The combination of resource management (Which is a strategy in itself), unit composition and positioning together with precision strikes makes it a true blue strategy game.
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The old gameplay for Starcraft was what made it one of the best RTS games of all time.....now it's just gonna be a clone of SupCom

I did play SupComm for a brief period(kinda boring)......while resource management is a strategy i don't agree on the part of unit compositon.....i'll usually emerge victorious after rushing enemy bases with hundreds of units(obviousy more than what the AI can churn out)..even with AI turret emplacements constantly bombarding me

And having no population cap will make Starcraft 2 very slow in multiplayer action......no instantaneous battles...more of collosal amount of units

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