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RTS Starcraft 2, New Units with Video and Explanation.

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Aoshi_88
post May 20 2007, 11:49 AM

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Looks like I'm going to have to brush up on my SC knowledge again.
Araes
post May 20 2007, 11:51 AM

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QUOTE(jacklsw86 @ May 20 2007, 11:34 AM)
i can't wait to know how the story goes. what is the fate of the terran UED after kerrigan destroyed their toy overmind and crush their base. and the same goes to protoss, who fled after failling to win over kerrigan though they had joined forces with UED.
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Actually, I thought Raynor's splinter faction teamed up with the Protoss. He and Fenix(Dragoon) became really good friends.
TSubhm
post May 20 2007, 11:54 AM

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http://www.megaupload.com/?d=S01YOVX5

1st trailer updated, 69.4 meg.

Is it working?

This post has been edited by ubhm: May 20 2007, 12:04 PM
Laibeus Lord
post May 20 2007, 12:09 PM

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New StarCraft Units with Video and Explanation from the GameDevs

GameDevs explaining the New Units in SC2:
StarCraft II - Gameplay Explanation Video - Part 1 of 3 -> http://youtube.com/watch?v=B1KnmnFxHoE
StarCraft II - Gameplay Explanation Video - Part 2 of 3 -> http://youtube.com/watch?v=F1RxXko-AnM
StarCraft II - Gameplay Explanation Video - Part 3 of 3 -> http://youtube.com/watch?v=050akGtHDM4

Actual Game Footages of StarCraft II
StarCraft II - Gameplay Video - Part 1 of 4 (actual game footage) -> http://youtube.com/watch?v=ylDyZEUiwBg
StarCraft II - Gameplay Video - Part 4 of 4 (actual game footage) -> http://youtube.com/watch?v=bXpLQUVy6rU


Sources:
user posted image

:: StarCraft II Articles ::
StarCraft II - GameDev Explaining the New Units
StarCraft II - Press Release
StarCraft II - Official Details
StarCraft 2 Screenshots
StarCraft 2 Video Trailer
It is Official: Next Big Game of Blizzard - StarCraft 2


H@H@
post May 20 2007, 12:14 PM

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QUOTE(Hunt @ May 20 2007, 06:30 AM)
I hope you didnt mean DOW cause the hero implementation in DOW was good and didnt alter the gameplay of the game but rather enhance it.........heroes function the way they should in DOW..........wont continue this here cause this thread is meant for SC2..........just out of curiosity.....could i know which company are you talking about.....
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Yes, I did in fact mean DOW. Its just that, based on WC3's rather horrible implementation of the hero system, they are writing it off completely... Totally ignoring the fact that many, many, MANY RTS' before and after WC3 had heroes in them.

Anyway, DoW does in fact have a rather good implementation of heroes.
linkinstreet
post May 20 2007, 12:17 PM

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I do hope this will be better than C&C III and SupCom. Both was kinda dissapointin for me. Heck, the Scrin was really a Zer ripoff
Meis
post May 20 2007, 12:28 PM

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finally is here !!!! rclxm9.gif
redeye84
post May 20 2007, 12:43 PM

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In DOW heroes are merely support roles for the army. They alone cant win an army.

Other RTS heroes are more for deco as to show that character involve in the battle. Tanya well.. just a nice way to call a Commando.

However in WC3.. Heroes once they are level 7-10 some heroes can pratically take on an army of their own.

Well looking at SC 2 its good to see that its not like WC3. I cant stop to think SC2 is gonna be a another click fest game.
ahtiven
post May 20 2007, 12:43 PM

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its not here yet. prolly at 2008/9.
skzisghost
post May 20 2007, 12:45 PM

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omg wtf where my dragoon ?!?!?!? im dragoon fans lol..
AiRBooM
post May 20 2007, 12:56 PM

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just watched the protoss mothership game play!!! wow!! that's a bit cheating man!!! can cast big shield summore! sweat.gif

impressive graphics thumbup.gif
deadwish
post May 20 2007, 01:01 PM

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wow superb rclxms.gif rclxms.gif
Vorador
post May 20 2007, 01:01 PM

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Actually, talk about hero system, C&C3 is also another one. They don't call it hero but simply "Elite unit", which the entire warfare is not solely depends on him/her/it. And they serve well as support unit (except Nod's one).

So I don't mind SC2 have hero unit, and I believe blizzard can handle it!


Added on May 20, 2007, 1:09 pmOmg the mothership is ... too much already !!! Looks like mothership + 10 pheonix is enuf to destroy entire medium-large base. (unless too much AA unit or defence tower)

This post has been edited by Vorador: May 20 2007, 01:09 PM
SetaNoriyasu
post May 20 2007, 01:09 PM

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actually the unit veterency system is superior to the hero system. I much prefer it to the heroes
Cheesenium
post May 20 2007, 01:17 PM

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QUOTE(Araes @ May 20 2007, 02:32 AM)
I was hoping for at least the zerg/protoss hybrid faction or Xel'Naga to be included. I guess Blizzard could still surprise us down the road.
That ability is standard in all 3D RTS games.
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I still think there could be a new race.They might say no new race for now but later,they might say there are new race.

QUOTE(TeckPeow @ May 20 2007, 09:43 AM)
I am so disappointed that its Starcraft 2.....I was hopping it would be DotA 2

Blizzard don't care about DotA anymore...

*Sob* *Sob*
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See,we cant stop DotA bashing since more and more retards like these keep on pouring in.

QUOTE(fujkenasai @ May 20 2007, 11:25 AM)
SC2 cant support a dota play as it will not have lvling up and items in the game.
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SC2 might have an incarnation of DotA if they really release all their tools to make the game,even their source code.

QUOTE(lightbringer @ May 20 2007, 11:30 AM)
dun blame the DOTA game, its innocent, blame its player  shakehead.gif my friends and i are dota players and we still play other game
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Sorry,99% of DotA fans are just retarded people.You and your friends just happen to fall in that 1%.

QUOTE(H@H@ @ May 20 2007, 12:14 PM)
Yes, I did in fact mean DOW. Its just that, based on WC3's rather horrible implementation of the hero system, they are writing it off completely... Totally ignoring the fact that many, many, MANY RTS' before and after WC3 had heroes in them.

Anyway, DoW does in fact have a rather good implementation of heroes.
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DoW does have a good implementation of hero because they are just a support and it's not a must to build them.Unlike WC3 where it's a must to have them,if not,GG.
Vorador
post May 20 2007, 01:24 PM

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QUOTE(Cheesenium @ May 20 2007, 01:17 PM)
I still think there could be a new race.They might say no new race for now but later,they might say there are new race.
See,we cant stop DotA bashing since more and more retards like these keep on pouring in.
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Remember int he FAQ page, blizzard keep on saying "it's a little bit too early to... ..."? So I am quite sure much more exciting feature will be added to this game! rclxm9.gif

And, erm... I believe some people here are purposely posting some pointless message here, either got totally NBTD or wanna draw ppl's attention.
SeaGates
post May 20 2007, 01:29 PM

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The hybrid we were expecting isn't exactly new race though, it's rather a cross between 2 original race, maybe that's why they say no new 'races' and spring a surprise to us in SC2? tongue.gif

I think if they wants to improve on the hero system. They should make hero abilities based mostly on passive skills. Aura and such that will improve the army and level up enhances the passive skills effect, nothing more. Giving too much active skills that are overpowering to heroes turns it to into an RPG game. As long as they make it hard to fight Hero to Hero. We'll see less kind of retarded RPG in RTS like SC2.

Hero unit in SC aren't entirely bad though. It created wonderful defense map like Starship Trooper UMS.

This post has been edited by SeaGates: May 20 2007, 01:38 PM
Cheesenium
post May 20 2007, 01:43 PM

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QUOTE(SeaGates @ May 20 2007, 01:29 PM)
The hybrid we were expecting isn't exactly new race though, it's rather a cross between 2 original race, maybe that's why they say no new 'races' and spring a surprise to us in SC2? tongue.gif

I think if they wants to improve on the hero system. They should make hero abilities based mostly on passive skills. Aura and such that will improve the army and level up enhances the passive skills effect, nothing more. Giving too much active skills that are overpowering to heroes turns it to into an RPG game. As long as they make it hard to fight Hero to Hero. We'll see less kind of retarded RPG in RTS like SC2.

Hero unit in SC aren't entirely bad though. It created wonderful defense map like Starship Trooper UMS.
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The main thing is they shouldn't have make the heroes much stronger than the normal units.Active or Passive spells doesn't matter much if the heroes arent overpower in the first place.

I think i have a feeling that the hybrid will appear in Campaign only,just like the Naga race in WC3.Introducing a new race into multiplayer will give them more balancing to do.

Whatever is it,only time will tell.
Vorador
post May 20 2007, 01:49 PM

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Just look at DoW and C&C3 hero unit (pureply support unit). That's what thye need to do in order to avoid WC3 overwhelming hero units.

This post has been edited by Vorador: May 20 2007, 01:51 PM
SeaGates
post May 20 2007, 01:49 PM

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QUOTE(Cheesenium @ May 20 2007, 01:43 PM)
The main thing is they shouldn't have make the heroes much stronger than the normal units.Active or Passive spells doesn't matter much if the heroes arent overpower in the first place.

I think i have a feeling that the hybrid will appear in Campaign only,just like the Naga race in WC3.Introducing a new race into multiplayer will give them more balancing to do.

Whatever is it,only time will tell.
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Active spells that attacks unit is what make Heroes in WC3 that powerful. Not to mention how much element in WC3 is focused on Heroes. Even the upkeep system in WC3 is indirectly forcing player to use heroes as massing units become inefficient.

What I mean is they should only make heroes act as 'catalyst' in a fleet. Heroes can't go alone fighting, and a strong army can't be efficient without a hero nearby. They plays a big role in skirmishes but only if they're backed up by a properly managed fleet.

This post has been edited by SeaGates: May 20 2007, 01:51 PM

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