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RTS C&C 3: Tiberium Wars / Kane's Wrath V2, Kane's Wrath Available Now!
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psyhun
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Apr 25 2007, 03:59 PM
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Getting Started

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QUOTE(Araes @ Apr 25 2007, 06:04 PM) GDi harvester has a mini gun for defence, NOD is stealth, if they remove the ion storm they need to bump up the hit points or reduce the cost of the Scrin harvester. Me and my friend agrees that only the NOD harvester has the best advantage....... the mini-gun on the GDI harvester does shitty damage, even worse than those war miners in RA2...... and the Scrin harvester, as plain as one can ever be.....
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Ahmike
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Apr 25 2007, 04:11 PM
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How many ppl using maxis wbb to play Cnc3 online ? how the speed?
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Phoenixwunin
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Apr 25 2007, 04:19 PM
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QUOTE(Ahmike @ Apr 25 2007, 04:11 PM) How many ppl using maxis wbb to play Cnc3 online ? how the speed? Ya la.. me want to know as well... might change to Maxis after July... so if the speed is acceptable... than definitely will change. ================== I notice that unlike most thread.. we didn't discuss tactics and so on a lot in this thread... now why don't we start discussing some new tactics to use in multiplayer... might benefit all of us as well. Em.. let me start.. As usual... can anyone assess my BO, strategies and the way I play again in this replay. For information... this is the first time I use GDI in Multiplayer... never use that faction even once before. So... all expert please assess... : vs hoshio replayThis post has been edited by Phoenixwunin: Apr 25 2007, 04:31 PM
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jasonkwk
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Apr 25 2007, 04:28 PM
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QUOTE(psyhun @ Apr 25 2007, 03:59 PM) Me and my friend agrees that only the NOD harvester has the best advantage....... the mini-gun on the GDI harvester does shitty damage, even worse than those war miners in RA2...... and the Scrin harvester, as plain as one can ever be..... read the intel of NOD harvester, so funny!!!  i can go harvest at enemy tiberium place and no one know
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LittleGhost
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Apr 25 2007, 04:51 PM
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QUOTE(jasonkwk @ Apr 24 2007, 03:18 AM) 1 vs 1 vs 1 replay, a very long replay(more than 1 hour). i am the only NOD player. care to give some comment about NOD strategy. just saw your replay just now. Awesome. I thought you were losing. the GDI's defense was very beefed up and you were hit by ion cannon once. I think the GDI (zapartan) lost because he put too much attention on his buildings.
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divinecobalt
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Apr 25 2007, 05:00 PM
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New Member
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Hi guys. i'm trying to create a new multiplayer map. Hope you guys can test it out for balance,gameplay issues and anything else.Mapname is Fatal 4 Way. Its already V1.2. Thanks for your help ! Download:
Fatal1.2.zip ( 197.05k )
Number of downloads: 1or Link: Fatal 4 Way
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smokey
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Apr 25 2007, 05:03 PM
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any1 know wat to do with the GDI destroyed juggernaught's husk?
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miloy2k
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Apr 25 2007, 05:12 PM
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QUOTE(smokey @ Apr 25 2007, 05:03 PM) any1 know wat to do with the GDI destroyed juggernaught's husk? u can reuse it against the original owner of juggernaught's
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XenoFr3ak
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Apr 25 2007, 05:27 PM
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GDI Build Order
Here are some BO for GDI
Strategy: GDI Tank Rush. Description: Fastest possible BO for early game Predators. Risk Assessment: HIGH
- Build Refinery, place it down facing the nearest Tiberium Field. - Build Power Plant. - Build War Factory, queue Predator Tanks. - Build 2nd Refinery on your main field and immediately sell it. - Build Power Plant. - Unpack Surveyor, move to Expansion Field. - Build another Refinery. - Build 2nd War Factory, queue more Predators.
Strategy: GDI Fast Orcas. Description: Fastest possible BO for early game Orcas. Risk Assessment: HIGH
- Build Refinery, place it down facing the nearest Tiberium Field. - Build Power Plant. - Build Command Post. - Build Airfield followed by 4 Orcas. - Build 2nd Refinery on your main field and immediately sell it. - Build a War Factory, queue Predator Tanks. - Build Power Plant. - Unpack Surveyor to nearest Expansion Field and build another Refinery.
Strategy: GDI Fast Economy with Barracks. Description: Going for fast Tib Spike capture along with fast Expansion. Risk Assessment: MEDIUM
- Queue Surveyor and set rally to your nearest Expansion Field. - Build Power Plant. - Build Barracks, queue an Engineer to capture the nearest Tiberium Spike. - Build a Refinery on your main field. - Deploy Surveyor near your Expansion Field and wait for it to deploy. - Build 2nd Refinery on your main field and immediately sell it. - Build 3rd Refinery on your Expansion Field and sell the Surveyor. - Build a War Factory and produce Predators. - Build a Power Plant.
Strategy: GDI Economy Boom with Crane. Description: Massive economy build with crane and surveyor. Risk Assessment: MEDIUM
- Queue Surveyor and set rally to your nearest Expansion Field. - Build Crane. - MCV builds Power Plant, Crane builds Refinery, or vice versa. - Place down the finished Power Plant and queue another Refinery. - Place the finished Refinery on your main field and queue another Refinery. - Deploy Surveyor near your Expansion Field and wait for it to deploy. - Place down the 2nd finished Refinery on your main field and sell it immediately. Queue War Factory. - Place down the 3rd finished Refinery on your Expansion Field. Sell the Surveyor, queue another Refinery. - Put down the War Factory and build some Tanks. - Put down your 4th Refinery on your Expansion Field and sell it for the extra Harvester.
Strategy: GDI Tank build with Crane. Description: No early expansions, slight delayed tank, better economy than rush. Risk Assessment: LOW
- Build Crane. - MCV builds Power Plant, Crane builds Refinery, or vice versa. - Place down the finished Power Plant and queue another Refinery. - Place the finished Refinery on your main field and queue War Factory. - Place down the 2nd finished Refinery on your main field and sell it immediately. Queue Refinery. - Put down the War Factory and build some Tanks. - Build a Power Plant. - Unpack Surveyor to nearest Expansion Field and build another Refinery. - Place down the 3rd finished Refinery on your main field, DONT SELL IT. - Build another War Factory and build more Tanks.
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kingmax
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Apr 25 2007, 05:28 PM
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Does anyone actually really tested with 950 GMA ?
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XenoFr3ak
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Apr 25 2007, 05:29 PM
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NOD Build Order
Here are some BO for NOD.
Strategy: Nod Shadow Strike. Description: Fast Shadow Teams for early base harassment. Risk Assessment: HIGH
- Build Power Plant. - Build Hand of Nod, queue an Saboteur to capture the nearest Tiberium Spike. Build another Infantry-unit to scout. - Build Secret Shrine. - After Secret Shrine is built, deploy your Veteran Shadow Team (support power) into enemy territory. If he has an Surveyor at his expansion, destroy it. If he has 1 Power Plant at his main, take it out. If he's building anything (structures or units) without power, the build time will be significantly increased (buying you more time). - Build Refinery, place it down facing the nearest Tiberium Field. - Build 2nd Refinery on your main field and immediately sell it. - Build Power Plant. - Build a War Factory and produce Scorpians. - Queue Emissary and set rally to your nearest Expansion Field. - Expand from there.
Strategy: Nod Economy Boom with Venoms. Description: Economy build with the Crane + Fast expand + Venoms. Risk Assessment: HIGH
- Queue Emissary and set rally to your nearest Expansion Field. - Build Crane. - MCV builds Power Plant, Crane builds Refinery, or vice versa. - Place down the finished Power Plant and queue another Refinery. - Place the finished Refinery on your main field and queue another Refinery. - Deploy Emissary near your Expansion Field and wait for it to deploy. - Place down the 2nd finished Refinery on your main field and sell it immediately. Queue Operations Center. - Place down the 3rd finished Refinery on your Expansion Field. Sell the Emissary, queue another Refinery. - Put down the Operations Center and make an Air Tower. - Start producing mass Venoms. - Put down your 4th Refinery on your Expansion Field and sell it for the extra Harvester. - Put down a War Factory and make Scorpians for ground support.
Strategy: Nod Tank Rush. Description: Fastest possible BO for early game, tank-based harassers. Risk Assessment: MEDIUM
- Build Refinery, place it down facing the nearest Tiberium Field. - Build Power Plant. - Build War Factory, queue Scorpians, Raider Buggies or Attack Bikes. Raider for Anti-Engineer, Scorpians or Bikes for Harvesters. - Build Power Plant. - Build 2nd Refinery on your main field and immediately sell it. - Unpack MCV, move to Expansion Field. - Build another Refinery. - Build 2nd War Factory, produce Scorpians from both War Factories. Overpower your enemy.
Strategy: Nod Fast Economy with Barracks. Description: Going for fast Tib Spike capture along with fast Expansion. Risk Assessment: MEDIUM
- Queue Emissary and set rally to your nearest Expansion Field. - Build Power Plant. - Build Hand of Nod, queue an Saboteur to capture the nearest Tiberium Spike. - Build a Refinery on your main field. - Deploy Emissary near your Expansion Field and wait for it to deploy. - Build 2nd Refinery on your main field and immediately sell it. - Build a War Factory and produce Scorpians. - Build 3rd Refinery on your Expansion Field and sell the Emissary. - Build a Power Plant.
Strategy: Nod Economy Boom with Crane. Description: Massive economy build with Crane + Fast expand. Risk Assessment: MEDIUM
- Queue Emissary and set rally to your nearest Expansion Field. - Build Crane. - MCV builds Power Plant, Crane builds Refinery, or vice versa. - Place down the finished Power Plant and queue another Refinery. - Place the finished Refinery on your main field and queue another Refinery. - Deploy Emissary near your Expansion Field and wait for it to deploy. - Place down the 2nd finished Refinery on your main field and sell it immediately. Queue War Factory. - Place down the 3rd finished Refinery on your Expansion Field. Sell the Emissary, queue another Refinery. - Put down the War Factory and build Scorpian Tanks. - Put down your 4th Refinery on your Expansion Field and sell it for the extra Harvester. - Put down another War Factory and continue from there.
Strategy: Nod Tank build with Crane. Description: No early expansions, slight delayed tank, better economy than rush. Risk Assessment: LOW
- Build Crane. - MCV builds Power Plant, Crane builds Refinery, or vice versa. - Place down the finished Power Plant and queue another Refinery. - Place the finished Refinery on your main field and queue War Factory. - Place down the 2nd finished Refinery on your main field and sell it immediately. Queue Refinery. - Put down the War Factory and build some Tanks. - Build a Power Plant. - Unpack MCV to nearest Expansion Field and build another Refinery. - Place down the 3rd finished Refinery on your main field, DONT SELL IT. - Build another War Factory and build more Tanks.
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jasonkwk
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Apr 25 2007, 05:38 PM
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QUOTE(LittleGhost @ Apr 25 2007, 04:51 PM) just saw your replay just now. Awesome. I thought you were losing. the GDI's defense was very beefed up and you were hit by ion cannon once. I think the GDI (zapartan) lost because he put too much attention on his buildings. thanks for watching my replay. what will you do in the game if you the NOD player? This post has been edited by jasonkwk: Apr 25 2007, 05:39 PM
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Phoenixwunin
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Apr 25 2007, 05:49 PM
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hm... tried to connect to EA server and it says "Could not connect to the backend server"...
Is this problem with my PC or its just simply that EA is having problems with their server??
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Ahmike
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Apr 25 2007, 05:52 PM
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QUOTE(Phoenixwunin @ Apr 25 2007, 05:49 PM) hm... tried to connect to EA server and it says "Could not connect to the backend server"... Is this problem with my PC or its just simply that EA is having problems with their server?? Same here having the same error
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Loongy22
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Apr 25 2007, 05:53 PM
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QUOTE(Phoenixwunin @ Apr 24 2007, 07:41 PM) LOL... I'm waiting for aurora to say that words... anyway sayur_campur... will be waiting for tonight... my ID - Finixwunin  I'm not an expert, i learned from others and then i pwned you(*woof* chews on finixwunin's half-dead base *woof*)  QUOTE(Ahmike @ Apr 25 2007, 05:52 PM) Same here having the same error The EA server is still a little buggy and you will have to retry a few minutes later. reconnecting might help a little bit. This post has been edited by Loongy22: Apr 25 2007, 05:56 PM
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divinecobalt
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Apr 25 2007, 05:54 PM
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New Member
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Yeah im playing mine on a laptop using the intel GMA 950 its does work. But due to some quirk with the textures, u got to set it on meduim or higher settings for it to work. Tweak your setting around from high then slowly scale down to see what u can scale.
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XenoFr3ak
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Apr 25 2007, 05:58 PM
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Anyone here using a 8600GT graphic card .. how's the graphic like .. izzit on HIGH. I wanna know cuz I will be getting a 8600GT on Saturday.
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jasonkwk
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Apr 25 2007, 05:59 PM
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QUOTE(XenoFr3ak @ Apr 25 2007, 05:58 PM) Anyone here using a 8600GT graphic card .. how's the graphic like .. izzit on HIGH. I wanna know cuz I will be getting a 8600GT on Saturday. want to make ppl jealous? a 7900GT can already set all the setting to high.
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Phoenixwunin
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Apr 25 2007, 06:00 PM
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QUOTE(Loongy22 @ Apr 25 2007, 05:53 PM) I'm not an expert, i learned from others and then i pwned you(*woof* chews on finixwunin's half-dead base *woof*)  dmn... aurora replies is quite "threatening"  QUOTE(divinecobalt @ Apr 25 2007, 05:54 PM) Yeah im playing mine on a laptop using the intel GMA 950 its does work. But due to some quirk with the textures, u got to set it on meduim or higher settings for it to work. Tweak your setting around from high then slowly scale down to see what u can scale. Um... what is the RAM of the laptop?? 1GB of 512MB?? Becoz my friend might want to buy the game if the game can be played on his laptop (Intel Pentium M, 512MB, GMA 950) QUOTE(XenoFr3ak @ Apr 25 2007, 05:58 PM) Anyone here using a 8600GT graphic card .. how's the graphic like .. izzit on HIGH. I wanna know cuz I will be getting a 8600GT on Saturday. What is your current GC if I may know??
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TSAraes
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Apr 25 2007, 06:15 PM
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New Member
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If you want more options, ATI's top to bottom DX10 cards, HD2900XTX to HD2400 is coming next month also.
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