QUOTE
In 2047, Tiberium has blanketed the Earth, which is now divided into zones based on the level of Tiberium infestation. Pristine Blue Zones represent 20% of the planet's surface and are the last refuge of the civilized world. Partially habitable Yellow Zones make up 50% of the planet's surface; most of the world's population lives in these war-torn and ecologically ravaged areas. The remaining 30% of the planet is uninhabitable, a Tiberium wasteland swept by violent Ion Storms. Red Zones are like the surface of an Alien planet.
The infamous Kane has returned to lead the Brotherhood of Nod in a massive global assault on the Global Defense Initiative and the few remaining Blue zones left on the planet. Only you can stop him. The fate of humanity - and the planet - is in your hands.
Featuring state-of-the-art, next-generation graphics, an epic story with live action, full-motion video sequences, and the classic fast-paced C&C style of play, C&C 3 sets the standard for the single player RTS experience.
When you decide to test your skills online, a suite of truly innovative features, such as the ability to transform online battles into a spectator sport, unfold.
Welcome back, Commander.
Screens:

Video:
Command & Conquer 3 Official Trailer - QT HD
Command & Conquer 3 Official Trailer - WMV HD
Demo:
C&C 3 Demo linksOfficial Minimum System Requirements:
» Click to show Spoiler - click again to hide... «
OS: Windows XP, Windows Vista (32-bit; 64-bit versions of Vista are not supported)
CPU: 2.0GHz or high, or AMD equivalent, Vista - 2.2 GHZ
RAM: 512 MB or more, Vista - 1GB RAM or more
Disk Drive: 8x or faster DVD drive for retail SKUs, not required for digitally downloaded version
Hard Drive: 6.0 GB or more of free space
Video: GeForce4, ATI Radeon 8500 or greater (ATI Radeon 9200 and 9250 PCI, NVIDIA Geforce 4 MX cards not supported.). Windows Vista - NVIDIA GeForce 6100 or ATI Radeon 9500 or greater. Laptop versions of these chipsets may work but are not supported.
Sound: DirectX 9.0c compatible sound card
Network, Internet Multiplayer: 2 players (no voice support) - 56 Kbps Internet connection; 2-8 players (with voice transmission) - Broadband-class connection
C&C 3 comes in 3 different versions:
» Click to show Spoiler - click again to hide... «
1.
Normal C&C 3 with a single game DVD.2.
Kane Edition with 2 DVDs. - Exclusive gameplay content includes five multiplayer maps and three in-game
unit skins. (automatically installed from
1st DVD)
- Strategy videos from the game developers, deleted scenes, a blooper reel,
and the "Behind the Lines" making of video. (
2nd DVD)
- Exclusive art and desktop wallpapers. (
2nd DVD)
3.
Kane "SteelBook" Edition with the same 2 DVDs with steelcase cover.

C&C Battlecast Primetime, Aftermath & Command School TV shows:
Latest Episode:Battlecast Primetime Ep. #7
Command School Ep. #6
Aftermath Ep. #5
Previous Episode:Command School Ep. #1, 2, 3, 4, 5
Aftermath Ep. #1, 2, 3, 4, 5
Battlecast Primetime Ep. #1, 2, 3, 4, 5, 6
Battlecast Primetime Special Edition Ep. #1
Watch these episodes here: http://www.commandandconquer.com or here:
CnC TvOfficial Site - Manage your Online Profile, Check
Ranks, Organize
Clans, Watch matches through
BattleCast here!
Official TiBWars Support Forums - Official C&C 3 Discussion Boards (Go here for the very latest news on C&C 3)
Official Technical Help - Go Here for Tech Support
Latest Patch:» Click to show Spoiler - click again to hide... «
Version 1.09 Patch Notes - October 24, 2007
=========================================
This patch for Command & Conquer 3 Tiberium Wars fixes several bugs, makes balance changes across all three sides, adds a new four-player multiplayer map, and more.
Bug Fixes
· Fixed an error that sometimes caused players to unexpectedly type-select multiple unit types at once due to an interface lag when rapidly switching between unit types during online play.
· Structures now lose Ground Control radius as soon as they are destroyed. Previously they continued providing Ground Control for several seconds while their husks remained onscreen.
· Fixed an error that caused some infantry units to continue approaching their targets while firing, rather than firing while standing at their maximum range.
· Fixed an error that caused upgraded Power Plants and Reactors to continue providing power for several seconds after being destroyed.
· Fixed an error that allowed players to detect enemy structures through the shroud by using the Set Rally Point marker.
· Fixed an error that caused computer-controlled players with the "Turtle" personality to not build base defenses as expected.
· Nod Avatar's flamethrower upgrade now correctly shows a garrison-clearing effect.
Multiplayer Maps
New Map: Wrecktropolis
The ongoing conflict between the forces of GDI, the Brotherhood of Nod, and the Scrin have taken a tremendous toll on the world, as evidenced by countless ruined husks of cities. Wrecktropolis is one such example. This is a four-player map available for unranked matches.
Rebalanced Map: Barstow Badlands
This map is now slightly larger: There is more buildable area near players' starting bases, and the chokepoints are not as narrow. Garrisonable structures should now be symmetrical for both players. Rebalanced Map: Tournament Tower
This map no longer has a third-tier elevation level in the center of the map, which frees up this area for battle. Expansion Tiberium fields switched from blue to green. Various objects throughout the map have been removed to free up room for base building and combat.
Rebalanced Map: Pipeline Problems
This map no longer has pipelines near the northern starting position, to mirror the layout of the southern starting position.
Rebalanced Map: Tiberium Gardens III (Kane Edition)
This Kane Edition map no longer has Tiberium fields along the narrow ridges. New expansion fields have been added to the far side of each basin containing a player position.
Balance Changes
The following balance changes are intended to make resource- gathering more strategic and artillery units more viable, while also further tuning the combat forces to ensure even balance across all three factions in any combination.
General Balance Changes
· Harvesters: Carrying capacity reduced by 42% to 1400 credits of green crystals and 2800 credits of blue crystals. Gathering cycle sped up by 8 seconds. Overall rate of income reduced by approximately 35%.
· GDI MCV, Nod MCV, Scrin Drone Platform: Cost/Build time increased by 40% to 3500/35, health and speed normalized.
· Outposts: Health increased by 5%. This prevents them from being destroyed by one use of the Nod Shadow Team's Explosive Charges.
GDI Balance Changes
· Grenadier Squad: Range increased by 20%.
· Commando: Suppression time reduced by 70%. This means the Commando can use his C4 Charges to demolish multiple structures more quickly.
· Juggernaut: Range increased by 25%.
· Mammoth Tank: Turret turn rate reduced by 66%. This makes the vehicle slightly less effective at quickly changing targets.
· Sonic Emitter: Attack power reduced by 25%. This means the Sonic Emitter can no longer one-shot-kill certain vehicles.
Brotherhood of Nod Balance Changes
· Crane: Health increased by 50%, normalizing its health with that of the GDI Crane and Scrin Foundry.
· Fanatics: Cost/Build time reduced by 13% to 700/7.
· Commando: Suppression time reduced by 70%. This means the Commando can use her C4 Charges to demolish multiple structures more quickly.
· Attack Bike: Range increased by 16%.
· Stealth Tank: Attack power increased by 66%.
· Beam Cannon: Range increased by 25%. This does not affect the Avatar's extra weapon gained from commandeering a Beam Cannon.
· Avatar: Health increased by 25%. Pre-attack delay reduced by 33%. Main weapon's attack power increased by 25%.
· Confessor: Upgrade no longer provides a rate-of-fire bonus to affected infantry squads.
· Tiberium Infusion: Upgrade bonus to infantry squads' health reduced by 60%.
· Catalyst Missile: Support Power cost increased by 33% to 2000.
· Tiberium Vapor Bomb: Support Power cooldown time increased by 25% to 300. Attack power increased by 140%.
Scrin Balance Changes
· Disintegrators: When crushed by enemy vehicles, attack power of explosive revenge attack increased by 30%.
· Seeker: Health reduced by 13%.
· Devastator Warship: Range increased by 20%. Rate of fire reduced by 200%. Attack power increased by 100%. Scatter radius reduced.
· The Swarm: Support Power can no longer be used directly on top of infantry and vehicles. Cooldown time increased by 66% to 150. Now spawns 5 Buzzers instead of 7.
· Phase Field: Support Power no longer affects infantry. Cooldown time reduced by 50% to 180.
Other Changes
· Tuning to Classic Command & Conquer (Left-Click Orders) mouse interface: Bridges are no longer selected in favor of issuing move orders. Players can now issue orders on the Radar.
· There is a new Fast-Forward button onscreen while watching Replays or BattleCasts.
Download Here:1.09 (English)
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Added on August 16, 2007, 5:48 pmQUOTE
In the name of Kane! The Command & Conquer(tm) series continues to thrive with Command & Conquer(tm) 3: Kane's Wrath. As the expansion pack to the critically-acclaimed and fan favorite, Command & Conquer 3 Tiberium Wars(tm), this Real-time Strategy (RTS) game returns to the Tiberium Universe with Kane at the center of an epic new single player campaign spanning 20 years - from the rebirth of the Brotherhood of Nod after the Second Tiberium War through the dramatic events of the Third Tiberium War and beyond. This story will be told through a new set of high-definition, live action video sequences starring a celebrity cast including Joe Kucan, playing the megalomaniac leader of the Brotherhood of Nod, alongside new talent Natasha Henstridge and Carl Lumbly. With your help, Commander, the Dark Messiah may rise again!.
Screens:
Video:Official Trailer - Peace Through Power HD - QT
Official Trailer - Peace Through Power HD - WMV
Official Minimum System Requirements:
» Click to show Spoiler - click again to hide... «
OS: Windows XP, Windows Vista (32-bit; 64-bit versions of Windows Vista are not supported)
CPU (Single Core): Intel P4 2.0 GHz or AMD Athlon 2000+ for Windows XP / Intel P4 2.2 GHz or AMD Athlon 2200+ for Windows Vista
RAM: 512 MB for Windows XP / 1 GB for Windows Vista
Disk Drive: 8X or faster DVD-ROM drive
Hard Drive: 6 GB or more of free space
Video: DirectX 9.0c, NVIDIA GeForce 4+ or ATI Radeon 8500+ for Windows XP / NVIDIA GeForce 6100+ or ATI Radeon 9500+ for Vista (Note: ATI Radeon 9200 and 9250 PCI, NVIDIA GeForce 4 MX cards not supported)
Sound: DirectX 9.0c compatible sound card* (Note: For Creative Sound Blaster Audigy cards running under Windows Vista, Intel P4 2.6 GHz CPU or equivalent, or multi-core CPU, required)
*Yamaha Xwave-512 is not supported
Multiplayer: 2 to 8 players with optional voice support, network or Internet connection required (Cable, DSL, or faster connection)
Note: While you will be able to play Command & Conquer 3: Kane's Wrath with the specifications above, play experience may improve if you have additional RAM above the requirement. Please refer to the section on Optimizing Graphical Performance in this ReadMe file for more information.
Kane's Wrath comes in 2 different versions:
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1.
Normal Kane's Wrath with a single game DVD.2.
C&C 3: Kane's Wrath Limited Edition Bundle. - Limited edition Command & Conquer: Kane's Wrath Razer DeathAdder USB mouse.
- Bonus Content:
- Exclusive Downloadable Map
- Behind the Scenes Documentary on FMVs
- Kane's Wrath Blooper reel
- Trailers (Kane's Wrath)
- C&CTV episodes
- Past C&C titles' FMV feature
*The Red Alert 3 Beta Key is only available in the first production run of Kane's Wrath.
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Official C&C 3 Kane's Wrath Support Forums - Kane's Wrath Discussion Boards (Latest news on Kane's Wrath)
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V1 thread: http://forum.lowyat.net/topic/278253This post has been edited by Araes: Mar 25 2008, 12:16 PM