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Beta WanMei (Perfect World) - Malaysia, WanMei Open Beta Begins!

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TSKyleXY
post Mar 16 2007, 09:19 AM

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rclxm9.gif Nice info post. Does it feel laggy if playing on the Philippines server compared to the Malaysian server? I heard the Open Beta will start at the end of the month. I'm not playing much till then. blush.gif


Laibeus Lord
post Mar 16 2007, 10:20 AM

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QUOTE(KyleXY @ Mar 16 2007, 09:19 AM)
rclxm9.gif Nice info post. Does it feel laggy if playing on the Philippines server compared to the Malaysian server? I heard the Open Beta will start at the end of the month. I'm not playing much till then. blush.gif
*
Can't tell yet. CBT just started today, and not everyone who won CBT accounts are logged-in yet. Also, CBT here is by-invitation only, we'll have to wait until OBT to really see how well the PH-servers can handle the influx of players.

--------------

Other English info I found, this time from -> http://www.pinoyperfectworld.com/forums/sh...read.php?tid=12

QUOTE
CASTLE SIEGE: A NEED MORE THAN A WANT

We�ve seen the siege feature over and over again in various games. Siege popularity came to an all-time high when War of Emperium was introduced in Ragnarok. Suddenly it changed from being a want to a need. Because Ragnarok siege gave gamers a totally new experience in online warfare, gamers now expect this feature in any of the online games that they play. Who can blame them? After all, competition is one of the most compelling reasons to keep on playing MMORPGs.

Enter the multi-awarded MMORPG, Perfect World. This game takes the competitive aspect of gaming to the next level by introducing a complex and very enjoyable City Battle system. Unlike other games when you have just several castles to choose from, in PW, you there are 44 cities or states available for conquest! Yup, you heard me right� 44 states PER server.

STATE OWNERSHIP BENEFITS
user posted image

If a guild is strong enough to own a city, they will be rewarded with fame and fortune. The guild name will be written on the state map, and they will regularly get taxes from any transaction done by non-guild members in their city. Guild members will also get 1 hour of double experience every week for every state that they own. I�m not yet 100% sure on this one but from what I heard a guild can own up to three states. The benefits are not insanely great, but they are just right. It shows that the developers really made an effort to ensure game balance.

DECLARING WAR

Every week, a guild can declare war on only one state. If a guild already owns a state, they can only declare war on an adjacent state (based on the map). To declare war, the guild leader must go to the war NPC and pay a fee of 500,000. If multiple guilds want to attack a certain state, they will undergo bidding system to determine who will be the one to invade for that week. After the bidding ends, there will be an announcement on the server that will say which guild will attack which state and their corresponding schedules. War only happens during the weekend, and the system will generate the schedule at anytime during Friday, Saturday or Sunday.

THE BATTLEFIELD
user posted image

Yes, I know what you�re thinking. The map really looks like DOTA. Three lanes and guard towers per lane! Anyway, guilds will start at their respective home base, which is located at the far ends of the map. Each base is protected by a fortress wall with three gates. In each gate, there are 2 guard towers for added security. The central building is also defended by 4 guard towers. The three roads leading out of each base can also have towers built at the middle (now that totally reminds me od DOTA). Now the question is� how does a guild win? Pretty simple. In order to win, a conquering guild must destroy the central building of their opponent. The host guild, in turn, must defend it for the time period (2-3 hours) or destroy the central building of their attacker.

There are two ways to damage the guard towers and the central building: player and catapult. The best way to go about it is of course to use the catapult. It is really hard to do this though as you will have to escort the catapult from your base all the way up to your opponent�s base. You�ll need to go through the guard towers and opposing enemy troops just to get the weapon in place.

In the event that a character dies, he can teleport to any of the guard towers or transfer columns situated in various areas in the map. These columns act as waypoints (WoW speak) or agitating points (RO speak). They can also be destroyed by other players or by catapult.

If there is one word to describe the City Battle system, that word is EPIC. Perfect World promises to be one of the biggest games in 2007, especially since most of the new games, except for Lineage II, will have minimal PVP content. This is something that Pinoy gamers crave for and Perfect World will definitely give them that at the highest level possible.

Despite the seemingly pvp-centric nature of the game, Perfect World also boasts of intricate community features. The most noticeable one is the Mount System. Two players can actually ride one mount, which is really cute and compelling for anime-fans and gamer couples. I also heard that if you�re a werebeast, you can transform to a wolf/bear and your lady love can actually ride you.

That�s it for now. I�ll try to get more material on PW and other games coming out this 2007. Cheers! Many thanks to O�neil Buena, PW Brand Manager and Andro Baluyut, LU Game Operations Head for giving me materials to work on for this post.
crisboy
post Mar 16 2007, 03:01 PM

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its going to be p2p? or f2p?
cursed
post Mar 16 2007, 03:13 PM

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WAh...didnt know there will be a malaysian version of perfect world..and middle of may for english version?the one i know of is ph version which i think will be OB end of march or something like that..now their accepting CB but need to be from there or from a clan....but wah cant wait sia smile.gif if middle of may tongue.gif...faster translate happy.gif..hope to play it soon
Laibeus Lord
post Mar 16 2007, 04:18 PM

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Perfect World business model is:

Virtual Asset Sales (VAS) type 1 -> ie. Item mall, free-to-play.

Virtual Asset Sales type 2 is Item Mall, subscription-based (like Philippine Ragnarok Online and Granado Espada)

Yes, pPW (Philippine Perfect World) OBT will start anytime between end of March and mid-April, according to latest reports.


TheUrbNorm
post Mar 17 2007, 11:08 AM

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how bout malaysia server? when is OBT and whether is VAS 1 or VAS 2?
Laibeus Lord
post Mar 17 2007, 11:17 AM

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QUOTE(TheUrbNorm @ Mar 17 2007, 11:08 AM)
how bout malaysia server? when is OBT and whether is VAS 1 or VAS 2?
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What I've read from the MY site, it will also be VAS-1.
Malaysian OBT, no announcement yet. For English-MY OBT, sometime April I think, if I remember it correctly.


yushin
post Mar 18 2007, 09:03 AM

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I've downloaded the chinese version. Seems like a good game. I especially like f2P + item mall concept.
Working people like me can't afford to spend 8 hours a day hunting items.

Eagerly waiting for english version while exploring the chinese version.
TheUrbNorm
post Mar 18 2007, 12:50 PM

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a day more before closing CBT i think for chinese version from my server..... can anyone confirm...cause while playing the game...saw the notice.....
amduser
post Mar 18 2007, 08:23 PM

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today is the last day of closed beta, anyone know when will open back??
TSKyleXY
post Mar 19 2007, 09:21 AM

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Yeap....that's right...today's the last day for CB...

From what I know OB will begin roughly around 27 or 28 March... could be earlier... who knows... as long as they announce it properly on the website.

The English version is scheduled to go CB only in the middle or end of May. That's the one we're all waiting for. whistling.gif
retsmot
post Mar 20 2007, 02:26 PM

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aiya, cannot play liao. haha. as sweet and pretty this game is, a game without frens playing with you can get boring. haiz.
amduser
post Mar 20 2007, 03:13 PM

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i like this game very much, but some quest r kinda hard, especially ask u to jump around the city to find somethings small >.< and too many quest
quahquah
post Mar 20 2007, 10:18 PM

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Good news. Open Beta start on 21/3/2007 2pm
tgairborne
post Mar 20 2007, 11:14 PM

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yeah. My IGN will always be the same : Airborne or something similiar like xxAIRBORNExx

I will be playing the tanker job 妖獸. If there is a LYN guild next time, remember to invite me tongue.gif
TSKyleXY
post Mar 21 2007, 10:37 AM

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Yup...that seems to be the news.... Open Beta will start on 21st March 2007 at 2.00 PM. Maybe everyone can post their character names here if you decide to play the Chinese version Open Beta first.....

rclxms.gif rclxms.gif rclxms.gif rclxms.gif rclxms.gif
yushin
post Mar 21 2007, 11:46 AM

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I'll play chinese open beta while waitng for english version.
Can only play a few hours at night only. Haih...
tgairborne
post Mar 21 2007, 12:35 PM

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Thats better. Just gain some experience on how this game works and what jobs suit u better. Then when english version out, you can probably level faster than other player tongue.gif

Edit: Anyone know whether OB will need the new dvd / cd ? Or the CB client can work for OB as well ?

This post has been edited by tgairborne: Mar 21 2007, 01:24 PM
TSKyleXY
post Mar 21 2007, 01:47 PM

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CB installer can be used for OB as well. When you launch there will be a small patch.

Good lor...dun need to download another 2.2 GB....muahahah.... icon_idea.gif
Daniel89
post Mar 21 2007, 02:44 PM

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Sigh now i downloading the speed is real damn slow T_T !

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