Managed to finished the download yesterday night with 2hrs++. cause already downloaded 23GB the day before. However, the stupid MS Store decided to install it into my c:\ SSD which has a very limited space. It is very unnerving to see the storage space getting smaller and smaller until windows prompted the low space warning. I have to fight moving or removing other app. and games. to else where. Shit. What really beat me was I remembered that I have specifically selected D:\ (due to space constrain, it actually did asked me to install to other drive instead of C:\) but how come after a suspended download and resumed later, the Store decided to install it into my c:\? So much for MS store, too many bugs and glitches and very confusing to use especially for cross buy titles. Guess I will never touch this dreaded store after this.
average metacritics score is around 85. i think it pretty damn good.
meta too early to see, wait till it out then add in more reviewers first. either way im having a low expectation on this.. seeing the graphics on ultra. urghs.. it bleeds the eye the brick road texture is as flat as ice rinks.... even ps3 era last of us looks better in render environment texture... gosh.. was really let down as it uses unreal engine 4, guess Epic left really cause a big impact on graphic quality.. hope the co-op stays fun... finger cross...
meta too early to see, wait till it out then add in more reviewers first. either way im having a low expectation on this.. seeing the graphics on ultra. urghs.. it bleeds the eye the brick road texture is as flat as ice rinks.... even ps3 era last of us looks better in render environment texture... gosh.. was really let down as it uses unreal engine 4, guess Epic left really cause a big impact on graphic quality.. hope the co-op stays fun... finger cross...
based on 52 reviews average is 85.i think we can have high expectation.cant wait to play it next week
Look at 10min onwards... my goodness the texture and grahpics really ps3 era with AA and some slighty better shadows only ... even the Hammer damage on the boss ... the damage blood and meat just pop up from the character object, its not even render with it, just like pop in.. no physics and interaction with original render object.. i mean how lazy is that!! ..... ohh man Epic development is sorely missed... from this prologue quality alone...
4k max setting = ps3 era graphics but 80gb of hdd space needed
This post has been edited by Hwoarang45: Oct 8 2016, 12:25 PM
Unfortunately, this game doesn't take advantage of SLI. Not to wait for SLI supports in order realize it's full potential. But still quite happy with the score.
Unfortunately, this game doesn't take advantage of SLI. Not to wait for SLI supports in order realize it's full potential. But still quite happy with the score.
As far as i know Store games dont support SLI efficiently or at ALL... even vsync and overlay apps has issues, rise of tomb, and forza has it , till now no patch...
I'm Playing mafia 3 instead , man 43gb games has graphics way way better than this...80gb ps3 graphic game.. lucky its free ...
As far as i know Store games dont support SLI efficiently or at ALL... even vsync and overlay apps has issues, rise of tomb, and forza has it , till now no patch...
I'm Playing mafia 3 instead , man 43gb games has graphics way way better than this...80gb ps3 graphic game.. lucky its free ...