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 Discipline of hand - Crafter's Corner, General discussion on anything on DOH!

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TSPoodlepaddly
post Jul 14 2015, 07:24 PM

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Off topic. After engaging in the economy for some time, Sometime I feel like this is the war economy. The more reason people have to start a war or to fight something, the more profit we crafters or the so called "club house" gets when the demand for weapons and military equipment increases. Im happy they released alexander and bismark ex fight. We crafters can start supplying axe and spear to soldiers and send them to war. We will make the weapon they use, the potion they drink, the food they consume, and the land plot for the tombstone and grave of those fallen soldier crushed by bismark. lol.

Joke aside, hows everyone doing on DOH for heavensward? Didn't had the chance to play lately due to work. Sure miss working out the economy of Heavensward again. She is always a fascinating puzzle to solve. My little contribution to the gang:

- Gordian furniture
- Bismark barding
- Hive barding
- Thavnarian sets (Popularity rank: Chest, Tights, head piece, gloves)
- i150 crafter set - low margin, but fast moving.
- Recently all the i112-i145 gears are having higher selling price now as old quest reward stocks has depleted and more ppl are progressing through MSQ.

And brace for impact when Ishgard houses are launched. Based on forecast, Glazenut demand will surge soon as ppl will need the furnitures for crafters (culinary, weaving etc). Stock up some if you can.

TSPoodlepaddly
post Jul 26 2015, 10:25 AM

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There seems to be a lot of ppl complaining in the official forum that the new craft are hard, almost impossible to get, takes a long time, too expensive, and they will probably add a few more notes after they gather everything and gotten NQ and rage.

I just want to say the difficulty is excellent. Finally there is a challenging craft that is worthy of our time. Rather than just mindless macros and flood mb with mass production of cheap product. Bring it on SE. Show us what you got. We don't run from a good fight.



signum
post Aug 11 2015, 10:05 AM

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Problem with the new redscript is the amount of time spent on gathering favors for the new 2 star crafting. Up to 11hr + per week of gathering just to be able to do 11 craft per week is, meh.

New 2 star craft for dow/dom is only ilvl 180. And since the materials required to craft them is gated behind the red script. its gonna cost an absurd amount of gil to make 20mil+. why would anyone bother making it since u can just easily get tome gear.

Im just hanging in till they released ilvl 180 accessory - this would probably be BiS in some dow/dom.

3.0 crafting just felt like the devs is kicking crafters to the balls. so much content gated. crafters are left with nothing to craft except food and pots nowadays.

It just feels like yoshi is butthurt because raiders clear t13 in a week with crafted gear. So this time around to halt progression and prolonging content they are gating crafters.

Even the new 2* doh/dol craft is not necessary to craft the new 2 star recipe or to gather from the legendary node.

New 2 star difficulties is easier than doing 2nd mastercraft book and lucis. About the same as 4 star difficulty items. Problems is the absurd cost of the materials that makes ur palm sweat when u craft those.

tldr- the best time to join in for the crafting fun is at the end of a patch lifecycle where the content is fully fleshed out and all the grind has been 'fine tuned' . If u a wanna be a pioneer than better grit ur teeth through the grind.

valho
post Aug 11 2015, 11:14 AM

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I didn't start with crafting this time around, I went for gathering instead. Got my Botanist to 60 and started to get collectables for blue and red scrips. It's nice to have a FC leader that can craft my gathering gear, so I got all crafted gear when I hit 60.

The gathering is kind a ok this patch it seems though I haven't touch those favor stuff yet. But I really hear quite a lot of complain on crafting and how it is gated by so much stuff till that I not even sure I wanted to level crafter.

Oh gathering makes decent Gils too, some of those materials sell for quite a bit smile.gif
TSPoodlepaddly
post Aug 16 2015, 09:23 AM

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QUOTE(signum @ Aug 11 2015, 10:05 AM)
Problem with the new redscript is the amount of time spent on gathering favors for the new 2 star crafting. Up to 11hr + per week of gathering just to be able to do 11 craft per week is, meh.

New 2 star craft for dow/dom is only ilvl 180. And since the materials required to craft them is gated behind the red script. its gonna cost an absurd amount of gil to make 20mil+. why would anyone bother making it since u can just easily get tome gear.

Im just hanging in till they released ilvl 180 accessory - this would probably be BiS in some dow/dom.

3.0 crafting just felt like the devs is kicking crafters to the balls. so much content gated. crafters are left with nothing to craft except food and pots nowadays.

It just feels like yoshi is butthurt because raiders clear t13 in a week with crafted gear. So this time around to halt progression and prolonging content they are gating crafters.

Even the new 2* doh/dol craft is not necessary to craft the new 2 star recipe or to gather from the legendary node.

New 2 star difficulties is easier than doing 2nd mastercraft book and lucis. About the same as 4 star difficulty items. Problems is the absurd cost of the materials that makes ur palm sweat when u craft those.

tldr- the best time to join in for the crafting fun is at the end of a patch lifecycle where the content is fully fleshed out and all the grind has been 'fine tuned' . If u a wanna be a pioneer than better grit ur teeth through the grind.
*
Yeah agree with you on the first 2 points. I tried following gatherer mining nods and this is not something that working class ppl like us can follow. 4+ nods per hour and the favour is rng driven (2-6 per favour) I did gathered some minor mats enough to make 3 piece new 2 star gear. took a long time to sell.

New i180 DOM/DOW will cost a bomb and yes, its easily replaceable with Alex or EOS gears. Plus the look are exactly the same as i160. There doesn't seem to be incentive or reward to drop a bomb of time and effort to obtain. Nor a potential market to sell it in these times.

I can see most ppl are disliking 3.0 crafter system. Its too hard and time consuming, and worst of you NQ the final product. But in a way, I kinda like it. Reason being its finally is something difficult that ppl cant macro like machine and flood the mb with 5 piece per person for all item all range. This is something ppl need to plan carefully, and there is risk involved. I like the difficulty and gates implemented. although I know 90% of the community will not agree with this.

The new crafter gear looks cool btw. Very fashion forward.
valho
post Aug 17 2015, 10:24 AM

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Well grinded 4950 blue scrips for folklore only to find that it's a waste of time, the folklore mats are cheap on MB, even gathering them for red scrip turns in they just give a little more than the none legendary node turn in. Not to mention you need high gathering and perception to even gather from legendary node.

I will just use my red scrip to get my main hand for either btn or min, and use remainder for favor. At least favor sells for a decent price if you get the rarer items to exchange for HQ mats.
signum
post Aug 17 2015, 02:33 PM

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QUOTE(valho @ Aug 17 2015, 10:24 AM)
Well grinded 4950 blue scrips for folklore only to find that it's a waste of time, the folklore mats are cheap on MB, even gathering them for red scrip turns in they just give a little more than the none legendary node turn in. Not to mention you need high gathering and perception to even gather from legendary node.

I will just use my red scrip to get my main hand for either btn or min, and use remainder for favor. At least favor sells for a decent price if you get the rarer items to exchange for HQ mats.
*
yep the nq is quite cheap but if u can get hq they can sell for decent 10k-20k each. quite a bit waste of time, i actually got all the folklore nodes and i dont even gather from it. u will need around 650 gathering to oneshot the node and 660 perception to hq and gather red script from it. best case scenario would get u 60 extra redscript per hour.

if u are planning to sell the favor mats, better do it fast. ooids are dropping to 50k ea. it used to sell for up to 200kea.
The rarer mats is quite hard to get roughly i got 1red gemstone for 10 ooids. u can change with red script for the mats for bigger profit.
valho
post Aug 18 2015, 02:10 PM

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QUOTE(signum @ Aug 17 2015, 02:33 PM)
yep the nq is quite cheap but if u can get hq they can sell for decent 10k-20k each. quite a bit waste of time, i actually got all the folklore nodes and i dont even gather from it. u will need around 650 gathering to oneshot the node and 660 perception to hq and gather red script from it. best case scenario would get u 60 extra redscript per hour.

if u are planning to sell the favor mats, better do it fast. ooids are dropping to 50k ea. it used to sell for up to 200kea.
The rarer mats is quite hard to get roughly i got 1red gemstone for 10 ooids. u can change with red script for the mats for bigger profit.
*
I can already cap red scrip in a day without folklore so making it even more useless, not to mention the high requirement needed to gather from it, I don't have that kind of stats at the moment.
I sold 3 bitter foxglove for 570k total, sold some foxglove as well, but these items move slow though but then not much people are selling it at the moment. I mostly sell the more common mats that are needed for crafting like adamantide ore.

Don't really want to waste my red scrip to get those mats now, I will get my main hand first and see how.
TSPoodlepaddly
post Jul 29 2016, 02:53 PM

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Hi guys.

I took a short break from FF for about 8 months due to work and others. Now did a came back and i found myself in a sea of new items. Don't know where to start.

Any tips for returning players? I bought some i200 crafter gears and doing the pentameld now for max stats. what are the good items to make and thinks to grind pls? I see there are some book IV recipes to buy using blue scripts.

Anything else i missed out? Master crafter importance in 3.3?
TSPoodlepaddly
post Feb 22 2017, 09:10 AM

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Hello fellow warrior of fetchques... no no I mean warrior of lights.

I have retired for more than 1 1/2 years and now coming back as a returning player. I did not follow the patch and I have a important question that I hope some existing player can help me with..

What is the...

» Click to show Spoiler - click again to hide... «

Hezegroth
post Feb 22 2017, 01:42 PM

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craft or mogstation
TSPoodlepaddly
post Mar 1 2017, 01:29 PM

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QUOTE(Hezegroth @ Feb 22 2017, 01:42 PM)
craft or mogstation
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Nice avatar : 3

haha mog station is kinda all the old seasonal even items.

For crafter side, im not sure if my recipe is up to date, but I don't find anything that is worth hunting rare mats for. Thanavarian dress is dirt cheap in mb now. Damn I still have lots of mats before price went down and I quit game! xD

Still looking for that rare glamor that crafter can make. Anyone exiting player who has any idea, please share. thx.

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