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 NVIDIA GeForce Community V14

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SUSgogo2
post Jan 21 2015, 09:48 AM

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QUOTE(terradrive @ Jan 21 2015, 09:05 AM)
If you have lower VRAM size then just set your settings for lower sized texture in the game settings, that's all...

But we are in 2015 already. AMD or Nvidia should push 8GB VRAM for their top of the line cards now, since VRAM isn't that expensive anymore.

user posted image
GTX 960 is a dud by Nvidia, it's 2015 yet the performance is like a GTX 760...

Performance increase from OC is not much though compared to GTX 780 or GTX 970. And interesting to see the lousy overclocker R9 290 (as everybody been saying) had performance increase as good as 780/970.

Mid range gamers are still screwed for years with lousy performance lol. Most berbaloi GPU still over RM1k  laugh.gif
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I agree GTX960 is a dud. Let's send a clear message to nVidia by boycotting GTX960.
shikimori
post Jan 21 2015, 10:10 AM

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QUOTE(gogo2 @ Jan 21 2015, 09:48 AM)
I agree GTX960 is a dud. Let's send a clear message to nVidia by boycotting GTX960.
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they should just scrap low end cards and concentrate on mid to high end to enthusiast level . Its redundant and pointless to begin with unless its for those who just want to use dual monitor situation for work

Anyway have anyone tried nvidia 347.12 yet ? LOL tried it and seems to be having less stuttering and flickering at least for me .

This post has been edited by shikimori: Jan 21 2015, 10:26 AM
Skidd Chung
post Jan 21 2015, 10:25 AM

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I would hoping that the 960 would have similar to close performance with 770 with a lowered price point.
Acid_RuleZz
post Jan 21 2015, 11:10 AM

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QUOTE(Skidd Chung @ Jan 21 2015, 10:25 AM)
I would hoping that the 960 would have similar to close performance with 770 with a lowered price point.
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There is 960 Ti and 960 Ti Boost for that.
TSskylinelover
post Jan 21 2015, 12:42 PM

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Haha. A bad day 4 mid ranges it seems. laugh.gif doh.gif
marfccy
post Jan 21 2015, 03:37 PM

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QUOTE(terradrive @ Jan 21 2015, 09:05 AM)
If you have lower VRAM size then just set your settings for lower sized texture in the game settings, that's all...

But we are in 2015 already. AMD or Nvidia should push 8GB VRAM for their top of the line cards now, since VRAM isn't that expensive anymore.

» Click to show Spoiler - click again to hide... «

GTX 960 is a dud by Nvidia, it's 2015 yet the performance is like a GTX 760...

Performance increase from OC is not much though compared to GTX 780 or GTX 970. And interesting to see the lousy overclocker R9 290 (as everybody been saying) had performance increase as good as 780/970.

Mid range gamers are still screwed for years with lousy performance lol. Most berbaloi GPU still over RM1k  laugh.gif
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nah, my negativity on >VRAM is more on how older games still can have awesome textures yet doesnt max out the VRAM in the GPUs
terradrive
post Jan 21 2015, 04:46 PM

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QUOTE(marfccy @ Jan 21 2015, 03:37 PM)
nah, my negativity on >VRAM is more on how older games still can have awesome textures yet doesnt max out the VRAM in the GPUs
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Older games textures aren't that awesome compared to latest games. Most of them are so blurry including those on titanfall.
SSJBen
post Jan 21 2015, 06:28 PM

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QUOTE(terradrive @ Jan 21 2015, 04:46 PM)
Older games textures aren't that awesome compared to latest games. Most of them are so blurry including those on titanfall.
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Crysis 3 is a 2 year old game yet > latest games.
Skyrim is a 3 year old game, but with mods > latest games.
GTA4 is a game from the last century but with mods > latest games.

All 3 games doesn't even tax VRAM. See the trend here?

Okay, Skyrim and GTA4 needs mods to look great. But even with mods, we're not going above 4GB of VRAM either.

What's happening now a days is that games are having multi layer texture maps and are placing them all to load through PS4/Xbone's VRAM ability to stream via AMD's HSA tech. This isn't available on PC graphics cards, at least not yet. The main engines (Unity, UE4, Cry3, AnvilNext, and so on) all support HSA, so why hasn't Nvidia reel out the appropriate support yet? Nvidia's own Gameworks API doesn't have anything similar either.

This post has been edited by SSJBen: Jan 21 2015, 11:27 PM
Minecrafter
post Jan 21 2015, 09:06 PM

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So...the cheapest GTX960 so far is the Palit GTX960 RM899 from IdealTech. hmm.gif
SSJBen
post Jan 21 2015, 09:14 PM

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QUOTE(Minecrafter @ Jan 21 2015, 09:06 PM)
So...the cheapest GTX960 so far is the Palit GTX960 RM899 from IdealTech. hmm.gif
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And that's still overpriced. sweat.gif
Minecrafter
post Jan 21 2015, 09:17 PM

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QUOTE(SSJBen @ Jan 21 2015, 09:14 PM)
And that's still overpriced. sweat.gif
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It should be around RM800. doh.gif A risky move from NVidia TBH. sweat.gif
marfccy
post Jan 21 2015, 09:21 PM

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QUOTE(terradrive @ Jan 21 2015, 04:46 PM)
Older games textures aren't that awesome compared to latest games. Most of them are so blurry including those on titanfall.
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well SSJBen sort of answered what i wanted to answer sweat.gif

those MP focused games have to be avoid using as examples, as theyre never meant for "high end graphics" anyway, they dont cater to that

even with my Skyrim with 4K res texture pack, even if its filled with bucket full of other graphical mods, it barely taxes 3GB VRAM cards. and it still look superb as well. their stock one was nasty as fuk btw, 128x128 reso max doh.gif

and then suddenly Shadow Of Mordor comes in with Ultra Texture DLC, i tried it. and game keep crashing due to insufficient memory (GPU-Z shows maxing at 3+GB VRAM and being throttled by that)

and then visual checking time, i see no discernible differences (granted i only downsample from 2880x1620p) as their High settings is plenty superb already

the trend of constantly spamming uncompressed textures just because "muh next gen" is getting out of hand these days. Watchdogs look like crap. yet requires >3GB VRAM. what? how???

if this trend continues just cause "marketing tactic of more is better", GPU manufacturers cannot catch up as 8GB GDDR5 are not cheap and easily to mass produced yet (theres a reason workstation cards with 12GB VRAM are obnoxiously priced)


in short, i like how the direction the market is going, but only if the higher VRAM is to be utilised efficiently.
terradrive
post Jan 21 2015, 10:00 PM

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QUOTE(marfccy @ Jan 21 2015, 09:21 PM)
well SSJBen sort of answered what i wanted to answer sweat.gif

those MP focused games have to be avoid using as examples, as theyre never meant for "high end graphics" anyway, they dont cater to that

even with my Skyrim with 4K res texture pack, even if its filled with bucket full of other graphical mods, it barely taxes 3GB VRAM cards. and it still look superb as well. their stock one was nasty as fuk btw, 128x128 reso max doh.gif

and then suddenly Shadow Of Mordor comes in with Ultra Texture DLC, i tried it. and game keep crashing due to insufficient memory (GPU-Z shows maxing at 3+GB VRAM and being throttled by that)

and then visual checking time, i see no discernible differences (granted i only downsample from 2880x1620p) as their High settings is plenty superb already

the trend of constantly spamming uncompressed textures just because "muh next gen" is getting out of hand these days. Watchdogs look like crap. yet requires >3GB VRAM. what? how???

if this trend continues just cause "marketing tactic of more is better", GPU manufacturers cannot catch up as 8GB GDDR5 are not cheap and easily to mass produced yet (theres a reason workstation cards with 12GB VRAM are obnoxiously priced)
in short, i like how the direction the market is going, but only if the higher VRAM is to be utilised efficiently.
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Workstation card's VRAM is expensive because it's based on ECC RAM, normal gamer's GPU comes with non-ECC RAM which is cheap. Not to mention the expensive part of workstation GPU is the support by the manufacturer.

This post has been edited by terradrive: Jan 21 2015, 10:01 PM
TSskylinelover
post Jan 21 2015, 10:30 PM

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haha yeah interesting insights there laugh.gif rclxms.gif i am just very disgusted with the overusing of multi layer graphics without hard compressing doh.gif shakehead.gif
Ahmaz
post Jan 22 2015, 12:10 AM

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QUOTE(shikimori @ Jan 21 2015, 10:10 AM)
they should just scrap low end cards and concentrate on mid to high end to enthusiast level . Its redundant and pointless to begin with unless its for those who just want to use dual monitor situation for work

Anyway have anyone tried nvidia 347.12 yet ? LOL tried it and seems to be having less stuttering and flickering at least for me .
*
347.12? I don't even see it on nvidia's driver site...is it official?
shikimori
post Jan 22 2015, 12:19 AM

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QUOTE(Ahmaz @ Jan 22 2015, 12:10 AM)
347.12? I don't even see it on nvidia's driver site...is it official?
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developer release , you can check on guru3d forums .
alfiejr
post Jan 22 2015, 10:59 AM

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QUOTE(shikimori @ Jan 22 2015, 12:19 AM)
developer release  , you can check on guru3d forums .
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will try it tonight rclxms.gif
pspslim007
post Jan 22 2015, 09:59 PM

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hi guys, any recommendation for CPU + mobo ? i have RM 750 budget @.@
chocobo7779
post Jan 22 2015, 10:57 PM

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Well reviews are out...

http://www.tomshardware.com/reviews/nvidia...x-960,4038.html

...and it's not particularly impressive, since you can get the R9 280/X for about the same money here... sweat.gif
SUSngkhanmein
post Jan 22 2015, 11:09 PM

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347.25 WHQL is released!

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