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 NVIDIA GeForce Community V14

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terradrive
post Jan 17 2015, 09:03 AM

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Straight GTX 970 la. 4GB VRAM is very important for future games since PS4/XBoxOne crossplatform games now have huge texture's sizes already and going to bloat the VRAM. For example COD Advanced Warefare ate more than 2GB VRAM if set textures to max even on 768p.
terradrive
post Jan 18 2015, 09:43 PM

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QUOTE(marfccy @ Jan 18 2015, 08:33 PM)
its always weird how some older gen games that looks way better than current, yet eats up less VRAM sweat.gif

for exp, Crysis 3. its looks superb and beautiful, and it doesnt even chug under <3GB VRAM cards too
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I actually love newer memory chugging games to be honest.

For example Far Cry 4's texture looked superb and detailed compared to Far Cry 3 with the same engine. And both running about the same speed on the same hardware.

This post has been edited by terradrive: Jan 18 2015, 09:44 PM
terradrive
post Jan 21 2015, 09:05 AM

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QUOTE(marfccy @ Jan 19 2015, 10:01 PM)
its due to massive spam of uncompressed textures by devs, which causes the VRAM to be overloaded and struggling

not so long ago, even 2GB is more than enough for 1440p

but with the introduction of 8GB VRAM in PS4, devs are now taking opportunity to utilise more VRAM

so despite GPU having more than enough power to deal with the game, you get frame drops due to lack of VRAM
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If you have lower VRAM size then just set your settings for lower sized texture in the game settings, that's all...

But we are in 2015 already. AMD or Nvidia should push 8GB VRAM for their top of the line cards now, since VRAM isn't that expensive anymore.

user posted image
GTX 960 is a dud by Nvidia, it's 2015 yet the performance is like a GTX 760...

Performance increase from OC is not much though compared to GTX 780 or GTX 970. And interesting to see the lousy overclocker R9 290 (as everybody been saying) had performance increase as good as 780/970.

Mid range gamers are still screwed for years with lousy performance lol. Most berbaloi GPU still over RM1k laugh.gif

This post has been edited by terradrive: Jan 21 2015, 09:12 AM
terradrive
post Jan 21 2015, 04:46 PM

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QUOTE(marfccy @ Jan 21 2015, 03:37 PM)
nah, my negativity on >VRAM is more on how older games still can have awesome textures yet doesnt max out the VRAM in the GPUs
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Older games textures aren't that awesome compared to latest games. Most of them are so blurry including those on titanfall.
terradrive
post Jan 21 2015, 10:00 PM

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QUOTE(marfccy @ Jan 21 2015, 09:21 PM)
well SSJBen sort of answered what i wanted to answer sweat.gif

those MP focused games have to be avoid using as examples, as theyre never meant for "high end graphics" anyway, they dont cater to that

even with my Skyrim with 4K res texture pack, even if its filled with bucket full of other graphical mods, it barely taxes 3GB VRAM cards. and it still look superb as well. their stock one was nasty as fuk btw, 128x128 reso max doh.gif

and then suddenly Shadow Of Mordor comes in with Ultra Texture DLC, i tried it. and game keep crashing due to insufficient memory (GPU-Z shows maxing at 3+GB VRAM and being throttled by that)

and then visual checking time, i see no discernible differences (granted i only downsample from 2880x1620p) as their High settings is plenty superb already

the trend of constantly spamming uncompressed textures just because "muh next gen" is getting out of hand these days. Watchdogs look like crap. yet requires >3GB VRAM. what? how???

if this trend continues just cause "marketing tactic of more is better", GPU manufacturers cannot catch up as 8GB GDDR5 are not cheap and easily to mass produced yet (theres a reason workstation cards with 12GB VRAM are obnoxiously priced)
in short, i like how the direction the market is going, but only if the higher VRAM is to be utilised efficiently.
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Workstation card's VRAM is expensive because it's based on ECC RAM, normal gamer's GPU comes with non-ECC RAM which is cheap. Not to mention the expensive part of workstation GPU is the support by the manufacturer.

This post has been edited by terradrive: Jan 21 2015, 10:01 PM
terradrive
post Jan 25 2015, 10:52 AM

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QUOTE(Minecrafter @ Jan 25 2015, 10:32 AM)
Around RM800 is better,but most of the 960s so far are overpriced.. doh.gif
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Best if RM600-RM700, then will be good replacement for the Radeon 270X

Dunno why the company is slapping two fan or triple fan coolers. Single fan coolers will work fine with the low TDP and can lower the prices of the card

This post has been edited by terradrive: Jan 25 2015, 10:53 AM
terradrive
post Jan 25 2015, 10:16 PM

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QUOTE(skylinelover @ Jan 25 2015, 09:22 PM)
be inspired drool.gif  rclxm9.gif

dream PC 4 all yer mofos flex.gif

easily more than 10k this fuking build brows.gif



i7 5820k
x99
16gb ddr4 (4GB X 4)
gtx980 (would have been sweet if it was dual/triple SLI)
12 terabyte (6TB X 2)
1000w power supply
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Since when Haswell-E and geforce considered as workstation? doh.gif

Workstation computer uses Xeon and Quadro la
terradrive
post Jan 26 2015, 05:04 PM

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QUOTE(SSJBen @ Jan 26 2015, 04:00 PM)
Not really reliable, but it's a general idea. The Nai benchmark is also bugged, so all the testing that was done in the last week was wrong too.

I still think the best way to test VRAM (for now) is to use Shadow of Mordor or Skyrim at 4k downsampling with 8k texture mods.
Best case scenario, lol! rclxms.gif
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If Nai benchmark is bugged, then why GTX980 doesn't have the gimped memory bandwidth problem?
terradrive
post Jan 26 2015, 05:24 PM

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I think the best way to check is to run some games that pushes to 4GB VRAM and check for stutters compared to GTX 980.

FPS data means nothing because the stutters happened fast but the average framerate aren't affected that much. But the same stutter hampers gameplay.
terradrive
post Jan 27 2015, 07:08 PM

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Nvidia should've sold this card with 3.5GB VRAM in the first place.
terradrive
post Jan 28 2015, 06:52 PM

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QUOTE(SSJBen @ Jan 28 2015, 04:35 PM)
So... Dying Light:

user posted image
Mine is still downloading, so probably only tonight can test. But damn, if that's an indication then...  sweat.gif
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Wait for updated drivers...

Or sell 970 cheap cheap and upgrade to GTX 980 drool.gif

This post has been edited by terradrive: Jan 28 2015, 06:53 PM
terradrive
post Jan 28 2015, 08:19 PM

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QUOTE(SSJBen @ Jan 28 2015, 07:33 PM)
347.25 IS a game ready driver for Dying Light...

980 is great and all bro, but not RM700 greater than the 970. If tonight kena Toto then different story.
Lol the way they say a driver is going to fix the VRAM issue is equally fishy. It's a hardware limitation, no unicorn driver from the next galaxy will do anything to "fix" it.
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That sucks lol.

What to do? GTX 980 is the card that have no VRAM problems laugh.gif

By the way Nvidia have no problems screwing up. Remember bumpgate? Nvidia GPUs will still sell like hotcakes.

This post has been edited by terradrive: Jan 28 2015, 08:21 PM
terradrive
post Jan 30 2015, 09:15 AM

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QUOTE(ALeUNe @ Jan 30 2015, 09:12 AM)
Does it have lower benchmark score? No, as far as I can tell.
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Benchmark is useless because FPS and stuttering is different. On some games you may have high FPS can get bad stuttering until cannot play. All depends on games, and GTX 980 aren't affected.
terradrive
post Jan 30 2015, 09:20 AM

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QUOTE(ALeUNe @ Jan 30 2015, 09:17 AM)
Which games have stuttering issue?
To be specific, which games are not supported by GTX970?
Will it be fixed (either by firmware or driver)?
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Some example like Far Cry 4, COD Advanced Warfare. You must set the settings to use lower than 3.5GB VRAM or you'll get stutter. Single card stutter isn't bad but in SLI it's worse.

The worst part is, most people went for GTX 970 SLI because it was the best performance per cost at the time, now they got ******.
terradrive
post Jan 30 2015, 09:21 AM

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QUOTE(ALeUNe @ Jan 30 2015, 09:19 AM)
We will need to see how far it affected the 4K games.

As far as shikimori's case is concerned, he is running SLI on U2913WM, which is 1080p.
Is the performance affected? Again, which games? Can it be fixed by either firmware or driver?
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Wait for Nvidia's response. The only way it can be fixed is to hard lock the VRAM to 3.5GB and not using more...
terradrive
post Jan 30 2015, 09:25 AM

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QUOTE(ALeUNe @ Jan 30 2015, 09:24 AM)
If the stuttering on single card is not worse than SLI, it sounds like an unoptimized driver, no?
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It's not because of unoptimized driver, it's caused by using over 3.5GB VRAM and cause spikes in frametimes aka stutter. GTX980 have no such thing when ran the same thing. Both using the same driver.

Seriously go read some reviews on this issue on many sites like Guru3D and PCPER.

This post has been edited by terradrive: Jan 30 2015, 09:26 AM
terradrive
post Jan 30 2015, 01:26 PM

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QUOTE(gogo2 @ Jan 30 2015, 10:04 AM)
If that conclusion make you feel any better, then good. Some people just don't like being cheated. Also this is effectively 3.5GB card.
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It is useless to talk with people that don't have good comprehension of what we're aactually talking about. They don't know the difference between frames per second and frametime.
terradrive
post Jan 30 2015, 02:03 PM

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QUOTE(gogo2 @ Jan 30 2015, 01:30 PM)
I think probably he doesn't feel any spike when he play game (maybe due to non-demanding game setting). Furthermore in the PCPer review, the frametimes is worse with GTX970 but not as bad as expected due to 3.5GB VRAM. It seems PCPer is protecting nVidia lololol...
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pcper only tests two games, they should tried modded skyrim, heard it got very very bad stutters.
terradrive
post Jan 30 2015, 04:52 PM

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QUOTE(Sotsotzaii @ Jan 30 2015, 04:07 PM)
Hi guys, I have 2 graphic card in my rig now, how do I enable SLI function? And how do I make sure that both graphic card is in use ?
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both must be same model as well. For example GTX 970 and GTX 970
terradrive
post Jan 31 2015, 02:43 PM

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QUOTE(marfccy @ Jan 31 2015, 02:03 PM)
i prefer the ref cooler method of dumping heat outside of case than letting it recirculate inside

3rd party coolers are indeed superior in every way, but not in the aspect of dumping heat outside of casing

my old GTX660 stock reference cooler did a pretty decent job, even allowing a minor OC and staying well within 76-82C. but thats a 140W card, so it might not count much.

even so, my current 780 cooling perf is rather impressive so far for a reference cooler. 76-78C on room temp Shadow Of Mordor 1440p, all max cept texture and thats with an OC of 100/200MHz (reaching boost clock of 1084MHz). with AC room of ambient 24C, it drops to 73C max, avg 69C

unless AMD is capable to giving to customers reference cooler with the capability like Nvidia-esque TITAN cooler, i have no choice but to stick to NGreedia
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You have Carbide Air 540, should be no problem using open cooler cards shocking.gif

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