Nice quotings of my post though, you make a great picture framemaker one day when/if you decide to quit yer scurvy pirating one of these days.
This post has been edited by stringfellow: Oct 2 2006, 07:10 PM
360 to beat PS3 at rendering 1080p!, current 360 games already 1080p !!
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Oct 2 2006, 07:08 PM
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Senior Member
11,305 posts Joined: Jan 2003 |
LOL seems like if you cant get the guy, you get them by his marital status? Your Indah Water tak bayar ke, until run out of ideas? Even dig up old dried wells to bring up dried-old threads.
Nice quotings of my post though, you make a great picture framemaker one day when/if you decide to quit yer scurvy pirating one of these days. This post has been edited by stringfellow: Oct 2 2006, 07:10 PM |
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Oct 3 2006, 04:50 PM
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Senior Member
15,022 posts Joined: Jan 2003 From: Damansara Jaya/Bandar Utama |
QUOTE(lapaq @ Oct 2 2006, 01:03 AM) Well, I has been good discussion string...It is great to know that there are still a fellow forumer like you which are very engaging and enlightning to 'chat' with.till we meet again. Play with wife ler!!! Why play crappy boring Oblivion!!! And how the heck did u lose the VGA card? Wife steal ur card is it so u can't play anymore?? LOL.p/s: lapaq is not a very frequent visitor of this forum. He only visits when he got nothing else better to do and since he still don't have enough money to replace his lost VGA card, he will remain bored as he can't continue playing Oblivion which has actually sucked his life away till his wife 'merajuk to balik kampung kalau tak berenti main oblivion'. Stringfellow: Hey stop insulting Captain Jack Sparrow already!!! It's one of Johnny Depp best performance and Jim Carrey has said it is the best performance he never did!! Hee...hee...more off topic goodiness. btw, what were we talking about?? Oh yeah...something about the TV being flat or something...yeah.. |
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Oct 3 2006, 10:54 PM
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5,756 posts Joined: Jan 2003 From: Sri Kembangan |
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Oct 4 2006, 08:26 AM
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2,652 posts Joined: Jan 2003 |
QUOTE(stringfellow @ Oct 2 2006, 07:08 PM) LOL seems like if you cant get the guy, you get them by his marital status? Your Indah Water tak bayar ke, until run out of ideas? Even dig up old dried wells to bring up dried-old threads. what ever makes you sleep at nite man Nice quotings of my post though, you make a great picture framemaker one day when/if you decide to quit yer scurvy pirating one of these days. |
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Oct 4 2006, 03:31 PM
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Junior Member
263 posts Joined: Sep 2005 |
Hey i smell a rotten fish here...oh..its him again....reminds me of MGS3 where he eats the fish....Snake....better eat the "fish" before he rots"
This post has been edited by carnbyresurrected: Oct 4 2006, 03:33 PM |
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Oct 8 2006, 07:47 AM
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3 posts Joined: Oct 2005 |
This is so off topic.. lol
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Oct 8 2006, 03:20 PM
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Staff
9,417 posts Joined: Jan 2003 From: Bladin Point, Northern Territory |
Point is no matter how good Xenon/s or Cell is. My quadcore with ILP, 4gb of RAM and Tripleplay cross fire wins, plus i has a keyboard and mouse. Geez you people can't even argue about rendering modes without getting your facts right. He're a tip dahlings when it comes to rendering these days, nothing is done native.
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Oct 8 2006, 04:12 PM
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Senior Member
10,544 posts Joined: Jan 2003 From: GMT +8:00 |
QUOTE(empire23 @ Oct 8 2006, 02:20 AM) Point is no matter how good Xenon/s or Cell is. My quadcore with ILP, 4gb of RAM and Tripleplay cross fire wins, plus i has a keyboard and mouse. Geez you people can't even argue about rendering modes without getting your facts right. He're a tip dahlings when it comes to rendering these days, nothing is done native. With PC games, you don't have a "native" resolution although the game developers would probably optimize for a certain resolution range. This is because the game has to support a wide variety of hardware. With consoles, game developers tend to target a particular resolution because the hardware is all the same and there is no reason to complicate matters unnecessarily. So console games render at a single "native" resolution internally, regardless of what the output format is. They just have the video scaler scale the images up or down to display on the screen. This is also why i have no trouble believing that the 360 can do 1080p internally because to do 1080i, you're already doing most of the work for 1080p because you still have to do the geometry passes etc for the entire frame. The scaler is simply outputting the even and odd lines on every other frame. What i wasn't sure of was whether the video scaler could output such resolutions, but apparently it can. |
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Oct 8 2006, 04:31 PM
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Senior Member
1,955 posts Joined: Jan 2006 From: LlanfairÂpwllgwyngyllÂgogeryÂch |
I've thought of something like slamming a http://www.joystiq.com reply on all fanboys. Works nice, right?
And empire23, the PC loses out on a lot of architecture specific op-tee-my-zay-tions. And of course the graphics under scrutiny viewed from a PC monitor than a TV (distance) Offtopic "IMHO" slightly-ever-biased-BTW-comments: Really wonder how special that "p" is at 1920*1080. At 640, it'd work wonders. Not anymore. (And no, flaling arms at a sensor bar is just like having TrackIR- mootpoint. Don't slam me!) This post has been edited by X.E.D: Oct 8 2006, 04:33 PM |
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Oct 8 2006, 06:21 PM
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Staff
9,417 posts Joined: Jan 2003 From: Bladin Point, Northern Territory |
QUOTE(ikanayam @ Oct 8 2006, 04:12 PM) With PC games, you don't have a "native" resolution although the game developers would probably optimize for a certain resolution range. This is because the game has to support a wide variety of hardware. With consoles, game developers tend to target a particular resolution because the hardware is all the same and there is no reason to complicate matters unnecessarily. So console games render at a single "native" resolution internally, regardless of what the output format is. They just have the video scaler scale the images up or down to display on the screen. This is also why i have no trouble believing that the 360 can do 1080p internally because to do 1080i, you're already doing most of the work for 1080p because you still have to do the geometry passes etc for the entire frame. The scaler is simply outputting the even and odd lines on every other frame. What i wasn't sure of was whether the video scaler could output such resolutions, but apparently it can. If it can it can like i say. The whole point of this thread is moot. IIRC either way, the great big question i wish people would ask is, how good is their rendering method compared to XXX console. Not about the resolution itself.QUOTE(X.E.D @ Oct 8 2006, 04:31 PM) I've thought of something like slamming a http://www.joystiq.com reply on all fanboys. Works nice, right? Optimizations? Hehehe, we have Nvidia TWIMTBP and their annoying optimizations and that's enough for me as an ATI user. For me, i'm much more PC centric as in that people make optimizations on a more general basis, although industry trend is going the other way.And empire23, the PC loses out on a lot of architecture specific op-tee-my-zay-tions. And of course the graphics under scrutiny viewed from a PC monitor than a TV (distance) Offtopic "IMHO" slightly-ever-biased-BTW-comments: Really wonder how special that "p" is at 1920*1080. At 640, it'd work wonders. Not anymore. (And no, flaling arms at a sensor bar is just like having TrackIR- mootpoint. Don't slam me!) |
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Oct 9 2006, 01:35 AM
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Senior Member
10,544 posts Joined: Jan 2003 From: GMT +8:00 |
QUOTE(empire23 @ Oct 8 2006, 05:21 AM) If it can it can like i say. The whole point of this thread is moot. IIRC either way, the great big question i wish people would ask is, how good is their rendering method compared to XXX console. Not about the resolution itself. If they can't even understand simple concepts like native resolution, i doubt they will be able to understand different rendering methods |
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Oct 28 2006, 03:56 AM
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Senior Member
5,756 posts Joined: Jan 2003 From: Sri Kembangan |
wah .. deparaya passed oredi .. so please continue lah ... no fun without this thread .. woR !!
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Nov 5 2006, 07:33 PM
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214 posts Joined: Dec 2004 |
QUOTE(nikonk @ Sep 23 2006, 02:54 PM) Lately, i've touched and played with the PS3 in Sony Showroom in Ginza, Japan. I was amazed with the solid construction & the beauty of it ~ the graphics are amazing ! Can't wait to have one .. This post has been edited by bose00: Nov 5 2006, 07:35 PM |
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Nov 6 2006, 07:37 AM
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Senior Member
1,379 posts Joined: Oct 2004 From: => cyberjaya <= |
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Nov 11 2006, 01:16 AM
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Senior Member
5,756 posts Joined: Jan 2003 From: Sri Kembangan |
so has anyone tried the 1080p thingy ... assuming there are games in the market made rendered in 1080p ..
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Nov 11 2006, 02:33 AM
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Senior Member
1,484 posts Joined: Jul 2005 From: Klang |
QUOTE(g5sim @ Nov 11 2006, 01:16 AM) so has anyone tried the 1080p thingy ... assuming there are games in the market made rendered in 1080p .. I've tried the 1080p mode, but it displayed awkward aspect ratio. Well, that's to be expected since I'm using normal 4:3 ratio monitor that doesn't officially support 1080p mode |
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Nov 14 2006, 05:17 AM
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Senior Member
5,756 posts Joined: Jan 2003 From: Sri Kembangan |
QUOTE(mzaidi @ Nov 11 2006, 02:33 AM) I've tried the 1080p mode, but it displayed awkward aspect ratio. Well, that's to be expected since I'm using normal 4:3 ratio monitor that doesn't officially support 1080p mode too much lah you ... and if anyone is interested .. 1080p LCD TVs can be obtained at <>RM15,000 .. >40in .. Sony Bravia .. few months back the cheapest 1080p was over RM25K (from Sharp) |
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Nov 14 2006, 01:15 PM
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Senior Member
4,017 posts Joined: Jun 2006 From: Georgetown, Penang |
Honestly, 1080i or 1080p is not noticeable if you have a normal 40 inch LCD or Plasma tv, it is only noticeable if you're using like 46 inches and above, for normal sized LCDs, 720P is good enough. Don't take my word for it, try asking a noob to tell you the difference between 720p, 1080i, 1080p on a 32 inch Sony Bravia LCD tv, they couldn't tell a difference, if you have rear projection tv with the size of 100 inches and above, then that's different. So, it might be an overkill to have 1080p for a 32 inch model but of course, there are companies going to release 1080p native mode for smaller models next year but what's the point if our eyes can't notice the difference and for XBOX 360's case, when you bump the resolution to 1080i and 1080p, you'll experience some performance hits, I guess the console wasn't made to render games at full HD, with 512mb of shared memory, what can it do to render games at such resolutions, normal high end pc cards have a dedicated 512mb and above for their graphic cards excluding the system ram in our rig. I guess nowadays most people have around 1GB of system ram. For pcs, running at such high resolutions is a piece of cake but XBOX 360 is a console, not a pc so it's forgiveable if it starts to max out at 720p resolutions. For games, framerates are more important than resolution, I wouldn't want to play NFS Carbon at 1080p if the framerates are choppy.
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