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 PlayStation VR™ Community Official Thread | V1, PlayStation VR2™ Revealed!

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squall_12
post Oct 21 2016, 11:51 AM

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still waiting for gdex delivering tongue.gif
cryspower
post Oct 21 2016, 11:54 AM

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QUOTE(squall_12 @ Oct 21 2016, 11:51 AM)
still waiting for gdex delivering tongue.gif
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i wish they would update us on the tracking number
WooTz
post Oct 21 2016, 11:59 AM


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I'm at work now so I can't test this one out, seeing that immersion and scale is pretty big deal in VR, this setting needs to be just right for best experience.

Do share your IPD numbers for achieving actual psmove size in virtual space.

QUOTE
First, the method:
1. Put on the headset, and adjust the visor, click wheel, and headband orientation until the text in the main menu is as readable as it can possibly be, with your current IPD setting.  When it's as good as you can get it, lock it tight.
2. Connect both PS Move wands to the PlayStation, and start a game that shows you a model of the PS Move wands in the virtual world (I find the pre-game setup for Job Simulator the best for this as you can get there with the fewest clicks.)
3. Hold the move wand as still as possible a few feet from your face.  (It's easier if you steady your elbow on your lap while sitting.)
4. While looking at the move wand, use your other hand to release the button under the visor and pull the visor all the way forward, so you can see the real PS Move wand with your real eyeballs.
5. Staying in the same position, move the visor on and off and compare the perceived size of the glowing ball on the Virtual PS Move wand to the perceived size of the real PS Move wand.  Make a note of whether the virtual PS Move ball appears too small (or too far away) or too big, compared to the real thing.
6. Exit back to the settings menu and do the IPD adjustment.  Stay in the same seated position, don't even bother putting your face in the boxes or taking off the helmet.  Just click through and accept any picture.
7. If the VIRTUAL move wand was too SMALL / far away compared to the real one, make your software IPD setting LOWER. If the VIRTUAL move wand was too BIG/close compared to the real one, make your software IPD setting HIGHER.
8. Don't be afraid to make big changes!  You can move the crosshairs very close or very far apart if you have to.  (Vertical position does not matter.)
9. Repeat this process until the in-game virtual PS Move wand seems exactly the same size and distance from your face as the real one.  (Tip: Making big changes then correcting in the other direction will let you narrow down the results faster than making tiny changes again and again.)

The Results
If you use the method above, the scale of the virtual worlds will properly match the scale of your view of reality.
Had you noticed that the gangsters in London Heist were really short or too tall?  Or that your hands seemed too far away when they got near your face?  This will fix that.  And it makes a HUGE difference in the immersion factor for the virtual spaces.
Why it Works
The software setting for IPD has less to do with image clarity than you may think.  Convergence and image clarity are directly affected by how well the physical distance between the center of the HMD's two lenses line up with physical distance between your two eyeballs.  However, the lenses in the PSVR are fixed in an absolute position, and no changes to the software IPD will change that.
The software IPD setting in the menu is actually adjusting the Virtual IPD.  Every game has two virtual cameras, one rendering an image for your left eye, and the other for your right.  When you adjust the IPD in the Playstation settings menu, you are changing the virtual distance between these two virtual cameras.
This does not move the translational position of the rendered 2D image on the physical screen at all.  It only changes the virtual position of the 3D cameras.
While the distance between the virtual cameras is not going to do much with regards to the clarity of your view, it's vital to set it correctly in order to get a correct sense of scale.
The lower the software IPD setting, the larger the virtual world around will you appear.  The higher the software IPD setting, the smaller the virtual world around you will appear.
But the value seems wrong.  Won't it make everything blurry?
Nope, for the reasons stated above.
If you don't believe this, try an experiment.  Go to the IPD Settings menu, take the pictures, and then look at the text on the virtual screen through the headset to get an idea of how sharp you think it is.
Now set the value really low or really high (like 40 or 80).  Close your eyes and accept the new value with X.  If the headset hasn't physically moved on your face, you'll be hard pressed to see any change in image clarity.
https://www.reddit.com/r/PSVR/comments/58ka...ct_ipd_setting/

TSNinja
post Oct 21 2016, 12:20 PM

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Anyone preordered from Heavy Arms? Can self collect after 2pm today.
squall_12
post Oct 21 2016, 12:21 PM

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QUOTE(Ninja @ Oct 21 2016, 12:20 PM)
Anyone preordered from Heavy Arms? Can self collect after 2pm today.
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great to hear now waiting for mine one lol.
drunkonpiss
post Oct 21 2016, 01:17 PM

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Saw some post on Sony Malaysia FB page that some units aren't ready for pick up yet at Sony Curve. Maybe later. How come this crap is happening here? I now doubt mine is gonna be delivered by Gdex today.
MattAces
post Oct 21 2016, 01:19 PM

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QUOTE(drunkonpiss @ Oct 21 2016, 01:17 PM)
Saw some post on Sony Malaysia FB page that some units aren't ready for pick up yet at Sony Curve. Maybe later. How come this crap is happening here? I now doubt mine is gonna be delivered by Gdex today.
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Uhm, not some units, is all unit aren't ready for pick up. Because they aren't here yet. It will be here today, before 5pm confirmed.
edthrax
post Oct 21 2016, 01:26 PM

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QUOTE(MattAces @ Oct 21 2016, 01:19 PM)
Uhm, not some units, is all unit aren't ready for pick up. Because they aren't here yet. It will be here today, before 5pm confirmed.
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Heard news that sony klcc units are ready for collection
Zozi
post Oct 21 2016, 01:35 PM

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Check out our PSVR Event coverage if you have time, your support is much appreciated!

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drunkonpiss
post Oct 21 2016, 01:40 PM

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Heavy Arm just posted that their stocks has arrived! Still keeping my fingers crossed. Hope Gdex will deliver today.
cryspower
post Oct 21 2016, 02:01 PM

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QUOTE(edthrax @ Oct 21 2016, 01:26 PM)
Heard news that sony klcc units are ready for collection
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yes, i was at the LRT station just now, someone was carrying a unit in a brown box along with a PS4 slim into the train.
squall_12
post Oct 21 2016, 02:14 PM

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damn where is gdex tongue.gif

blinky
post Oct 21 2016, 02:17 PM

Relax, just trust me.
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Any idea where I can walk in to purchase the bundle set?
kawayura
post Oct 21 2016, 02:20 PM

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QUOTE(blinky @ Oct 21 2016, 02:17 PM)
Any idea where I can walk in to purchase the bundle set?
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Sony KLCC left 2 bundle sets for walk in
squall_12
post Oct 21 2016, 02:20 PM

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QUOTE(blinky @ Oct 21 2016, 02:17 PM)
Any idea where I can walk in to purchase the bundle set?
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sony store?
edthrax
post Oct 21 2016, 02:23 PM

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Maxlink says their sets are still otw from sony.. dem
cryspower
post Oct 21 2016, 02:28 PM

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this is quite a heartbreak. the customer service say one thing, and now my order page says this
Delivery Status
Ready to ship within 3-5 working days from 21-Oct-2016

oh well. hope this is not true. else, very bad miscommunication from sony customer service.
MattAces
post Oct 21 2016, 02:33 PM

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See you guys in VR!


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MattAces
post Oct 21 2016, 02:45 PM

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Woohoo!


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squall_12
post Oct 21 2016, 02:48 PM

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damn not yet received mine from gdex tongue.gif


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