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 Duel of Champions - The free to play Online Card G, A CCG in the Heroes M&M Universe

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Deimos Tel`Arin
post Dec 3 2013, 11:28 AM

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QUOTE(LostWanderer @ Dec 3 2013, 09:28 AM)
@ deimos

i had 155 just now, =D

anyway, at low elo, best faction is inferno, it kills everything faster, even yourself too

every game with inferno is like around 5 min or add another 2 minutes max and how fast you play your cards, lul
*
ooo 155 nice.

hmmm yeah. i outta build my deck for that.
kill fast. be killed fast.

30 minutes games zzzzz
Sesshoumaru
post Dec 4 2013, 12:43 AM

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Hey guys, what deck do you use most often? Care to share?
bobohead1988
post Dec 4 2013, 05:59 AM

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Once you go malik, you will never go back
TSLostWanderer
post Dec 4 2013, 07:57 AM

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i use malik, but there are other good heroes out there:

1) ishuma
2) cassandra
3) crag hack
4) kelthor
5) dhamira
6) zardoc
7) hakeem
8) sandal

malik main weakness is otk, 85% chance to lose, depending on whether you get your cosmic balance at the right time or not, lul

seems like new expansion is on 5th:
http://www.reddit.com/r/duelofchampions/co...and_ability_to/

This post has been edited by LostWanderer: Dec 4 2013, 08:06 AM
cracksys
post Dec 4 2013, 10:12 AM

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aria no good?
TSLostWanderer
post Dec 4 2013, 03:04 PM

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nergal is better than ariana, but nergal = otk

ariana can do otk too, but nergal seems to be the better choice cos can poison if really needed

ariana 18hp only as well i think
bobohead1988
post Dec 4 2013, 05:45 PM

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London, UK – December 3, 2013 – Today, Ubisoft® announced that players of Might & Magic® Duel of Champions will now be able to use any card they own in every deck they create. The update also brings a new Five Tower expansion, introducing 80 new cards and two new cards types – adding powerful new game mechanics and strategies with Buildings and Melee-Shooters.

oh boy
Sesshoumaru
post Dec 5 2013, 12:22 AM

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Nice, no longer have to delete decks.
TSLostWanderer
post Dec 5 2013, 08:57 AM

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new cards for view:

http://mmdocking.com/overview-all-cards-of...nsion/#more-605

Mana Storm: Instead of paying 1 extra resource when you play a spell, you pay 1 more resource after playing a spell, and if you cannot then your Hero will receive 1 damage.

Week of Taxes: Instead of paying 1 extra resource when you play a fortune, you pay 1 more resource after playing a fortune, and if you cannot then your Hero will receive 1 damage.

That means, this both events are working now like the Week of Austerity

Crusader Treasurer: Need 4 Might (up from 3) to be played now!

Another real good change. That will make the Haven Rushdecks way slower.

Might of Nature: Only Melees in the front row are getting reduced damage.

other patchnotes

also, putting 2x price of the void into my malik deck to deal with earth grasp, stone shields, monsoon, ongoing unique and certain fortune spells, lul

This post has been edited by LostWanderer: Dec 5 2013, 10:00 AM
Sesshoumaru
post Dec 5 2013, 11:47 AM

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Oh my god, thankfully I've never gotten too attached to Cassandra Fortune.

Sayama Predator = Well there we go, looks like a great support to existing Sanctuary hands.

On the other hand Lost, what is your Malik deck?
bobohead1988
post Dec 5 2013, 12:01 PM

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Yeap neutral card that banish target card in graveyard, rip malik and his banshee whores

This post has been edited by bobohead1988: Dec 5 2013, 12:05 PM
TSLostWanderer
post Dec 5 2013, 12:38 PM

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if people run that neutral, most likely they are playing at a disadvantage vs non necro, furthermore, already got an event card to do that, so, yea most likely not gonna see much play

my malik currently is a 6 / 6/ 1

6 magic is only for 2 armageddon, kinda screwed if got both as starting hand though, XD

This post has been edited by LostWanderer: Dec 5 2013, 12:38 PM
Sesshoumaru
post Dec 5 2013, 12:54 PM

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I am having trouble with Malik on Swissies. OTKs/Sanctuary Rushes sigh.

Unlike Stronghold / Sanctuary which got me a win with a max of 2 tries.
TSLostWanderer
post Dec 5 2013, 01:15 PM

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if you are using malik, and are fighting a complete otk deck with an incomplete malik deck, 100% lose, a complete malik deck may only have at most 85% chance of winning (bad hand on opponent, awesome hand on your side as well as having cosmic balance on that turn you really need it)
samwuzerehihi
post Dec 5 2013, 11:49 PM

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Well.. it is fun while lasted .. my haven deck.. at least we can get towers now hahaha
xXAgent47Xx
post Dec 6 2013, 10:46 AM

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Hm...to spend my seals on the new box or should I wait as necro...
TSLostWanderer
post Dec 6 2013, 10:48 AM

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i got bitten by the auto surrender bug like 2 or 3 times, hang at loading screen like 4 times and met a random otk asalah deck for the first time, lul

jackpot win 6, lost 7 for the first time, haha

don't play normal duels now, doubt it can load, hanging at loading screen...

necro interesting stuff would be that necro tower and depending on which hero you running, most of the stuffs in the new set isn't as awesome as hotv sets though, but some could be playable

This post has been edited by LostWanderer: Dec 6 2013, 10:49 AM
Deimos Tel`Arin
post Dec 6 2013, 11:36 AM

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oh dem this morning 8am server offline kenot login.

later back home must remember to log in or else lose daily bonus.
xXAgent47Xx
post Dec 7 2013, 08:29 AM

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Ariana's will. A very good recycling fortune card for necro an it's just for 1 res cost for creatures that you deem aren't really that needed yet smile.gif

This post has been edited by xXAgent47Xx: Dec 7 2013, 08:29 AM
TSLostWanderer
post Dec 7 2013, 12:04 PM

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good for anti mill, but other than that, shuffling cards back into the deck as necro isn't that useful

usually it is put into the graveyard and ressed

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