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 Your thoughts on the next HOTS patch, ..what should they nerf and buff?

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jeffvip
post Apr 22 2013, 12:53 PM

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Sounds to me like SCII player are spoiled kids. I believe every problem, there are a solutions. No need to raise up hand to tell teacher everytime.

Sorry but I have to relate it back to BW.
Mines in BW is even scarier; detect cloak unit, free, moves faster (as vulture is fast), cost no supply. They just can't hit air. So what Toss do in BW, they will send out mines cleaner team every time (Dragoon and observer) or use Zealot bomb. (rush a zealot to denote all the mines on Terran unit)

2 Lurker of Zerg on the high ground with stop position can kill an entire bio unit of Terran. So Terran have to split Marine, Placing mines near Lurker, etc etc. Dark Swarm (resemble Viper's blinding cloud) makes all range unit disable, and u know what, all the Terran unit are range type except firebat. Yet, creativity always find its way.

BW aren't a balance game. If no creativity, Protoss will just outright crush Terran and Zerg. But this is not the case. Although widely regard Terran is the weakest and the hardest race to play but so many bonjwa actually comes from Terran. Zerg is consider a dead race for few years before Saviour comes and reinvent the whole game style of Zerg, as a result Zerg player almost dominate the SC scene.

There are only about 20% of player played Terran in BW bcos of this imbalances but the BW survive and produces one of the most glory chapter of e-sport(Flash vs Jaedong vs Bisu). I believe HotS of SC2 have this potential. Let this imbalances provide entertainment for us.
SiewKaiz
post Apr 22 2013, 01:17 PM

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QUOTE(Quazacolt @ Apr 22 2013, 11:06 AM)
protoss is suffering as it is especially players like me who absolutely loathes casters

+35 dmg to shields, what a TIL moment when my expensive protoss shit were dying like paper
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not sure thou...~ my best PvX is against T in all 3 server i played..... SH is pain in the ass thou

QUOTE(jeffvip @ Apr 22 2013, 12:53 PM)
Sounds to me like SCII player are spoiled kids. I believe every problem, there are a solutions. No need to raise up hand to tell teacher everytime.

Sorry but I have to relate it back to BW.
Mines in BW is even scarier; detect cloak unit, free, moves faster (as vulture is fast), cost no supply. They just can't hit air. So what Toss do in BW, they will send out mines cleaner team every time (Dragoon and observer) or use Zealot bomb. (rush a zealot to denote all the mines on Terran unit)

2 Lurker of Zerg on the high ground with stop position can kill an entire bio unit of Terran. So Terran have to split Marine, Placing mines near Lurker, etc etc. Dark Swarm (resemble Viper's blinding cloud) makes all range unit disable, and u know what, all the Terran unit are range type except firebat. Yet, creativity always find its way.

BW aren't a balance game. If no creativity, Protoss will just outright crush Terran and Zerg. But this is not the case. Although widely regard Terran is the weakest and the hardest race to play but so many bonjwa actually comes from Terran. Zerg is consider a dead race for few years before Saviour comes and reinvent the whole game style of Zerg, as a result Zerg player almost dominate the SC scene.

There are only about 20% of player played Terran in BW bcos of this imbalances but the BW survive and produces one of the most glory chapter of e-sport(Flash vs Jaedong vs Bisu). I believe HotS of SC2 have this potential. Let this imbalances provide entertainment for us.
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In BW , protoss unit is strong ox like an space orc, zealot were faster almost as fast as speedlings with leg upgrade... but right now in SC2, protoss unit is just like Double A A4 Paper.... sad.gif
Quazacolt
post Apr 22 2013, 02:10 PM

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QUOTE(SiewKaiz @ Apr 22 2013, 01:17 PM)
protoss unit is just like Double A A4 Paper.... sad.gif
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dishwasher
post Apr 22 2013, 02:16 PM

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QUOTE(SiewKaiz @ Apr 22 2013, 01:17 PM)
protoss unit is just like Double A A4 Paper.... sad.gif
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Actually, if you put Double A A4 paper in a stack, they're impossible to tear and can be used to smack someone really hard.

Protoss units are more like dust particles. They're annoying, then you turn on the vacuum and they're all gone.
SiewKaiz
post Apr 22 2013, 02:19 PM

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QUOTE(dishwasher @ Apr 22 2013, 02:16 PM)
Actually, if you put Double A A4 paper in a stack, they're impossible to tear and can be used to smack someone really hard.

Protoss units are more like dust particles. They're annoying, then you turn on the vacuum and they're all gone.
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well to get that stack of Double A A4 paper is hard especially z/t tear it pieces by pieces b4 u can get ur stack~
dishwasher
post Apr 22 2013, 02:20 PM

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QUOTE(SiewKaiz @ Apr 22 2013, 02:19 PM)
well to get that stack of Double A A4 paper is hard especially z/t tear it pieces by pieces b4 u can get ur stack~
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SiewKaiz
post Apr 22 2013, 02:22 PM

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QUOTE(dishwasher @ Apr 22 2013, 02:20 PM)
I love you man. Have my babies.
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no thx~ u can let quaza/truthhurts to hav ur babies
Quazacolt
post Apr 22 2013, 02:22 PM

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QUOTE(dishwasher @ Apr 22 2013, 02:20 PM)
I love you man. Have my babies.
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jeffvip
post Apr 22 2013, 02:27 PM

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QUOTE(SiewKaiz @ Apr 22 2013, 01:17 PM)
not sure thou...~ my best PvX is against T in all 3 server i played..... SH is pain in the ass thou
In BW , protoss unit is strong ox like an space orc, zealot were faster almost as fast as speedlings with leg upgrade... but right now in SC2, protoss unit is just like Double A A4 Paper.... sad.gif
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They are sux in BW too compared to powerful 2 1 Terran Mech Army. So they play guerilla style as zerg play today. Always expanding far from Terran, make sure they are 1 base ahead. Keep trading, Try run-by, surrounding attack, mass teleport in the Terran production area.

PS: Zealot will never die & dirt cheap with high dps, how weak are they? tongue.gif

Quazacolt
post Apr 22 2013, 02:29 PM

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QUOTE(jeffvip @ Apr 22 2013, 02:27 PM)
PS: Zealot will never die & dirt cheap with high dps, how weak are they?  tongue.gif
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which game are you playing?
SiewKaiz
post Apr 22 2013, 03:09 PM

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QUOTE(jeffvip @ Apr 22 2013, 02:27 PM)
They are sux in BW too compared to powerful 2 1 Terran Mech Army. So they play guerilla  style as zerg play today. Always expanding far from Terran, make sure they are 1 base ahead. Keep trading, Try run-by, surrounding attack, mass teleport in the Terran production area.

PS: Zealot will never die & dirt cheap with high dps, how weak are they?  tongue.gif
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thats why P is awesome in BW, can do guerilla.... now hardly guerilla with the double A a4 paper unit....~ they do die by become dragoon in the past and stalker now.....~ Fenix died too u know.... awesome zealot
Quazacolt
post Apr 22 2013, 03:13 PM

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QUOTE(SiewKaiz @ Apr 22 2013, 03:09 PM)
they do die by become dragoon in the past and stalker now
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http://starcraft.wikia.com/wiki/Stalker

DTs, not zealot
SiewKaiz
post Apr 22 2013, 03:15 PM

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QUOTE(Quazacolt @ Apr 22 2013, 03:13 PM)
for my army is zealot not dt's.... coz after all my zealot dead... i warp in stalker in next warpin round
Quazacolt
post Apr 22 2013, 03:21 PM

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QUOTE(SiewKaiz @ Apr 22 2013, 03:15 PM)
for my army is zealot not dt's.... coz after all my zealot dead... i warp in stalker in next warpin round
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all imported from china anyways
SiewKaiz
post Apr 22 2013, 03:31 PM

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QUOTE(Quazacolt @ Apr 22 2013, 03:21 PM)
all imported from china anyways
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wat to do~ the only reliable source for protoss army... while terran and zerg unit is not made from china...

EnTaroAdun23
post Apr 22 2013, 03:47 PM

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QUOTE(jeffvip @ Apr 22 2013, 12:53 PM)
Sounds to me like SCII player are spoiled kids. I believe every problem, there are a solutions. No need to raise up hand to tell teacher everytime.
*
True that, bro. Kids today just whine instead of thinking of ways to solve the problem.

QUOTE(jeffvip @ Apr 22 2013, 12:53 PM)
BW aren't a balance game. If no creativity, Protoss will just outright crush Terran and Zerg. But this is not the case. Although widely regard Terran is the weakest and the hardest race to play but so many bonjwa actually comes from Terran. Zerg is consider a dead race for few years before Saviour comes and reinvent the whole game style of Zerg, as a result Zerg player almost dominate the SC scene.
*
Yep, Savior totally dominated in his glory days. He was totally overpowered. Until Bisu figured him out, and 3-0'ed him in the MSL Finals. I have read TL's Final Edit articles on Savior lots of times and watched his videos, and they still amaze me. And I am equally amazed at how Bisu beat him. What an innovator.

That's what we wanna see. Players figuring out stuff. Not "ZOMG <insert unit> is so OP, just remove this from the game lol"

QUOTE(jeffvip @ Apr 22 2013, 12:53 PM)
There are only about 20% of player played Terran in BW bcos of this imbalances but the BW survive and produces one of the most glory chapter of e-sport(Flash vs Jaedong vs Bisu). I believe HotS of SC2 have this potential. Let this imbalances provide entertainment for us.
*
The last balance patch released for SCBW was in 2001. And everyone thought, crap, this shit is imbalanced. Blizzard should fix it. But they didn't. What fixed the pro scene was the community itself. Nope, they didn't try to balance the game themselves. They made tournament maps that balanced the game. Wide open maps with an easy natural and somewhat defendable 3rd. But most importantly, the pros did their homework too. They analyzed builds, they analyzed opponent's builds, then they modified their own builds to hit vulnerable timings. They worked to get better. No doubt they got angry and shit on Blizzard for giving the other race friggin' overpowered units, but they still worked. Their mentality was such that, "I'm going to learn this with the expectation that Blizzard will not release another balance patch". And holy crap, did that work out well for everyone. They won, the fans exulted, treating all of us to beautiful games. The losers, nope, they didn't whine, they learned, analyzed this new build, and made it their own.

Nada is a prime example. What a force back then, lost all of it (after personal tragedy), then came back to become a champion.
jeffvip
post Apr 22 2013, 04:40 PM

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QUOTE(SiewKaiz @ Apr 22 2013, 03:09 PM)
thats why P is awesome in BW, can do guerilla.... now hardly guerilla with the double A a4 paper unit....~ they do die by become dragoon in the past and stalker now.....~ Fenix died too u know.... awesome zealot
*
Agreed. P unit cannot move in a small pack. P was so fun to watch in BW. But P games in SC2 sux, no matter what race P against with. Some fundamental problem is wrong with SC2 P. I just don't understand. They can win game or lose game with just small margin in all matchups.

Luckily the new HotS TvZ are here to save E-sports.


QUOTE(EnTaroAdun23 @ Apr 22 2013, 03:47 PM)
True that, bro. Kids today just whine instead of thinking of ways to solve the problem.
Yep, Savior totally dominated in his glory days.  He was totally overpowered.  Until Bisu figured him out, and 3-0'ed him in the MSL Finals.  I have read TL's Final Edit articles on Savior lots of times and watched his videos, and they still amaze me.  And I am equally amazed at how Bisu beat him.  What an innovator.

That's what we wanna see.  Players figuring out stuff.  Not "ZOMG <insert unit> is so OP, just remove this from the game lol"
The last balance patch released for SCBW was in 2001.  And everyone thought, crap, this shit is imbalanced. Blizzard should fix it.  But they didn't.  What fixed the pro scene was the community itself.  Nope, they didn't try to balance the game themselves.  They made tournament maps that balanced the game.  Wide open maps with an easy natural and somewhat defendable 3rd.  But most importantly, the pros did their homework too.  They analyzed builds, they analyzed opponent's builds, then they modified their own builds to hit vulnerable timings.  They worked to get better.  No doubt they got angry and shit on Blizzard for giving the other race friggin' overpowered units, but they still worked.  Their mentality was such that, "I'm going to learn this with the expectation that Blizzard will not release another balance patch".  And holy crap, did that work out well for everyone.  They won, the fans exulted, treating all of us to beautiful games.  The losers, nope, they didn't whine, they learned, analyzed this new build, and made it their own.

Nada is a prime example.  What a force back then, lost all of it (after personal tragedy), then came back to become a champion.
*
Stop it, I miss BW games d. cry.gif

TBLS play is the pinnacle of BW. Every game of them is amazing. rclxms.gif
Quazacolt
post Apr 22 2013, 05:05 PM

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QUOTE(jeffvip @ Apr 22 2013, 04:40 PM)
Agreed. P unit cannot move in a small pack. P was so fun to watch in BW. But P games in SC2 sux, no matter what race P against with. Some fundamental problem is wrong with SC2 P. I just don't understand. They can win game or lose game with just small margin in all matchups.
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- caster reliant
- micro intensive
- other races are very capable of a-move, doing a-move with protoss usually involves you exiting the game with the "defeat!" word at the score screen.

it's not to say protoss are completely broken, as evident at pro level where they have a fighting chance despite always ended up losing anyways.

at lower level player (eg: me) where a player's micro is not as skillful, they do not have the capability to utilize protoss's advantage and constantly create issues of being roflstomped too easily.

this isn't even a problem of strategy or "figuring out how the game works instead of QQ'ing", it's how the race was designed for SC2 WOL and HOTS, casters casters abilities abilities and MORE friggin abilities and having units priced at a premium while performing subpar compared to other units just because they have abilities like blink.

in this example:
this means that unless you're blinking like a god damn pro, chances are your stalkers are just free food to MM/tanks/mines/lings/roach/hydras etc etc

of course, a simple way is just to QQ about it. (eg: WAAAAAAAAAHHHHHHHHHH WIDOW MINES +35 SHIELDSSSSS PROTOSS BROKEN) but really, if you put further thoughts into the game mechanics comparing all 3 races together, it isn't really that hard to figure out.
EnTaroAdun23
post Apr 22 2013, 05:19 PM

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QUOTE(jeffvip @ Apr 22 2013, 04:40 PM)
Agreed. P unit cannot move in a small pack. P was so fun to watch in BW. But P games in SC2 sux, no matter what race P against with. Some fundamental problem is wrong with SC2 P. I just don't understand. They can win game or lose game with just small margin in all matchups.

Luckily the new HotS TvZ are here to save E-sports.
Stop it, I miss BW games d.  cry.gif

TBLS play is the pinnacle of BW. Every game of them is amazing.  rclxms.gif
*
TBLS were amazing, but for me, every pro game of BW was amazing:

- TvTs featuring Leta, Flash, Sea, Hiya and Fantasy
- PvX play from Rain, Stats, JangBi, Best, Stork
- ZvZs from Roro, Zero, Hydra, HoeJJa

Add the flashes of brilliance from the lesser known players, and the old-school games of Nada, July, oov, Boxer, Savior, Kingdom, Nal-ra, Yellow........

Man, those were the days.
TShazairi
post Apr 22 2013, 05:34 PM

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I have to agree on some of your opinions regarding Protoss of SCII.
From my opinion as a Zerg player; Protoss race lacks the random surprise strategy. Usually it's very predictable on the early and mid game. No wonder in HOTS, they introduce more harassment units such as mothacore and oracle.

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