Sounds to me like SCII player are spoiled kids. I believe every problem, there are a solutions. No need to raise up hand to tell teacher everytime.
Sorry but I have to relate it back to BW.
Mines in BW is even scarier; detect cloak unit, free, moves faster (as vulture is fast), cost no supply. They just can't hit air. So what Toss do in BW, they will send out mines cleaner team every time (Dragoon and observer) or use Zealot bomb. (rush a zealot to denote all the mines on Terran unit)
2 Lurker of Zerg on the high ground with stop position can kill an entire bio unit of Terran. So Terran have to split Marine, Placing mines near Lurker, etc etc. Dark Swarm (resemble Viper's blinding cloud) makes all range unit disable, and u know what, all the Terran unit are range type except firebat. Yet, creativity always find its way.
BW aren't a balance game. If no creativity, Protoss will just outright crush Terran and Zerg. But this is not the case. Although widely regard Terran is the weakest and the hardest race to play but so many bonjwa actually comes from Terran. Zerg is consider a dead race for few years before Saviour comes and reinvent the whole game style of Zerg, as a result Zerg player almost dominate the SC scene.
There are only about 20% of player played Terran in BW bcos of this imbalances but the BW survive and produces one of the most glory chapter of e-sport(Flash vs Jaedong vs Bisu). I believe HotS of SC2 have this potential. Let this imbalances provide entertainment for us.
Your thoughts on the next HOTS patch, ..what should they nerf and buff?
Apr 22 2013, 12:53 PM
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