lel roti
Multiplayer DayZ (Standalone Game), DayZ Early Acess. Join us at Chernarus!
Multiplayer DayZ (Standalone Game), DayZ Early Acess. Join us at Chernarus!
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Jun 2 2014, 08:14 PM
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Junior Member
399 posts Joined: Aug 2008 From: Hell |
lel roti
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Jun 2 2014, 08:45 PM
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Senior Member
1,669 posts Joined: Apr 2011 |
Korang semua main aku pon nak main balik
Bring the old squad back. |
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Jun 2 2014, 09:34 PM
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Junior Member
479 posts Joined: May 2010 |
Haha yeah ol squad was a blast but very hard to keep track of everyone.
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Jun 3 2014, 01:07 AM
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Junior Member
399 posts Joined: Aug 2008 From: Hell |
tempting tempting
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Jun 3 2014, 07:03 AM
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Junior Member
28 posts Joined: Oct 2011 From: Cheras, KL |
Yea we need to split into groups like what we did some time ago haha. But it works though. Recon team and assault team haha
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Jun 3 2014, 11:50 AM
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Senior Member
1,669 posts Joined: Apr 2011 |
New squadron.. Basikal team and cooking team.
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Jun 5 2014, 10:43 AM
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Junior Member
219 posts Joined: Feb 2007 |
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Jun 5 2014, 05:06 PM
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Junior Member
28 posts Joined: Jan 2009 |
You guys still playing this game ?
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Jun 5 2014, 10:19 PM
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Junior Member
479 posts Joined: May 2010 |
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Jun 6 2014, 01:12 AM
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Junior Member
28 posts Joined: Jan 2009 |
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Jun 6 2014, 07:55 PM
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Senior Member
3,274 posts Joined: Mar 2005 From: Melacca ~NendoSlave~ |
I forgot how to play already
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Jun 7 2014, 09:00 AM
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Junior Member
399 posts Joined: Aug 2008 From: Hell |
I lagi forgot.. coz played altis life and breaking point too much.
hahaha.. got car dude... car.... no need walk lel |
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Jun 19 2014, 04:04 AM
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Senior Member
1,669 posts Joined: Apr 2011 |
Change log - 0.45.124426
Known Issues: Crash caused by the duplication of burnt meat. Camera can clip through walls. Occasionally zombies are spawning at the same spot they died. Extremely rare crash when a player throws item Player's next character will not be saved into database if he disconnects after death. Rapid player movement vertically can in rare circumstances incur falling damage New: Actions: Added cancel current player action on self and on target back to gear configuration Actions: Added cancel current player action on self and on target back to data and character configuration Actions: Added cancel current player action on self, on target and on items back to actions themselves Actions: Added new animations for drinking from pond and well actions Actions: Igniting fireplace depends on wind strength and rain Actions: Salmonellosis is curable with antibiotics Actions: Emptying large magazine will split ammo in adequate amount of smaller piles Actions: You can sharpen a bit badly damaged blades using stone Actions : You can tear few blank pages out of a book Actions : You can go fishing (ponds and lakes for this moment) Actions : You can drink whole bottle at once Animations: Clapping now possible while crouching Animations: Binoculars transitions added for crouch and prone. Content: Garage office building loot spawns added Content: Doors on vehicle wrecks now show name in scroll menu so users are able to know which door or boot they are opening/closing. Crafting : You can craft improvised fishing rod using long ashwood stick and rope Crafting : You craft and break down leather courier bag Crafting : You craft and break down leather backpack Crafting: Splitting long ashwood stick into thirds Crafting: Breaking Courier bag down into materials Crafting: Breaking Improvised backpack down into materials Crafting: Breaking Splint down into materials Gathering : You can collect wood from bushes and trees and also search for kindling in woods Gathering : You can mine stones from some smaller boulders Gathering : You can dig up worms from ground Gathering : You can search for apples Gathering : You can skin and quarter animals Gear: Road flare configuration Gear: Road flare animation Gear: Configuration of fireplace items and crafting recipes for them Gear: Crafting recipes for combine/split firewood and stones Gear: Added flare particle effects synchronization on server Item: AKM attachments (folding buttstock, rail handguard, plastic magazine), AK rail handguard allows the attachment of a flashlight and a bipod Item: Animal pelts added (Wildboar, Rabbit, Cow, Pig, Deer) Item: Improvised Backpack and Courier bag made of fur, recipes added. Items: Road Flare, Fishing hook, High Capacity vest, Longhorn pistol, AKM butt stocks, AKM magazines added to loot spawns Items: Chernarus Police uniform (pants, jacket, cap) added to loot spawns Items: OREL special Police unit uniform added to loot spawns Items: Gorka Military Pants added to loot spawns Items: Various meats configs Item : Improvised fishing rod config Item: Fishing hook config Item: Fishing bait config Item: Worm config Localisation: Door names added to string table. Server: Animals spawning Server: Initial implementation of dynamic server events Fixed: Actions: Added conditions to crafting recipes Actions: Wooden sticks are stackable, crafting recipes with sticks modified to take stacks into account Actions: Catching some rain action, doesn't add water to a stomach Actions: Removed 'isUsingSomething' variable from player's stored variables Actions: Deconstructing improvised backpack produce wooden sticks in actual quantity required to craft it Actions: Fireplace sound effects fixed Actions: Fixed addressee of the messages in ignite fireplace action Action: Changed frying time to 30s Action: Higher probability to light fire in the wind Actions: Splitting ruined ammo won't create a pristine stack Actions: Bow loading action fixed Actions: Firewood splitting action fixed Animations: Fixed an issue where some animations were not interrupted with a death animation, when the player died Animations: Eating, drinking, crafting animations states are now correctly connected to death states Animations: More animations are now able to be cancelled(crafting, pills, injection) Animations: Some basic movement with binoculars is now possible in raised pose Config: Binoculars ability to be placed into holster Crafting: Splint recipe fix Gear: Changed firewood model Gear: Road flares to last 15 minutes Gear: Adding parameter to geometry lod to resolve alpha sorting Gear: Road flare cannot be lit after it's has already been used Gear: Road flare quantity is not showing in inventory for now (removed till they able to be stacked) Gear: Added cooking subclass to other meat configs Gear: Model filename changed for burned fillet Items: Shoes become damaged after falling from height Item : Long ashwood stick inventory size increased, can be placed on back Item: Improvised short bow inventory size Item: Binocular inventory size changed Item: Closed tuna can, lack of inventory image fixed Item: Closed sardines can, lack of inventory image fixed SFX: Fixed configuration for fireplace flame sound effect Spawns : Bugged crossbow bolt VFX: Helicopter crash site smoke particle effect initialization |
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Jun 19 2014, 08:02 AM
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Junior Member
479 posts Joined: May 2010 |
Playing Sable again after they implemented 0.45.
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Jun 19 2014, 10:06 AM
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Junior Member
9 posts Joined: May 2014 |
Woi abam2 sume... jom ler kita main Dayz..
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Jun 19 2014, 10:14 AM
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Senior Member
1,669 posts Joined: Apr 2011 |
Cepat la ramai2 main baru aku semangat nak main balik
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Jun 19 2014, 12:04 PM
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Junior Member
399 posts Joined: Aug 2008 From: Hell |
macam best je ni...
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Jun 19 2014, 10:47 PM
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Senior Member
3,274 posts Joined: Mar 2005 From: Melacca ~NendoSlave~ |
right now still bicycle is the only transportation tools?
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Jun 20 2014, 12:50 AM
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Senior Member
913 posts Joined: Jun 2006 |
walaoo 762mb update. baru ingat nk main...
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Jun 20 2014, 07:58 AM
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Junior Member
479 posts Joined: May 2010 |
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