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All Discipline is now reserved for defensive and utility skills, encouraging Demon Hunters to take greater advantage of these skills.
Nightstalker will feel less mandatory in conjunction with Punishment, freeing up a Passive slot in many builds.
If you choose to keep Preparation (Punishment) in your build, the cooldown corresponds with roughly how long it would take to regenerate the appropriate amount of Discipline (unless you had a large amount of Resource Cost Reduction).
Cooldown Reduction is now a more attractive stat, and this may open up new CDR-focused builds.
Nightstalker will feel less mandatory in conjunction with Punishment, freeing up a Passive slot in many builds.
If you choose to keep Preparation (Punishment) in your build, the cooldown corresponds with roughly how long it would take to regenerate the appropriate amount of Discipline (unless you had a large amount of Resource Cost Reduction).
Cooldown Reduction is now a more attractive stat, and this may open up new CDR-focused builds.
This. This right here just shows the abysmal approach at making changes. It shows that they have never played outside of M6 and using disc offensively. Which brings me to a conclusion. They have no intention of making a viable build outside of M6
This post has been edited by Deckard Cain: Aug 19 2014, 01:09 PM
Aug 19 2014, 01:08 PM
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