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 Witch Doctor Discussion v2, Who let the dogs OUT!

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SUSAzurues
post Apr 10 2014, 09:22 PM

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My unlimited mana built + max fire damage with zombie charger explosive beast

Really easy for me to do until T4

http://us.battle.net/d3/en/profile/twoface-1654/hero/3133052
SUSradical85
post Apr 11 2014, 04:55 PM

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QUOTE(Azurues @ Apr 10 2014, 09:22 PM)
My unlimited mana built + max fire damage with zombie charger explosive beast

Really easy for me to do until T4

http://us.battle.net/d3/en/profile/twoface-1654/hero/3133052
*
Awesome build. Very curious to see u perform. notworthy.gif

This post has been edited by radical85: Apr 11 2014, 04:55 PM
deathTh3Cannon
post Apr 14 2014, 11:16 AM

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QUOTE(Azurues @ Apr 10 2014, 09:22 PM)
My unlimited mana built + max fire damage with zombie charger explosive beast

Really easy for me to do until T4

http://us.battle.net/d3/en/profile/twoface-1654/hero/3133052
*
Can u explain how u manage ur mana ?

I using zombie bear build.

Sorry in office now cant view ur profile. icon_rolleyes.gif
Sabenarian
post Apr 14 2014, 12:25 PM

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QUOTE(deathTh3Cannon @ Apr 14 2014, 11:16 AM)
Can u explain how u manage ur mana  ?

I using zombie bear build.

Sorry in office now cant view ur profile.  icon_rolleyes.gif
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RoE passive + Spirit barrage= lot of Mana..

I replace Spirit barrage with Haunt already..
deathTh3Cannon
post Apr 14 2014, 01:11 PM

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QUOTE(Sabenarian @ Apr 14 2014, 12:25 PM)
RoE passive + Spirit barrage= lot of Mana..

I replace Spirit barrage with Haunt already..
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Which rune of Haunt ? Why you replace?
Sabenarian
post Apr 14 2014, 02:33 PM

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QUOTE(deathTh3Cannon @ Apr 14 2014, 01:11 PM)
Which rune of Haunt ? Why you replace?
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Im using "Resentful Spirits" and change to Haunt after 2.04 buffed...Haunt also considered as "Spirit Spell" and will return 100 Mana under RoE passive..

This post has been edited by Sabenarian: Apr 14 2014, 02:34 PM
SUSAzurues
post Apr 14 2014, 03:56 PM

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QUOTE(deathTh3Cannon @ Apr 14 2014, 11:16 AM)
Can u explain how u manage ur mana  ?

I using zombie bear build.

Sorry in office now cant view ur profile.  icon_rolleyes.gif
*
i am using the fire zombie charger rune.

Since i am using fire type, i have cindercoat (minus 20+% resouce cost for fire skills), manajuma 2 set (30 mana gained per mob kill), some resource reduction spell, and then the 3 passives that return mana back on health globe, per monster kill etc.

So in a way saying, as long there are monsters for me to kill my mana won't run out.
deathTh3Cannon
post Apr 16 2014, 09:56 AM

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for non-pet torment WD, u using hex with jinx rune or big bad voodoo slam dance for extra dmg ?
Sabenarian
post Apr 16 2014, 01:49 PM

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QUOTE(deathTh3Cannon @ Apr 16 2014, 09:56 AM)
for non-pet torment WD, u using hex with jinx rune or big bad voodoo slam dance for extra dmg ?
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mass confusion-Paranoia.. 20% dmg, low CD and wide range..
deathTh3Cannon
post Apr 24 2014, 09:43 AM

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Wan to ask pro WD here.. do u use plague bats ? Is it me or there is a bug with plague bats.. It never crits.. only show white damages.. rclxub.gif
mavezai1984
post May 7 2014, 03:12 PM

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hmm.gif WD seems very underrated here. Been enjoying my comeback to WD from Wiz, seriously nice and great to play. Doesnt have a nice gear (still lacks T&T and more pet damage MoJ), but can faceroll T3 at ease with pet build.

Building a DoT WD as well coz some extras. Quetzalcoatl is seems the core item but no luck with it. Heard Tiklandian Visage with decent cooldown reduction is quite variable choice (have one with 8 sec root), anyone mix and match this b4?
stevie
post May 7 2014, 05:27 PM

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Yeah, just rolled a WD around 2 weeks ago. Much fun biggrin.gif

Wonder if anyone is interested to form loot-sharing parties. I need Zuni Mojo (and maybe ring) as well as Jade shoulder.
ALeUNe
post May 8 2014, 02:06 PM

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QUOTE(mavezai1984 @ May 7 2014, 03:12 PM)
hmm.gif WD seems very underrated here. Been enjoying my comeback to WD from Wiz, seriously nice and great to play. Doesnt have a nice gear (still lacks T&T and more pet damage MoJ), but can faceroll T3 at ease with pet build.

Building a DoT WD as well coz some extras. Quetzalcoatl is seems the core item but no luck with it. Heard Tiklandian Visage with decent cooldown reduction is quite variable choice (have one with 8 sec root), anyone mix and match this b4?
*
RoS requires specific gears if you wanna do high T level.

I brimmed Quetzalcoatl.
IMO, pet build seems like the end-game build.
ALeUNe
post May 8 2014, 02:11 PM

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QUOTE(stevie @ May 7 2014, 05:27 PM)
Yeah, just rolled a WD around 2 weeks ago. Much fun biggrin.gif

Wonder if anyone is interested to form loot-sharing parties. I need Zuni Mojo (and maybe ring) as well as Jade shoulder.
*
You have got the core gears for pet build.
IMO, what you need is, Uhkapian mojo.
stevie
post May 9 2014, 04:00 PM

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QUOTE(ALeUNe @ May 8 2014, 02:11 PM)
You have got the core gears for pet build.
IMO, what you need is, Uhkapian mojo.
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Got the mojo, and a full gear revamp lol
http://us.battle.net/d3/en/profile/fthis-6363/hero/23503852
-1 Zuni Mojo
-1 Jade Shoulder
><
mavezai1984
post May 9 2014, 04:29 PM

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QUOTE(stevie @ May 9 2014, 04:00 PM)
Got the mojo, and a full gear revamp lol
http://us.battle.net/d3/en/profile/fthis-6363/hero/23503852
-1 Zuni Mojo
-1 Jade Shoulder
><
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Woo full jade doc, envy.

I got 3 pieces only and still forever hunting that RoRG. laugh.gif

http://us.battle.net/d3/en/profile/MaveZai...4/hero/47870528

This post has been edited by mavezai1984: May 9 2014, 04:32 PM
Penangnitesz
post May 10 2014, 10:20 PM

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full jade is really really fun for t6:

Here is my profile biggrin.gif

http://us.battle.net/d3/en/profile/Corrosi...2/hero/15840859
stevie
post May 10 2014, 10:42 PM

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QUOTE(Penangnitesz @ May 10 2014, 10:20 PM)
full jade is really really fun for t6:

Here is my profile biggrin.gif

http://us.battle.net/d3/en/profile/Corrosi...2/hero/15840859
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OP. lol
mavezai1984
post May 11 2014, 06:25 PM

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Lol this is one nice amulet for WD, rumored to be in patch 2.1.0.

Bee hive sting nearby mobs? laugh.gif

This post has been edited by mavezai1984: May 11 2014, 06:44 PM


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mavezai1984
post May 13 2014, 02:01 PM

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WD is buffed once again in patch 2.0.5 esp pet build.

Witch Doctor

- Zombie Handler You can have 1 additional Zombie Dog summoned at one time. The healths of you, your Zombie Dogs and Gargantuan are increased by 20%. (Now also increases player health)
- Fetish Sycophants When you hit enemies with your spells, you have up to a 10% chance to summon a dagger-wielding Fetish to fight by your side for 60 seconds. (No longer requires a physical realm spell, chance up from 5%)
- Fierce Loyalty You can have 1 additional Zombie Dog summoned at one time. While you have a Zombie Dog, Gargantuan, or Fetish following you and not in combat, your movement speed is increased by 30%. (Previously your pets gained 100% of your Life Regen and Thorns)
- Summon Zombie Dogs Cooldown: 45 seconds / Summon 3 Zombie Dogs from the depths to fight by your side. Each dog deals 30% of your weapon damage as Physical per hit. (Up from 12%)

Corpse Spiders
Leaping Spiders : Throw a jar with jumping spiders that leap up to 25 yards to reach their enemy and attack for a total of 382% weapon damage as Poison. (Damage was Physical)
Hex
Toad of Hugeness : Summon a giant toad that swallows enemies whole for up to 5 seconds, digesting for 580% of your weapon damage per second as Poison. (Up from 20%, damage was Physical)

Unstable Form : Hexed enemies explode when killed, dealing 135% weapon damage as Fire to all enemies within 8 yards. (Damage was Poison)

Horrify Cooldown: 12 seconds / Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds. (Cooldown down from 16 seconds, distance up from 12 yards, now immobilizes, duration down from 4 seconds)
Phobia : Enemies are no longer Immobilized and will instead run in Fear for 5 seconds. (Previously increased Fear to 6 seconds)

Gargantuan
Humongoid : The Gargantuan gains the Cleave ability, allowing its attacks to hit multiple enemies for 130% of your weapon damage as Cold. (Damage was Physical)
Wrathful Protector : Summon a more powerful Gargantuan to fight for you for 15 seconds. The Gargantuan's fists burn with fire, dealing 575% of your weapon damage as Fire and knocking enemies into the air. (Previously knocked back)
Bruiser : The Gargantuan gains the ability to periodically slam enemies, dealing 200% of your weapon damage as Fire and stunning them for 3 seconds. (Damage was Physical)
Firebats Cost: 150 Mana initially, and an additional 75 Mana while channeling / Call forth a swarm of fiery bats to burn enemies in front of you for 425% weapon damage as Fire. (Mana cost down from 225)

Dire Bats : Summon fewer but larger bats that travel a long distance and deal 495% weapon damage as Fire. (Up from 300%)
Hungry Bats : Rapidly summon bats that seek out nearby enemies for 635% weapon damage as Fire. (Up from 350%)
Vampire Bats : Firebats initial cost increased to 225 mana but no longer has a channeling cost. (Previously removed channeling cost)

Wall of Zombies
Unrelenting Grip : Your Wall of Zombies will Slow the movement of enemies by 60% for 5 seconds. Changes the damage done to Cold. (Damage element now specified)

Piranhas
Bogadile : A giant bogadile emerges from the pool of water and bites a monster dealing 1100% weapon damage as Physical. (Damage up from 840%, damage was Poison)

This post has been edited by mavezai1984: May 13 2014, 02:06 PM

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