Welcome Guest ( Log In | Register )

5 Pages < 1 2 3 4 > » Bottom

Outline · [ Standard ] · Linear+

 WTShare Demon Hunter 120kDPS, 41kHP/200+Magic find ~items/stats/build

views
     
sixshot
post Jun 30 2012, 05:17 PM

Casual
***
Junior Member
464 posts

Joined: Apr 2010
From: Des Plaines


QUOTE(nubJeff @ Jun 30 2012, 01:22 AM)
Errmm..its like 100m-150m I guess..cause I was prepared 100m,and sold stormshield and some godly gloves ..so the range should be accurate tongue.gif
*
damn. if i have 150m, i would buy all the nat's set. than find a good 1200-1300 dps xbow with socket. that would be fun. flex.gif

QUOTE(evofantasy @ Jun 30 2012, 04:13 PM)
even if u partner with a tank, u still risk damage from teleporter, charging off screen mobs, vortex, fast mobs, closed corridors and so many other situations etc...

-----------------------

no life on hit
super low resist
no extra discipline
no bonus damage to skill (elemental arrow etc) on quiver which is the main reason to use quivers
1 handed fast xbow with bad low end damage and no life on hit

fake damage boosted by 100% sharpshooter

doh.gif

-----------------------

look at athene's vid on proper DH itemization
*
1. no life on hit - Shadow Power Gloom would solve this easily.
2. super low resist - DH is not a tank to begin with. i would rather play a glass cannon DH with high damage + crits rather than a tank DH with high all resists but low damage.
3. no extra discipline - 30 disc is more than enough if u know how to manage it + we got preparation skill.
4. no bonus damage to skill (elemental arrow etc) on quiver which is the main reason to use quivers - irrelevant. what people look most at quiver is dex, asi, crits chance, discipline. the rest is bonus.

dlct87
post Jun 30 2012, 05:31 PM

Casual
***
Junior Member
474 posts

Joined: May 2007


QUOTE(sixshot @ Jun 30 2012, 05:17 PM)
damn. if i have 150m, i would buy all the nat's set. than find a good 1200-1300 dps xbow with socket. that would be fun.  flex.gif
1. no life on hit - Shadow Power Gloom would solve this easily.
2. super low resist - DH is not a tank to begin with. i would rather play a glass cannon DH with high damage + crits rather than a tank DH with high all resists but low damage.
3. no extra discipline - 30 disc is more than enough if u know how to manage it + we got preparation skill.
4. no bonus damage to skill (elemental arrow etc) on quiver which is the main reason to use quivers - irrelevant. what people look most at quiver is dex, asi, crits chance, discipline. the rest is bonus.
*
1 is irrelavent if you didnt have enough 2...pretty much any elite will 1 shot you with sub 100 resistance even with the damage reduction, plus preparation wont be enough if you r too soft and need to rely on gloom, invi or vault all the time just to avoid being hit even ONCE
sixshot
post Jun 30 2012, 05:50 PM

Casual
***
Junior Member
464 posts

Joined: Apr 2010
From: Des Plaines


QUOTE(dlct87 @ Jun 30 2012, 05:31 PM)
1 is irrelavent if you didnt have enough 2...pretty much any elite will 1 shot you with sub 100 resistance even with the damage reduction, plus preparation wont be enough if you r too soft and need to rely on gloom, invi or vault all the time just to avoid being hit even ONCE
*
L2P. that's when kiting comes into play. wait for that prep/disc to comes off cooldown and start damaging the enemy back. i have watched a lot DH stream and i would say knowing how to fully utilize your skills + reaction + kiting is the most important aspect when playing a DH.
dlct87
post Jun 30 2012, 05:57 PM

Casual
***
Junior Member
474 posts

Joined: May 2007


QUOTE(sixshot @ Jun 30 2012, 05:50 PM)
L2P. that's when kiting comes into play. wait for that prep/disc to comes off cooldown and start damaging the enemy back. i have watched a lot DH stream and i would say knowing how to fully utilize your skills + reaction + kiting is the most important aspect when playing a DH.
*
u have watched, have u personally played DH yourself?
sixshot
post Jun 30 2012, 06:01 PM

Casual
***
Junior Member
464 posts

Joined: Apr 2010
From: Des Plaines


QUOTE(dlct87 @ Jun 30 2012, 05:57 PM)
u have watched, have u personally played DH yourself?
*
i have completed inferno. blush.gif
dlct87
post Jun 30 2012, 06:03 PM

Casual
***
Junior Member
474 posts

Joined: May 2007


QUOTE(sixshot @ Jun 30 2012, 06:01 PM)
i have completed inferno.  blush.gif
*
with ur dh? then i salute u then tongue.gif
my APM isnt that imba yet for me to move around the map as efficient lol
evofantasy
post Jun 30 2012, 06:13 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(sixshot @ Jun 30 2012, 05:17 PM)
damn. if i have 150m, i would buy all the nat's set. than find a good 1200-1300 dps xbow with socket. that would be fun.  flex.gif
1. no life on hit - Shadow Power Gloom would solve this easily.
2. super low resist - DH is not a tank to begin with. i would rather play a glass cannon DH with high damage + crits rather than a tank DH with high all resists but low damage.
3. no extra discipline - 30 disc is more than enough if u know how to manage it + we got preparation skill.
4. no bonus damage to skill (elemental arrow etc) on quiver which is the main reason to use quivers - irrelevant. what people look most at quiver is dex, asi, crits chance, discipline. the rest is bonus.
*
1. wasted an extra skill... not to mention high vit with low resist = terribad eHP
2. repeat after me: a dead dps is no dps
3. not enuff for solo-ing
4. irrelevant? u are saying a flat out 10% bonus to damage irrelevant? doh.gif Watch more of athene's vids

This post has been edited by evofantasy: Jun 30 2012, 06:16 PM
sixshot
post Jun 30 2012, 07:17 PM

Casual
***
Junior Member
464 posts

Joined: Apr 2010
From: Des Plaines


QUOTE(evofantasy @ Jun 30 2012, 06:13 PM)
1. wasted an extra skill... not to mention high vit with low resist = terribad eHP
2. repeat after me: a dead dps is no dps
3. not enuff for solo-ing
4. irrelevant? u are saying a flat out 10% bonus to damage irrelevant?  doh.gif  Watch more of athene's vids
*
1. gloom have save me so many times when fighting reflect damage elites. waste extra skill? not at all.
2. tanker dh with low dps. for how long can u tank? 3-4 hit? but damage output would be low. to build a tanker dh with high all resists + decent damage will cost a lot. since i cant afford that, i rather play a glass cannon dh with high damage output.
3. i solo from normal > inferno act 4 with 30 disc.
4. like i mentioned earlier, the most important stats people are looking at quiver is DEX/IAS/CRITS CHANCE/MAX DISC..to have other stats is a bonus. don't u get it? doh.gif

polarzbearz
post Jun 30 2012, 07:27 PM

Gracie
*******
Senior Member
4,816 posts

Joined: Apr 2007


Well to me both have it's pros and cons. As I'm frequently playing with lag spikes, Glass Cannon is definitely NOT viable for me. My build lies between DPS & Tank. ~42k HP, ~350 ALLRES, 41% Crit Chance, 330% Crit Damage. With Gloom, I can survive good enough and top it up with Night Stalker to recover my limited Discipline.

In the end, it depends on the player - whether if they prefer the Full DPS build (dies from ANY single hits) or tank build (survive a few hits). To me, semi-tank is much more suitable.

P/S: I was once a glass cannon build but it's really frustrating to die from every single hits, especially if it's due to connection issues

Oh and back to topic relating to Magic Find, recently I tried to swap out my full set to Magic Finding set with reasonable DPS / HP / ALLRES.. managed to achieve around 120% MF with 40k HP, ~200ALLRES, same crit chance & crit damage.. can't take too much hits using this build but I guess it's fine provided that I avoid taking hits properly.

This post has been edited by polarzbearz: Jun 30 2012, 07:31 PM
Luftwacko
post Jun 30 2012, 07:32 PM

On my way
****
Senior Member
682 posts

Joined: Jan 2008


QUOTE(evofantasy @ Jun 30 2012, 04:13 PM)
fake damage boosted by 100% sharpshooter

doh.gif
*
This.
dlct87
post Jun 30 2012, 07:39 PM

Casual
***
Junior Member
474 posts

Joined: May 2007


QUOTE(sixshot @ Jun 30 2012, 07:17 PM)
1. gloom have save me so many times when fighting reflect damage elites. waste extra skill? not at all.
2. tanker dh with low dps. for how long can u tank? 3-4 hit? but damage output would be low. to build a tanker dh with high all resists + decent damage will cost a lot. since i cant afford that, i rather play a glass cannon dh with high damage output.
3. i solo from normal > inferno act 4 with 30 disc.
4. like i mentioned earlier, the most important stats people are looking at quiver is DEX/IAS/CRITS CHANCE/MAX DISC..to have other stats is a bonus. don't u get it?  doh.gif
*
well mind to share your DH's build? just as a reference so that i know roughly what level i should get to to be able to proceed deep in inferno
Moogle Stiltzkin
post Jun 30 2012, 07:51 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
bruce.gif

This post has been edited by Moogle Stiltzkin: Jul 15 2017, 09:01 AM
evofantasy
post Jun 30 2012, 08:23 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(sixshot @ Jun 30 2012, 07:17 PM)
1. gloom have save me so many times when fighting reflect damage elites. waste extra skill? not at all.
2. tanker dh with low dps. for how long can u tank? 3-4 hit? but damage output would be low. to build a tanker dh with high all resists + decent damage will cost a lot. since i cant afford that, i rather play a glass cannon dh with high damage output.
3. i solo from normal > inferno act 4 with 30 disc.
4. like i mentioned earlier, the most important stats people are looking at quiver is DEX/IAS/CRITS CHANCE/MAX DISC..to have other stats is a bonus. don't u get it?  doh.gif
*
2. getting 1 shotted = dead dps nuff' said... u gear enuff eHP so u can last 3 hits without dying when u get bad combinations... i am not asking him to go tank, but rather having enuff to survive 2-3 hits
3. solo downed diablo with tat 30 disc? doubt so unless u have the natalia set bonus... with the amount he spent aka 150M, he coulda gotten those pieces with the stats...
4. as i said, look at Athene's build... no matter what ur argument is, even for a glass cannon like athene's build; his is wrong... the main and biggest quiver stat to look for is the skill damage (reason y ppl carry 2 quivers - 1 for cluster, 1 for elemental) is cause of that flat out 10% damage increase which scales multiplicatively with ur dex and low-top end damage...

let's share the stat and build which u used to solo down act4 ya? i'm curious
kpchoo29
post Jun 30 2012, 08:25 PM

Getting Started
**
Validating
220 posts

Joined: Apr 2007
QUOTE(evofantasy @ Jun 30 2012, 06:13 PM)
1. wasted an extra skill... not to mention high vit with low resist = terribad eHP
2. repeat after me: a dead dps is no dps
3. not enuff for solo-ing
4. irrelevant? u are saying a flat out 10% bonus to damage irrelevant?  doh.gif  Watch more of athene's vids
*
1. HP is irrelevant for me since they cant hit me, and if I die thats because my micro suck/lag.
2. They die 1st, and higher dps also makes u a better DH in team game.
3. I got 35 disc and I completed inferno(solo), more disc is better but not necessary.
4. Lets talk about Athene when u have godlike gears like him. 10% extra damage is good but not necessary.

Everyone would like get highest HP, resist, DPS, Discipline if they are rich....but I think it is suck for a poor/average DH to go tanky type.
polarzbearz
post Jun 30 2012, 08:41 PM

Gracie
*******
Senior Member
4,816 posts

Joined: Apr 2007


Chill out guys, each build have its own adv/disadv.. in the end it's just up to players themselves, no point flaming different builds just cause it's not suited to one's playstyle.

Here's some comparison (as semi-tanky build)

Farming set:
[attachmentid=2922063]

DPS set:
[attachmentid=2922062]

I do agree however, being able to take at least one hit helps tremendously especially that I'm always playing with laggy connections doh.gif
evofantasy
post Jun 30 2012, 09:10 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(kpchoo29 @ Jun 30 2012, 08:25 PM)
1. HP is irrelevant for me since they cant hit me, and if I die thats because my micro suck/lag.
2. They die 1st, and higher dps also makes u a better DH in team game.
3. I got 35 disc and I completed inferno(solo), more disc is better but not necessary.
4. Lets talk about Athene when u have godlike gears like him. 10% extra damage is good but not necessary.

Everyone would like get highest HP, resist, DPS, Discipline if they are rich....but I think it is suck for a poor/average DH to go tanky type.
*
i said eHP, not HP... eHP and HP is 2 totally different thing =.="
u can replace all the vit (he got 40k+ hp) for resist which gives soooo much more eHP...
vit is the worst eHP addition of all...
thus, if he spent so much on vit, why not replace it with resist which is so much better?

name me 1 stat which buff ur damage by 10% on a single piece of gear?
y i mentioned athene is because he is a well known theory crafter...
not because of his gear...
u can never argue against spreadsheet numbers...

do note:
the OP said he spent 150M and the gears are pretty subpar for the amount spent...
what we were talking about is how the other itemization would benefit him more for the gear...
no matter what style he play, u cant really neglect the extra damage...

This post has been edited by evofantasy: Jun 30 2012, 09:14 PM
Lau Pan
post Jun 30 2012, 09:33 PM

Getting Started
**
Junior Member
95 posts

Joined: Oct 2006
temporary PK



Attached thumbnail(s)
Attached Image
Moogle Stiltzkin
post Jun 30 2012, 09:35 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
bruce.gif

This post has been edited by Moogle Stiltzkin: Jul 15 2017, 09:02 AM
evofantasy
post Jun 30 2012, 10:18 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(Moogle Stiltzkin @ Jun 30 2012, 09:35 PM)
evo makes an interesting point regarding the defensive stats dh should have.

offensive > defensive minimal.

my own minimal defense i did was just have high armor, and physical resist, although i would just focus more on getting offensive stats in the first place.

so thats my minimal defensive stats doh.gif

not saying what is did is the best way to go around it, but it seems to be cheaper to get compared to the all res + vit + dex gear (which coincidentally would make an awesome item for a monk)
*
all resist would be the best but if u are on a budget, fire resist would be better due to mortar (while plague, arcane etc is much easier to dodge)... physical for all those teleporting/ fast mob/ ninja mobs from no where/ steal mobs/ flying birds... as long as u dun get 1 shotted (or 2 due to latency) u are fine... smaller health pool with higher mitigation = easier to heal up from life steal/ life on hit effects...
Moogle Stiltzkin
post Jun 30 2012, 10:51 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
bruce.gif

This post has been edited by Moogle Stiltzkin: Jul 15 2017, 09:02 AM

5 Pages < 1 2 3 4 > » Top
 

Change to:
| Lo-Fi Version
0.0191sec    0.61    6 queries    GZIP Disabled
Time is now: 28th November 2025 - 09:39 AM