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 Barbarian Discussion, Share your builds, opinions, guides

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TSgaeria84
post May 21 2012, 03:25 PM

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QUOTE(fiqqyz @ May 21 2012, 02:25 PM)
Just started Act 2. Level 55. Stats, I will post later. Now at office.  tongue.gif

Yeah man the elites are a pain the arse. But you have to kite them. Cannot just charge in and hope can tank all the damage. Skills are half the battle. You need alot of resistance items if you want to hold it off.

Can try this build: http://us.battle.net/d3/en/calculator/barb...;UbV!cabccZ
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*
I am disappoint. The barbarians in D3 are like sissies, running around kiting instead of being the true brawler they were born to be.
SUSngkhanmein
post May 21 2012, 03:29 PM

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QUOTE(gaeria84 @ May 21 2012, 04:25 PM)
I am disappoint. The barbarians in D3 are like sissies, running around kiting instead of being the true brawler they were born to be.
*
yeah is quite weak.. lvl 13 can't even tank for the tree poison..
fiqqyz
post May 21 2012, 03:31 PM

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QUOTE(gaeria84 @ May 21 2012, 03:25 PM)
I am disappoint. The barbarians in D3 are like sissies, running around kiting instead of being the true brawler they were born to be.
*
Well sometimes you just need to play smart. If the poision aoe is around or the arcane laser is there. You have to kite abit to avoid dying. Its not like hit abit run hit abit run.


Added on May 21, 2012, 3:32 pm
QUOTE(ngkhanmein @ May 21 2012, 03:29 PM)
yeah is quite weak.. lvl 13 can't even tank for the tree poison..
*
I have always died to the tree poison. In all 3 difficulties. Normal, Nightmare and Hell.

This post has been edited by fiqqyz: May 21 2012, 03:32 PM
TSgaeria84
post May 21 2012, 03:34 PM

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QUOTE(fiqqyz @ May 21 2012, 03:31 PM)
Well sometimes you just need to play smart. If the poision aoe is around or the arcane laser is there. You have to kite abit to avoid dying. Its not like hit abit run hit abit run.
*
Those are avoidable damage. What about damage you cant avoid? The game was not built to be melee friendly. Imagine if you faced a group of berserkers, desert wasps, swift skull cleavers, colossal golgors or mallet lords. Even with high damage reduction, 1 of them is already tough, as they tend to one shot you, what more a group of them tongue.gif

Don't blame it on players, blame it on poor design.

This post has been edited by gaeria84: May 21 2012, 03:38 PM
VinluV
post May 21 2012, 03:44 PM

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QUOTE(gaeria84 @ May 21 2012, 03:25 PM)
I am disappoint. The barbarians in D3 are like sissies, running around kiting instead of being the true brawler they were born to be.
*
dude. its play smart.
join a public game and go tank one of those champions or elites, you can literally feel the rape.
Especially the arcane and illusion monsters.
new definition of tanking in nightmare onwards is to take hits so others can run/heal.
fiqqyz
post May 21 2012, 03:52 PM

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QUOTE(gaeria84 @ May 21 2012, 03:34 PM)
Those are avoidable damage. What about damage you cant avoid? The game was not built to be melee friendly. Imagine if you faced a group of berserkers, desert wasps, swift skull cleavers, colossal golgors or mallet lords. Even with high damage reduction, 1 of them is already tough, as they tend to one shot you, what more a group of them  tongue.gif

Don't blame it on players, blame it on poor design.
*
Yeah it seems tough right now. I don't disagree. But the game can be rebalanced. Its not the end of the world. The game has only been out for 1 week. There will be a way to beat it, we just don't know it yet. Until then, deal with it. Nobody said Hell/Inferno is gonna be easy, it isnt easy for the range either. Vortex the range and they're dead?
TSgaeria84
post May 21 2012, 03:53 PM

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QUOTE(VinluV @ May 21 2012, 03:44 PM)
dude. its play smart.
join a public game and go tank one of those champions or elites, you can literally feel the rape.
Especially the arcane and illusion monsters.
new definition of tanking in nightmare onwards is to take hits so others can run/heal.
*
Sounds very WoW-ish to me. And Blizz denied that they made a WoW clone. Instead of classes that are self-sufficient, we get tank, healer and dps classes. Great job blizz /sarcasm

QUOTE
Yeah it seems tough right now. I don't disagree. But the game can be rebalanced. Its not the end of the world. The game has only been out for 1 week. There will be a way to beat it, we just don't know it yet. Until then, deal with it. Nobody said Hell/Inferno is gonna be easy, it isnt easy for the range either. Vortex the range and they're dead?


Well, I play a wizard atm, and I find ranged classes have a much easier time in later difficulties. Vortex/mortar/wall/jailer can be outranged. You cannot avoid melee hits that one shot you tongue.gif

This post has been edited by gaeria84: May 21 2012, 03:55 PM
fiqqyz
post May 21 2012, 03:54 PM

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QUOTE(VinluV @ May 21 2012, 03:44 PM)
dude. its play smart.
join a public game and go tank one of those champions or elites, you can literally feel the rape.
Especially the arcane and illusion monsters.
new definition of tanking in nightmare onwards is to take hits so others can run/heal.
*
Agreed.


Added on May 21, 2012, 3:57 pm
QUOTE(gaeria84 @ May 21 2012, 03:53 PM)
Sounds very WoW-ish to me. And Blizz denied that they made a WoW clone. Instead of classes that are self-sufficient, we get tank, healer and dps classes. Great job blizz /sarcasm
Well, I play a wizard atm, and I find ranged classes have a much easier time in later difficulties. Vortex/mortar/wall/jailer can be outranged. You cannot avoid melee hits that one shot you  tongue.gif
*
If thats the case. They should just make 1 character than can do it all. Would it be better then?


Added on May 21, 2012, 4:07 pm
QUOTE(gaeria84 @ May 21 2012, 03:53 PM)
Sounds very WoW-ish to me. And Blizz denied that they made a WoW clone. Instead of classes that are self-sufficient, we get tank, healer and dps classes. Great job blizz /sarcasm
Well, I play a wizard atm, and I find ranged classes have a much easier time in later difficulties. Vortex/mortar/wall/jailer can be outranged. You cannot avoid melee hits that one shot you  tongue.gif
*
Are you in Inferno difficutly? Yes of course its much easier. You don't have to think so much. You just kite and dps. Barbs need to find a balance between str and vit. Cant just have all hp and no dmg or vice versa. It seems harder because most barbs (including myself) cant find the right build. Each character has to be played differently.



This post has been edited by fiqqyz: May 21 2012, 04:07 PM
TSgaeria84
post May 21 2012, 04:13 PM

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QUOTE(fiqqyz @ May 21 2012, 03:54 PM)
Agreed.


Added on May 21, 2012, 3:57 pm

If thats the case. They should just make 1 character than can do it all. Would it be better then?
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That's the point. You can either solo OR you can coop. Classes in D3 has to be all rounded so they can solo content on their own if they choose to. Not being forced to coop because your class cant solo.
fiqqyz
post May 21 2012, 04:22 PM

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QUOTE(gaeria84 @ May 21 2012, 04:13 PM)
That's the point. You can either solo OR you can coop. Classes in D3 has to be all rounded so they can solo content on their own if they choose to. Not being forced to coop because your class cant solo.
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Blizzard already said you can solo the game. Don't let one death in the game stop you. You died and then don't just give up. Change up your skills. Get better items or get different items. Find another tactic. I literally changed my tactic so many times throughout Nightmare and Inferno. I will accept your statement once you have exhausted all the possible ways to adjust your character. Go Google or YouTube barbarians who are actually surviving inferno.
cheer83
post May 21 2012, 04:26 PM

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anyone can suggest to me the best 3 passive skill ? http://us.battle.net/d3/en/calculator/barb...3;aY!bbbbbb

my selection is 1. pound of flash . 2.weapon master , 3. tough as nail . IM level 39 . thanks to guide me first
TSgaeria84
post May 21 2012, 04:43 PM

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QUOTE(fiqqyz @ May 21 2012, 04:22 PM)
Blizzard already said you can solo the game. Don't let one death in the game stop you. You died and then don't just give up. Change up your skills. Get better items or get different items. Find another tactic. I literally changed my tactic so many times throughout Nightmare and Inferno. I will accept your statement once you have exhausted all the possible ways to adjust your character. Go Google or YouTube barbarians who are actually surviving inferno.
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It's not about dying. It's about making a class that fits what was advertised. I was absolutely in love with the barbarian spotlight, jumping into dozens of enemies and inflicting wanton chaos. You must be able to do this with any spec, be it 1h, 2h or 1h + shield, with talents in place to compensate for either loss of defense or dps

Of course, it's unrealistic to assume you can do the same at later difficulty levels. But, if you can't even go toe to toe with at least two mobs at the same time with a class that prides itself in melee combat superiority, with the right spec & equipment, then it's just broken design nod.gif





jackiewong
post May 21 2012, 05:41 PM

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QUOTE(fiqqyz @ May 21 2012, 03:54 PM)
Agreed.


Added on May 21, 2012, 3:57 pm

If thats the case. They should just make 1 character than can do it all. Would it be better then?


Added on May 21, 2012, 4:07 pm

Are you in Inferno difficutly? Yes of course its much easier. You don't have to think so much. You just kite and dps. Barbs need to find a balance between str and vit. Cant just have all hp and no dmg or vice versa. It seems harder because most barbs (including myself) cant find the right build. Each character has to be played differently.
*
agree the most!.. my barba lvl 41 with around 13k hp n 1.1k dps (all chiplak items)... still found hard to tank in nightmare when alot of purple n gold mobs att me in 4 players coop game.. feel like raped by them even just in act2.. =.='..
TSgaeria84
post May 21 2012, 06:08 PM

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As the usual saying goes, don't claim that barbarians can clear inferno with more gear and skill until you post a screenshot of yourself playing as a barbarian solo and has cleared at least act 2 inferno successfully rclxms.gif

This post has been edited by gaeria84: May 21 2012, 06:38 PM
moodswingfella
post May 21 2012, 08:15 PM

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ok x ni? with 25k life.

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coolblade
post May 21 2012, 08:47 PM

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Wondering why no one select Earthquake? I am thinking to get Earthquake + The Mountain's Call which can be achieved once reaching Level 39? No need Fury with this combination.. Just execute Earthquake without Fury..

You can whirlwind shortly after done Earthquake to quick kill enemy..

Btw do you play Barb without helper (eg: Templar, Scoundrel, Enchantress) ?

This post has been edited by coolblade: May 21 2012, 08:49 PM
melvintcs
post May 21 2012, 09:05 PM

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the earthquake is great if only the enemy stand still... for more flexibility, i rather choose other skill. well, it's still depends on the situation who u dealing with..


coolblade
post May 21 2012, 09:06 PM

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I see.. Thanks for the insight!
The Amateur Working Bee
post May 21 2012, 10:30 PM

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my 1st impression when reaching act2 1st time, running out to the desert solo, happy till a group of wasp appeared...gg


Decky
post May 22 2012, 01:09 AM

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I cleared normal difficulty with a pure dex DH struggling with the last boss as he could nearly OHKO me with his cage skill. Was frustrated of getting 1 shotted in nightmare mode so I decided to start a barb. Didn't know that you were supposed to kite too lol

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