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Multiplayer LYN STREET FIGHTER Thread V5, ICMY Gathering at Suncomic, the Curve.

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Agito666
post Sep 12 2011, 08:29 AM

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QUOTE(kianweic @ Sep 12 2011, 07:19 AM)


Never notice this in a match. Will try this out myself as well.
*
lol bug?

TSkianweic
post Sep 12 2011, 09:35 AM

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QUOTE(Agito666 @ Sep 12 2011, 08:29 AM)
lol bug?
*
Probably just a bug that needs to be iron out.
bashir3
post Sep 12 2011, 09:58 AM

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Just installed Street Fighter 4 on my PC 3 days ago. I have manipulated the config.ini files as mentioned in this forum and graphically all is working perfectly.

My only problem now is with the controllers. I am using 2 Logitech Dual Action gamepad and both are detected by the game. However, I am unable to use them during the fight (I can use them in the menu and to choose my fighter but when the fight starts, the fighter's control goes back to keyboard 1 and 2). Sometime, I am able to use the gamepad for the first few fights before it eventually goes back to the keyboard on the 3rd fight.

I also have no idea how to make my keyboard buttons to NONE in the game so they can be removed completerly.

Hope someone can help or refer me to a previous discussion on this.
greggs
post Sep 12 2011, 10:02 AM

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QUOTE(kianweic @ Sep 11 2011, 05:46 PM)
Do you mute your opponent during a match or before a match?

I thought we can only mute our opponents before a match.
*
yea, thats on the second time when i played him again, i mute him straight..
Lucifer96
post Sep 12 2011, 10:46 AM

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You can do that in game. Press your in game start button. It'll show the normal menu you see before game starts. Gamer card etc are all there.
Koross
post Sep 12 2011, 11:30 AM

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Oh great, the influx of new games have made me strayed further from SSFIV AE training. Now my skills (or lack thereof LoL) is even more rustier. tongue.gif
TSkianweic
post Sep 12 2011, 11:44 AM

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QUOTE(greggs @ Sep 12 2011, 10:02 AM)
yea, thats on the second time when i played him again, i mute him straight..
*
Thanks. I think I will do the same as well.

QUOTE(Lucifer96 @ Sep 12 2011, 10:46 AM)
You can do that in game. Press your in game start button. It'll show the normal menu you see before game starts. Gamer card etc are all there.
*
Thanks, good to know we can still mute the opponent prior starting a match.
Dinofish
post Sep 12 2011, 02:02 PM

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Any guy player here? How's do you go near opponent, that jump is too floaty>< RyuOnly just pressure till I can't breath..
greggs
post Sep 12 2011, 02:20 PM

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QUOTE(Dinofish @ Sep 12 2011, 02:02 PM)
Any guy player here? How's do you go near opponent, that jump is too floaty>< RyuOnly just pressure till I can't breath..
*
u r not the only one to feel that way brother.. i mean on the RyuOnly, pressure part..

but good blocking practice.. AHAHA
bazlit
post Sep 12 2011, 02:27 PM

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QUOTE(Dinofish @ Sep 12 2011, 02:02 PM)
Any guy player here? How's do you go near opponent, that jump is too floaty>< RyuOnly just pressure till I can't breath..
*
Try emulating Kiryu Tsukimiya. I see he uses a lot of that Guy running forward thingie. Don't play Guy so don't know what it's called.
Dinofish
post Sep 12 2011, 03:09 PM

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QUOTE(greggs @ Sep 12 2011, 02:20 PM)
u r not the only one to feel that way brother..  i mean on the RyuOnly, pressure part..

but good blocking practice.. AHAHA
*
haha, he is god of pressuring... yeah, I treat those as defend training
QUOTE(bazlit @ Sep 12 2011, 02:27 PM)
Try emulating Kiryu Tsukimiya. I see he uses a lot of that Guy running forward thingie. Don't play Guy so don't know what it's called.
*
Kiryu don't simply run without cancel it from normal >< he control run stop so well...
bazlit
post Sep 12 2011, 03:13 PM

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QUOTE(Dinofish @ Sep 12 2011, 03:09 PM)
haha, he is god of pressuring... yeah, I treat those as defend training

Kiryu don't simply run without cancel it from normal >< he control run stop so well...
*
Yeah. And he don't usually jump against charcaters with good anti air too. lol

This post has been edited by bazlit: Sep 12 2011, 03:17 PM
mrjp
post Sep 12 2011, 03:18 PM

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Turtle Flowchart Ryu
(hadoken from far, and when go near they jump kick and sweep kick)

If I lose to them, I feel angry at myself. Even when I beat them, I felt like I've wasted time.

What's your most annoying type of player?

This post has been edited by mrjp: Sep 12 2011, 03:19 PM
Agito666
post Sep 12 2011, 03:23 PM

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QUOTE(mrjp @ Sep 12 2011, 03:18 PM)
Turtle Flowchart Ryu
(hadoken from far, and when go near they jump kick and sweep kick)

If I lose to them, I feel angry at myself. Even when I beat them, I felt like I've wasted time.

What's your most annoying type of player?
*
mostly ken... fireball force me jump over then i kena his uppercut.
i know the flowchart thingy but in real battle i cant brain and counter XD
TSkianweic
post Sep 12 2011, 03:23 PM

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QUOTE(mrjp @ Sep 12 2011, 03:18 PM)
Turtle Flowchart Ryu
(hadoken from far, and when go near they jump kick and sweep kick)

If I lose to them, I feel angry at myself. Even when I beat them, I felt like I've wasted time.

What's your most annoying type of player?
*
Akuma which does nothing other than spam fireballs throughout the match.

Good thing, I was using Blanka. Managed to punish most of his fireballs.
Lucifer96
post Sep 12 2011, 03:25 PM

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Turtle M Bison or Blanka... those irate the hell out of me.. ><
Agito666
post Sep 12 2011, 03:26 PM

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and turtle barlog too....
TSkianweic
post Sep 12 2011, 03:28 PM

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QUOTE(Agito666 @ Sep 12 2011, 03:23 PM)
mostly ken... fireball force me jump over then i kena his uppercut.
i know the flowchart thingy but in real battle i cant brain and counter XD
*
I thought Hakkan can slide underneath his fireballs and punish Shotos?

Somemore two hits, meaty.
mrjp
post Sep 12 2011, 03:30 PM

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Agito: Yep, I think Flowchart Ken applies as well. I getting rage just thinking about it. But I hate Ryu more because of his smug arrogant face when he win. With his mouth :< like that. URGHHH. At least Ken smile more , you know ?

Kianweic: Oh yes, I love to use Blanka to counter Hadoken friendly Shotos! Slide under them , haha.

Lucifer96: I don't see much turtle Bison, but Blankas. Those that jump away in the corner. URGH

Agito666
post Sep 12 2011, 03:32 PM

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QUOTE(kianweic @ Sep 12 2011, 03:28 PM)
I thought Hakkan can slide underneath his fireballs and punish Shotos?

Somemore two hits, meaty.
*
no, need timing, because the hit box is on the leg.

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