Sure it came out a little later than I thought! But I was fond of it...
Only played as the butch Dwaft! Felt awkward at first... but the learning curve isn't so bad...
He can pretty much pick up anything and throw them into hordes of enemies for additional damage (too bad, not chests or crates or even npc though)...
Well, if he can't grab the enemy, like Boss, just pick up the boulder and throw at him for some fun effect... The downside, it's a little hard to control where it's thrown in a skirmish, or I haven't grasped the feel of its awkward control yet...
Abusing Evade could literally cancel all attack animation and get out of the sticky situation or simply continue the brutal combo, of course requiring good controlling skill...
Needless to say! Some gameplay pictures!
The score in center is literally the EXP for the player, and other than defeating enemies, or from chest, you can get extra point by picking up the score items scattered across the map (for vita, screen touch on those glowing sparkles will cause those items to drop out from it).
By touching on the suspicious wall or door, you can either have the thief telling you something fishy about the wall or he can unlock the door for you to access secret chambers.
by completing Errand from the guild, you will unlock the treasure art for the gallery... it is part of trophies as expected...
This post has been edited by El-LoboSolitario: Jul 26 2013, 08:49 AM
Jul 26 2013, 08:10 AM
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