QUOTE(Sora @ Jul 15 2013, 11:31 AM)
I'll be getting the R1 version of the game, been waiting so long so I don't see why I can't wait slightly longer 
Why R1 and not R3?I thought easier to buy DLC (if any in future) with R3 version?
Games Dragon's Crown (PS3 Exclusive & PS Vita), Cross-platform multiplayer now available
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Jul 15 2013, 05:44 PM
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327 posts Joined: Jul 2008 |
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Jul 16 2013, 09:53 AM
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2,574 posts Joined: Jan 2005 From: Subang Jaya |
QUOTE(SilverSpoon @ Jul 15 2013, 05:44 PM) I'm thinking of getting for the PSV in future and my PSV is using R1, so it's kinda obvious why I would want to get that instead of R3 Plus, R3 takes forever to get the DLCs. US PSN cards can be bought like almost anywhere now, garage sales have so many people selling it. |
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Jul 16 2013, 11:18 AM
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All Stars
10,859 posts Joined: Jan 2003 From: Sarawak |
just r1 games sometimes release abit late.
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Jul 16 2013, 03:38 PM
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90 posts Joined: Aug 2012 |
QUOTE(nwk @ Jul 15 2013, 11:33 AM) You should be able to play with anyone, regardless of what region they are from. Well, to be exact, I am actually getting a R3 JP game, means it's cheaper than its counterpart! Pretty sure HK is going to get the mega title exactly on the release date!You must be rich to buy JP version. If it's the same case as my R3 JP 1 piece PW2 in which I can even play with players from JPN/KOR, as well as with Chinese version, then YES, This post has been edited by El-LoboSolitario: Jul 16 2013, 03:46 PM |
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Jul 18 2013, 11:32 AM
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256 posts Joined: Sep 2006 From: Britannia |
![]() The sorceress looks so big...I mean, beautiful in this pic. If anyone has a problem with her assets, she only has this to say: ![]() |
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Jul 18 2013, 11:43 AM
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2,800 posts Joined: Mar 2005 From: - |
QUOTE(Sora @ Jul 16 2013, 09:53 AM) I'm thinking of getting for the PSV in future and my PSV is using R1, so it's kinda obvious why I would want to get that instead of R3 Looking forward for the game .. oh ya just bought vita .. can u please add me .. Roket-Knight tq Plus, R3 takes forever to get the DLCs. US PSN cards can be bought like almost anywhere now, garage sales have so many people selling it. |
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Jul 18 2013, 12:05 PM
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Senior Member
2,574 posts Joined: Jan 2005 From: Subang Jaya |
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Jul 18 2013, 12:17 PM
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2,800 posts Joined: Mar 2005 From: - |
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Jul 18 2013, 12:27 PM
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Senior Member
2,574 posts Joined: Jan 2005 From: Subang Jaya |
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Jul 18 2013, 12:56 PM
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Junior Member
256 posts Joined: Sep 2006 From: Britannia |
![]() what is the sorceress eating??? |
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Jul 18 2013, 01:53 PM
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1,229 posts Joined: Nov 2004 From: Earth-616 |
looks yummmmmmmmmmmmmmmmy
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Jul 18 2013, 01:55 PM
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Senior Member
4,630 posts Joined: Jul 2005 From: PJ somewhere~ |
eee..the game fighting look so like muramasa...
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Jul 19 2013, 08:59 AM
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90 posts Joined: Aug 2012 |
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Jul 19 2013, 03:53 PM
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Junior Member
256 posts Joined: Sep 2006 From: Britannia |
QUOTE(El-LoboSolitario @ Jul 19 2013, 08:59 AM) Eh, are you oblivious of the fact that the game is being developed by the same team who developed muramasa You are correct. Dragon's Crown & Muramasa were created by George Kamitani.In fact, this game is the sole reason why the muramasa is not getting any DLC atm ![]() This post has been edited by nwk: Jul 19 2013, 03:54 PM |
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Jul 20 2013, 09:37 AM
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999 posts Joined: Dec 2009 |
14 minutes gameplay
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Jul 20 2013, 03:54 PM
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Junior Member
30 posts Joined: Dec 2007 From: ipoh-perak |
got any combo sale ?i want to buy bouth PS3 + PS vita ..
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Jul 20 2013, 07:48 PM
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256 posts Joined: Sep 2006 From: Britannia |
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Jul 22 2013, 08:20 AM
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90 posts Joined: Aug 2012 |
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Jul 22 2013, 10:15 AM
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Junior Member
256 posts Joined: Sep 2006 From: Britannia |
Atlus is still unveiling new details on the upcoming side scrolling JRPG by Vanillaware.
Today we learn that the game will have three different level caps depending on the level of difficulty. Upon challenging the game for the first time only “Normal” difficulty will be available, with a level cap of 35. Meeting certain conditions linked to the story will unlock the ”Hard” mode, bringing a level cap of 65 and allowing more room for progression. Upon clearing Hard mode players will unlock “Inferno” difficulty, that brings the level cap up to 99. And that’s not all, as clearing Inferno mode will unlock the Labyrinth of Chaos, an automatically generated dungeon that changes every time it’s challenged. The publisher also announced that there’ll be items that will allow a reset of learned skills, but those items will be acquired only upon meeting some rather challenging conditions http://www.dualshockers.com/2013/07/21/dra...ficulty-levels/ |
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Jul 22 2013, 10:54 AM
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Junior Member
427 posts Joined: Jan 2003 |
fuuuuh, finally a game that have high reply value
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