QUOTE(Yumi Horyu @ May 28 2007, 06:48 PM)
I protest on above sentence in red. Miner is no the easiest cos need also need extensive training. I take at least 8 months to be an Uber Miner.
For beginner EVE players lah. Aiyo. Go wash your face.
Besides Miners still need lesser skills compared to Combat Pilots.
Miner (Beginner):
OspreySpaceship Command lvl 3
Caldari Frigate lvl 4
Caldari Cruiser lvl 1~4
Mining lvl 4 (Miner IIs are cheap

)
Drones lvl 4
Scout Drone Operation lvl 1
*Astrogeology - Increase mining yield
*Science - Required for Astrogeology
Caldari Industrial lvl 1 (To fly Badger for hauling)
Based on an Achura: Int11, Cha3, Per8, Mem11, Wil6.
You'll need approximately *3 days to train from zero skill level. Should be alot less time needed to train since new characters start out with quite high level in some skills, depends on how you setup the character.
* = Edit
Combat Pilot (Beginner):
Kestrel For level 1 missions.
Minimum absolute combat related skills
ElectronicsElectronics - Increase CPU
Long Range Targeting - Increase target locking range
Signature Analysis - Increase target locking speed
Targeting - Add extra target to lock
EngineeringEnergy Grid Upgrades - To equip Power Diagnostic Unit
Energy Management - Increase capacitor capacity
Energy Systems Operation - Increase capacitor recharge rate
Engineering - Increase powergrid
Shield Management - Increase shield capacity
Shield Operation - To equip shield booster and increase shield recharge rate
Tactical Shield Manipulation - Reduce damage penetrating shield when at 25% shield
GunneryWeapon Upgrades - Reduce CPU need of turrets/launchers
Mechanic Optional
Hull Upgrades - Increase armor hit point
Mechanic - Increase structure hit point (and to equip armor repairer)
Repair Systems - To equip armor repairer and decrease repairer duration
Missile Launcher OperationGuided Missile Precision - Reduce missile's signature radius
Missile Bombardment - Increase missile's flight time
Missile Launcher Operation - To equip launchers and decrease launcher's ROF
Missile Projection - To increase missile's velocity
Rapid Launch - To decrease launcher's ROF
Standard Missiles - To use Standard Missiles and increase it's damage
Target Navigation Prediction - To decrease target's velocity factor
Warhead Upgrades - To increase damage
NavigationAcceleration Control - To increase Afterburner (AB) and Microwarpdrive's boost
Afterburner - To equip AB and increase AB's duration
Evasive Maneuvering - improve ship's agility
Fuel Conservation - To reduce AB's capacitor need
Navigation - To increase ship's speed/velocity
Warp Drive Operation - To reduce initiating warp's capacitor need
Spaceship CommandSpaceship Command lvl 1
Caldari Frigate lvl 3
So... prove me wrong which career/profession needed the least skills to do their jobs. Well, between Miner and Combat Pilot. You're welcome to shows other careers as well. It'll be a good thing to share for newbies when they're indeed in need of guidance.
Added on May 28, 2007, 9:01 pmOf course Miner could use the following skills to make their EVE life easier abit

:
ElectronicsElectronics - Increase CPU
Signature Analysis - Increase target locking speed
Targeting - Add extra target to lock
EngineeringEnergy Management - Increase capacitor capacity
Energy Systems Operation - Increase capacitor recharge rate
Engineering - Increase powergrid
Shield Management - Increase shield capacity
Tactical Shield Manipulation - Reduce damage penetrating shield when at 25% shield
GunneryWeapon Upgrades - Reduce CPU need of turrets/launchers
NavigationEvasive Maneuvering - improve ship's agility
Navigation - To increase ship's speed/velocity
Warp Drive Operation - To reduce initiating warp's capacitor need
This post has been edited by XJC: May 29 2007, 06:46 PM