QUOTE(Critical_Fallacy @ Jul 4 2015, 06:17 PM)

Something like Qualities, Skills and Competencies needed to succeed in Architectural Design...
well, first of all, design and practice are quite different from each other. most of the time people are concerned about practice rather than design, because practice is what gets u the money at the end of the day.
simply put, design is the product that u wanna sell. but u cant sell it if u dont know how to market it, deliver it to the client, turn cost into profit and eventually sustain it as a business. thing is, about 80% of stuffs u learn in school is about creating the product.
anyways, assuming u wanna focus on design rather than practice:
i. attitude - u need the right attitude to learn and adapt. there's always somebody or some design better, so u have to set ur ego aside and learn and keep learning.
ii. design and creativity - this is core. u just cant survive in architecture without creativity. many think creativity means producing beautiful drawings. but it's more to that. it's a way of relooking into a problem and find new solutions.
iii. problem solving and critical thinking - this is another core skill required. it works in tandem with creativity. another point is problem seeking and identification, a skill most people overlook. most of the time designers already have plenty of solutions, they just need to find problems to match it too.
iii. persistence and resilience - architecture drains u down in ways u dont even know possible. u need constant drive and motivation to ensure u have enough strength to continue the next design cycle.
iv. forward looking - u need the ability to predict the next several steps in whatever u do. u cant just leave things to chance. design requires one to consistently solve problems creatively, but if u cant predict the kinds of problems u might bump into, u'll be repeating the design process, spending unnecessary time and resources.
v. bold and daring - pushing boundaries and expanding ur envelope requires some balls. some of the best solutions are most of the time unacceptable by common standards. but a designer just have to keep pushing for the solution that is best for all.
just some of them.