QUOTE(Grif @ Nov 3 2011, 03:14 PM)
True true. I bought the physical copy from bandcamp & have it shipped over. Bastion, Not your ordinary hack-and-slash RPG!
Bastion, Not your ordinary hack-and-slash RPG!
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Nov 3 2011, 05:01 PM
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3,102 posts Joined: Dec 2007 |
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Nov 3 2011, 05:26 PM
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Nov 3 2011, 05:33 PM
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4,852 posts Joined: Aug 2006 |
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Nov 3 2011, 06:12 PM
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3,102 posts Joined: Dec 2007 |
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Nov 3 2011, 06:39 PM
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QUOTE(Cheesenium @ Nov 3 2011, 05:33 PM) True, Im stuck at Mission 3, though. The final boss is a bit strange. gunner and roxy are usually the best option if you could dodge rockets or tank shells. the pack a huge punch. i prefer roxy airstrike with lockon, but the recharge is ridiculously long 60sec. I dont seem to prefer the armour black dude.Which is the best character to play though? Added on November 3, 2011, 6:42 pm QUOTE(talexeh @ Nov 3 2011, 01:58 PM) Hmm... not sure if you're sharing the same sentiment as I do. the game is rather short by the way, took me about 9hrs on first playthrough and last few hours feels really rushed.Anyway, looking at the bright side, this promotion will lead to more gamers owning a copy of Bastion & experience for themselves the topsy-turvy world of Caelondia. This post has been edited by y3ivan: Nov 3 2011, 06:42 PM |
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Nov 3 2011, 08:23 PM
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QUOTE(y3ivan @ Nov 3 2011, 06:39 PM) gunner and roxy are usually the best option if you could dodge rockets or tank shells. the pack a huge punch. i prefer roxy airstrike with lockon, but the recharge is ridiculously long 60sec. I dont seem to prefer the armour black dude. Bolded part: considering the circumstances that was presented in the plot, I don't see how the last few hours can be slowed down to a smooth sailing. Added on November 3, 2011, 6:42 pm the game is rather short by the way, took me about 9hrs on first playthrough and last few hours feels really rushed. This post has been edited by talexeh: Nov 3 2011, 10:20 PM |
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Nov 3 2011, 09:33 PM
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221 posts Joined: Feb 2008 |
I think I'm going to sit this one out
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Nov 3 2011, 10:27 PM
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3,102 posts Joined: Dec 2007 |
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Nov 3 2011, 11:09 PM
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Nov 4 2011, 12:43 AM
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4,852 posts Joined: Aug 2006 |
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Nov 4 2011, 01:02 PM
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QUOTE(talexeh @ Nov 3 2011, 08:23 PM) Bolded part: considering the circumstances that was presented in the plot, I don't see how the last few hours can be slowed down to a smooth sailing. i think they could drag abit longer if they want to, say another 2-3 hrs. They could explain more about bastion world 'calamity'. i never had the time to test out the new weapons at the last few hours |
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Nov 4 2011, 01:08 PM
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3,102 posts Joined: Dec 2007 |
QUOTE(y3ivan @ Nov 4 2011, 01:02 PM) i think they could drag abit longer if they want to, say another 2-3 hrs. They could explain more about bastion world 'calamity'. i never had the time to test out the new weapons at the last few hours Considering the time you spent at the other locations, I would find it weird if the last level took me more time to explore compared to the others. After all, there's a sense of urgency especially with the latest stance by the Ura (can't reveal much or else I'll be spoiling a lot). I managed to test all the items in the dreams... perhaps that was why I spent >10 hours in my first playthrough. |
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Nov 4 2011, 01:10 PM
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4,852 posts Joined: Aug 2006 |
QUOTE(talexeh @ Nov 4 2011, 01:08 PM) Considering the time you spent at the other locations, I would find it weird if the last level took me more time to explore compared to the others. After all, there's a sense of urgency especially with the latest stance by the Ura (can't reveal much or else I'll be spoiling a lot). I managed to test all the items in the dreams... perhaps that was why I spent >10 hours in my first playthrough. Im still testing all my weapons.Man some combinations are OP. Especially the auto bone launcher with homing. Its so OP. |
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Nov 4 2011, 01:15 PM
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3,102 posts Joined: Dec 2007 |
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Nov 4 2011, 02:08 PM
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4,852 posts Joined: Aug 2006 |
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Nov 4 2011, 02:28 PM
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3,102 posts Joined: Dec 2007 |
QUOTE(Cheesenium @ Nov 4 2011, 02:08 PM) No specific combination for me. Some works on certain batch of enemies, some don't. In my scenario, the mortar is useful in clearing some subterranean monsters. I've seen YouTube clips of people using the pike charmingly. |
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Nov 4 2011, 05:53 PM
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3,809 posts Joined: Sep 2007 From: Jakarta |
What is Ura?
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Nov 4 2011, 05:58 PM
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3,102 posts Joined: Dec 2007 |
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Nov 4 2011, 05:59 PM
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Nov 4 2011, 09:51 PM
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378 posts Joined: Feb 2008 From: Kuching, Sarawak |
Abusing the shotgun like a boss.
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