QUOTE(FLampard @ Oct 3 2011, 12:33 AM)
voidray OP is siewkaiz say one , not me. but given the limited time u have and the money u throw into offense, wont make it too, not without losing 2 of ur team mates.
Added on October 3, 2011, 12:40 am
1v1 is the part where its not balance, i dunno why ppl likes1v1, take an example, Wow arena system, do you know blizzard made 2v2 arena doesnt give arena points anymore? to discourage ppl from playing 2v2. Why? because 2v2 is the arena group (There is no 1v1 in Wow arena ) where ppl QQ the most about certain class being overpower. But they are right, some classes are not meant to beat certain classes. imagine hunter warrior vs priest mage. So when you get this combination, the game is one sided, but when more different classes introduced into the game, its different, the variation of what different classes can offer, will make the imbalance of the game less significant. Lets say protoss is generally slower and takes longer time to build structure. But if you are in 3v3, you have zerg and terran teammate, They can make up your weakness and cover your arse, so u dun feel your weakness being exploited to such an extend the game is imbalance. If 1v1 protoss vs zerg. The significance of zerg's speed will be very obvious and then there comes in the QQers saying zerg needs a nerf because they are too fast.
of coz its just an example, there are many more examples u can easily think off
1v1 is where the game is balanced for (see blizz's explanation for patch notes and their state of the game releases)...Added on October 3, 2011, 12:40 am
1v1 is the part where its not balance, i dunno why ppl likes1v1, take an example, Wow arena system, do you know blizzard made 2v2 arena doesnt give arena points anymore? to discourage ppl from playing 2v2. Why? because 2v2 is the arena group (There is no 1v1 in Wow arena ) where ppl QQ the most about certain class being overpower. But they are right, some classes are not meant to beat certain classes. imagine hunter warrior vs priest mage. So when you get this combination, the game is one sided, but when more different classes introduced into the game, its different, the variation of what different classes can offer, will make the imbalance of the game less significant. Lets say protoss is generally slower and takes longer time to build structure. But if you are in 3v3, you have zerg and terran teammate, They can make up your weakness and cover your arse, so u dun feel your weakness being exploited to such an extend the game is imbalance. If 1v1 protoss vs zerg. The significance of zerg's speed will be very obvious and then there comes in the QQers saying zerg needs a nerf because they are too fast.
of coz its just an example, there are many more examples u can easily think off
u do realize most SC2 tournaments are 1v1 instead of 2v2 3v3 4v4...
even the team leagues (GSTL) are 1v1s lol...
and dun see how protoss is slower with the warp gate and chrono boost mechanics...
speed have mobility for weaker units and u can always hit a timing push vs zergs
the game is balanced, learn how to scout, pressure and react accordingly while having solid mechanics throughout the game...
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bringing WoW into the discussion is retarded no offense as WoW classes are based on roles...
and yes, i do play WoW hardcore last time...
so how 3v3 in sc2, 1 guy be the tank, another guy be the dps? /facepalm
ps: warrior hunter will beat a priest mage composition if played well lol... know how to CC and burst with of course pvp spec, glyphs n gears...
This post has been edited by evofantasy: Oct 3 2011, 01:23 AM
Oct 3 2011, 01:22 AM

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