Welcome Guest ( Log In | Register )

14 Pages « < 11 12 13 14 >Bottom

Outline · [ Standard ] · Linear+

 Terran Strategy discussion V 1.0, The Last Mankind on Galaxy

views
     
evofantasy
post Jan 5 2012, 09:05 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Jan 5 2012, 08:40 PM)
lol damn i missed it sad.gif((((

IM team was streaming then hirai is playing some grandmaster zerg in KR server. then he was really behind adi. he pass to mvp. mvp type in chat say he take over. then the zerg sent 2 wave of mass bane + mass BL + infestor he defended both time with about 100-120 food of thor marine and ghost. its just amazing how he manage to comeback with drops and all. he did it 2 times. hirai didnt make ghost, once he sit down, the 1st thing he do is ghost academy.
*
make the best unit in the game yo =p

btw mc was streaming between 3am onwards... i slept at 5.30am++ thanks to him... but gosh it is freaking entertaining to watch him play n troll...
evofantasy
post Jan 9 2012, 03:48 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Jan 9 2012, 03:42 PM)
http://sc2rep.com/replays/%28P%29Tek_vs_%2...9FGwraith/17204
playing around with mech TvP. check it out. quite noob friendly low apm strategy.

basic run through. 1-1-1 cloak banshee opening, after 1st banshee and cloak, expand.

when you are in 2 base, play marine banshee thor compo with 1 raven. ( make 1 raven after 1st banshee). you wont die, this compo is damn strong. 1 reactor rax + 2 fact thor + 1 starport banshee.

make 3rd CC and make ghost academy make techlab on rax, give reactor to a new factory. make 2 more factory. now you have 4 factory, 1 with reactor. starport banshee and 1 rax for constant ghost production. research siege mode and preignitor.

you dont need to attack, just wait for him to attack.

1 base is 1-1-1
2 base is banshee thor marine
3 base is siege tank hellion ghost. (with the thor you made in 2 base, you dont need to produce thor in late game cuz they wont die)

note when engagement
if got raven, snipe obs, banshee all cloak. siege tank sieged up, hellion thor meat shield, ghost emp and cloak.
dont attack, they will come attack you.
you will have alot of mineral once you are in 3 base because 6 gas is too little. mass PF and orbital command. make PF at choke points, orbital behind. PFs are DAMN GOOD. like shakuras, antiga shipyard kind of map, you just put PF at choke points, they are damn cheap. 550 mineral and 150 gas i think? 150 gas is like a siege tank only, or half a thor. but you get a friggin PF. your PF, thor and hellion is to buy time for your tanks behind to do dmg. so PF is the best meat shield.ravens pdd = all stalker useless.

skill lvl to execute. can be used in all lvl of play, you probably only need 70% of your opponent apm to be able to win him. quiet user friendly for noobs like me. hehe.

upgrade
p/s need to sneak in double armoury but i havent thought of WHERE to put it. if your opponent got alot of zealot and collosus, upgrade armour b4 attack because zealot and collosus atack twice.
*
i think the single armory is good enuff though...
have u seen mkp vs mc game 2 from HSC4?
freaking sick mech build by mkp...
evofantasy
post Jan 11 2012, 07:13 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Jan 11 2012, 06:35 PM)
lol MVP is like the smarter version of coca. game 2 purposely 4 rax all in nestea. to go for game 3?
*
i feel tat he lost to nestea on purpose as ZvZ is more random thus nestea could be eliminated >.<
and with both of them 1st n 2nd, they wont meet till finals...
evofantasy
post Jan 12 2012, 04:02 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(Nandeska @ Jan 12 2012, 01:41 PM)
i wanna see evofantasy play, he got so many strategy lol
*
i watch almsot every gsl games and other tournaments...
if u watch most of them, u would know basically all the strategies...
knowing and executing it is different lolx...

btw, if u guys watch the fxo #2 tournament stream, u guys would have saw me play lolx


Added on January 12, 2012, 4:11 pm
QUOTE(jeffvip @ Jan 12 2012, 11:43 AM)
you wanna see quest play mech vs protoss? Me too
Talk bout TvP Mech. That whole strategy evolve between banshee and multitasking. Mech is only viable when:

i) Banshee to keep Protoss from attacking too early. Non-stop harassing

ii) Protoss player which unable to multitask.
-Since death ball is working so well, thus it force so many Protoss player to grown comfortable with it (I rarely saw Protoss player doin a multitasking against me) and this comfortable will come back to bite them.
I tried 2 times with Mech vP and it work wonders(but I play on NA, so obviously it is consider smurfing). But as time pass by I believe Protoss player will learn how to put 2 to 3 cannon in the mineral line & at the same time do a better multtasking with blink stalker, then mech will hit wall again. With Immortal and chargelot, I can see P will have a very good chance to demolish a mech play if Mech vP become a matured MU.
*
reason why mech doesnt really work in TvP is the warp gate mechanics for insta warp-ins...
it was discussed (between artosis n incontroll) in sotg a while back and recently, most games tend to support it...
well unless u are Goody lolx but then again Goody lost to quite a number of protoss in HSC4 like Grubby...
and it would require a mech friendly map (3 base turtle style) and some early game vulnerability especially the warp prism 4gate builds...

for banshee play, try to look at Naama's game...
he is known to be the best EU banshee user and often do midgame banshee transition...
using 2 banshee, he would harass mineral line (1 shotting probes) while getting position on the map at the same time...
then again, he got really good banshee control...
he even said tat he would quit sc2 if blizzard removes banshee lolx...

This post has been edited by evofantasy: Jan 12 2012, 04:11 PM
evofantasy
post Jan 12 2012, 04:29 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Jan 12 2012, 04:22 PM)
well goody is lol. but then he is a good example, wif his awfully low apm, he can only be a pro because he play mech...as in, mech gives you the furthest edge if you know how to play it well. it has the lowest apm requirement most of the time. *i think*

multiprong attack like WP will be useless after u secure 3 base with sensor tower and turrent rings. (other than blink stalkers) and ur only mobile army is hellion which dont do well against stalker.....owh well, you just need to survive till 200/200, flash style.

a 3 base turtle style map is important. like a tight triangle. and preferably can put PF at choke point. maps like bel shir beach is mind f*** for mech.

a problem im still pondering with is the instant tech switches. after an engagement, if he cleared my ravens, then he will warp in stakler, if he cleared most of my hellions, he will warp in stalkers. so cloak banshee is still the key.

my playstyle is inspired  by villeillusion. check his stream to learn more lol. he play mech tvp every game.
*
as bad as Goody's mechanics are, he do have really good positioning and strategy...
didn't really understand how he can sneak games out of pros bt after watching more of his games i really admire that aspect of him...
really like the viking usage in mech as well (upgraded vikings in ground mode are freaking awesome as MKP showed us vs MC lolx)

i dun really think mech have the lowest apm requirement though...
it do require quite a lot of constant apm and tonne of map awareness as u slow crawl over...
i actually get more tired playing mech than bio >.<
evofantasy
post Jan 12 2012, 04:34 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Jan 12 2012, 04:33 PM)
well 1 thing for sure, if goody play marine with his apm, baneling will just roll in yo.
*
i can accept his low apm etc but i cant accept him queuing 3-4 units per fact lolx
evofantasy
post Jan 13 2012, 11:56 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Jan 13 2012, 11:01 AM)
they dont friendly fire. actually the best way to get rid of baneling is tank focus fire. it actually make a big difference when you engage, your tank you right click the middle of the baneling ball. cz normal tank ai will just hit the 1st nearest baneling, which will only dmg very few banelings. if you aim the middle of the pack, it will kill about twice as much banes.
*
^ this
they usually come wit lings so if u dun focus on the blings, the lings will tank all the shots...
do shift clicking with ur tanks...
i fail to do this all the time so i jz stim and marine split LOL
evofantasy
post Jan 16 2012, 01:40 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(wyyam @ Jan 16 2012, 12:38 AM)
juz finished watching the blizzard cup final..
damn cool i muz say .. especially the match 7 part..
*
hero ninja tanks!


Added on January 16, 2012, 1:40 am
QUOTE(wyyam @ Jan 16 2012, 12:38 AM)
juz finished watching the blizzard cup final..
damn cool i muz say .. especially the match 7 part..
*
hero ninja tanks!

This post has been edited by evofantasy: Jan 16 2012, 01:40 AM
evofantasy
post Feb 21 2012, 12:02 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(FLampard @ Feb 21 2012, 11:50 AM)
i beat a gold league guy and entered bronze league

arggggggggggghhhhhhhhh
*
tat gold league guy's MMR must be really really low and was gonna get demoted soon lol
evofantasy
post Feb 22 2012, 02:04 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(jeffvip @ Feb 22 2012, 02:01 PM)
I usually rush to viking to def but sometime still lose. as u say, 4 rax power build maybe better.
*
if u 1 rax expand, impossible to rush to viking...
if u go 1-1-1, u cant get to 4 rax as fast as a viking thus viking is the better option...

the current trend is getting 4 sentry with 2-3 immortal (off 1 gate expand) and bust ur 1 rax expand for PvT...
tat build trumps all the old protoss 1 base allin and as terran, u need to place scvs in front of the bunkers as well...
evofantasy
post Feb 22 2012, 10:55 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
even if u dun play protoss, watch combatex's PoV video with commentary...
he explain the though process where is fundamental for a sc2 player...
some of which u may know already but some u may not know...

for example, when i see a opponent is moving on the map, i'll patrol a zeal slighty in front of my army so i wont get caught out of position with a slower FF...
it also involve other decision making process like what to do when u are ahead, what to do when u are being, how to react etc...
evofantasy
post Feb 23 2012, 06:05 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
Genius play the perfect series...

game 1: alive mess up the final micro and ate all storm
game 2: that decision making, juking and VR micro especially zoning is sick
game 3: good scouting, good reaction in delaying, good drop management, good timing to bust

TOTALLY PERFECT!
evofantasy
post Feb 23 2012, 07:50 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Feb 23 2012, 07:38 PM)
the direct cause of that victory is the constant ling runby. dual sight zerg has such absurd win rate is because theres 2 about same distance main route to opponent base, its (almost) impossible for terran to pressure or zone off both. for us lower leagues terran player, what i do is, i put a bunker next to the outer refinery (the direction ling will come) then put supply depot surrounding it. if the zerg just shift right click run by, he probably cant get anything because of AI control. (some good map to use is tal darim 3rd base, arid plataue 3rd base, metalopolis 3rd base these kind of stretch out 3rd base that have a direct route for zerg to run by and you cant siege up there)

for shattered temple inner 3rd base, i will put a bunker on top of the outer ramp, zerg can never break the rock. these things will work like wonder for us but for those korean pro, their micro and apm is much higher so they can save these 100 minerals.


Added on February 23, 2012, 7:47 pm3rd time drg and genius meet in this season lol. ro32 ro16 and now finals lolololol

genius topped him both time including a fast 2-0 in ro32, can drg claim his 1st title?

anyway congratz team MVP, 2nd team manage to have a teamkill final since Nestea vs Losira.
*
they nvr met in ro16 despite being in the same group...
DRG to stay in the kong line imho
evofantasy
post Feb 23 2012, 07:58 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(jeffvip @ Feb 23 2012, 07:53 PM)
I just meant burrowed movement is almost impossible to detect by naked eye. nothing do with the outcome of the game. Actually I think the losing cause is Gumiho go for marauder hellion push. This push is so stupid, nvr see a game where Terran use this strat against zerg and win. Good try for Gumiho for such a big underdog though.


Added on February 23, 2012, 7:54 pm

Genius beat DRG 2-0 in the 1st round
*
tat's ro32, not ro16...
still a close fight, bt the phoenix buff gonna help genius since he like em in PvZ
evofantasy
post Feb 23 2012, 08:03 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Feb 23 2012, 07:58 PM)
well both gumiho and alive played supremely well this season smile.gif taking out so many big names.


Added on February 23, 2012, 8:00 pmhaha i also think genius will win. so many factors leaning towards him. MLG, seniority in the team, maturity, his witty playstyle, teammate mindgame and team environment. since its a teamkill.
*
i jz hope for awesome ceremony haha...
MVP cash in big this time $.$


Added on February 23, 2012, 8:03 pmtheir interview is sooooo freaking funny lolx

This post has been edited by evofantasy: Feb 23 2012, 08:03 PM
evofantasy
post Feb 24 2012, 07:39 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Feb 24 2012, 05:02 PM)
they have min adv.
*
yeah mineral and gas advantage so nt really recommend to play vs insane AI cause if u are doing optimized builds, u are gonna die lolx...
only reason for me to play vs insane is PvZ due to the zerg spam where i can practice my FF and blinks lolx
evofantasy
post Feb 27 2012, 12:20 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(jeffvip @ Feb 25 2012, 07:02 PM)

shhh, LYN protoss will scold u if you talk too loud."Protoss very strong"'s word is a taboo here  vmad.gif

ps: It happens today too. Damn it, I should shut up.
*
Polt (T)
Stephano (Z)
Puma (T)
Lucky (Z)
http://wiki.teamliquid.net/starcraft2/Assembly_Winter_2012

MKP (T)
DRG (Z)
Huk (P)
http://wiki.teamliquid.net/starcraft2/2012...it/Winter/Arena

^ game is balanced

evofantasy
post Feb 28 2012, 09:15 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Feb 27 2012, 04:56 PM)
watch gsl....


Added on February 27, 2012, 4:58 pmim happy with MLG. top tier players duking it out...well, the list should go down and we can see parting and oz following tight after. and naniwa took out nestea leenock only to fall against drg.....but mc fell out a bit too early.

the finland assembly thing cant prove shit....not enough top tier players. even before the tournament, its like polt, puma and stephanos' tournament already -_______-


Added on February 27, 2012, 4:58 pmand hero.
*
i dun think so...
Polt's run been really impressive (and don't forget, he just dropped to code B)...
this article http://www.teamliquid.net/forum/viewmessag...topic_id=316039 should say it all about it...

sure ROG don't have all of the top tier players but the koreans lineup is pretty much respectable...
Terran: Polt, Puma, Taeja
Protoss: Hero, JYP
Zerg: Moon, Lucky

his play against Lucky is one of the most impressive play in a while using the mobility of his army to max out the multittasking...
Lucky did do very very well in codeA and GSTL so he is not any ordinary zerg...
Polt deserve his codeS seed back again thumbup.gif

---

as for MLG, HuK's run were all PvP till he meet MKP which is =.="
the whole Naniwa series was mostly zergs trying to cheese out naniwa and died doing it (since naniwa have a reputation to FFE or die trying lolx)
looking match for match wise, the game is pretty balanced still...

---

as for GSL
http://wiki.teamliquid.net/starcraft2/2012...League_Season_1
^ the racial distribution says terrans still dominate in numbers
evofantasy
post Feb 28 2012, 10:18 PM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(quest_5692 @ Feb 28 2012, 10:06 PM)
well, zerg is the easiest race to use in the highest level.....the hardest race to use is terran...im talking about code S code A level....not just some grandmaster or ladder thing...

cuz in nestea drg's level, how much a zerg can improve mechanically is limited, its very much coming down into game sense, when to make drone, when to attack etc etc. the amount of macro is just perfect queen larvae, creep spread and expand....

for terran, at mma, mvp, mkp their level, the better your mechanic is, the better the race is.. marine micro itself, can bring you so far......ghost usage, viking harrass, reaper, banshee micro, mech, in my humble opinion, terran's skill cieling is very tall, if you put a robot to play terran perfectly, it will be so much better than a robot playing zerg perfectly.....
but for beginner, of course zerg is harder to use. (im talking about ladder players now) because zerg requires the most mechanic to play the game normally. while terran's mechanic is more forgiving, you can queue up your army, if you forgot to put supply depot or mule, all can be done later and save your arse.....generally, if you are not good in macro, terran has so much convinience to help you! while zerg you can just die outright because you dont have enough larvae.

but for gsl caliber players.......everyone has almost perfect macro, it all come down to, what more can they do in order to be better....
*
kinda agree on this (compared to what Jeff said)...

terrans are the easiest at the lowest level (mules, scans) being very forgiving and flexible but once u throw in multitasking with micro, they really go far far far...
a-moving with terran will get u decimated by a protoss/ zerg with decent mechanics...
one of the reason why i always love to watch mma and polt plays as i feel they really push terran to the max...

zerg is mostly jz mechanics which is hard at lower level...
at higher level, mechanics is not an issue...
the difference for me between top tier zergs and lower ones are the decision making...
this is the part i love most about DRG as he is never afraid to take risk...

ps: i still find nestea overrated as zerg... i dun put him as a top5 zerg at all... his wins always come down to him being greedy and not being punished or base trading =.="... even his championship runs which he does well are easy... when he is faced with a better player, he loses...

personally, i love playing terran due to their flexibility and mobility...
my mechanics are still much much much more polished with protoss though lolx...
evofantasy
post Feb 29 2012, 01:33 AM

Avadion of the Enders
*******
Senior Member
2,690 posts

Joined: Aug 2005
From: Penang/ Kuala Lumpur
QUOTE(jeffvip @ Feb 28 2012, 11:57 PM)
flexibility and mobility? you must play the style i hate. 1 A move to victory. Real Terran play mech. Bio tank is still ok but pls no bio only shit.

yup, MMA is still not a Real Terran for me.
*
flexibility in terms of tech decisions according to scouting...
that's how i usually play terran...
play protoss and how one tech decision often last a long time (look at stargate vs robo tech) or the gas commitments for zergs when u decide on a tech route...
terrans are the more flexible in terms of this....

and i dun see how is it 1A when having a mobile army means multi-prong and flanking...
if i wanna play 1 lump of ball which kills everything (aka mech), i'll play protoss lolx...

btw: MMA do play mech and he is kinda good with it (he beat MMA using mech b4 few times btw)... just that he is more well known as a bio player due to his multitasking in taxing him opponent's out


Added on February 29, 2012, 1:45 am
QUOTE(jeffvip @ Feb 29 2012, 12:06 AM)
tank sux against Protoss in a small number. Play more 1v1 and u will understand why.
*
the main reason for tanks in TvP imho is for zoning (those who play lots of fighting games would understand this concept more)...
it is much more punishing whenever the protoss hesitates...
besides, tanks kinda negate sentries when done right (micro the focus fire)

This post has been edited by evofantasy: Feb 29 2012, 01:46 AM

14 Pages « < 11 12 13 14 >Top
 

Change to:
| Lo-Fi Version
0.0501sec    0.42    7 queries    GZIP Disabled
Time is now: 4th December 2025 - 09:37 AM