wait wait wait
wtf is this rumors that infestors will soon no longer be able to NP large units?
wtf?!
The Zerg Strategy v1.0, Cheer for the overmind!
The Zerg Strategy v1.0, Cheer for the overmind!
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Sep 12 2011, 04:39 PM
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Senior Member
1,646 posts Joined: Aug 2010 |
wait wait wait
wtf is this rumors that infestors will soon no longer be able to NP large units? wtf?! |
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Sep 12 2011, 04:47 PM
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Senior Member
853 posts Joined: Aug 2008 |
its not rumor, its in the beta patch already. if theres no huge problem, it will be up in next official patch WHICH I HOPE WONT HAPPEN.
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Sep 12 2011, 06:07 PM
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Senior Member
1,646 posts Joined: Aug 2010 |
no more NP on colossus and BCs liao....zzz
lucky i finished that crazy zerg achievement where u need to NP a unit and kill like a few units lolz |
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Sep 12 2011, 06:31 PM
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Senior Member
853 posts Joined: Aug 2008 |
QUOTE(The Amateur Working Bee @ Sep 12 2011, 06:07 PM) no more NP on colossus and BCs liao....zzz that 1 is kill 5 units right? go NP a baneling if opponent is ling/bling-ing you or a tank will do the job. HT too if u r pro lol or ask ur opponent to help you do that (rofl)lucky i finished that crazy zerg achievement where u need to NP a unit and kill like a few units lolz |
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Sep 12 2011, 08:05 PM
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Senior Member
5,366 posts Joined: Jan 2007 From: KL Malaysia |
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Sep 12 2011, 08:11 PM
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Senior Member
1,646 posts Joined: Aug 2010 |
u all so keng... my finger slow la...i actually had to corner that terran on 4v4 to go NP his BC to kill his SCVs to get that achievement, damn kesian weh |
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Sep 12 2011, 09:59 PM
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Senior Member
853 posts Joined: Aug 2008 |
BC kill scv so slow....tank got splash, HT got splash.
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Sep 12 2011, 10:45 PM
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Junior Member
12 posts Joined: Oct 2009 From: K.L. |
LY Zergs, I need help please... on defending fast hatch. I usually go 15 hatch 14 pool.
Is there a general rule how to defend against early pressure? like how many spines should I get, how many drones should I stop making, etc. 4 spines is enough is it? And I just learned that I should suicide ovie at 5:30 to know what my opponent is up to. |
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Sep 12 2011, 11:00 PM
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Senior Member
853 posts Joined: Aug 2008 |
u didnt even say whats ur opponent's race, for each race, u got differnet timings to learn.
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Sep 12 2011, 11:14 PM
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Junior Member
12 posts Joined: Oct 2009 From: K.L. |
okay, how about vs P. especially if they 4 gate your front. T_T
vs T, I think I'm okay enough, except if they camp at my front with seige tanks before I get mutas. vs Z, I don't think anyone can defend their expansion, so I never FE vs Z. |
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Sep 12 2011, 11:37 PM
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Senior Member
853 posts Joined: Aug 2008 |
vP, expand at 15, take pool, take gas. make only drones. if you think its a 4 gate coming like you said earlier, 1st 100 gas go to metabolic boost, stop droning at 34+- food with 2 queens. then make only zergling. (you need to make about 2-4 lings to scout when ur pool is done la) place ur lings at watch tower. if you saw them coming and can surround and eat it, do so. if cant, right clilck into his base, do run by. kill his base while use spine and new lings to defend. he need to pull back or make zealot in his base, making his attack much weaker.
if its not a 4 gate coming, another all in you need to sked is DT or stargate. so either way, make evo chamber if you sense somehtings wrong. etc, low sentry count, stick in 1 base for too long, about 7-9 minute, took 2 gas. then make spores. theres only 3 early all ins you need to be afraid of, others are like 2 base 6 gate or forge FE adi. vs T, if they 1 base sieged tech, thats 1 of the more famous strat in our sea, especially gold-diam. you need either baneling or roach or both. alot of them. because it hits b4 muta timing, about 9 minute mark, about 30 sec before a normal 2 base muta. if you think its a sieged tech coming, u can safely drone till about 16 drone per base with 2 gas running. make bling if you no see blue flame hellion coming. then try to eat his 1st push alive when he is unsieged. the key point is watch tower, take them, saw them coming, try to flank him to catch his siege tank off guard. if you cant, use ur sling outside to cut reinforcement, in your base, gather ur army, lets say roach or bling, wait till he shell your hatch till you think you got enuf to eat him, go. wif all ur drones. the keypoint here is a group of sling cutting reinforcement. v Z, wif high level micro, 15 hatch is actually the best build. |
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Sep 13 2011, 12:22 AM
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Junior Member
12 posts Joined: Oct 2009 From: K.L. |
very helpful quest sifu!!! thx!
I'm gonna try after this, wanna say goodbye to silver league for good. |
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Sep 13 2011, 12:13 PM
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Senior Member
853 posts Joined: Aug 2008 |
i long time no play liao, all these are outdated stuff adi lolol, dno whats the latest trend....
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Sep 13 2011, 10:41 PM
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Senior Member
1,035 posts Joined: Apr 2007 From: KL Malaysia la |
Whats the best counter to a charge zealot blink stalker army? Roaches/hydralings?
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Sep 13 2011, 11:20 PM
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Senior Member
6,728 posts Joined: Jan 2003 From: YOUR HOUSE |
Hmmm I think if they patch infestor to make it unable to NP large units, it's going to be so easy for T and P to roll Zerg over at late game.
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Sep 17 2011, 01:53 AM
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Newbie
2 posts Joined: Nov 2009 |
hydra will be good against chargelot but u will need roaches to soak up dmg, ling to surround stalker will be ideal. u will usually see either one of the upgrade, either blink or charge during mid game
Added on September 17, 2011, 1:57 ami think the nerf for fg no longer able to stop massive unit movement and NP no longer able to target massive will mean, T and P will most likely to produce more archon, collossus (not that it's not common already), thor (this will be more frequent unit against zerg ling roach infestor army) This post has been edited by Minerva3: Sep 17 2011, 01:57 AM |
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Sep 17 2011, 08:28 AM
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Junior Member
304 posts Joined: Nov 2008 |
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Sep 25 2011, 10:39 PM
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Senior Member
1,035 posts Joined: Apr 2007 From: KL Malaysia la |
Guys wanna ask.. how do you set the control group for your army? Esp if you add infestors to your muta, bane, lings composition. Here is mine ATM:
1 - Zerglings 2 - Banelings 3 - Muta 4 - All hatch 5-9 queens |
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Sep 26 2011, 12:26 AM
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Senior Member
1,646 posts Joined: Aug 2010 |
there is no specific right or wrong on what number your group control is lol, as long as you are comfortable with it
usually i put banelings as 1 over zerglings |
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Sep 26 2011, 08:33 AM
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Junior Member
304 posts Joined: Nov 2008 |
no hotkey for unit?
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