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Protoss Discussion Thread Ver. 1, [SEASON 2] Tips & Strategies.
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evofantasy
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Sep 16 2010, 10:29 PM
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QUOTE(incx @ Sep 16 2010, 09:52 PM) Btw guys, any tips for Desert Oasis map against Terran? Seems like that map favours Banshees and Vikings a lot. I tried pushing out Phoenixes fast, yet gets killed off by Vikings, then harrassed by cloaked Banshees. I do fast stalkers with observer, and yet get harassed by Banshees, killing out my obs with just a scan. The other alternative I could think off is to build cannons but that gets me into defensive play and I like having a mobile army instead of static defenses. Any comments on this? Would appreciate it. phoenixes > viking no matter wut... just be more daring with ur phoenixes and u will kill vikings wit ease... go 1-1-1 build (3-1-1 to be exact)... 1 gate into stargate (phoenixes) into robo (observers) then just build accordingly...
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evofantasy
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Sep 19 2010, 10:18 PM
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QUOTE(deodorant @ Sep 19 2010, 07:41 PM) Hmm this video says go 10gate, but the thing is, unless you're pre-expecting this proxy rax you will always do 12gate. and even if you scout on the 9 pylon probe you won't put down the gate that early mah. anyway reapers are SO annoying omg. even with a bunch of stalkers i got harassed big time by a 4-5 reaper terran ... their mobility is so great. front lah back lah side lah, stalkers can't move fast enough. by the time i fended it off, too late to tech to colossus or templar for the coming mmm ball ...  [edit] i've also noticed that the early phoenix harass is only really very effective against zerg. against terran = marines, against 'toss = stalker, these 2 units come pretty damn fast and for the huge investment of at least 1000 resources, there's no way i can recoup even close to that. and yes, the phoenixes still can be used for scouting, air superiority, etc, but if the terran or 'toss do a push with big ground then it's gg also ... building placement... i always place my buildings in cheese prone map to seal off 1 side of my mineral line... Added on September 19, 2010, 10:19 pmQUOTE(Quazacolt @ Sep 19 2010, 08:55 PM)  patch 1.1 coming soon let see if marauders get any changes This post has been edited by evofantasy: Sep 19 2010, 10:19 PM
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evofantasy
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Sep 19 2010, 11:41 PM
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QUOTE(TENAXIS @ Sep 19 2010, 10:46 PM) try 2 gate into robo into 3rd gate
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evofantasy
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Sep 20 2010, 12:38 AM
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QUOTE(TENAXIS @ Sep 20 2010, 12:37 AM) thanks, but its just that transaction from 2-gate to robo is hard. how many stalkers till robo? if robo, how many immortals till collosi?? PROBLEM PROBLEM watch HuK's replay... his timing very good
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evofantasy
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Sep 20 2010, 12:42 AM
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QUOTE(TENAXIS @ Sep 20 2010, 12:40 AM) nope its not... just google around for his replays/ VoDs etc
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evofantasy
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Sep 20 2010, 12:46 AM
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QUOTE(TENAXIS @ Sep 20 2010, 12:42 AM) video on demand... day9 covered it as well on http://day9tv.blip.tv/file/4131781/but better if u find the replays urself to analyze the timing accurately...
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evofantasy
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Sep 20 2010, 01:01 PM
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QUOTE(Quazacolt @ Sep 20 2010, 10:11 AM) 2-3 photon cannons to keep them at bay until ur stalkers can arrive with obs (in case cannons got wiped) and blink is almost a must to either get to ur base in time, or taking out the banshees to even the score depending on how much dmg is done to ur base robotics is still the more steady method against terran. colo takes out MM ball and tanks too. though ideally you'd want a couple of templars too if the MM ball is too heavy and they can STILL snipe ur colo ignoring ur army of zealots/stalkers. ^ this... go HuK's 2 gate robo fast obs build and it wouldn't be hard to stop banshee harass... on the other hand, marine+banshee+raven timing push is retarded to stop, u need to go 3gate-1robo-1stargate build (like wut tester and lots of koreans do)...
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evofantasy
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Sep 20 2010, 03:21 PM
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try going heavy sentry to hold off... watched tester's RO64 in GSL and u can see how important are FFs in breaking the MM balls
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evofantasy
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Sep 20 2010, 03:31 PM
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QUOTE(Quazacolt @ Sep 20 2010, 03:26 PM) cept we all arent tester and we cant erect aprox. 8-9 FF within a god damn second and not get our sentires slaughtered by MM balls. lol. hmmm i think i did pretty good for my 2s these few days... been going sentry heavy and managed to lay some key FFs... heck even FF surrounded a baneling army during a timing push LOL... 1 thing i failed was to def a 2 gate proxy with a 1 gate lol... nt up to tester's 400apm lvl LOL
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evofantasy
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Sep 21 2010, 02:46 AM
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QUOTE(Sky.Live @ Sep 21 2010, 01:29 AM) Shit tht should have been a instant victory for most people there.. btw how did he know if the opponent's base is there? korean technique known as mineral scout build...
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evofantasy
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Sep 21 2010, 12:18 PM
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QUOTE(ArticFir3 @ Sep 21 2010, 10:36 AM) Once u see a mineral patch, click on the minerals. If it's below 1500, opponent is there. No reason for minerals to be mined unless the base is there. You'll get sight of the minerals first before the enemy probes, so he won't be able to see you instead ^ this
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evofantasy
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Sep 21 2010, 03:59 PM
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OMG =( RIP reaver...
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evofantasy
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Sep 21 2010, 04:18 PM
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QUOTE(Sky.Live @ Sep 21 2010, 04:16 PM) When you get owned by infestor, just remember how u own zerg with reapers protoss dun have reapers  "
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evofantasy
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Sep 21 2010, 04:48 PM
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QUOTE(Quazacolt @ Sep 21 2010, 04:44 PM) plagiarism!!! the overmind > keriggan... if kerigan bothered making new original units, the zerg wont be so weak vs terran lawl!
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evofantasy
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Sep 23 2010, 12:31 PM
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QUOTE(deodorant @ Sep 23 2010, 10:12 AM) Hmm, what's best way to break into a terran island expand? one with tons of missile turrets. mass vr's? mothership + recall
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evofantasy
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Sep 25 2010, 03:21 PM
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HuK joined team liquid and is going korea!!!!
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evofantasy
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Sep 25 2010, 10:20 PM
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QUOTE(tatyinw @ Sep 25 2010, 09:25 PM) Omg!! I thought he was getting married? And now he is leaving the girl behind to go Korea? Haha. the one getting married is whitera/ duckload-ra
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evofantasy
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Sep 26 2010, 02:05 AM
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QUOTE(TENAXIS @ Sep 26 2010, 01:41 AM) cool, link?? i love HuK replays, my build is base on his playstyle. i like him nothign much to link lol, he jz confirmed this on TL... he would be joining the next GSL mostly...
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evofantasy
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Sep 27 2010, 05:19 PM
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Tester is freaking god... hold off a marine + scv all in that break through his ramp... tester is the best!!!!
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evofantasy
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Sep 28 2010, 07:00 PM
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from today's GSL, zealot nerf ruins the early toss... toss is by far the weakest in the early game... heck i'm gonna wall in with forge into gate now!
and MMM just LOL tester's army... EMP is really too OP vs toss... it should jz reduce a certain amount and not completely remove the shields... so much for SC2:wings of terrancraft...
shall support u again in the next GSL tester
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