my point is that more games means more experience. may or may not necessarily be good. hell, if you can see from the ranks and what not, almost ALL top ranking players, or tournament/pro gamer players, have high amounts of games played. the ONLY exception i've seen are koreans. however, due to the seriousness/competitiveness of koreans and SC/SC2, they play custom games non league with their dorm lifestyle training even crazier than the league players you also dunno.
and as my post clearly states, drops AND/OR banshee. you DONT need 4 of them. think of it this way on his scans: he lose out ~300+ minerals while you lose 50min 100 gas. good trade? i would say so myself!

if production slot is a problem, there is always chrono to save the day (in those tourneys, my chrono level is almost on use every 25, not enough chronos

)
honestly, HTs are WAY more immobile if you think about cliffs, and their movement speed (unless ur talking about prism carriage) and lets be realistic, leaving HTs in ur base while ur teched for it is just unrealistic. of course you can warp in and all, and you can 1 storm the moment its done warping so long you got amulet research, the dmg is already done on ur base and if the terran sees incoming HT, he can always load back medivac run, or stim pack and snipe the hell outta your HT. seen that happened on way too many TVP matches and it was VERY bitter.
if you think about feedbacking the medivac, that works too, however, whos to say the MM wont be stimming your HTs face off? lol. storm typically have better range, and you can storm closer to you to have ur HT at a safe distance. feedbacks however, do not provide that luxury.
and honestly, i havent seen Huk's 2 gate robo play at all, i got this build out during vista lasik after being owned by it. copied it, use it on the next terran game, worked so beautifully, i used it again on the resurrected group play, and to my surprised, it worked wonders as well. it is probably due to my preference over brute strength over casters. again, im not pointing out HTs are totally bad, just pointing out their weaknesses compared to colossi strengths, and mainly, to put it bluntly, my biased preference over them.
and no, you cant ever heavy colossi LOL
1) too expensive 2) you need stalkers/zealots
the THREE TVP matches i had during vista lasik, at the end of the game i only had like 2-3++ colossi maxed lol. since i needed to beef up stalkers to ward of vikings/banshee

i usually warp in HT with chargelots...
storm -> feedback and watch ur chargelots tear the MM apart...
MMM drops are so much easier with feedbacks...
again difference styles, no right to wrong...
just justifying my prefered builds...
even when i am using HTs, i get some colossi as it helps cleanup after storms...