here. available at 1st post
note that this are still incomplete (i think... there's still more)
-There will be 12 weapons in the game. All MHP2G weapons + Slash Axe. Middle bowgun from MH3 won't be included.
- Bowguns will follow MHP2G's system, not MH3's seperate parts system.
*in mh3 bowgun has been seperated into 3 parts, stock, barrel, frame. (which u can mix & match to create the rapid fire u wanted + range of fire + the reload speed + the weight + the recoil. if weight increases it might differ your gun into light , medium or heavy bowgun)*- Infrastructure mode will be the same as MHP2G. DLC quests.
- Evil Jaw (t-rex like monster in MH3) looks like it's confirmed, Lagia and Ancient Dragons aren't sure yet.
- Water battles omitted.
* mh3 has watter battle*- Kanji, Hiragana & Katakana can now be used to name your character (thanks to the Famitsu survey it seems)
- 2 Otomo Ailus can be your companions and there will no longer be Kitchen Ailus.
- Power ups before a mission will be available at the open air hot springs.
- Can't transfer save data from MHP2G but there will be bonuses for having the save data.
- Gathering spots will be fixed unlike MH3 which was random.
- Some monsters has a stamina gauge, just like MH3.
- Big monsters will eat small ones to recover stamina.
Great Sword
side slap (u can initiate side slash immediately by kicking then attack), more combo, + side charge * new stuff *Single handed sword (sword & shield)
*added shield knock attack(can chain also but only up to 2 (shield bash has KO element) + after evade attack*Lance
*has shield bash also + front step guard + counter thrust*Tachi (Samurai Sword)
*another final slash to LS fury AKA 360* slash
(enable LS aura, which increase dmg? has 3 colors, 1st white, 2nd yellow, 3rd red. every 360* slash u made changes the color to the higher lv, 3rd aura being the last) + side slash ( previously only have step back slash)Hammer
- All attacks will now have KO abilities unlike MH3 where only some attacks have it.
*more combo + when charging have another kind of attack if unleash attack in the middle of charging*Slash Axe
*new weapon*- Added poison and stamina destruction bottles
- You can now chain the infinite side swings to the overhead attack
Bow
- Stamina destruction bottles added
- New attack, High Angle Shot. Allows the player to shoot a bunch of arrows upwards and it lands on the enemy, dealing damage. While aiming, a red circle on the ground will indicate where the arrows will land. High angle shots are available in spread, concentrated and burst shots.
Gunlance
- Added quick reload which you can perform after you use a regular shot attack. Right after using quick reload, you can chain it to a full burst attack.
Hunting Horn
- Attack mode and horn blowing mode are now combined. That means, each attack you do will perform different notes and once you collect the right combination of notes, you will get the bonus power up.
- New attack which lets you attack the front and back.
Heavy Bowgun
- You can now crouch to fire. You can't move while crouching but this lets you fire multiple shots at once.
Dual Swords
- New Kijin (power up) mode & gauge added that works like the Tachi gauge
- You can build the gauge by attacking while in regular Kijin mode. When full, you go into the new powered up Kijin mode.
-While in the powered up Kijin mode, your attack and evasion speed increases until the gauge runs out.