QUOTE(H@H@ @ Feb 8 2010, 09:39 AM)
<MASSIVE FACEPALM>
I do not understand why Malaysians seemed to vilify KoTOR 2 that much.
Yes, it didn't have a proper finale (Because the publishers rushed them to finish it)
Yes, it had a lot of hanging side quests (Same reason as above)
But it was so much better than the first game:
Kreia alone was well worth the price of admission (Never have I seen a more morally ambiguous character in an RPG done so well)
The ability to make almost everyone in your squad into a jedi/sith was beautifully done.
One of the first PC RPGs that actually gets morality right (Which up until Mass Effect, Bioware seemed to screw up as well)
KoTOR 2 may have been a lot of things, but it certainly wasn't that confusing (Especially early on).
NWN2 was also a pretty damned good RPG. (One of my favourite characters is that they actually nailed a Lawful Evil NPC perfectly)
I'm a massive Obsidian fanboy and I am happily awaiting the release of Alpha Protocol.

Hehe, i still have KoTOR 2 in my PC, the last time i touched it was the time i started playing Stalker.
I do agree its moral (karma/reputation) function is perfect even Mass Effect doesn't have anything close to it, in KoTOR 2 the moral system actually makes use of the dialogs or events you encounter which i liked playing dark side most of the time by throwing people down the hole "sparta" style to solve conflict etc.
On the NWN2 , i gotta try it when i get a copy of it lol.
QUOTE(mrhulk @ Feb 8 2010, 02:12 PM)
i hope they hired Hideo Kojima for Fallout 3. Then, we got plenty of amazing characters and twisted storyline.

If Kojima is doing the story then its screwed unless its a full action genre Fallout, i don't mind if it comes with some real-time introduction cut-scenes. As long its not overdone then I'm fine with it.
» Click to show Spoiler - click again to hide... «
Btw, sometimes MGS had too much draggy cutscenes, but its all about the story in MGS saga right ?. Plus i'm a big fan of Kojima's work
QUOTE(Enclave Recruit @ Feb 8 2010, 03:17 PM)
TOEE pales in comparison to Arcanum and VTMB. I also have a copy of the game locked away somewhere...
I'm disappointed that Mark Morgan is not composing the music for New Vegas. That said, no doubt the quality of dialogues in New Vegas will be significantly better than FO3 since Obsidian has better writers. Obsidian also hired a modder who is familiar with the Gamebryo engine to iron out any quirks (as you all know, the Gamebryo engine is as problematic as a Proton Waja).
Personally, Inon Zur did well in FO3 and Crysis on the music part but if Mark Morgan is back, it's better instead !
Dialogs are one of the let down in FO3, it brings TES : Oblivion into fallout 3, i try not to go into details as there is enough fights or disagreements on what happened to fallout, lol.
Gamebryo is like a old man in an young lady in disguise comparing to any flexible engines we have currently but wtf , they do need an in-house engine for their own games though. I wonder what will it be when they use third party engine like Cryengine 2/3 ? I bet it'll be full of OMFGWTFBBQSAUCEMYPCCANTRUN48709GTX250MINIMUMONMEDIUM.
Btw, gonna pick up where i left few years ago since the last time i've browse through NMA-fallout.com.
Anyway, i just hope not to get stuck in certain places like how it happens to me most of the time in oblivion or FO3.