Hate to reopen the can of worm marked expired.
But just to share my thoughts of the likelihood of "local storage" being cache. First, I do not think that IBM would called cache as local storage. I think local storage is more of a SPE internal RAM. An internal RAM would typically be refered to as a local storage.
Secondly, Having so many SPU units (8 in total based on the diagram), it would mean 256Kx8 L1 cache. A 2MB cache would bump up the price of the PS3 to preposterous level.
But I'm not claiming that the SPE has no L1 cache. On the contrary, I think that we might be looking at a very top level block diagram ( a macro view is you like ) and that the cache (if ever there be one) is embedded into one of this block (probably the SXU).
Again, I stress, this is all speculative. Constructive feedback welcomed.
At the time of writing I've also got this from gamespot:
1 Core, 7 x SPE 3.2GHz (256KB SRAM per SPE), 7 x 128b 128 SIMD GPRs
http://hardware.gamespot.com/Sony-PlayStation-3-15015-S-4-4
SRAM. If this is true, we could safely assert that the local storage is certainly not L1 cache. It could still be L2 cache, but I think it's most likely just that, internal RAM
Also spot this interesting bit after the above edit. On the L2 Cache row has this bit of info:
512KB L2 cache, 256KB per SPE
Yes, it's 1am and I'm still writing this shite.
This post has been edited by ray_: May 30 2005, 01:09 AM
Next Gen Console: PS3 vs XBOX 360 vs. Wii, Next Gen speculation discussion
May 30 2005, 12:29 AM
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