I hope it's not gonna be a 2v2 this time round... Cause usually 2v2 matches ends in like what, 10,12 minutes??
Starcraft 2 V2, Releasing on 27th of July 2010 :D
Starcraft 2 V2, Releasing on 27th of July 2010 :D
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Oct 12 2009, 04:32 PM
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85 posts Joined: Jan 2009 |
Why so?? I'm rooting for David Kim!!! =) Anyway, battle reports are a good way of seeing how starcraft 2 gameplay is like... no??
I hope it's not gonna be a 2v2 this time round... Cause usually 2v2 matches ends in like what, 10,12 minutes?? |
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Oct 12 2009, 04:38 PM
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4,852 posts Joined: Aug 2006 |
QUOTE(hunter1012 @ Oct 12 2009, 04:32 PM) Why so?? I'm rooting for David Kim!!! =) Anyway, battle reports are a good way of seeing how starcraft 2 gameplay is like... no?? It was never fun to watch an one sided replay.I hope it's not gonna be a 2v2 this time round... Cause usually 2v2 matches ends in like what, 10,12 minutes?? Thats goes for every game out there. Im bored of seeing David Kim winning every game on early mid game. I dont see why 2v2 should be in the next report.It's much more exciting. |
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Oct 19 2009, 09:25 PM
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Oct 19 2009, 09:27 PM
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1,640 posts Joined: Oct 2006 |
QUOTE(MYNAMEISJASON @ Oct 19 2009, 09:25 PM) Ah something nice to look at. Finally.EDIT : That doesn't sound right...what I meant was, finally something to ease the migraine im having. This post has been edited by frags: Oct 19 2009, 09:29 PM |
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Oct 19 2009, 09:51 PM
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4,852 posts Joined: Aug 2006 |
Downloading now!!!!
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Oct 19 2009, 09:59 PM
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Oct 19 2009, 10:00 PM
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107 posts Joined: Aug 2006 |
Low quality version |
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Oct 19 2009, 10:19 PM
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Oct 19 2009, 10:39 PM
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4,852 posts Joined: Aug 2006 |
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Oct 19 2009, 11:39 PM
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913 posts Joined: Jan 2003 From: The Dupes Heaven; Expire: Oct 2077 |
hell yeah
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Oct 19 2009, 11:56 PM
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3,094 posts Joined: Dec 2007 |
Phew, after nearly a month of being stagnant in localization phase, it's good to finally see the Battle Report leaked... well it has yet to be up in the official website.
A few points that I noticed: 1. Is it just me or the Hellions have pathing problem? They were having a hard time chasing down a non-Charged Zealot, getting themselves stuck bumper-to-bumper against each another. 2. Thors built from Factory, bummer. They used to be constructed by SCVs but now, they're snatching places with Siege Tanks & Hellions. 3. No air units. 4. I don't see any animation on High Templars, both movement & casting. They're like floating corpses. 5. Awesome Psi Storm animation but what's wrong with those short duration? 6. I noticed a few spell / action / status icons on units but I guess it's useless to go about asking what they are since everyone is almost in the dark about them. 7. Nerf David Kim! Seriously, that guy is way too advanced to play against his colleagues. I'm not discriminating his opponents but look at his micros. Lee was like Attack-Move all the way except for occasional Blinks & Psi Storms while David alternates between the 2 expansions with Ghost Nukes, Medivac-Hellions, Medivac-Tanks & gate-crashing with tons of Thors, Marauders & Tanks. Still, this is a great temporary fix for us. Can't wait for This post has been edited by talexeh: Oct 19 2009, 11:59 PM |
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Oct 20 2009, 01:36 AM
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101 posts Joined: Oct 2008 |
god damn streamyx! line has been slow, guess i will try to watch it tomorrow!
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Oct 20 2009, 01:46 AM
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85 posts Joined: Jan 2009 |
QUOTE(talexeh @ Oct 19 2009, 11:56 PM) Phew, after nearly a month of being stagnant in localization phase, it's good to finally see the Battle Report leaked... well it has yet to be up in the official website. Totally... Thumbs up to David!! A few points that I noticed: 1. Is it just me or the Hellions have pathing problem? They were having a hard time chasing down a non-Charged Zealot, getting themselves stuck bumper-to-bumper against each another. 2. Thors built from Factory, bummer. They used to be constructed by SCVs but now, they're snatching places with Siege Tanks & Hellions. 3. No air units. 4. I don't see any animation on High Templars, both movement & casting. They're like floating corpses. 5. Awesome Psi Storm animation but what's wrong with those short duration? 6. I noticed a few spell / action / status icons on units but I guess it's useless to go about asking what they are since everyone is almost in the dark about them. 7. Nerf David Kim! Seriously, that guy is way too advanced to play against his colleagues. I'm not discriminating his opponents but look at his micros. Lee was like Attack-Move all the way except for occasional Blinks & Psi Storms while David alternates between the 2 expansions with Ghost Nukes, Medivac-Hellions, Medivac-Tanks & gate-crashing with tons of Thors, Marauders & Tanks. Still, this is a great temporary fix for us. Can't wait for |
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Oct 20 2009, 02:02 AM
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1,802 posts Joined: May 2006 |
the david kim guy is really and i mean really good
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Oct 20 2009, 02:13 AM
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101 posts Joined: Oct 2008 |
omg, juz finish watching the battle report! OMFG!
can any1 say nuke spam?! hahaha.... probably gonna watch it again tomorrow and have a closer look at the replay. This post has been edited by JuzJoe: Oct 20 2009, 02:14 AM |
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Oct 20 2009, 10:18 AM
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387 posts Joined: Nov 2005 |
nerf David Kim, no honestly
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Oct 20 2009, 11:01 AM
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101 posts Joined: Oct 2008 |
QUOTE(talexeh @ Oct 19 2009, 11:56 PM) Phew, after nearly a month of being stagnant in localization phase, it's good to finally see the Battle Report leaked... well it has yet to be up in the official website. 1. AgreedA few points that I noticed: 1. Is it just me or the Hellions have pathing problem? They were having a hard time chasing down a non-Charged Zealot, getting themselves stuck bumper-to-bumper against each another. 2. Thors built from Factory, bummer. They used to be constructed by SCVs but now, they're snatching places with Siege Tanks & Hellions. 3. No air units. 4. I don't see any animation on High Templars, both movement & casting. They're like floating corpses. 5. Awesome Psi Storm animation but what's wrong with those short duration? 6. I noticed a few spell / action / status icons on units but I guess it's useless to go about asking what they are since everyone is almost in the dark about them. 7. Nerf David Kim! Seriously, that guy is way too advanced to play against his colleagues. I'm not discriminating his opponents but look at his micros. Lee was like Attack-Move all the way except for occasional Blinks & Psi Storms while David alternates between the 2 expansions with Ghost Nukes, Medivac-Hellions, Medivac-Tanks & gate-crashing with tons of Thors, Marauders & Tanks. Still, this is a great temporary fix for us. Can't wait for 2. Maybe David Kim juz builded his thor in the base? I'm not sure i will have to watch it again tonight. 3. Probably they were going for a different strategy. 4. True, they are more like a floating statue imho. 5. Didn't you see that the whole Terran force were ripped, in that short duration? ouch. 6. Beats me 7. nerf~ This post has been edited by JuzJoe: Oct 20 2009, 01:27 PM |
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Oct 20 2009, 01:16 PM
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3,094 posts Joined: Dec 2007 |
QUOTE(JuzJoe @ Oct 20 2009, 11:01 AM) Yes, that's the problem. There was almost no chance for those units to avoid those Psi Storms, unlike SC1. QUOTE(JuzJoe @ Oct 20 2009, 11:01 AM) David Kim, the very first SC2 bonjwa! |
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Oct 20 2009, 02:08 PM
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4,852 posts Joined: Aug 2006 |
I really dont like Thor.Big,ugly and lots of pathing problems.
It doesnt even look tough at all. |
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Oct 20 2009, 02:14 PM
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4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
rts too headache for me.
i will prolly get sc2 for the awesome user made custom maps / modes. |
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