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RPG Mass Effect 2, Arrival DLC release on 29 March

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H@H@
post Feb 22 2010, 05:27 PM

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QUOTE(Dr Jan Itor @ Feb 22 2010, 05:23 PM)
Got a question, guys.

Infiltrators only get the Sniper Rifle, the SMG and a pistol. But I've been reading on some forums the option of getting a shotgun or an Assault Rifle. Question is, how do I make an Infiltrator that can use one of them? Cos frankly the SMG is a pile of piss
*
At one point in the game, you can choose 1 of 3 advanced weapons which include a shotgun, machine gun(Assault Rifle and SMG slots) and sniper rifle. I think someone mentioned here that you only get the weapons that your class can use. So, as an infiltrator, you'll probably only have access to the machine gun (Which is just a slightly less pungent pile of piss than a regular SMG) and the really powerful sniper rifle.

I'd go for the rifle.
Dr Jan Itor
post Feb 22 2010, 05:27 PM

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Ok for the next question, what should I get for my bonus to maximize my damage? Armor Piercing rounds???
JuzJoe
post Feb 22 2010, 05:38 PM

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QUOTE(Dr Jan Itor @ Feb 22 2010, 05:27 PM)
Ok for the next question, what should I get for my bonus to maximize my damage? Armor Piercing rounds???
*
AP Ammo only affects both armor and health. So it's all depends on your preference, and which squad member did you bring along. Any bonus powers are viable, there is no "best power" out there it's all up to you.

This post has been edited by JuzJoe: Feb 22 2010, 05:39 PM
Dr Jan Itor
post Feb 22 2010, 05:40 PM

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I usually bring Grunt or Garrus for tanking and Miranda or Mordin for the Tech/Biotic damage.

Man it seems that overall the Infiltrator is really lacking if compared to a Soldier
H@H@
post Feb 22 2010, 05:45 PM

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QUOTE(Dr Jan Itor @ Feb 22 2010, 05:27 PM)
Ok for the next question, what should I get for my bonus to maximize my damage? Armor Piercing rounds???
*
I'd personally go with Warp Ammo (Which works against everything right?)

QUOTE(Dr Jan Itor @ Feb 22 2010, 05:40 PM)
I usually bring Grunt or Garrus for tanking and Miranda or Mordin for the Tech/Biotic damage.

Man it seems that overall the Infiltrator is really lacking if compared to a Soldier
*
The Cloak makes it really easier compared to the Soldier since you can pretty much take your own sweet time to aim. Plus, you get "free" slowmo if you max out your Operative skill.

Also, the soldier lacks options in terms of abilities as the Infiltrator could also burn enemies and mess around with synthetics.
JuzJoe
post Feb 22 2010, 06:01 PM

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Warp ammo works on barrier, armor and health and damage is increase even further if the target is affected by any biotic skills, without it, the bonus damage is relatively small compare to other ammo powers.
secondrate
post Feb 22 2010, 06:03 PM

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Garrus? Tanking? I mean he dies less than in ME1 but Grunt is a better choice.

Soldier = use guns to kill your enemies. That's about all you use.


JuzJoe
post Feb 22 2010, 06:05 PM

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Claok is a damn useful skill as it allows you to flank your enemies. Incrinerate is great against health and armor which you find allow in the later game.
secondrate
post Feb 22 2010, 06:05 PM

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QUOTE(H@H@ @ Feb 22 2010, 05:27 PM)
At one point in the game, you can choose 1 of 3 advanced weapons which include a shotgun, machine gun(Assault Rifle and SMG slots) and sniper rifle. I think someone mentioned here that you only get the weapons that your class can use. So, as an infiltrator, you'll probably only have access to the machine gun (Which is just a slightly less pungent pile of piss than a regular SMG) and the really powerful sniper rifle.

I'd go for the rifle.
*
I don't play anything other than Soldier, but I believe that other classes don't get a choice of weapon but a choice of weapons training to use other weapons.

So Infil will get a choice of Widow Anti-Materiel Rifle, assault rifle training or shotgun training while Soldiers get Widow Anti-Materiel Rifle, Revenant Machine Gun or Claymore Heavy Shotgun.

Am I right here?
JuzJoe
post Feb 22 2010, 06:07 PM

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QUOTE(secondrate @ Feb 22 2010, 06:05 PM)
I don't play anything other than Soldier, but I believe that other classes don't get a choice of weapon but a choice of weapons training to use other weapons.

So Infil will get a choice of Widow Anti-Materiel Rifle, assault rifle training or shotgun training while Soldiers get Widow Anti-Materiel Rifle, Revenant Machine Gun or Claymore Heavy Shotgun.

Am I right here?
*
yes
-Torrz
post Feb 22 2010, 06:14 PM

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weird, when i was vanguard, i picked the krogan shotgun(highest) as the alternative, but yet i managed to get the highest form of smg = tempest. hmm.gif
H@H@
post Feb 22 2010, 06:20 PM

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QUOTE(JuzJoe @ Feb 22 2010, 06:01 PM)
Warp ammo works on barrier, armor and health and damage is increase even further if the target is affected by any biotic skills, without it, the bonus damage is relatively small compare to other ammo powers.
*
Well that's if you want a universal solution to be able to drop anyone and anything.

But I suppose if you are an Infiltrator, then AP rounds would supplement Disruptor ammo quite well.

QUOTE(secondrate @ Feb 22 2010, 06:05 PM)
I don't play anything other than Soldier, but I believe that other classes don't get a choice of weapon but a choice of weapons training to use other weapons.

So Infil will get a choice of Widow Anti-Materiel Rifle, assault rifle training or shotgun training while Soldiers get Widow Anti-Materiel Rifle, Revenant Machine Gun or Claymore Heavy Shotgun.

Am I right here?
*
Ah, I C... I was not aware of that.

But damn, the Widow is too good to pass up.
secondrate
post Feb 22 2010, 06:37 PM

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QUOTE(-Torrz @ Feb 22 2010, 06:14 PM)
weird, when i was vanguard, i picked the krogan shotgun(highest) as the alternative, but yet i managed to get the highest form of smg = tempest. hmm.gif
*
Tempest isn't a special weapon mah. Everyone picks it up at Haestrom.

So the weapons are :

SMG

S-4d Shuriken
S-9d Tempest

» Click to show Spoiler - click again to hide... «


AR

X-8d Avenger
Geth pulse rifle
Collector assault rifle*
X-15d Vindicator
X-76d Revenant

» Click to show Spoiler - click again to hide... «


SR

X-92d Mantis
X-97d Viper
M-98 Widow
M-29 Incisor**

» Click to show Spoiler - click again to hide... «


Pistol

S-3b Predator
S-6b Carnifex

» Click to show Spoiler - click again to hide... «


Shotgun

M-23b Katana
M-27b Scimitar
M-22b Eviscerator***
M-300b Claymore

» Click to show Spoiler - click again to hide... «


HW

M-100 GL
M-451 Firestorm***
Collector particle beam
ML-77 Missile launcher
M-622 Avalanche
M-490 Blackstorm**
M-920 Cain

» Click to show Spoiler - click again to hide... «



* Collectors' Edition
** Store specific
*** Cerberus Network DLC

Did I miss anything? I tried to rank them from lowest to highest but some I'm not sure.


Added on February 22, 2010, 6:38 pm
QUOTE(JuzJoe @ Feb 22 2010, 06:07 PM)
yes
*
Alright great to know notworthy.gif

This post has been edited by secondrate: Feb 25 2010, 10:41 PM
Dr Jan Itor
post Feb 22 2010, 07:04 PM

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How about Sentinels? Why are alot of people saying that they are over powered? Are they really that great?


Added on February 22, 2010, 7:04 pmHow about Sentinels? Why are alot of people saying that they are over powered? Are they really that great?


This post has been edited by Dr Jan Itor: Feb 22 2010, 07:04 PM
jasonkwk
post Feb 22 2010, 10:12 PM

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JuzJoe
post Feb 23 2010, 12:00 AM

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QUOTE(Dr Jan Itor @ Feb 22 2010, 07:04 PM)
How about Sentinels? Why are alot of people saying that they are over powered? Are they really that great?


Added on February 22, 2010, 7:04 pmHow about Sentinels? Why are alot of people saying that they are over powered? Are they really that great?
*
Overpowered? I dont know, havent played sentinel myself. Though I suspect it's because of the tech-armor, but how strong is the tech armor in Insanity mode?

Besides, I can say that Soldier is Overpowered too, especially Adrenaline Rush.

Im interesting in Playing as an engineer, that class has skills got every situation, except against enemies with barriers.


Added on February 23, 2010, 12:01 am
QUOTE(jasonkwk @ Feb 22 2010, 10:12 PM)
» Click to show Spoiler - click again to hide... «

*
I wondered about that too, but had no clue as to why.

This post has been edited by JuzJoe: Feb 23 2010, 12:01 AM
kianweic
post Feb 23 2010, 08:08 AM

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Mass Effect 2 patch released:
http://www.shacknews.com/onearticle.x/62462

I am wondering whether I should get the regular Mass Effect 2 or the Limited Edition.

Aggroboy
post Feb 23 2010, 09:45 AM

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Sentinels are overpowered in ME1, but crap in ME2. Tech armor breaks instantly in insanity, and imposes 12 loooong seconds of cooldown for all skills before upgrades.

You can make a reave-spammer build or warpammo-assault armor build for Insanity.
Kidicarus
post Feb 23 2010, 10:00 AM

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QUOTE(kianweic @ Feb 23 2010, 08:08 AM)
Mass Effect 2 patch released:
http://www.shacknews.com/onearticle.x/62462

I am wondering whether I should get the regular Mass Effect 2 or the Limited Edition.
*
I'd say apart from the collector's rifle - there's nothing of real interest in the collectors edition. Collector's armor is quickly superseded by the armore upgrades you pick uo. Art book takes about 2 minutes to leave through. If i'm not mistaken, the dlc you get access to is exactly the same whether you get the normal or the CE. I also must admit i've not looked at the bonus dvd since i'm too busy gaming rather than messing around with the promo gear. Am i missing anything out? Only got it cause i had like RM50 worth of unused points at tsb and i didn't know what to do with it.

H@H@
post Feb 23 2010, 10:15 AM

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QUOTE(Kidicarus @ Feb 23 2010, 10:00 AM)
I'd say apart from the collector's rifle - there's nothing of real interest in the collectors edition.  Collector's armor is quickly superseded by the armore upgrades you pick uo.  Art book takes about 2 minutes to leave through.  If i'm not mistaken, the dlc you get access to is exactly the same whether you get the normal or the CE.  I also must admit i've not looked at the bonus dvd since i'm too busy gaming rather than messing around with the promo gear.  Am i missing anything out?  Only got it cause i had like RM50 worth of unused points at tsb and i didn't know what to do with it.
*
There's that comic book as well.

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