
we seen NERO with monster arm..
how bout Bayonetta with monster high heels?
FTW~~
Games Bayonetta (PS3), ~~~Non-Stop Climax Action!! Podewin~~~
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Apr 22 2009, 12:10 AM
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Junior Member
123 posts Joined: Jul 2008 |
![]() we seen NERO with monster arm.. how bout Bayonetta with monster high heels? FTW~~ |
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Apr 22 2009, 12:37 AM
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Senior Member
8,194 posts Joined: Jun 2008 From: Atas Pokok Jati |
looked at that sharp high heel damn syiok lah this game |
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Apr 22 2009, 09:45 AM
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Senior Member
1,441 posts Joined: Jan 2005 |
that why day one buy for me..
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Apr 22 2009, 12:36 PM
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Senior Member
3,554 posts Joined: May 2008 From: Limsa Lominsa |
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Apr 22 2009, 02:29 PM
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Junior Member
123 posts Joined: Jul 2008 |
![]() ![]() ![]() ![]() ![]() so we have different style changes for Dante and now we have Bayonetta with different spec to change style? |
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Apr 24 2009, 05:51 PM
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Newbie
1 posts Joined: Feb 2009 From: kota damansara |
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Apr 24 2009, 08:46 PM
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Junior Member
5 posts Joined: Feb 2009 |
watched the new trailer on psn....all i can say is:
dante eat ur heart out.... |
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Apr 28 2009, 03:15 AM
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Junior Member
123 posts Joined: Jul 2008 |
Greater Demon Beast:
A high level skill using an ancient incantation which consumes a large quantity of magic power to borrow the power of the demons who inhabit the demon realm and deal a high amount of damage to the enemy. It is a dangerous skill in which any one thing which goes wrong could cause the consumption of the user instead. Correctly summoned and it will probably not leave even one living Angel in front of you. Weapon Stealing: Bayonetta makes use of a diverse range of weapons. As well, the Angels also attack with various kinds of weapons; however, Bayonetta can even steal these weapons and make use of them herself. Details are unknown at this point, but it seems the Angels you defeat drop their weapons which you can then pick up for your own use. It seems there are even fairly large weapons however... Summoning: Controlling the Demons which reside in your own hair; the secret technique of a witch. Using her own hair as a medium, Bayonetta summons forth to this world the residents of the demon realm with whom she has made a contract. The displayed attack is called Madame Butterfly which uses giant arms and legs to strike in a skillful martial arts style. This skill promises to deliver absolute death. Torture: At the time of the witch hunts many centuries ago, there were many torture tools which took many lives. In order to avenge her comrades, Bayonetta summons these from the darkness to torture the Angels. In other words, the Angels are felled into hell, by the hands of the torture devices which are soaked in the malice of witches, to continue tasting eternal suffering. http://ximaus.gametrailers.com/gamepad/ind...wblog&id=452134 beside FF XIII , this is the 2nd most hyped game for me , CANT WAIT FOR IT! <3 Bayonetta |
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Apr 28 2009, 07:15 AM
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Senior Member
2,652 posts Joined: Jan 2003 |
i just hope this game is not like that crapfest DMC4 was.
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Apr 28 2009, 10:00 AM
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Senior Member
1,441 posts Joined: Jan 2005 |
fanservice podewin....
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Apr 28 2009, 12:47 PM
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Junior Member
337 posts Joined: Apr 2009 |
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Apr 28 2009, 12:55 PM
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Senior Member
1,441 posts Joined: Jan 2005 |
whoa... september..... yatta....
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Apr 28 2009, 02:10 PM
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Junior Member
21 posts Joined: Dec 2008 |
QUOTE(dpenalty @ Apr 27 2009, 11:47 PM) woah....my birthday? can't wait what kind of "birthday present" will she give me... This post has been edited by Astroranagun: Apr 28 2009, 02:11 PM |
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May 2 2009, 07:15 PM
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Junior Member
123 posts Joined: Jul 2008 |
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May 2 2009, 07:36 PM
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Senior Member
1,441 posts Joined: Jan 2005 |
pehhh!!!!!
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May 2 2009, 08:59 PM
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Senior Member
8,194 posts Joined: Jun 2008 From: Atas Pokok Jati |
will there be a DEMO realease on PSN Store?
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May 10 2009, 10:35 PM
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Junior Member
123 posts Joined: Jul 2008 |
When a game is described as having the artistic direction that Devil May Cry’s sequels should have chosen, you tend to sit up and listen. Heck, if success was based upon the number of guns wielded alone, Bayonetta would surely straddle the charts as easily as its eponymous heroine does her hapless enemies. You see, one firearm isn’t enough for this reincarnated witch, and two’s only slightly better. No, to keep the target in sight at all times, four weapons are naturally required, tethered to each of her hands and feet and fired in an acrobatic fashion resembling helicopters in distress. Don’t ask how she pulls a trigger with her pinkies, just go with it. Anyway, with such reckless disregard for sanity in base-level combat, things can only escalate. And, this being a game starring a lead character skilled in magic, marksmanship, acrobatics and making petals breeze around herself in a slightly intimidating way, you can be sure that’s what will happen, which is why we begin with some of the most epic and unusual boss fights since Rez.
Sure, the average gamer might be wowed by a well-placed bolt of lightning shooting through some admittedly beautiful stained glass, but this aims for a higher plane entirely. How’s battling stone golems along a 2.5D bridge while the monster grasps your platform in its icy fingers, swinging you about? If that doesn’t float your boat, how’s hurtling down a mountainside on the ruins of a gothic clock tower, doing battle with evil angels as stone serpents blot out the twinkling skyline? If that fails, there’s always the baseline: massive gargoyles with axes the size of your average cul-de-sac. Sure, a concession is made to socalled ‘regular’ games via the massive red spot on its back to point out a weak spot, say, away from all that armour, but things are joyously outlandish from there. We’re talking about a lead character who turns into a butterfly when she leaps, gazelle-like, into the air. Yeah, now you’re feeling scared. The in-game currency is even loosely retitled ‘haloes’, which have clearly been stolen in some sort of elaborate heist from whatever blinged-up mansion Sonic the Hedgehog’s living in now. Even fisticuffs against regular grunts are littered with more special moves than all the Street Fighter games combined. Landing blows while remaining unscathed allows Bayonetta to unleash an array of comical finishers, most of which have something to do with hair that’s also a one-piece bodice. From giant arms and legs that remind us of what swarms of bees used to do when disturbed in Tom And Jerry cartoons to something a little extra special. Normally formed to devour some of the more persistent boss characters, a giant dragon’s head can appear to munch merrily on whatever our conjurer wants it to. And this is all accompanied by a shame-saving yet cheeky camera angle as she gets naked, of course. What do you mean ‘where do all the entrails go when she re-forms herself?’ You’re too hung up on the details, man. So, what we’re basically left with is a videogame totally unashamed of embracing all that one could be, without cinematic pretence or a story that would leave Stephen Hawking a little confused. Its loading screens stand proud and unapologetic, offering an EA Sports Arena-style chance to rattle off a few combos before the real action begins, which you’ll naturally grab with both hands. Put simply, its concentration on making the act of duffing things up in as insane a way as possible leaves nothing but a huge smile on your face. And who doesn’t want that? http://x360magazine.com/games/bayonetta/bayonetta.html another review |
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May 10 2009, 10:45 PM
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Junior Member
230 posts Joined: Mar 2005 From: Hokkien University |
Japan PSN also got the new trailer to dl liao
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May 20 2009, 02:31 PM
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Junior Member
123 posts Joined: Jul 2008 |
Well E3 is coming, and there's a good chance that Bayonetta will be playable there; but as of now there have only been eyes-on sessions with critics watching. But for those who are just jumping in or want to know what the hype is all about but want opinions outside of the forums themselves, I leave these quotes from various previews of Bayonetta.
NOTE: These previews are reactions to only two levels of Bayonetta: The Vestibule (aka Falling Clock Tower) and Big Little City - The Entrance to the City (aka the most boring part of the game). From nowgamer.com: "Bayonetta is so extreme in every aspect, from its outlandish special moves to its psychedelic visuals and J-Pop/Jazz soundtrack, that the Platinum team must have developed the game with very ironic grins on their faces. It’s precisely this unbridled playfulness that makes the game so refreshing to behold. In an industry where so many titles get focus tested to oblivion, Platinum has bucked the trend, stuck to its vision and made an uncompromising experience." "We’re actually looking forward to Bayonetta more than God Of War III..." "How much is too much? That’s the question that Bayonetta raises at every turn. And just when you think you’ve witnessed its extremities, it pushes that little bit further. From the objectification of the eponymous witch herself to the searing pace at which the action runs, this is a game that tests your limits in every sense and it’s already dividing opinions as a result. It’s almost as though Platinum Games is as eager to challenge and offend as it is to excite." "The routine slaughter of angelic enemies, the sexually charged cinematics, the dialogue and mechanics, and the seizure-inducing showdowns all conspire to make this a videogame you really wouldn’t want your mother to catch you playing. It’s guilty-pleasure gaming taken to the extreme and it honestly wouldn’t work any other way." "The sound is definitely worth a mention ... Bayonetta throws yet another curveball and opts instead for a jazz-J-pop soundtrack. It fits the chaotic action wonderfully and gives proceedings a unique twist that distances things from the myriad other action games out there." "Bayonetta is a beautifully presented game in every respect, provided your eyes can keep up." from nzgamer.com: "Another boundary-pushing exercise in style." "The fights have an amazing high-speed complexity, integrating shooting, spinning, striking and casting with an intuitive control system." "The bosses stretch the limits of inventiveness and imagination, and the battles are lightning fast and fluid." "Platinum Games are again looking to push the boundaries of gaming" from videogamer.com: "Hideki Kamiya is claiming that he's going to set new standards for action gaming, and it's clear that grand spectacle is going to play a large role in this attempt." "It looked utterly chaotic and a little bit mad, and yet achingly stylish. Indeed, the same could be said for the game as a whole." "The visual style, for one thing, is immediately striking - with levels and enemies that recall Ancient Greece spliced with contemporary Japanese cool. It's super-slick too, running at what appeared to be a butter-smooth 60 frames per second." Here's the links to the websites: http://ps3.nowgamer.com/previews/ps3/559/bayonetta http://xbox-360.nowgamer.com/previews/xbox-360/506/bayonetta http://nzgamer.com/ps3/previews/741/bayonetta.html http://www.videogamer.com/ps3/bayonetta/preview-1715.html E3~~~HERE WE COME |
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May 24 2009, 01:18 AM
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Junior Member
123 posts Joined: Jul 2008 |
brand new gameplay trailer Bayonetta is |
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