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 New Metal Gear Game: Coming Soon, "... a next metal gear is..."

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gundamalpha
post Dec 13 2008, 05:09 PM

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QUOTE(evofantasy @ Dec 13 2008, 04:56 PM)
thing is ff7 is long (i think ff7 was 3 disc is it)...
the disc is pretty much proportional to the content...
on the other hand mgs4's content is pretty little...
*
I think you are too green on the whole multi-discs, compression and programming issues..
corez
post Dec 13 2008, 05:12 PM

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QUOTE(evofantasy @ Dec 13 2008, 05:03 PM)
then explain wii which is the best selling console?
shouldn't every game be there?
Most developer are banking on X360 and PS3 prior to the launch based on specs. They were shocked when Wii became the best sellin. They are retryfying it by bringing more games like Monster Hunter and Dragon Quest.

the first few console you mentioned are the only console of that time...
in the ps era, the console war would not even exist and its pretty much the main console there...
I donno what have you been smoking but have you herad of Sega and their console Saturn? N64 lost pretty much earlier because it was release 1 year late and necause NINTENDO STUPIDITY which I would not explain

in the ps2 era, most games are on the ps2 BECAUSE developers had problem fitting games into the cattridges early on and programming was easier on the ps2 (catch the trend)? but of the late, the xbox pretty much catch up despite the HUGE ps2 userbase... so databse ain't everything...
What cartridge problem? During PS2 all are using disc already. XBox never catch up ok. We are talking 100 million vs 20++ million

1. so worldwide? fair enough rite? if not its pretty much 1 sided...
FF13 are released on 360 only in USA. We have to compare Apples with Apples. Not Apples with Oranges.
Compare sales in US with Sales in US.
Hmm, maybe you should put that siggy now  tongue.gif


3. 4. if that huge userbase would play the game i would developt, sure i'll choose the bigger userbase... but if my game would sell better among the small userbase, u tell me which would i choose...
the new dragonball game was launch on the ps2 instead of the ps3 or the 360 because most fans of the series still own the ps2 and would play it...
ROFL, you are basically agreeying with me. PS2 userbase is 100 million and 360 WITH PS3 only around 35 million

bigger userbase/ market share means ntg...
Edited. And yet you put that Dragonball arguement  tongue.gif 
*
This post has been edited by corez: Dec 13 2008, 05:15 PM
gundamalpha
post Dec 13 2008, 05:12 PM

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QUOTE(evofantasy @ Dec 13 2008, 03:15 PM)
ff13 was claimed to be jz 13% progress (promotion gimmick imho)...
and that was mainly the development of the crystal engine...
i'm talking about games completed on the ps3 b4 porting...


Added on December 13, 2008, 3:23 pm

lol then explain how i get full HDs at uni (monash)?
if your english is doing well, you would rebuke my claim on the 'if' issue...
u can't rite?
i dun need night classes since i got my IELTs band 7.5 and MUET band 5 (2 marks from band 6)...

when did i complained about multidisc?
my focus was multi disc for mgs4 due to the content issue...
multidisc would be alright if its not 10 disc for such a short game especially you spent time watchign cutscenese...

again its the 4th time u quoted me and evading have u played mgs4 as u claimed question...

forum whore or not, i'm jz checking for forum waiting for my warhammer scenario to pop...
i'm having my summer break and thus afford to spend my day gaming...
*
The onus is with you, not lenanza. However I don't see any problem with your English anyway.
corez
post Dec 13 2008, 05:13 PM

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QUOTE(evofantasy @ Dec 13 2008, 05:03 PM)
wut would u expect from other 360 players when they even have to change multiple disc?
*
I would expext the same like PS players playing FF7 biggrin.gif
Kyoyagami
post Dec 13 2008, 05:14 PM

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Simple. just change the damn disc and continue playing. Is that even a problem to begin with? doh.gif

Just like how Nike does it, "Just Do It."
gundamalpha
post Dec 13 2008, 05:16 PM

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You have to understand kyo, it takes your family away to change a disc during gameplay sleep.gif

Multi-discs is a console killer, and I can show prove. Prove I tell you.. *runs*


Added on December 13, 2008, 5:19 pm*comes back* look, there are multi-discs games for Sega Saturn, Dreamcast, XBox, Gamecube, all failed miserably. I have credentials you see, not simply talking

This post has been edited by gundamalpha: Dec 13 2008, 05:19 PM
nakata101
post Dec 13 2008, 05:29 PM

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QUOTE(evofantasy @ Dec 13 2008, 04:56 PM)
thing is ff7 is long (i think ff7 was 3 disc is it)...
the disc is pretty much proportional to the content...
on the other hand mgs4's content is pretty little...
*
Opps, yup, 3 disc for PS and 4 disc for PC, but PC is just direct install all the game inside the hardisk. So Konami should have no problem to make a multi-installer dvd for Xbox360 if MGS4 port to Xbox360.
gundamalpha
post Dec 13 2008, 05:33 PM

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QUOTE(nakata101 @ Dec 13 2008, 05:29 PM)
Opps, yup, 3 disc for PS and 4 disc for PC, but PC is just direct install all the game inside the hardisk. So Konami should have no problem to make a multi-installer dvd for Xbox360 if MGS4 port to Xbox360.
*
There's a big problem, a game like MGS4, with such limited content, is a sin to be produced on 6 discs. Yes, 6 discs for sure because that's what I heard. What more, I'm a full HD aka 1080p student form a Uni.
evofantasy
post Dec 13 2008, 05:38 PM

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QUOTE(corez @ Dec 13 2008, 05:12 PM)
*
the n64 was using catridge...
thus they developers flock to the psx thus killing the n64...
since u know so much about the gaming industry, this should not be a surprise for u since its the first major failure nitendo had...

how big is a blueray size that had trouble fitting mgs4?
how big is a 360HD?
u would answer urself bout the whole install into the 360 thingy...
and dun tell me, u uninstall everything from ur 360's HD just for mgs4 and then need to reinstall settings, etc for your other games...
if you wanna install, might as well port it to the PC and not a next-gen console...

in mgs4, u change the disc and continue watching, not playing...
and the cutscenese are interleaved into the game btw, u dun get loading time after a cutscene into gameplay since the cutscenes itself is ingame...

well if u all insist that mgs4 would be on 360, continue at it...
i'm grown lazy from talking to ppl who know nothing about the next-gen war, the consoles, the game and wut the developer said about the porting of the game itself...
i've already said wut i needed (google a bit more and its not hard to understand) and we'll see wut happen in the future...


Added on December 13, 2008, 5:39 pm
QUOTE(gundamalpha @ Dec 13 2008, 05:33 PM)
There's a big problem, a game like MGS4, with such limited content, is a sin to be produced on 6 discs. Yes, 6 discs for sure because that's what I heard. What more, I'm a full HD aka 1080p student form a Uni.
*
stop making a full of urself with all ur nonsense trolling/ flames...
the HD in my context is high distinction, not high definition sleep.gif
all of ur points are jz statements for the point of stating, argument for the sake of arguing...

This post has been edited by evofantasy: Dec 13 2008, 05:41 PM
gundamalpha
post Dec 13 2008, 05:42 PM

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QUOTE(evofantasy @ Dec 13 2008, 05:38 PM)
the n64 was using catridge...
thus they developers flock to the psx thus killing the n64...
since u know so much about the gaming industry, this should not be a surprise for u since its the first major failure nitendo had...

how big is a blueray size that had trouble fitting mgs4?
how big is a 360HD?
u would answer urself bout the whole install into the 360 thingy...
and dun tell me, u uninstall everything from ur 360's HD just for mgs4 and then need to reinstall settings, etc for your other games...
if you wanna install, might as well port it to the PC and not a next-gen console...

in mgs4, u change the disc and continue watching, not playing...
and the cutscenese are interleaved into the game btw, u dun get loading time after a cutscene into gameplay since the cutscenes itself is ingame...

well if u all insist that mgs4 would be on 360, continue at it...
i'm grown lazy from talking to ppl who know nothing about the next-gen war, the consoles, the game and wut the developer said about the porting of the game itself...
i've already said wut i needed (google a bit more and its not hard to understand) and we'll see wut happen in the future...


Added on December 13, 2008, 5:39 pm

stop making a full of urself with all ur nonsense trolling/ flames...
the HD in my context is high distinction, not high definition sleep.gif
*
And you are still saying like you have the 360 version prototype on hand.

And of course I'm making myself full, I just ate. Anyway I'm just like you, talking crap with no evidence/foundations. Just a mirror of yourself.

This post has been edited by gundamalpha: Dec 13 2008, 05:44 PM
evofantasy
post Dec 13 2008, 05:46 PM

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QUOTE(gundamalpha @ Dec 13 2008, 05:42 PM)
And you are still saying like you have the 360 version prototype on hand.

And of course I'm making myself full, I just ate. Anyway I'm just like you, talking crap with no evidence/foundations. Just a mirror of yourself.
*
i dun see u posting any links to rebuke
i dun see u posting any support argument
i dun see you posting anything to rebuke my statements

all i see if you posting flames/ sarcastic remarks...
nuff' said
nakata101
post Dec 13 2008, 05:47 PM

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QUOTE(gundamalpha @ Dec 13 2008, 05:33 PM)
There's a big problem, a game like MGS4, with such limited content, is a sin to be produced on 6 discs. Yes, 6 discs for sure because that's what I heard. What more, I'm a full HD aka 1080p student form a Uni.
*
Hmmm hmm.gif , should it be a big problem, only Konami know that.
gundamalpha
post Dec 13 2008, 05:49 PM

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QUOTE(evofantasy @ Dec 13 2008, 05:46 PM)
i dun see u posting any links to rebuke
i dun see u posting any support argument
i dun see you posting anything to rebuke my statements

all i see if you posting flames/ sarcastic remarks...
nuff' said
*
And you didn't either, just some rants/hates. And sure they smell, BS that is.
evofantasy
post Dec 13 2008, 05:51 PM

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QUOTE(gundamalpha @ Dec 13 2008, 05:49 PM)
And you didn't either, just some rants/hates. And sure they smell, BS that is.
*
some guy posted about armored core 4..
i linked the gamespot article as proof...
ya BS to a troll like you?
gundamalpha
post Dec 13 2008, 05:52 PM

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Where's your 6 discs evidence?
nakata101
post Dec 13 2008, 05:56 PM

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Aiyo... enough lah guys. doh.gif
evofantasy
post Dec 13 2008, 06:03 PM

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QUOTE(gundamalpha @ Dec 13 2008, 05:52 PM)
Where's your 6 discs evidence?
*
simple math...
how big is a blueray, how big is a DVD...
is there such compression out there?
is there a need for such a simple rethorical question?

@nakata101
ok i'll stop feeding the troll...


Added on December 13, 2008, 6:06 pmPressed on MGS4's exclusivity and the possibility of an Xbox 360 port, Kojima reiterated that the PS3 had been chosen because he believed that the series' success had been entwined with PlayStation's, and admitted that "because MGS4 was optimised for the PS3 it is probably not possible".
from http://www.eurogamer.net/article.php?article_id=225467 on mgs4 for the 360 to back on my claimed about optimization...

seriously, if you guys would to go as far as me digging up wut i've read so far i may do it lol...


Added on December 13, 2008, 6:08 pmunless that data was divided between about five dual-layer DVDs = 6 or more single layer DvDs
http://www.joystiq.com/2008/03/02/kojima-m...b-blu-ray-disc/


Added on December 13, 2008, 6:11 pmif you would want mgs4 low quality on the 360 go ahead...
i'm a fan of the series, not any console and i WOULD not want MGS4 port to be anotehr Last Remnant

http://ps3.qj.net/Hideo-Kojima-Blu-ray-doe...g/49/aid/114921


Added on December 13, 2008, 6:15 pmThe rumors were squashed later on and Hideo K. often spoke openly about his disapproval and of current-gen formats, including the capacity of PS3's Blu-ray, which he regarded as "too small" for the likes of MGS 4.
http://www.actiontrip.com/rei/comments_new...tml?id=101508_3

This post has been edited by evofantasy: Dec 13 2008, 06:15 PM
corez
post Dec 13 2008, 06:43 PM

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QUOTE(evofantasy @ Dec 13 2008, 05:38 PM)
1. the n64 was using catridge...
thus they developers flock to the psx thus killing the n64...
since u know so much about the gaming industry, this should not be a surprise for u since its the first major failure nitendo had...

2. how big is a blueray size that had trouble fitting mgs4?
how big is a 360HD?
u would answer urself bout the whole install into the 360 thingy...
and dun tell me, u uninstall everything from ur 360's HD just for mgs4 and then need to reinstall settings, etc for your other games...
if you wanna install, might as well port it to the PC and not a next-gen console...

3. in mgs4, u change the disc and continue watching, not playing...
and the cutscenese are interleaved into the game btw, u dun get loading time after a cutscene into gameplay since the cutscenes itself is ingame...

4. well if u all insist that mgs4 would be on 360, continue at it...
i'm grown lazy from talking to ppl who know nothing about the next-gen war, the consoles, the game and wut the developer said about the porting of the game itself...
i've already said wut i needed (google a bit more and its not hard to understand) and we'll see wut happen in the future...


Added on December 13, 2008, 5:39 pm

stop making a full of urself with all ur nonsense trolling/ flames...
the HD in my context is high distinction, not high definition sleep.gif
all of ur points are jz statements for the point of stating, argument for the sake of arguing...
*
1. You Posted
QUOTE
in the ps2 era, most games are on the ps2 BECAUSE developers had problem fitting games into the cattridges early on and programming was easier on the ps2 (catch the trend)? but of the late, the xbox pretty much catch up despite the HUGE ps2 userbase... so databse ain't everything...
N64 is during PS era, not PS2 ya. Thats why I reply as I did before.
Get your facts right.

2. If ppl want to do it they will find a way. One example is MKV video which is roughly 20% of initial size.

3. Yes, you would know everything dont you? whistling.gif whistling.gif

4. Why are you so stubborn to accept the POSSIBILITY of MGS4 ported into X360? Anything is possible you know? 20 years ago, ppl would laugh if I said we could play a SONIC game on a NINTENDO console. Anthing is possible if there are money making opportinity AND MGS4 on X360 will MAKES MONEY. PERIOD.
evofantasy
post Dec 13 2008, 06:56 PM

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QUOTE(corez @ Dec 13 2008, 06:43 PM)
1. You Posted

N64 is during PS era, not PS2 ya. Thats why I reply as I did before.
Get your facts right.

2. If ppl want to do it they will find a way. One example is MKV video which is roughly 20% of initial size.

3. Yes, you would know everything dont you? whistling.gif whistling.gif

4. Why are you so stubborn to accept the POSSIBILITY of MGS4 ported into X360? Anything is possible you know? 20 years ago, ppl would laugh if I said we could play a SONIC game on a NINTENDO console. Anthing is possible if there are money making opportinity AND MGS4 on X360 will MAKES MONEY. PERIOD.
*
i've experienced it and thus i can say it...
all the boss battle in MGS4 would be the simplest proof to wut i've claimed...
gamespot's video review said the same as well...

bout the catridge thing, i got confused between psx and ps2 XD

ya when there's a will there's a way eh even if its beyond the reach of technology...
well hope with that in mind, AIDS can be cured easily...

an episode of Gundam OO in mkv (slightly over 20 minutes) is around 350mb...
try to see how long are the total mgs cutscenese...
if such compression is possible, kojima would not remove contents from the game jz to fit a blueray sleep.gif

put things short, i'm lazy to argue d since from my post above i've provided enough evidence for my claims...
we'll see if there a MGS4 remake for the 360 k?

This post has been edited by evofantasy: Dec 13 2008, 07:36 PM
yhanlee
post Dec 13 2008, 07:54 PM

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QUOTE(evofantasy @ Dec 13 2008, 06:56 PM)
i've experienced it and thus i can say it...
all the boss battle in MGS4 would be the simplest proof to wut i've claimed...
gamespot's video review said the same as well...

bout the catridge thing, i got confused between psx and ps2 XD

ya when there's a will there's a way eh even if its beyond the reach of technology...
well hope with that in mind, AIDS can be cured easily...

an episode of Gundam OO in mkv (slightly over 20 minutes) is around 350mb...
try to see how long are the total mgs cutscenese...
if such compression is possible, kojima would not remove contents from the game jz to fit a blueray sleep.gif

put things short, i'm lazy to argue d since from my post above i've provided enough evidence for my claims...
we'll see if there a MGS4 remake for the 360 k?
*
Cool down bro, they are just trying to let u know that there is a possibility of it coming to 360 for
extra profit... On the developer point of view they spend millions in developing the game and selling
it to a wider user base really makes sense commercially for them to recoup their investment or maximise
profit. As for the technical part of whetter is possible to port or not?? Maybe we let Konami worry about
that, if can than good for them coz more people can enjoy the good game and they get extra profit. win win
situation, if cannot then so be it. Cheer up and dunt u worry for the developer coz they make the game and
we gamers enjoy the game icon_rolleyes.gif

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