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 OpenTTD - Transport Tycoon Deluxe, Updated 1st post with OTTD info.

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Krovaxq
post Oct 24 2008, 07:53 PM

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Oh my effin god!!!! There are people still playing this game?!!?

Dude, this game is TOTALLY awesome!

i played this game 13 years ago!!!! very addictive sia...

now that i see there are people from here also playing...im so psyched! haha

gona dl n play again !

still remember ...DOS mode... omg nostalgic sial!


Added on October 24, 2008, 8:49 pmwana ask, i jz started playing again this game...

may i know what is the earliest Year I can start the game? i knew the end is at 2051, but how early can u start the game at?


Added on October 24, 2008, 8:55 pmbcoz when i set it at weird years, like 1200....1800...i cant build anything.

when set to 2000, yes i can...1900-1950, cant... is this rili affected? i duwan start at late years since its gona end at 2051...can anyone clarify this?thx

This post has been edited by Krovaxq: Oct 24 2008, 08:55 PM
TSsihumchai
post Oct 24 2008, 09:11 PM

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QUOTE(Krovaxq @ Oct 24 2008, 07:53 PM)
Oh my effin god!!!! There are people still playing this game?!!?

Dude, this game is TOTALLY awesome!

i played this game 13 years ago!!!! very addictive sia...

now that i see there are people from here also playing...im so psyched! haha

gona dl n play again !

still remember ...DOS mode... omg nostalgic sial!


Added on October 24, 2008, 8:49 pmwana ask, i jz started playing again this game...

may i know what is the earliest Year I can start the game? i knew the end is at 2051, but how early can u start the game at?


Added on October 24, 2008, 8:55 pmbcoz when i set it at weird years, like 1200....1800...i cant build anything.

when set to 2000, yes i can...1900-1950, cant... is this rili affected? i duwan start at late years since its gona end at 2051...can anyone clarify this?thx
*
TTD and OpenTTD's default is 1960. TT used to start at 1940. But with some newGRF's like Pikkabird's train set allows you to have trains as early as 1890 too, steam type, very slow laugh.gif

Welcome back smile.gif We shall have a game sometime with the whole community.
slepth
post Oct 25 2008, 09:45 AM

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I played this game a few years ago. A totally excellent game biggrin.gif After reading the wiki, I think I'll wait for the 32bit version to come out before playing it again. Sweet! smile.gif
fariz
post Oct 25 2008, 09:48 AM

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is there a limit for the number of vehicle that you can build?

when I played last time, I usually hit that limit laugh.gif
TSsihumchai
post Oct 25 2008, 03:28 PM

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QUOTE(fariz @ Oct 25 2008, 09:48 AM)
is there a limit for the number of vehicle that you can build?

when I played last time, I usually hit that limit laugh.gif
*
How much was the limit? I've had 30 trains or so before, but I heard people going up to 80. I think it's much higher now. MUCH higher.
decypher
post Oct 25 2008, 04:51 PM

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I'm gonna install this. 2 months holiday, long enough for me to bury my head down in railroads.

used to love TTD, btw.


Added on October 25, 2008, 6:05 pmoh gawd. where to find the .grf files? i followed the link from first post, but there aren't any .grf files in the compressed file.


Added on October 25, 2008, 6:05 pmouh found. soli biggrin.gif

This post has been edited by decypher: Oct 25 2008, 06:05 PM
fariz
post Oct 25 2008, 07:30 PM

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QUOTE(sihumchai @ Oct 25 2008, 03:28 PM)
How much was the limit? I've had 30 trains or so before, but I heard people going up to 80. I think it's much higher now. MUCH higher.
*
80 I think..

cause I do remember that I have several really long maglev carrying resources from one end of the map to the other end..

This post has been edited by fariz: Oct 25 2008, 07:31 PM
decypher
post Oct 25 2008, 11:50 PM

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gawd dammit. i'm such a noob. are there any manuals to read?


Added on October 26, 2008, 12:35 pmoh. i read the wiki. very useful.

This post has been edited by decypher: Oct 26 2008, 12:35 PM
RAMChYLD
post Nov 5 2008, 01:48 AM

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Playing OpenTTD for over two years oredi tongue.gif but never participate online, usually only play it as a time killer i.e. while waiting for things to download.

The major problem is getting the GRF file lor, early on only way to get GRF file is if you have the ori game (unless you *ahem*). Hopefully the team's project to create open-source GRF files will fully succeed.

As for limit, you can set it. Look into the NewGRF settings. Be careful tho, like the warning says, setting too high and then building too much can slow down the entire computer.

This post has been edited by RAMChYLD: Nov 5 2008, 01:56 AM
TSsihumchai
post Nov 5 2008, 02:48 PM

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QUOTE(RAMChYLD @ Nov 5 2008, 01:48 AM)
Playing OpenTTD for over two years oredi tongue.gif but never participate online, usually only play it as a time killer i.e. while waiting for things to download.

The major problem is getting the GRF file lor, early on only way to get GRF file is if you have the ori game (unless you *ahem*). Hopefully the team's project to create open-source GRF files will fully succeed.

As for limit, you can set it. Look into the NewGRF settings. Be careful tho, like the warning says, setting too high and then building too much can slow down the entire computer.
*
This game is 'abandoned-ware' so actually, it's free tongue.gif Altho' there's a spiritual successor(Locomotion, Sid Meier's Railroads), I don't think they care too much about people playing OTTD because there's too large of a community supporting it smile.gif

I think we should start sharing our epic main lines in this here thread, just to share different ways to rail construction. I will share my recently 'completed' Toyland/Mars Conversion soon enough. It think it was played on a 128x128 map, very fun for single company as you are constrained by the limited amounts of industries.

I totally ignored the Fizzy Drinks factory, but according to cargo payment rates, it's the highest sad.gif

I also challenged myself to not use mass-terraforming(I'm like that). Even when rich, I still try not to because it's like 'opting-out' because you are limited to track designs.

Remember! Don't mass-terraform if possible. Go over, under, or through. And use 'realistic acceleration' patch.
Hyden
post Nov 5 2008, 06:26 PM

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QUOTE(fariz @ Oct 25 2008, 09:48 AM)
is there a limit for the number of vehicle that you can build?

when I played last time, I usually hit that limit laugh.gif
*
Walao...when the vehicle is getting old...u had to change one by one rite? hmm.gif

I like use train to crash other company trucks... brows.gif
Last time can crash their trains and planes as well...but latest version disable that 1....sad... cry.gif

This post has been edited by Hyden: Nov 5 2008, 06:27 PM
TSsihumchai
post Nov 5 2008, 07:19 PM

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I finally took the time to screenshot my city, it wasn't very hard, and uploading was very fast.

So let's get down to business thumbup.gif
___________________________________________________

This here is the overview of the map. I didn't zoom out anymore, if not, it will be like trying to see the Great Wall of China in outer space laugh.gif

user posted image

Now, here's a close up of my 'main hub'. Hub, is the term mostly used in OTTDCOOP as a 'very large station' that handles a lot of traffic. This was my start-up point. I wanted my station to be able to receive goods, and then send them out. Sorry I had to put transparency effect so that you may see what kind of 'load' I'm handling. On the right, is a 'Candy Factory', and on the top is a 'Toy Factory'. The station has been split to two segments, on the left it handles about 3-4 trains, and the 4-track long station handles about 6-7 trains. I have 15 in total, not much, but 'load balacing' on a 4-track station is FUN.
user posted image

To give an idea of how my load balancing was done, I've included a few screenshots of my main hub. I believe it's the most exciting part of my station, next to the town receiving all my toys and candies.
user posted image

I would say that my upper-right entry/exit station wouldn't be the best. But like I mentioned in my last post, all this was due to the challenge of space constraint, of which I really enjoy. The ability to adjust according to landscape is TOTALLY interesting. In this pic, I included the amount of Toys and Candy I had to distribute. It's OVERLOADED. I dare not make any more trains to accommodate that tongue.gif
user posted image

user posted image

This particular game has been very experimental, and this is the joy you get from trying to mess around with your tracks to make it as efficient as possible. Again, I wouldn't say this is the best, AND, this particular station was highly underused, only because this town had not enough passengers.. So I stumped them and sent the goods elsewhere brows.gif (you can see the below train going towards the other town, which makes more money)
user posted image

A simple Roll-On Roll-Off station created to take Toffee, Batteries(hidden on right), and Cotton Candy. Also somewhat underused due to the low production in these industries shakehead.gif
user posted image

And finally, the Big City I deliver to. I like them because they are secluded, and also because they have lots of passengers, sadly, then only place I can send them to is that wretched city that doesn't want to ride my trains sad.gif Here is a station design I designed myself, with the help of a guide to eliminate the 'X' in terminus station(seen in picture 1), this station is 'load balanced' to handle at least 3-4 trains without 'really' jamming them. I now apply this station to most of my games.
user posted image

___________________________________________________

Well, that's the end of my tour smile.gif I really enjoy watching my main hub taking the load. But you really have to see it in action in order to understand what kind of load this hub is experiencing nod.gif (you can request the save file if you want)

C'mon guys, story up your train designs smile.gif If you're new, or old, I want to see it smile.gif


Added on November 5, 2008, 7:20 pm
QUOTE(Hyden @ Nov 5 2008, 06:26 PM)
Walao...when the vehicle is getting old...u had to change one by one rite? hmm.gif

I like use train to crash other company trucks... brows.gif
Last time can crash their trains and planes as well...but latest version disable that 1....sad... cry.gif
*
There's an auto-replace feature now in OTTD smile.gif You can select to change which engine, or 'car'. But it will change when it goes to a depot, and according to how much money you have smile.gif

This post has been edited by sihumchai: Nov 5 2008, 07:20 PM
fariz
post Nov 5 2008, 08:03 PM

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QUOTE(Hyden @ Nov 5 2008, 06:26 PM)
Walao...when the vehicle is getting old...u had to change one by one rite? hmm.gif

I like use train to crash other company trucks... brows.gif
Last time can crash their trains and planes as well...but latest version disable that 1....sad... cry.gif
*
one by one.. imagine changing a whole fleet of trains.. and making all tracks a dual
SUS[AM]
post Nov 5 2008, 08:11 PM

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QUOTE(sihumchai @ Nov 5 2008, 07:19 PM)
I finally took the time to screenshot my city, it wasn't very hard, and uploading was very fast.



thumbup.gif thumbup.gif

This post has been edited by fariz: Nov 7 2008, 07:42 AM
RAMChYLD
post Nov 10 2008, 10:43 AM

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QUOTE
Walao...when the vehicle is getting old...u had to change one by one rite?

Check the settings (I forgot which menu). There's a autorenew function. You can also set break down to never tongue.gif

QUOTE
Last time can crash their trains and planes as well...but latest version disable that 1....sad...

Check settings to see if can re-enable? I still need to upgrade my OpenTTD- never play for a while oredi.

This post has been edited by RAMChYLD: Nov 13 2008, 11:03 AM
slepth
post Apr 7 2010, 09:17 AM

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OpenTTD 1.0.0 is out biggrin.gif

Get it from here: OpenTTD 1.0.0

Have fun thumbup.gif


AngelOfDestruction
post Jul 19 2010, 09:59 PM

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hey wait .. why mine dont have AI playing one ?
they said i need to go to 'control source' or something ..
muyyaqdhom
post Feb 16 2022, 11:57 PM

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started play this game again last year. current version is 12.

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