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 OpenTTD - Transport Tycoon Deluxe, Updated 1st post with OTTD info.

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bobohead1988
post Oct 6 2008, 07:23 PM

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Because of this thread i decided to revive my old game
and heres a pic of it

user posted image
And i just remember what I was doing on this 1024x1024 map

Making a grand line that spans from north to south railway track
Grif
post Oct 6 2008, 11:51 PM

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Holeee crap. Thats one super long railway.
bobohead1988
post Oct 7 2008, 12:07 AM

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QUOTE(Grif @ Oct 6 2008, 11:51 PM)
Holeee crap. Thats one super long railway.
*
Wanted to make from one end to the other end of the map
Buts its 1024x1024 and its kinda big

In the end forgotten about it and was long lost in my steam list lol
Just remembered by looking at this thread
Grif
post Oct 7 2008, 12:43 AM

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Too bad it's near impossible to do in the 512x512 temperate game im playing. Too many hills @@ and damn farms.
bobohead1988
post Oct 7 2008, 03:19 AM

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With money everything is possible

James_yka
post Oct 7 2008, 03:57 AM

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Which server are you guys in ? i cant seems to find the malaysia map that u r talking abt...
TSsihumchai
post Oct 7 2008, 09:25 AM

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Building through farms aren't as bad as building through trees, which will anger the authority.

And mountains/hills are part of the game's challenge smile.gif Go through, around, or under, but never(or at least try not to) mass-terraform.

@ James: There is no local server, one of us will have to host one.

Multiplayer Gaming Proposal

Cooperative-Competitive
2 players per company, with up to 4 companies competing
512x512 or 1024x1024 maps
Random Standard Scenario(setting)
Some NewGRFs
SUS[AM]
post Oct 7 2008, 04:00 PM

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QUOTE(sihumchai @ Oct 7 2008, 09:25 AM)
Building through farms aren't as bad as building through trees, which will anger the authority.

And mountains/hills are part of the game's challenge smile.gif Go through, around, or under, but never(or at least try not to) mass-terraform.

@ James: There is no local server, one of us will have to host one.

Multiplayer Gaming Proposal

Cooperative-Competitive
2 players per company, with up to 4 companies competing
512x512 or 1024x1024 maps
Random Standard Scenario(setting)
Some NewGRFs
*
whos with me is very unlucky guy.. i just cant seem to understand yet..
TSsihumchai
post Oct 7 2008, 04:12 PM

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^ Hehe, the OpenTTD wiki should help you out a lot.

I'd suggest upgrade to dual-tracks (aka highways) for your trains to use, so that many trains can run on it(you can see the above example from Bobo, but it's very small/can't zoom in).

Then I'd suggest to learn how to build station layouts. I highly suggest a terminus. One way in, and another way out. This is the most basic end of line station layout for dual tracks. Be sure to use signals to help point your train to the right track.

Other station layouts include RoRo's (Roll on, Roll off). Basically it's come IN from one way, and OUT from another.

An advanced RoRo station will have more tracks, and more signals to help redirect trains according. See this one for example. It's a 12 station RoRo smile.gif

I assume you know how to get your trains/buses/planes/ships moving right? wink.gif


Added on October 7, 2008, 4:16 pmOh yeah, one more important thing to go with your main lines(highways in TTD talk).

JUNCTIONS.

These are used to extend, or connect other station to your mainlines. Slowly browse through the junction list, and try building one smile.gif Soon you'll be creating your own rail designs, and people may copy it brows.gif

This post has been edited by sihumchai: Oct 7 2008, 04:16 PM
TSsihumchai
post Oct 10 2008, 04:08 PM

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For those interested in the upcoming multiplayer game session, please update your OpenTTD games to the latest stable version 0.6.3. I know some of you are using old ones, I'm still using 0.6.2, so let's update to the latest.

[Added]

I'm guessing we can have a game on this weekend, either Saturday or Sunday night.

This post has been edited by sihumchai: Oct 10 2008, 04:09 PM
SUS[AM]
post Oct 10 2008, 04:37 PM

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im open saturday night biggrin.gif
TSsihumchai
post Oct 11 2008, 02:23 AM

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Saturday night it is.. I hope some of you guys can join us.

I'll start hosting 8.30pm onwards. Please check back here where I'll post the game name and password.
SUS[AM]
post Oct 11 2008, 10:20 AM

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i hope i can join tonight

[edit] i cant join tonight.. sad.gif my sister want to finish her assignment

This post has been edited by [AM]: Oct 11 2008, 05:36 PM
TSsihumchai
post Oct 11 2008, 09:00 PM

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Game is up, please look for:-

Game name: Gamers Hideout MY
Password: LYN
Ver: 0.6.3
No NewGRFs used.
Free for all w/ Co-op

Please follow the general multiplayer rules and etiquette available at the wiki. Simply put, don't be a prick tongue.gif Don't block, don't simply destroy people's vehicles, play fair, and no air please tongue.gif
Grif
post Oct 11 2008, 11:29 PM

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tongue.gif That was a nice game.
Hitman66
post Oct 12 2008, 12:18 AM

Wow COD clone f**k blizzard
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OMG I played this like what?7 years ago woot XD

Oh can we use the "trapping the trucks" tactic yet?I usually do that until the other companies jatuh brankrap whistling.gif
kyoshilang
post Oct 12 2008, 11:01 AM

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man,im still long way frm joinin u guys..i still dont know how dis game works..
Grif
post Oct 12 2008, 11:51 AM

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QUOTE(Hitman66 @ Oct 12 2008, 12:18 AM)
OMG I played this like what?7 years ago woot XD

Oh can we use the "trapping the trucks" tactic yet?I usually do that until the other companies jatuh brankrap whistling.gif
*
We usually use trains. tongue.gif
bobohead1988
post Oct 12 2008, 04:47 PM

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aww i missed it i was away
goldfries
post Oct 12 2008, 04:49 PM

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wahhh one of my favourite games! gonna download! see you online greg!


Added on October 12, 2008, 4:50 pmoh wait. i mean see you guys some other day when playing!

This post has been edited by goldfries: Oct 12 2008, 04:50 PM

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