and heres a pic of it

And i just remember what I was doing on this 1024x1024 map
Making a grand line that spans from north to south railway track
OpenTTD - Transport Tycoon Deluxe, Updated 1st post with OTTD info.
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Oct 6 2008, 07:23 PM
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
Because of this thread i decided to revive my old game
and heres a pic of it ![]() And i just remember what I was doing on this 1024x1024 map Making a grand line that spans from north to south railway track |
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Oct 6 2008, 11:51 PM
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Junior Member
378 posts Joined: Feb 2008 From: Kuching, Sarawak |
Holeee crap. Thats one super long railway.
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Oct 7 2008, 12:07 AM
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
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Oct 7 2008, 12:43 AM
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Junior Member
378 posts Joined: Feb 2008 From: Kuching, Sarawak |
Too bad it's near impossible to do in the 512x512 temperate game im playing. Too many hills @@ and damn farms.
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Oct 7 2008, 03:19 AM
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
With money everything is possible
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Oct 7 2008, 03:57 AM
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Senior Member
1,372 posts Joined: Jan 2003 |
Which server are you guys in ? i cant seems to find the malaysia map that u r talking abt...
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Oct 7 2008, 09:25 AM
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VIP
538 posts Joined: Oct 2005 From: T.T.D.I. Kuala Lumpur |
Building through farms aren't as bad as building through trees, which will anger the authority.
And mountains/hills are part of the game's challenge @ James: There is no local server, one of us will have to host one. Multiplayer Gaming Proposal Cooperative-Competitive 2 players per company, with up to 4 companies competing 512x512 or 1024x1024 maps Random Standard Scenario(setting) Some NewGRFs |
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Oct 7 2008, 04:00 PM
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Junior Member
360 posts Joined: Aug 2008 From: Kuantan, Pahang |
QUOTE(sihumchai @ Oct 7 2008, 09:25 AM) Building through farms aren't as bad as building through trees, which will anger the authority. whos with me is very unlucky guy.. i just cant seem to understand yet..And mountains/hills are part of the game's challenge @ James: There is no local server, one of us will have to host one. Multiplayer Gaming Proposal Cooperative-Competitive 2 players per company, with up to 4 companies competing 512x512 or 1024x1024 maps Random Standard Scenario(setting) Some NewGRFs |
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Oct 7 2008, 04:12 PM
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VIP
538 posts Joined: Oct 2005 From: T.T.D.I. Kuala Lumpur |
^ Hehe, the OpenTTD wiki should help you out a lot.
I'd suggest upgrade to dual-tracks (aka highways) for your trains to use, so that many trains can run on it(you can see the above example from Bobo, but it's very small/can't zoom in). Then I'd suggest to learn how to build station layouts. I highly suggest a terminus. One way in, and another way out. This is the most basic end of line station layout for dual tracks. Be sure to use signals to help point your train to the right track. Other station layouts include RoRo's (Roll on, Roll off). Basically it's come IN from one way, and OUT from another. An advanced RoRo station will have more tracks, and more signals to help redirect trains according. See this one for example. It's a 12 station RoRo I assume you know how to get your trains/buses/planes/ships moving right? Added on October 7, 2008, 4:16 pmOh yeah, one more important thing to go with your main lines(highways in TTD talk). JUNCTIONS. These are used to extend, or connect other station to your mainlines. Slowly browse through the junction list, and try building one This post has been edited by sihumchai: Oct 7 2008, 04:16 PM |
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Oct 10 2008, 04:08 PM
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VIP
538 posts Joined: Oct 2005 From: T.T.D.I. Kuala Lumpur |
For those interested in the upcoming multiplayer game session, please update your OpenTTD games to the latest stable version 0.6.3. I know some of you are using old ones, I'm still using 0.6.2, so let's update to the latest.
[Added] I'm guessing we can have a game on this weekend, either Saturday or Sunday night. This post has been edited by sihumchai: Oct 10 2008, 04:09 PM |
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Oct 10 2008, 04:37 PM
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Junior Member
360 posts Joined: Aug 2008 From: Kuantan, Pahang |
im open saturday night
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Oct 11 2008, 02:23 AM
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VIP
538 posts Joined: Oct 2005 From: T.T.D.I. Kuala Lumpur |
Saturday night it is.. I hope some of you guys can join us.
I'll start hosting 8.30pm onwards. Please check back here where I'll post the game name and password. |
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Oct 11 2008, 10:20 AM
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Junior Member
360 posts Joined: Aug 2008 From: Kuantan, Pahang |
i hope i can join tonight
[edit] i cant join tonight.. This post has been edited by [AM]: Oct 11 2008, 05:36 PM |
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Oct 11 2008, 09:00 PM
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VIP
538 posts Joined: Oct 2005 From: T.T.D.I. Kuala Lumpur |
Game is up, please look for:-
Game name: Gamers Hideout MY Password: LYN Ver: 0.6.3 No NewGRFs used. Free for all w/ Co-op Please follow the general multiplayer rules and etiquette available at the wiki. Simply put, don't be a prick |
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Oct 11 2008, 11:29 PM
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Junior Member
378 posts Joined: Feb 2008 From: Kuching, Sarawak |
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Oct 12 2008, 12:18 AM
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Senior Member
707 posts Joined: Nov 2004 |
OMG I played this like what?7 years ago woot XD
Oh can we use the "trapping the trucks" tactic yet?I usually do that until the other companies jatuh brankrap |
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Oct 12 2008, 11:01 AM
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Junior Member
54 posts Joined: Jul 2008 From: Pacific |
man,im still long way frm joinin u guys..i still dont know how dis game works..
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Oct 12 2008, 11:51 AM
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Junior Member
378 posts Joined: Feb 2008 From: Kuching, Sarawak |
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Oct 12 2008, 04:47 PM
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Senior Member
852 posts Joined: Jun 2007 From: Sungai-Takda-Ara |
aww i missed it i was away
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Oct 12 2008, 04:49 PM
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Forum Admin
44,415 posts Joined: Jan 2003 |
wahhh one of my favourite games! gonna download! see you online greg!
Added on October 12, 2008, 4:50 pmoh wait. i mean see you guys some other day when playing! This post has been edited by goldfries: Oct 12 2008, 04:50 PM |
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