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 Retro gamers, The money sucking thread

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chronims
post Jul 28 2009, 10:55 AM

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QUOTE(evoHahn @ Jul 28 2009, 10:29 AM)
in japan i think there's still new games for DC eventho the production for DC has been stopped. Is GC production stop already?
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GC, Xbox 1 all have been stopped. If we're talking like new games, actually even MD still got new games coming out, only maybe not many people know this...

Example :
-Legend of Wukong, just out last year Dec 2008.

http://www.gamespot.com/genesis/rpg/legend...argames;title;1
chronims
post Jul 28 2009, 11:03 AM

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QUOTE(gundamalpha @ Jul 28 2009, 10:37 AM)
My personal opinion in this regard is anything that's outdated by the mainstream is considered retro hmm.gif

The last official DC game that came out was Under Defeat in 2005, the there are still some home brews coming out this year.

GC's production is definitely stopped.
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Yea that's why if you see this from mainstream point of view, PS2 will not be retro yet even it doesn't fit also for the current-gent category. It's definitely something that defies the standard, which is why it's quite special indeed.

I believe now got another game called DUX for DC rite ?

This post has been edited by chronims: Jul 28 2009, 11:07 AM
chronims
post Jul 28 2009, 11:09 AM

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QUOTE(gundamalpha @ Jul 28 2009, 10:59 AM)
It seems to me Liang has a fetish on cartridges tongue.gif

I myself have a CD fetish laugh.gif
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I thought u're Timun fetish ?? hahaha just kidding tongue.gif

but why ur avatar is Timun then ???
chronims
post Jul 28 2009, 11:46 AM

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QUOTE(gundamalpha @ Jul 28 2009, 11:22 AM)
I don't know wor, haven't taken anything out from the box yet other than for confirming it's original unsure.gif


Added on July 28, 2009, 11:23 am
I was too exited getting the NDS SMT, so just say I was as happy as getting sex, men and timun lor laugh.gif
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Ha3, u're crazy Gundam icon_rolleyes.gif

Anyway few weeks ago, when I was queuing in carrefour to pay (long long queue that is). I noticed a lady behind me buying only 1 very very big timun. When it was her turn, the cashier asked her to wrap and price-label the timun first (which she obviously forgot or didn't know). She looked a bit red in the face and went out to the wrapping counter. It's a bit funny, because she queued for so long just to pay for 1 timun and yet had to queue all over again later.

This post has been edited by chronims: Jul 28 2009, 11:56 AM
chronims
post Jul 28 2009, 12:23 PM

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QUOTE(evoHahn @ Jul 28 2009, 12:05 PM)
ha ha tempted to get because the price is reasonable lar plus shipping - i always target below USD10 (including shipping).

but i cant get cheap shenmue off ebay
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Popular games tend to fetch higher prices in Ebay. Especially if it's attracting people's attention tongue.gif

Goodluck with your Shenmue, it's a revolutionary game indeed. But under USD10 including shipping it's quite tough to get. Unless you're buying the Ntsc/jap version. There's another version of Jap Shenmue called US Shenmue which has the voice in English and Japanese text but this one will fetch a bit higher than USD10 (Last time I saw sold for around USD20). You can also get the Ntsc/u version, but if it's from US the shipping would not be cheap.


Added on July 28, 2009, 12:34 pm
QUOTE(gundamalpha @ Jul 28 2009, 12:01 PM)
Welcome to evilBay notworthy.gif
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Yes ... the dark dark power inside I can feel ... so strong the power is ... everytime me seducing ... laugh.gif

This post has been edited by chronims: Jul 28 2009, 12:34 PM
chronims
post Jul 28 2009, 04:29 PM

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QUOTE(LiangZhuge @ Jul 28 2009, 03:32 PM)
Well until today I can't seem to like Shenmue (either you hate it or love it I guess). I felt the game was too slow and long and with the day/night cycle. I do think it was a technical achievement  notworthy.gif and it did really imitated life and everyone seems to be alive and have a daily routine. Well Shenmue later offspring Yakuza appeal to me more (with its more structured gameplay)  smile.gif
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Shenmue was amazing alright at that time, let alone the budget to create this game at that time was astronomically high @ 70 million dollars and took 7 years of R&D. Bear in mind that this game was released in '99 and only GTA4 just managed to beat it only recently @ 100 million dollars as the most expensive game ever developed.

Too bad that the game didn't bring enough profit so at the end it really proved costly for Yu Suzuki. Now we can only dream of what Shenmue 3 would have been ...
chronims
post Jul 31 2009, 12:11 PM

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QUOTE(praetorian @ Jul 31 2009, 10:49 AM)
If you playing Ogre Battle its available on psx , also try and get Tactics Ogre as well, if you are crazy about strategy RPG (Fire Emblem) you must try these games. If you have a Sega Saturn try Dragon Force, you will either LOVE it or HATE it, if you are jump on the 'luv' wagon they is no other strategy rpg that will ever come close , even Final fantasy tactics lose's out to this excellent game.
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There's another psx game that you may know as well, it's called Brigandine. I think it's a bit of both Tactics Ogre and Dragon force, so people who likes this genre shouldn't miss this one brows.gif

This post has been edited by chronims: Jul 31 2009, 12:13 PM
chronims
post Aug 3 2009, 10:19 AM

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QUOTE(neogeocdz @ Aug 3 2009, 09:52 AM)
user posted image

After I lost the copy many many years back,
today, i finally receive a new copy from eBay.
I will play it again tonight.  smile.gif
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This one is the same as Suikoden for PS1 right ? why don't buy the US PS1 version instead ? unless you can understand Japanese/ comfortable playing in Japanese of course.
chronims
post Aug 3 2009, 11:45 PM

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QUOTE(pel @ Aug 3 2009, 06:20 PM)
Thanks for the info evo! No wonder I haven't found any NTSC/UC version of the game. doh.gif  laugh.gif Btw, I own both Tokyo-Seoul and Tokyo Geneva Jack Sparrow also and finished them both. Love the Skyline safety car.

Added on August 3, 2009, 6:37 pm

Btw, i'm just wondering. Is original NES cartridges playable with N64? Saw a lot of people selling the console with NES cartridge recently.
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The short answer is no.

The long anwer is only possible if using extra device like Tristar, but might be easier to just find a NES or Famicom console with honeybee converter.
chronims
post Aug 5 2009, 05:53 PM

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QUOTE(gundamalpha @ Aug 5 2009, 03:19 PM)
Definitely more expensive than the first one, but shouldn't go beyond $35 hmm.gif
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Yes because it's a lot better than the 1st one. ZOE2 really puts the PS2 processing power to the test. Especially when lots of fast-paced actions and objects appear on the screen, I notice some frame rate slow downs but still enjoyable though. This is one of Hideo Kojima's finest obviously thumbup.gif

This post has been edited by chronims: Aug 5 2009, 05:56 PM
chronims
post Aug 6 2009, 05:27 PM

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QUOTE(alex13 @ Aug 6 2009, 03:57 PM)
Hi all,

Just wan to know whether the Final Fantasy VII International (Ultimate Hits) in Playasia got English language + Subtitle, just like the FFX International?

Thank you.
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Hi Bro it's not the same like FFX International. FF VII International doesn't have English language or subtitle. Here are the difference version of Japanese FF VII :

-FF VII (Initial release before the US release less content just like Bro Gundam said)
-FF VII International (Based on the US release, but language only Jap and got extra non-gameplay material)
-FF VII International Ultimate Hits (Cheaper 2nd released but basically same version as FFVII Int.)
-FF VII International from Advent Pieces Limited Ed. (Same version as FFVII Int. but different packaging and cd label)
-FF VII International downloadable game from PSN for PS3

This is why the FF VII US (both black label and Greatest hits) version is still the most sought after. Also the PAL version has the first edition and platinum, quite collectible as well since it's in English too.

This post has been edited by chronims: Aug 6 2009, 05:39 PM
chronims
post Aug 6 2009, 11:46 PM

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QUOTE(ayil @ Aug 6 2009, 11:21 PM)
wow, good research chronims biggrin.gif
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Hahaha, I just happened to follow the FF 7 series from the beginning. So I can share it with ease, hope it's helpful wink.gif
chronims
post Aug 7 2009, 10:21 AM

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QUOTE(gundamalpha @ Aug 7 2009, 08:54 AM)
If it's RM14X then grabbed it in a jiffy, normally the price for Greatest Hits is somewhere in the region of RM200 shipped, black label usually around RM300 shipped.
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Yes actually the game is printed alot, but the high demand causes the price to go up a bit. I wonder whether there will be a remake for this game on PS3 someday hmm.gif
chronims
post Aug 7 2009, 09:58 PM

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QUOTE(superxboy @ Aug 7 2009, 04:15 PM)
I have 3 also (one of them is Victor), all working condition.
also owned a saturn printer which useless but collectible.
other saturn accessories are sega fighting stick, sega steering wheel, bomber man extension, sakura war mouse, single hand RPG stick.
will put the picture when free tongue.gif
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Wow seems that a lot of people has an amazing Saturn collection here. I have few Saturns myself and one of the unique accessory that I have is the Saturn Game Basic. This device allows you to connect your saturn to PC via serial port and uses your PC keyboard to create homebrew programs/ games. So you can create your own programs or download them from others. I believe someone is even creating a clone Mario game, which is quite cool thumbup.gif


Added on August 7, 2009, 10:08 pm
QUOTE(sonic_cd @ Aug 7 2009, 04:47 PM)
the saturn is nice when it come to 2-d games .
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Yep the 2D is the main advantage of Saturn at that time, especially to the PS1. Also some of the arcade ports and games are able to utilize the extra 4mb ram with the expansion memory cart. Even Shenmue was initially going to be released on Saturn, but never made it since Dreamcast already out. This is where Sega always made mistake just like when they came out with 32X expansion for Megadrive, they were too fast to release Saturn and made it obsolete.

This post has been edited by chronims: Aug 7 2009, 10:13 PM
chronims
post Aug 8 2009, 03:35 PM

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QUOTE(praetorian @ Aug 8 2009, 03:10 PM)
Let me provide a better pic.
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Wow, do you own that Navy Saturn ? must be the most expensive of all console
chronims
post Aug 9 2009, 02:33 AM

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QUOTE(gundamalpha @ Aug 8 2009, 05:18 PM)
That's at least half Viva there notworthy.gif


Added on August 8, 2009, 5:19 pm
Moar!!!! rclxm9.gif
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Anyone want to become the King of console in an instant ? try the auction below. However the only trade-off is of course that it will cost you a house doh.gif

http://cgi.ebay.com/ER-NEOGEO-ATARI-JAGUAR...id=p3286.c0.m14
chronims
post Aug 9 2009, 05:19 PM

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Happy birhtday Sonic party.gif wish.gif
chronims
post Aug 13 2009, 05:57 PM

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QUOTE(gundamalpha @ Aug 13 2009, 05:35 PM)
From your opinion is playing this series in any order important? I have SMT: Nocturne, DDS 1 & 2, Devil Summoner 1, 2 & Soul Hackers, Devil Survivor, Persona 3 & 4, and pre ordered Persona 1, and hunting for Persona 2. I have no idea where to start rclxub.gif
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Here Gundam, a bit of help in the wilderness : http://www.hardcoregaming101.net/megaten/megaten.htm

I took the essence of it from the second last paragraph :

There are several offshoots of the Megami Tensei series, and while they share gameplay elements (primarily the monster recruiting and creation elements), they greater differ in tone and setting. The Devil Summoner games take place in a modern day Japan where demons roam free, and steers clear from all of the post-apocalyptic setting and religious overtones - the second game in the Devil Summoner series, Soul Hackers, has particularly strong cyberpunk overtones. The Persona series are aimed as more casual RPG players, offering a heartier focus on characters and story telling. The Last Bible games began on portable platforms, take place in a traditional medieval setting, and play very similar to Dragon Quest. The Majin Tensei games are strategy RPGs using the Megami Tensei play mechanics. The Devil Children (AKA Demikids in America) series aims to attract kids with its bright anime graphics, undoubtedly to tap into the Pokemon phenomenon. More recently, the Digital Devil Saga/Avatar Tuner games take place in a dystopic world, and attempts to bring more gamers in the fold by simplifying the character building systems by getting rid of demon gathering altogether. Despite the series being so widely spread, there are bits of commonalities shared between theme. Much like how "gil" is the currency in every Final Fantasy game, the monetary unit used in the Megaten games are dubbed "makka", denoted with a symbol that looks something like a British pound sign. You'll find similar enemies in many of the games - much like how the grinning slime from Dragon Quest has become a mascot for Enix, the overly-happy Jack Frost has appeared in so many Megaten games that he's become the mascot for Atlus, and even starred in his own Virtual Boy game. And while each of the subseries takes place in its own continuity, there are occasionally references and characters tying them together. This is especially true between Devil Summoner and Persona, since they both take place in modern day Japan.

This post has been edited by chronims: Aug 13 2009, 06:06 PM
chronims
post Aug 13 2009, 06:21 PM

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QUOTE(gundamalpha @ Aug 13 2009, 06:07 PM)
Such a long read shocking.gif
Love SH series, but have yet to play Koudelka and still finding time to complete SH3 blush.gif

I know that Persona 2 Eternal Punishment is a direct sequel of Innocent Sin, but have no idea if the whole Persona series is tied, nor the whole SMT world is related or not hmm.gif
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I've updated it already for you, taking the essence whistling.gif

This post has been edited by chronims: Aug 13 2009, 06:22 PM
chronims
post Aug 13 2009, 07:46 PM

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QUOTE(S4PH @ Aug 13 2009, 07:29 PM)
Izit worth buying Persona 1 for the PSX or better just play the PSP version?
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Hmmm I quote again for you :

Persona was released in 1996, making it one of the few RPGs to be published before the boom started by Final Fantasy VII. It also features a somewhat infamous localization, which changed most of the character art and mangling much of the text, in addition to other somewhat aggravating issues. Atlus was a different company back in the day, and North American wasn't nearly as familiar with anime and other elements of Japanese pop culture, so the English script does as much as possible to convince the player that the game totally doesn't take place in Japan. Almost all of the major characters have been renamed to sound American and given a makeover - some are pretty minor, but one character, Mark, a strange guy with a rather eccentric fashion sense, was changed to an African-American for some reason.

All of this in spite of the fact that Persona is obviously a very Japanese game - where do you find Shinto shrines in America? Some odd things slipped through, as the Pharmacy song is still intact. If this butchering wasn’t enough, a whole chunk - the Snow Queen plotline, a huge alternate storyline, worth several hours of gameplay - was completely removed from the English version. Why? One story says there wasn’t enough time for Atlus to translate the dialogue - another says it would have been too hard for Western gamers. The American game in general has been toned down from the Japanese version, with fewer random battles and easier enemies. Regardless, Persona stands as one of the most atrocious translations in American RPG history, and while it doesn’t completely ruin the game, it does notably hinder it.

One of the more amusing parts of Persona is the Satomi Tadashi Pharmacy. Playing in the background is an oddly infectious, upbeat little tone with a funny little Japanese man singing. While the lyrics aren't anything too important - it just lets you know what items to use in order to cure various illnesses - it lends a lot to the bizarreness of Persona, especially since real life Japanese pharmacies tend to use annoying jingles like this. The song appears in various forms in Persona 2. Well worth checking out is Dale North's Northside Remix, complete with redone hilarious English lyrics.

Although the Persona titles did well in Japan, their popularity didn't really explode until the release of the third title in 2006. Due to this resurgence, Atlus remade and published the original Persona on the PSP in 2009. It might be a shocking change for fans who jumped on with the third and fourth games, because they don't share much in common beyond the monster recruiting and school setting, but it's still interesting to see how the series evolved.

Unlike many Playstation to PSP ports, Atlus did a lot of retooling to modernize Persona. There's a brand new interface, multiple difficulty levels, and many more save points. The game itself is significantly quicker, with a faster walking pace in dungeons and much speedier battles. There are new CG rendered cutscenes for key plot events, although nearly everyone "speaks" with subtitles - only Philemon is voiced, like the original game. A couple of the dungeons have some extra floors too. The soundtrack is almost completely new, in the style of later Persona games, which is a bit of a shame, because the original's soundtrack was pretty excellent. It still looks and feels a bit dated, but it's also signicantly more accessible than the PSOne game. And since it's also scheduled for North American release, English speakers can expect a more faithful localization.

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