Why your little friend look so conventional? Should get Lodey to show you some of his... creations. Cute, but scary all at the same time
[LYN++] TeamFortress2 Clan v2, CONGRATS [LYN++] teams!!
[LYN++] TeamFortress2 Clan v2, CONGRATS [LYN++] teams!!
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Jun 19 2008, 05:19 PM
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Newbie
2 posts Joined: Apr 2008 From: Singapore |
lol the buttons look so much like The Sims 2
Why your little friend look so conventional? Should get Lodey to show you some of his... creations. Cute, but scary all at the same time |
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Jun 19 2008, 05:26 PM
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Senior Member
552 posts Joined: Jan 2007 |
@prawn, the game was made by the creators of the sims 2! it's called spore..
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Jun 19 2008, 05:28 PM
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Senior Member
985 posts Joined: Oct 2006 From: Limbo |
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Jun 19 2008, 05:34 PM
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Senior Member
667 posts Joined: Oct 2006 From: Sarawak |
Btw can someone get Lexi or Tomato to contact me? want to add admins to the server
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Jun 19 2008, 05:37 PM
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Newbie
0 posts Joined: May 2008 |
Reuben I tracked down a bunch of custom maps I'd really like to add to the server, if it's alright with you.
I'll tell Tomato and Lexi you were looking for one of them. |
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Jun 19 2008, 05:39 PM
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Senior Member
667 posts Joined: Oct 2006 From: Sarawak |
QUOTE(Lodeclaw @ Jun 19 2008, 05:37 PM) Reuben I tracked down a bunch of custom maps I'd really like to add to the server, if it's alright with you. Sure please send an e-mail to me at reuben dot yap at gmail with the maps you require along with the links to download it.I'll tell Tomato and Lexi you were looking for one of them. |
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Jun 19 2008, 05:46 PM
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Newbie
0 posts Joined: May 2008 |
I was thinking I would rapidshare them so everyone could download them without putting any strain on the server. I'll post up the link when it's ready.
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Jun 19 2008, 05:56 PM
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Senior Member
667 posts Joined: Oct 2006 From: Sarawak |
QUOTE(Lodeclaw @ Jun 19 2008, 05:46 PM) I was thinking I would rapidshare them so everyone could download them without putting any strain on the server. I'll post up the link when it's ready. You are welcome to utilize bolehvpn's ftp as well.Actually none of the download strain the server since they are redirected to bolehvpn's http site. |
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Jun 19 2008, 05:59 PM
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Newbie
2 posts Joined: Apr 2008 From: Singapore |
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Jun 19 2008, 06:01 PM
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Senior Member
1,704 posts Joined: Sep 2005 From: Oil Town |
Guys, here's an achievement map for the Pyro update. Water, intel, CP, ammo packs, should be pretty useful for the farming session. I would suggest for this map to be temporarily added to the server.
http://csg.kcbox.net/cp_pyromaniat2.bsp Original source Added on June 19, 2008, 6:12 pmHere's another one > http://csg.kcbox.net/pyro_achieve_b1.bsp Originally from here I prefer the first one though, as this lacks CPs. This post has been edited by Crazy.SoT.Gila: Jun 19 2008, 06:12 PM |
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Jun 19 2008, 06:12 PM
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Newbie
2 posts Joined: Apr 2008 From: Singapore |
QUOTE(radkliler @ Jun 19 2008, 05:28 PM) At least you're getting some practice for when the actual thing is released in September (I think)! May you destroy many an enemy city Added on June 19, 2008, 6:14 pm QUOTE(Crazy.SoT.Gila @ Jun 19 2008, 06:01 PM) Guys, here's an achievement map for the Pyro update. Water, intel, CP, ammo packs, should be pretty useful for the farming session. I would suggest for this map to be temporarily added to the server. Those look awesome! With the proper co-ordination, getting the achievements should be a snap http://csg.kcbox.net/cp_pyromaniat2.bsp Original source Added on June 19, 2008, 6:12 pmHere's another one > http://csg.kcbox.net/pyro_achieve_b1.bsp Originally from here I prefer the first one though, as this lacks CPs. This post has been edited by Prawninator: Jun 19 2008, 06:14 PM |
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Jun 19 2008, 06:15 PM
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Newbie
0 posts Joined: May 2008 |
OK, guys. I'm going to make LYN++ it's own custom map. =) Tell me some of your favorite map features or ideas and maybe I'll try to work them in. This could take a while, though. Don't expect results too soon since I'm still learning the ropes. Haha.
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Jun 19 2008, 06:17 PM
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Newbie
2 posts Joined: Apr 2008 From: Singapore |
Are you working on that with a map editor or Garry's Mod, Lodey?
Also, how about a Payload Rollercoaster? This post has been edited by Prawninator: Jun 19 2008, 06:17 PM |
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Jun 19 2008, 06:18 PM
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Junior Member
84 posts Joined: Apr 2005 |
1. Your map has to have a theme.
2. Personally prefer cp maps 3. Multiple entry points to a CP to a max of 3 4. At least 2 storey buildings |
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Jun 19 2008, 06:20 PM
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Newbie
0 posts Joined: May 2008 |
Any suggestions for a theme that suits LYN++ as a clan?
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Jun 19 2008, 06:21 PM
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Newbie
2 posts Joined: Apr 2008 From: Singapore |
Something fun, IMHO. You guys are not a dull bunch.
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Jun 19 2008, 06:21 PM
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Junior Member
84 posts Joined: Apr 2005 |
1. Ghetto theme
2. Asian theme 3. Tropical theme |
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Jun 19 2008, 06:22 PM
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Senior Member
1,704 posts Joined: Sep 2005 From: Oil Town |
QUOTE(Prawninator @ Jun 19 2008, 06:12 PM) At least you're getting some practice for when the actual thing is released in September (I think)! Yup, also adding to the fact that (IMO) the pyro achievements are easier than medic's. Hopefully allen will come by this and have Reuben add it since he's the organizer for the farming sessions.May you destroy many an enemy city Added on June 19, 2008, 6:14 pm Those look awesome! With the proper co-ordination, getting the achievements should be a snap |
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Jun 19 2008, 06:23 PM
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Newbie
2 posts Joined: Apr 2008 From: Singapore |
I think Ghetto is more suited for Half-Life.
How about an arcade? Or a "laser-tag" style layout? |
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Jun 19 2008, 06:24 PM
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Junior Member
84 posts Joined: Apr 2005 |
How bout Subang Parade
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